We're not going to discuss a comic book today, but rather a coffee-table style volume about comic books -- specifically, DC Comics: Sixty Years of the World's Favorite Comic Book Heroes by Les Daniels.
Doing the math will tell you that this book was published in 1995, and it follows the publishing history of the company that today is known as DC Comics. To be sure, there is quite a bit of information about the early days of comic books and men like Major Malcolm Wheeler-Nicholson, Whitney Ellsworth, Vin Sullivan, Harry Donenfed, Jack Liebowitz, Bob Kane, Jerry Siegel, Joe Shuster, Jerry Robinson and many more.
The book details the origins of DC icons Superman, Batman and Wonder Woman, as well as the Justice League, Green Lantern, the Flash and Hawkman. It also covers the radio, serial, television, film, stage and merchandising incarnations of those heroes, as well.
The book includes information on comic book genres beyond superheroes such as funny animals, westerns, television and motion picture celebrities, mysteries, science fiction, war and horror.
It covers related topics such as the comics code, relevant comics, the creation of Vertigo and the birth of event comics.
As a coffee-table book, many of these topics are covered in an abbreviated style, so other books might offer a more complete history than this tome does. But what this book lacks in depth it more than makes up for with the hundreds of large full-color illustrations that adorn its pages. From individual comic panels to entire reprinted comic pages and photos gallore of actors and comic-themed memorabilia, the true draw of this book is its art! Check it out if you have the chance.
Thursday, March 18, 2010
Thursday, March 11, 2010
Audiences May Be Blown Away, But Not In A Good Way
Today, we're going to combine purposes just a bit. We're still going to be looking at a recent comic read, but this one also has the distinction of being made into a movie that will be coming to a theater near you in April. Whether or not that ends up being a good thing remains to be seen.
Let me start off by saying that I'm going to try to keep specific plot spoilers to a minimum. The comic contains many twists and turns that I found genuinely surprising when I read them, and if the movie stays true to the inspiration -- which most accounts credit it for doing -- I don't want to spoil those for anyone seeing the story for the first time. But there is one major "reveal" that I think the general public needs to be let in on ahead of time.
I recently received my copy of the much delayed final issue of Kick-Ass, the Marvel Icon book by Mark Millar and John Romita Jr. This final book has come out so much later than the first seven issues, in fact, that I re-read the entire series, just to refresh my memory. I enjoyed re-reading the earlier issues just as much the second time around, so make no mistake, I think this is an excellent comic created by two greats in their fields who know how to utilize this medium to great effect. Millar weaves a great story with believable characters that an audience can come to care about quickly. And Romita is perfect to illustrate the gritty tale Millar weaves. And make no mistake, this story is VERY gritty, grisly, almost painful to witness at times for its graphic violence.
That's right, I said graphic violence. Now, this revelation isn't a surprise to anyone who's read the book. Far from it as the graphic nature of the story was disclosed up-front in the solicitations for the book. That's where I fear the movie is going to generate problems and hurt itself, and possibly the medium, as well.
Let's take a minute and review the basic plot for anyone not familiar with it. Kick-Ass is Dave Lizewski, a high school student who frequently describes himself as "not the class jock or the class geek. Not the class clown or class genius or class anything." He is a fan of movies, video games and superhero comic books -- a fan who wonders why no real people ever got the idea to put on a mask and costume and hit the streets looking for wrongs to right. When Dave can't come up with a good answer to that "why not" question, he decides to give it a try.
Things don't go spectacularly well on Dave's first outting, except for the fact that he manages to save someone's life. So he continues to go out in costume, discovering others who are doing the same thing. Sound about like what you'd expect so far? Well, keep in mind that this comic's creators are trying to keep the story firmly grounded in the "real world." So, when someone gets punched or kicked or slammed into a wall, foes fight back, flesh yields, and bones break. Also bear in mind that in the "real world" not everyone has the same values. Not everyone would have a problem employing lethal force for the "greater good." In fact, some folks might thrill at a permanent solution to criminals.
I've seen the trailers for this movie being shown in the theaters right now. They are playing up the "fun" aspects of the book, which are very much present. Dave sets out to be a superhero because he thinks superheroes are cool. I do, too, so who am I to argue? But there's more to this young man's story than fun. Things which might not be appropriate for young children to watch.
Yes, this film has an R rating, and, if the film stays true to the book, that rating will be deserved. But potential viewers don't always pay attention to the ratings. Some parents might find the R rating puzzling if they see the fun superhero trailers being shown. So they bring their children to the film anyway and subject the tykes to some pretty horrible deaths and dismemberments.
There are too many folks still out there in the world who view comic books as only children's fare. These folks fly into a rage of righteous indignation when they encounter adult themes and mistakenly believe such comics are being sold to children instead of realizing that comics -- like almost any other medium -- have many different categories of stories geared for many different audiences.
Can you imagine what these folks will think when this movie, after being marketed as a fun superhero film, turns out to be a bloodbath of mayhem in their eyes?
This is the kind of backlash I fear from the way the Kick-Ass film is being marketed right now. Without any regard for whether the film is good, I'm afraid it is going to be attacked for being unfit. I hope time proves me wrong, but that's my concern.
Let me start off by saying that I'm going to try to keep specific plot spoilers to a minimum. The comic contains many twists and turns that I found genuinely surprising when I read them, and if the movie stays true to the inspiration -- which most accounts credit it for doing -- I don't want to spoil those for anyone seeing the story for the first time. But there is one major "reveal" that I think the general public needs to be let in on ahead of time.
I recently received my copy of the much delayed final issue of Kick-Ass, the Marvel Icon book by Mark Millar and John Romita Jr. This final book has come out so much later than the first seven issues, in fact, that I re-read the entire series, just to refresh my memory. I enjoyed re-reading the earlier issues just as much the second time around, so make no mistake, I think this is an excellent comic created by two greats in their fields who know how to utilize this medium to great effect. Millar weaves a great story with believable characters that an audience can come to care about quickly. And Romita is perfect to illustrate the gritty tale Millar weaves. And make no mistake, this story is VERY gritty, grisly, almost painful to witness at times for its graphic violence.
That's right, I said graphic violence. Now, this revelation isn't a surprise to anyone who's read the book. Far from it as the graphic nature of the story was disclosed up-front in the solicitations for the book. That's where I fear the movie is going to generate problems and hurt itself, and possibly the medium, as well.
Let's take a minute and review the basic plot for anyone not familiar with it. Kick-Ass is Dave Lizewski, a high school student who frequently describes himself as "not the class jock or the class geek. Not the class clown or class genius or class anything." He is a fan of movies, video games and superhero comic books -- a fan who wonders why no real people ever got the idea to put on a mask and costume and hit the streets looking for wrongs to right. When Dave can't come up with a good answer to that "why not" question, he decides to give it a try.
Things don't go spectacularly well on Dave's first outting, except for the fact that he manages to save someone's life. So he continues to go out in costume, discovering others who are doing the same thing. Sound about like what you'd expect so far? Well, keep in mind that this comic's creators are trying to keep the story firmly grounded in the "real world." So, when someone gets punched or kicked or slammed into a wall, foes fight back, flesh yields, and bones break. Also bear in mind that in the "real world" not everyone has the same values. Not everyone would have a problem employing lethal force for the "greater good." In fact, some folks might thrill at a permanent solution to criminals.
I've seen the trailers for this movie being shown in the theaters right now. They are playing up the "fun" aspects of the book, which are very much present. Dave sets out to be a superhero because he thinks superheroes are cool. I do, too, so who am I to argue? But there's more to this young man's story than fun. Things which might not be appropriate for young children to watch.
Yes, this film has an R rating, and, if the film stays true to the book, that rating will be deserved. But potential viewers don't always pay attention to the ratings. Some parents might find the R rating puzzling if they see the fun superhero trailers being shown. So they bring their children to the film anyway and subject the tykes to some pretty horrible deaths and dismemberments.
There are too many folks still out there in the world who view comic books as only children's fare. These folks fly into a rage of righteous indignation when they encounter adult themes and mistakenly believe such comics are being sold to children instead of realizing that comics -- like almost any other medium -- have many different categories of stories geared for many different audiences.
Can you imagine what these folks will think when this movie, after being marketed as a fun superhero film, turns out to be a bloodbath of mayhem in their eyes?
This is the kind of backlash I fear from the way the Kick-Ass film is being marketed right now. Without any regard for whether the film is good, I'm afraid it is going to be attacked for being unfit. I hope time proves me wrong, but that's my concern.
Thursday, March 04, 2010
To Boldly Go ... Somewhere
Gold Key Star Trek collections 2 -- These are just fun collections!
I remember seeing some of these comics when I was younger, but for whatever reason never actually read one. I can't imagine why I wouldn't have tried, were it possible for me to, as I've always been a fan of TOS. (That's The Original Series for any non-Trekkies reading.) Maybe the books I saw were always in places where they weren't actually for sale.
Whatever the reason, I was always curious about them. As I got older and started collecting comics, Gold Key issues were rare and often expensive when copies could be found.
For those who don't know, Gold Key/Dell included some great original comic titles like Turok, Son of Stone, but the publishing company was best known for its licensed characters based off of popular television properties. Many of the early creators who worked on these books were foreigners, however, often painfully unfamiliar with the television shows the comics were supposed to be based on.
American fans of Star Trek's initial three-year run were likely puzzled by these books about a Starship Enterprise that had fire and exhaust shooting out the back end of its warp nacelles and shuttlecraft bay and that could physically land on planets the crew encountered. Inside the Enterprise, Capt. James T. Kirk and Dr. Leonard "Bones" McCoy didn't always act exactly "in character," but much worse were the blond-haired engineer Mr. Scott and the often excitable Mr. Spock whose pointed Vulcan ears seemed to have grown to twice — or even three times — their normal size.
Hearing stories about these strange characterizations made me leery of spending too much money on something I might not really care for, but my curiosity for these books remained. Several years ago, Checker Book Publishing collected these stories in some nice trade paperback collections. The nice collected price prompted me to finally decide to give these stories a try, and I'm glad I did.
Many of the early stories, while not quite featuring the starship crew I was familiar with, still were quite engaging and creative. In addition, the learning curve of the creators was faster than one might have expected. Changes began to be made to add other familiar characters like Uhura and Sulu, and Mrs. Spock and Scott slowly began to morph closer to their on-screen portrayals. Also, the popularity of both the show and this comic book series led to American creators more familiar with the franchise being hired to write the stories.
Even by the end of this second collection, these stories seem to be about some parallel dimension or alternate universe version of the familiar characters, but let's face it —- parallel dimensions and alternate universes are not so much of a stretch for anyone who's been reading comics or science fiction for any length of time. And the quality of these stories makes them well worth the cost of these nice trades. Beam aboard; you'll be glad you did.
I remember seeing some of these comics when I was younger, but for whatever reason never actually read one. I can't imagine why I wouldn't have tried, were it possible for me to, as I've always been a fan of TOS. (That's The Original Series for any non-Trekkies reading.) Maybe the books I saw were always in places where they weren't actually for sale.
Whatever the reason, I was always curious about them. As I got older and started collecting comics, Gold Key issues were rare and often expensive when copies could be found.
For those who don't know, Gold Key/Dell included some great original comic titles like Turok, Son of Stone, but the publishing company was best known for its licensed characters based off of popular television properties. Many of the early creators who worked on these books were foreigners, however, often painfully unfamiliar with the television shows the comics were supposed to be based on.
American fans of Star Trek's initial three-year run were likely puzzled by these books about a Starship Enterprise that had fire and exhaust shooting out the back end of its warp nacelles and shuttlecraft bay and that could physically land on planets the crew encountered. Inside the Enterprise, Capt. James T. Kirk and Dr. Leonard "Bones" McCoy didn't always act exactly "in character," but much worse were the blond-haired engineer Mr. Scott and the often excitable Mr. Spock whose pointed Vulcan ears seemed to have grown to twice — or even three times — their normal size.
Hearing stories about these strange characterizations made me leery of spending too much money on something I might not really care for, but my curiosity for these books remained. Several years ago, Checker Book Publishing collected these stories in some nice trade paperback collections. The nice collected price prompted me to finally decide to give these stories a try, and I'm glad I did.
Many of the early stories, while not quite featuring the starship crew I was familiar with, still were quite engaging and creative. In addition, the learning curve of the creators was faster than one might have expected. Changes began to be made to add other familiar characters like Uhura and Sulu, and Mrs. Spock and Scott slowly began to morph closer to their on-screen portrayals. Also, the popularity of both the show and this comic book series led to American creators more familiar with the franchise being hired to write the stories.
Even by the end of this second collection, these stories seem to be about some parallel dimension or alternate universe version of the familiar characters, but let's face it —- parallel dimensions and alternate universes are not so much of a stretch for anyone who's been reading comics or science fiction for any length of time. And the quality of these stories makes them well worth the cost of these nice trades. Beam aboard; you'll be glad you did.
Thursday, February 25, 2010
What Went Wrong?
I tried Bill Willingham's book Fables shorlty after its debut in 2000. I bought the individual issues for the first story arc and read them all in one sitting and fell in love with the characters, their situation and the way Willingham's writing made each one of this huge cast a distinct individual I would either come to care about or despise. There isn't a lot of middle ground with many of the characters in the series. And that's not to say that the characters aren't well-rounded multi-faceted folk; they truly are.
To my knowledge, Fables was my first exposure to Willingham's work, but it made me think that he and his fellow collaborators on the main series and it's spin-offs (including fellow scribe Matthew Sturges) were just incredible.
But as much as I love Willingham's work with the inhabitants of Fabletown, I just can't get behind his writing when it comes to the superhero set.
I was sadly disappointed in Willingham's thankfully short turn at the helm of the now-canceled solo Robin title. Here's a creator whose work I enjoy working on a character I enjoy, I thought at the time. How can I lose? But reading the story, it just didn't ring right for me. I couldn't quite put my finger on the problem until reading an article somewhere online at the time of Willingham's Robin issues. The article said Willingham wanted to write a story about a young, inexperienced hero and the mistakes he made while starting out. Well, even though the Robin we're discussing in Willingham's issues was Tim Drake, the third young man to wear the Robin costume, Drake hadn't been a newbie hero for quite some time. The character debuted in the early 90s and several novice stories had been done at that time. Since, the character has been portrayed as not only a competent partner to such heroes as Batman, Nightwing and Oracle, but an accomplished, inventive hero in his own right and leader of a newer, younger set of Teen Titans. You can't shoe-horn the character into the role of a novice any longer, unless you clearly explain in your story that it is a tale from the character's past when he WAS still new, something Willingham clearly did not do. In fact, Willingham took pains to mention current continuity in his story to firmly place it in the current time. In my opinion, he had an idea and tried to make the character fit the idea, which rarely produces good stories.
That should explain my trepidation when it was announced several months ago that Willingham and Sturges would be taking over the writing chores on the Justice Society. I was worried, but I love this team and the legacies of many of the characters, so I gave the book a try. But once again, Willingham is not writing these characters correctly to my mind. Not only do several of the JSA members seem to be acting out of character for their established personalities, some aren't even being consistent from page to page or panel to panel.
Take Justice Society of America No. 30, Willingham and Sturges' second issue, for example. The Golden-Age Flash has just brought Dr. Fate to help him and Stargirl fight against a large number of super-villains. At the top of page 7, an obviously uncertain Fate turns to Flash and asks, "How am I doing so far?" and Flash replies with an OK sign and says, "Just fine, son. Keep it up." Just a few pages later, after the villains have been routed and the heroes are splitting up, Flash turns to the unmasked Dr. Fate and demands, "What about you, pal? You aren't familiar, but ..."
Flash went and got the guy, so he should know who Fate is. He also seems to know that a new person is wearing the costume when he reassures Dr. Fate during battle. But then at the end of the fight, he has no idea who this person is under the helmet of Dr. Fate and almost seems not to trust the individual. What gives?
I still read Fables every month, and it is truly a fantastic book filled with rich characterization and solid story-telling; I highly recommend it to anyone, from die-hard comic fan to someone who just enjoys a good story. But Willingham's super-hero work just seems to fall short for me.
To my knowledge, Fables was my first exposure to Willingham's work, but it made me think that he and his fellow collaborators on the main series and it's spin-offs (including fellow scribe Matthew Sturges) were just incredible.
But as much as I love Willingham's work with the inhabitants of Fabletown, I just can't get behind his writing when it comes to the superhero set.
I was sadly disappointed in Willingham's thankfully short turn at the helm of the now-canceled solo Robin title. Here's a creator whose work I enjoy working on a character I enjoy, I thought at the time. How can I lose? But reading the story, it just didn't ring right for me. I couldn't quite put my finger on the problem until reading an article somewhere online at the time of Willingham's Robin issues. The article said Willingham wanted to write a story about a young, inexperienced hero and the mistakes he made while starting out. Well, even though the Robin we're discussing in Willingham's issues was Tim Drake, the third young man to wear the Robin costume, Drake hadn't been a newbie hero for quite some time. The character debuted in the early 90s and several novice stories had been done at that time. Since, the character has been portrayed as not only a competent partner to such heroes as Batman, Nightwing and Oracle, but an accomplished, inventive hero in his own right and leader of a newer, younger set of Teen Titans. You can't shoe-horn the character into the role of a novice any longer, unless you clearly explain in your story that it is a tale from the character's past when he WAS still new, something Willingham clearly did not do. In fact, Willingham took pains to mention current continuity in his story to firmly place it in the current time. In my opinion, he had an idea and tried to make the character fit the idea, which rarely produces good stories.
That should explain my trepidation when it was announced several months ago that Willingham and Sturges would be taking over the writing chores on the Justice Society. I was worried, but I love this team and the legacies of many of the characters, so I gave the book a try. But once again, Willingham is not writing these characters correctly to my mind. Not only do several of the JSA members seem to be acting out of character for their established personalities, some aren't even being consistent from page to page or panel to panel.
Take Justice Society of America No. 30, Willingham and Sturges' second issue, for example. The Golden-Age Flash has just brought Dr. Fate to help him and Stargirl fight against a large number of super-villains. At the top of page 7, an obviously uncertain Fate turns to Flash and asks, "How am I doing so far?" and Flash replies with an OK sign and says, "Just fine, son. Keep it up." Just a few pages later, after the villains have been routed and the heroes are splitting up, Flash turns to the unmasked Dr. Fate and demands, "What about you, pal? You aren't familiar, but ..."
Flash went and got the guy, so he should know who Fate is. He also seems to know that a new person is wearing the costume when he reassures Dr. Fate during battle. But then at the end of the fight, he has no idea who this person is under the helmet of Dr. Fate and almost seems not to trust the individual. What gives?
I still read Fables every month, and it is truly a fantastic book filled with rich characterization and solid story-telling; I highly recommend it to anyone, from die-hard comic fan to someone who just enjoys a good story. But Willingham's super-hero work just seems to fall short for me.
Thursday, February 18, 2010
Iron Man: Demon in a Bottle
This little gem was re-released in 2008 as Marvel Premiere Classic Hardcover Vol. 9.
It collects Iron Man Nos. 120-128, written by David Michelinie and Bob Layton, illustrated by John Romita Jr. and Carmine Infantino and inked by Bob Layton. And it was previously collected in trade paperback form under the title The Power of Iron Man, which was my first exposure to the stories.
These comics, to my mind at least, are Marvel Comics' version of the socially-relevant comics trend most often attributed as starting with DC Comics' Green Lantern/Green Arrow run by Denny O'Neal and Neal Adams. Those DC books had lefty Green Arrow and right-wing Green Lantern butt heads over social issues such as over-population, race relations, class warfare and drug abuse. They are credited with bringing a social conscience to comic-book stories. In Marvel's Iron Man case, the topic was alcoholism, and the writers used the star of the book to tackle the problem head-on in his own life.
But no simple preaching is found in the pages reprinted in this volume. Rather, this is good, compelling story-telling at its finest. Tony Stark (Iron Man to the uninitiated) had been dealing with a number of conflicts in previous issues leading up to No. 120 beyond the usual superhero slugfests. As these stories begin, those problems continue to get worse and grow in number, prompting Stark to turn increasingly to the bottle rather than his friends or his armored alter ego. As one might expect, rather than helping, the alcohol merely adds to Stark's problems. In that regard, there aren't many surprises in this story.
What is unexpected is how the alcoholism is dealt with by these creators. The problem isn't resolved in a matter of panels or even a few pages. Instead, they take the "hero" of the book lower than might have been expected, then allow several issues' worth of time for even the beginnings of a resolution to take shape. In this way, Michelinie and Layton make Stark's problems seem all the more real, and his eventual victory, never in doubt as this is a monthly superhero title, more powerful for its portrayal.
I had never been much of an Iron Man fan prior to reading The Power of Iron Man, and only picked up the book on a whim. This story gave me an appreciation for the character under these creators' care and has been read and re-read to the point that the original trade has almost been worn out. With that in mind, I recently purchased the new hardcover edition and re-read this story for the first time in maybe 10 years. It was well worth the price, and the writing and artwork are still spectacular! I have no hesitation whatsoever about recommending this book for anyone to whom it might be a new read or a refresher on a true comics classic.
It collects Iron Man Nos. 120-128, written by David Michelinie and Bob Layton, illustrated by John Romita Jr. and Carmine Infantino and inked by Bob Layton. And it was previously collected in trade paperback form under the title The Power of Iron Man, which was my first exposure to the stories.
These comics, to my mind at least, are Marvel Comics' version of the socially-relevant comics trend most often attributed as starting with DC Comics' Green Lantern/Green Arrow run by Denny O'Neal and Neal Adams. Those DC books had lefty Green Arrow and right-wing Green Lantern butt heads over social issues such as over-population, race relations, class warfare and drug abuse. They are credited with bringing a social conscience to comic-book stories. In Marvel's Iron Man case, the topic was alcoholism, and the writers used the star of the book to tackle the problem head-on in his own life.
But no simple preaching is found in the pages reprinted in this volume. Rather, this is good, compelling story-telling at its finest. Tony Stark (Iron Man to the uninitiated) had been dealing with a number of conflicts in previous issues leading up to No. 120 beyond the usual superhero slugfests. As these stories begin, those problems continue to get worse and grow in number, prompting Stark to turn increasingly to the bottle rather than his friends or his armored alter ego. As one might expect, rather than helping, the alcohol merely adds to Stark's problems. In that regard, there aren't many surprises in this story.
What is unexpected is how the alcoholism is dealt with by these creators. The problem isn't resolved in a matter of panels or even a few pages. Instead, they take the "hero" of the book lower than might have been expected, then allow several issues' worth of time for even the beginnings of a resolution to take shape. In this way, Michelinie and Layton make Stark's problems seem all the more real, and his eventual victory, never in doubt as this is a monthly superhero title, more powerful for its portrayal.
I had never been much of an Iron Man fan prior to reading The Power of Iron Man, and only picked up the book on a whim. This story gave me an appreciation for the character under these creators' care and has been read and re-read to the point that the original trade has almost been worn out. With that in mind, I recently purchased the new hardcover edition and re-read this story for the first time in maybe 10 years. It was well worth the price, and the writing and artwork are still spectacular! I have no hesitation whatsoever about recommending this book for anyone to whom it might be a new read or a refresher on a true comics classic.
Thursday, February 11, 2010
I'm Back!
Hey, Kiddie Cops! I'm back!
Did you miss me?
Probably not. If I had any regular readers before, they've probably long since given up waiting for updates, and since my previous round of posts never generated any comments (at least none about the actual content of the posts), I doubt too many people were reading my musings back then anyway.
Not that I don't welcome readers; far from it. If you've stumbled across this blog, then welcome. Feel free to just browse, or to comment or whatever. Maybe some of my thoughts on the titles I'm reading or have read may spark an interest in someone else, or give them incentive to try something new. That would be fantastic!
But in all honesty, the first round of posts ended up helping me in unintended ways, and I'm back in an effort to recapture a bit of that "magic" I experienced the first time around.
Like most folks out there, I'm not made of money despite my collecting hobby — or maybe because of it. (I'm not made of unlimited time, either, which also proves to often be a hinderance, but that's another post.) Anyway, every so often, I find myself for economic reasons needing to trim the number of comics I buy each month. I know which books I'm still enjoying and which are maybe dropping on the interest-scale, at least in a basic sense. But it can get very easy each month when it comes time to order, to fall back on the habits of previous months without really thinking. Or to give a slacking book "one more month" to get good again for five months without realizing you've been disappointed for that long.
Writing this blog and these little reviews forced me to spend more time thinking about what I liked and why, as well as what I didn't care for anymore and how far some titles had fallen. That, in turn, made it a little easier to make cuts when it came time to order each month. Often I'd remember my reactions better after posting them, but even if my memory was somewhat vague, I could quickly revisit my thoughts in the blog.
Well, I find myself in need of that assistance once again. I'm trying to trim some dead weight from my "pull list." So why not resume putting my thoughts down here? I had no good answer for that question, so here I am, giving the blog another whirl.
Don't think that means this will be all comic-bashing. Far from it. Trying new things means once in a while having to spit something back out. A person can get tired of a steady diet of even something great that has become somewhat stale. But by and large, I love comics as an entertainment medium. I guarantee there'll be loads of good here to counter the bad.
Next time we'll dive right in to some recent reads, but until then, Happy Collecting!!
Did you miss me?
Probably not. If I had any regular readers before, they've probably long since given up waiting for updates, and since my previous round of posts never generated any comments (at least none about the actual content of the posts), I doubt too many people were reading my musings back then anyway.
Not that I don't welcome readers; far from it. If you've stumbled across this blog, then welcome. Feel free to just browse, or to comment or whatever. Maybe some of my thoughts on the titles I'm reading or have read may spark an interest in someone else, or give them incentive to try something new. That would be fantastic!
But in all honesty, the first round of posts ended up helping me in unintended ways, and I'm back in an effort to recapture a bit of that "magic" I experienced the first time around.
Like most folks out there, I'm not made of money despite my collecting hobby — or maybe because of it. (I'm not made of unlimited time, either, which also proves to often be a hinderance, but that's another post.) Anyway, every so often, I find myself for economic reasons needing to trim the number of comics I buy each month. I know which books I'm still enjoying and which are maybe dropping on the interest-scale, at least in a basic sense. But it can get very easy each month when it comes time to order, to fall back on the habits of previous months without really thinking. Or to give a slacking book "one more month" to get good again for five months without realizing you've been disappointed for that long.
Writing this blog and these little reviews forced me to spend more time thinking about what I liked and why, as well as what I didn't care for anymore and how far some titles had fallen. That, in turn, made it a little easier to make cuts when it came time to order each month. Often I'd remember my reactions better after posting them, but even if my memory was somewhat vague, I could quickly revisit my thoughts in the blog.
Well, I find myself in need of that assistance once again. I'm trying to trim some dead weight from my "pull list." So why not resume putting my thoughts down here? I had no good answer for that question, so here I am, giving the blog another whirl.
Don't think that means this will be all comic-bashing. Far from it. Trying new things means once in a while having to spit something back out. A person can get tired of a steady diet of even something great that has become somewhat stale. But by and large, I love comics as an entertainment medium. I guarantee there'll be loads of good here to counter the bad.
Next time we'll dive right in to some recent reads, but until then, Happy Collecting!!
Tuesday, February 20, 2007
Guest-Starring The Batman
I’m both excited about the upcoming return of The Brave and the Bold, and more than a couple of today’s comics, while not strictly Bat-books, do, in fact, guest-star a certain Dark Knight Detective. What can I say? Sometimes a theme just comes to you; other times, you have to make one up as you go along.
Tales of the Unexpected 4 (DC Comics) — Former Gotham City police det. Crispus Allen, now joined with the spirit of vengeance as the Spectre, has been keeping pretty close to his old stomping grounds. So, it’s only surprising that it has taken Batman this long to show up. And he’s none to happy about the Spectre claiming lives in his town. The lead story in this book just keeps holding my interest as a well-written, down-right creepy detective story. The Dr. 13 backup — the less said, the better.
Green Arrow 70 (DC Comics) — The Red Hood has traveled to Star City for an arms deal with the Brick. Batman has followed him. So we have GA and Bats against Brick and a former Robin. Two issues in and this story is still in the opening acts, but next issue promises to be a little more action-oriented. And writer Judd Winick is doing some nice characterization in this story.
Justice Society of America 2 (DC Comics) — I love this book right now. The sense of history. The feeling of family and legacy. I wish they would tone down Damage’s attitude just a bit as he seems a bit more angry than I remember him from previous appearances in the DCU. And, at least so far, Starman is just too crazy to safely keep around young heroes in training, in my opinion. But otherwise, this book, with just the right mix of new characters and ones picked up from other books in continuity, is a great read.
Outsiders 44 (DC Comics) — OK, no Batman in the last book. None here, either. But not just one, but two former Robins. This issue of Outsiders begins explaining where the Outsiders were during 52, and how they went from a divided super-team to everyone believing they were dead. Obviously Nightwing is part of the group, although at the beginning of the flashback, he’d be with Batman somewhere, and the Red Hood is to figure prominently in the story. I’m curious to see where this one goes.
Squadron Supreme: Hyperion vs. Nighthawk 1 (Marvel Comics) — OK, not really Batman in this one, either, but Nighthawk is obviously an “elseworlds” version of Bats. This limited series pits the two heroes against each other as expected, but uses the real-world events in the Sudan as a backdrop.
52 Weeks 37 and 38 (DC Comics) — The bulk of the first issue is taken up by the explanations about Supernova — who, how and why. Rip Hunter, Booster Gold and Skeets all figure into that mix. Plus, a quick check-in with the space heroes reveals that Animal Man is, in fact, not dead, but still in trouble. Next comes the unveiling of the monstrosities the mad scientists have been concocting and more on Montoya’s efforts to get the Question to Nanda Parbat before he dies.
Green Lantern 16 (DC Comics) — We really are back to Batman guest-starring this time as the entire Justice League descends on Russia to assist Hal. Doesn’t mean things are going well for the ring-slinger, though. In fact, the son of the late Abin Sur, the “villain” of this story, is quite happy at the end of this issue. On a personal continuity note: the League members depicted in this issue are not generic Leaguers, but rather the exact members from the new book. So obviously, this GL tale must “take place” after the new team is officially formed.
Aquaman: Sword of Atlantis 48 (DC Comics) — The new Aquaman, King Shark and the Dweller in the Depths are on the “road” seeking injustices for Arthur to right when they run afoul of the Fisherman gone just a tad freaky. Y’know that goofy-looking hood he always wears? It ain’t just a hood!
Birds of Prey 102 (DC Comics) — I’m really wondering what Manhunter’s secret agenda is here. The other agents coped quite nicely without Oracle’s help. And all I can say about Lois Lane is — classy. I really think she enjoyed baiting Barbara just a little bit, but I should’ve known she’d never betray a friend.
Checkmate 10 (DC Comics) — Pawn 502 gets lucky, or does he? This story arc concludes and I have to say: This is what this comic should be about. The heroes of Shadowpact were involved in this story line. That’s OK. Checkmate operates in a world filled with superheroes and supervillains; that fact should be acknowledged. But by and large, this should be a spy series. This story was. Kudos.
Fables 57 (DC Vertigo) — Snow and Bigby take the cubs to visit their grandfather, the North Wind, and the children promptly get into trouble — very dangerous trouble. Plus, a peek in on Pinnochio and Gepetto reveals a rather nasty temper on the part of the Adversary. Have I mentioned that I like this book? A lot.
That’s all we have for today, Kiddie Cops, because that closes out the comics I have until the next box arrives in a week or two. That means I’m caught up, which means next time we’ll have some more retro-reviews from 1987. However, that may or may not be next Tuesday as I will be out of town for a few days. See ya next time.
Tales of the Unexpected 4 (DC Comics) — Former Gotham City police det. Crispus Allen, now joined with the spirit of vengeance as the Spectre, has been keeping pretty close to his old stomping grounds. So, it’s only surprising that it has taken Batman this long to show up. And he’s none to happy about the Spectre claiming lives in his town. The lead story in this book just keeps holding my interest as a well-written, down-right creepy detective story. The Dr. 13 backup — the less said, the better.
Green Arrow 70 (DC Comics) — The Red Hood has traveled to Star City for an arms deal with the Brick. Batman has followed him. So we have GA and Bats against Brick and a former Robin. Two issues in and this story is still in the opening acts, but next issue promises to be a little more action-oriented. And writer Judd Winick is doing some nice characterization in this story.
Justice Society of America 2 (DC Comics) — I love this book right now. The sense of history. The feeling of family and legacy. I wish they would tone down Damage’s attitude just a bit as he seems a bit more angry than I remember him from previous appearances in the DCU. And, at least so far, Starman is just too crazy to safely keep around young heroes in training, in my opinion. But otherwise, this book, with just the right mix of new characters and ones picked up from other books in continuity, is a great read.
Outsiders 44 (DC Comics) — OK, no Batman in the last book. None here, either. But not just one, but two former Robins. This issue of Outsiders begins explaining where the Outsiders were during 52, and how they went from a divided super-team to everyone believing they were dead. Obviously Nightwing is part of the group, although at the beginning of the flashback, he’d be with Batman somewhere, and the Red Hood is to figure prominently in the story. I’m curious to see where this one goes.
Squadron Supreme: Hyperion vs. Nighthawk 1 (Marvel Comics) — OK, not really Batman in this one, either, but Nighthawk is obviously an “elseworlds” version of Bats. This limited series pits the two heroes against each other as expected, but uses the real-world events in the Sudan as a backdrop.
52 Weeks 37 and 38 (DC Comics) — The bulk of the first issue is taken up by the explanations about Supernova — who, how and why. Rip Hunter, Booster Gold and Skeets all figure into that mix. Plus, a quick check-in with the space heroes reveals that Animal Man is, in fact, not dead, but still in trouble. Next comes the unveiling of the monstrosities the mad scientists have been concocting and more on Montoya’s efforts to get the Question to Nanda Parbat before he dies.
Green Lantern 16 (DC Comics) — We really are back to Batman guest-starring this time as the entire Justice League descends on Russia to assist Hal. Doesn’t mean things are going well for the ring-slinger, though. In fact, the son of the late Abin Sur, the “villain” of this story, is quite happy at the end of this issue. On a personal continuity note: the League members depicted in this issue are not generic Leaguers, but rather the exact members from the new book. So obviously, this GL tale must “take place” after the new team is officially formed.
Aquaman: Sword of Atlantis 48 (DC Comics) — The new Aquaman, King Shark and the Dweller in the Depths are on the “road” seeking injustices for Arthur to right when they run afoul of the Fisherman gone just a tad freaky. Y’know that goofy-looking hood he always wears? It ain’t just a hood!
Birds of Prey 102 (DC Comics) — I’m really wondering what Manhunter’s secret agenda is here. The other agents coped quite nicely without Oracle’s help. And all I can say about Lois Lane is — classy. I really think she enjoyed baiting Barbara just a little bit, but I should’ve known she’d never betray a friend.
Checkmate 10 (DC Comics) — Pawn 502 gets lucky, or does he? This story arc concludes and I have to say: This is what this comic should be about. The heroes of Shadowpact were involved in this story line. That’s OK. Checkmate operates in a world filled with superheroes and supervillains; that fact should be acknowledged. But by and large, this should be a spy series. This story was. Kudos.
Fables 57 (DC Vertigo) — Snow and Bigby take the cubs to visit their grandfather, the North Wind, and the children promptly get into trouble — very dangerous trouble. Plus, a peek in on Pinnochio and Gepetto reveals a rather nasty temper on the part of the Adversary. Have I mentioned that I like this book? A lot.
That’s all we have for today, Kiddie Cops, because that closes out the comics I have until the next box arrives in a week or two. That means I’m caught up, which means next time we’ll have some more retro-reviews from 1987. However, that may or may not be next Tuesday as I will be out of town for a few days. See ya next time.
Tuesday, February 13, 2007
Moving Into January
Lot of ground to cover today, Kiddie Cops. I’ve managed to finish reading the last of the December-releases and start on January, if only a little bit, so let’s dive right in.
Powers 22 (Marvel Icon) — I read the entire Image run of this title as trade paperback collections. There is definitely an advantage to waiting for the trade on a title like Powers because it has a tendency to come out on such a slow, irregular basis; reading one entire arc all the way through leaves less opportunity to forget what's going on in the series between individual issues. And, of course, since I came to the Powers party late, I didn’t really have to wait that long between most of the trades, either.
Since the title switched to Marvel Icon, however, I’ve been buying the individual issues as they are released. One benefit to the pamphlet-style books is the infamous Powers “letter column.” It amazes me the number of people who don’t even seem able to string a group of words together and make a coherent sentence. If you’re e-mailing a friend or simply chatting online, slang and abbreviations are just fine, but when you’re sending something to a stranger, something you think might be printed — and especially for the seemingly never-ending supply of people soliciting writing advice from Bendis — you really should be able to compose a rational thought in print.
Maybe some of these people write what they do deliberately trying to provoke a certain response. In fact, I’m certain some of them do. But some of the “writers” featured there each issue have got to be legitimately clueless, and it worries me about the future of the industry when the most vocal “fans” are — I’m sorry to say — such morons.
Jack of Fables 6 (DC Vertigo) — New two-issue story arc begins. Jack and his fellows escapees are all in hiding. To wile away the time, jack regales his current traveling companions with a tale from his past, specifically, how he received winter powers and became Jack Frost. Another nice Willingham fable.
Daredevil 92 (Marvel Comics) — Penultimate chapter of Devil Takes a Ride wherein we learn the identity of the mastermind behind DD’s recent woes. The beginning of this arc was starting to lose my interest, but I am intrigued by the revelation that Vanessa Fisk is behind it all. Of course, since there is still one chapter to go, there may yet be more to the story.
Winter Soldier: Winter Kills (Marvel Comics) — This one-shot comic is everything a mega-crossover tie-in should be. It provides a nice, done-in-one story which adds to the overall tapestry of the crossover if you have an interest in picking it up without being so essential to the plot that the crossover won’t make sense without it. This tale by Ed Brubaker and Lee Weeks also relies heavily on flashbacks from World War II, and does this quite effectively, providing some nice scenes from the past which truly enhance the current drama being played out without changing everything you thought you knew from that time period. Highly recommended.
52 Weeks 35 and 36 (DC Comics) — Rain of the Supermen was very dramatic, but after a while, one has to start to question why Luthor gets away with everything so easily. Despite all of his denials, some of the general populace of the DC Universe beyond the heroes have to suspect he knows more than he is letting on. We also learn that the Question is not yet dead as I’d suspected a few issues ago. Does that mean there’s hope that this issue wasn’t really the death of Buddy Baker? I hope so.
New Universal 2 (Marvel Comics) — More questions and still no answers that make much sense in this series so far, but I still get the vibe from this story that we readers are in the dark intentionally while the author of our confusion knows exactly what is going on. Under those circumstances, I can be patient for answers.
Superman 658 (DC Comics) — On-time issues growing with this title right now, which aren’t helping my overall enjoyment much. I just can’t make up my mind on this arc from Kurt Busiek. The first issue, 653, I believe, was excellent. The next two introduce a new alien named Subjekt, whose interaction with Superman was also great. Then this great character is suddenly and anti-climactically dispatched in favor of the alternate future shown to our hero and his friends by the insufferably egocentric Arion. I cannot stand this incarnation of the Atlantean mage. I’ve never really followed his adventures before, but I’m surprised he could carry a title if Arion’s character has always been like it is portrayed here. I could maybe like Khyber if he is developed more over time. And the alternate future and the ever-growing threat of man’s downfall are intriguing. But I can’t get past the boor presenting it all to Superman.
Manhunter 27 (DC Comics) — What th--?! I can hardly wait for the next issue of this book so Marc Andreyko can explain this one.
Nightwing 128 (DC Comics) — In all honesty, the ending of this first arc by Marv Wolfman was a tad disappointing, but the overall arc is still head and shoulders above the dreck that preceded it. Now that Marv is on the title to stay for a while instead of just filling in for a few issues, I look for things to get even better.
Civil War 6 (Marvel Comics) — Double-agents and double-crosses abound in this issue, and I’m truly anxious to see what happens in the final chapter and where the Marvel Universe is going from here as the powers-that-be keep promising real change in the aftermath of this “event.”
Civil War: Front Line 10 (Marvel Comics) — Not sad, but surprised to see Sleeper Cell and the usual text piece gone from this issue, but then I’ve always said I feel Embedded and The Accused are the strongest two components in this title. Nice to see the entire issue devoted to these stories this time. I kept hoping for a reveal from Sally and Ben that I knew the writers wouldn’t share with us and spoil things, and I genuinely feel the pain and torment Robbie Baldwin is suffering through.
Boneyard 23 (NBM) — Another title that doesn’t come out nearly often enough, but this one is designed to be a quarterly comic anyway, so I can’t complain. Interesting solution to Abbie’s current problem, but I have to wait three whole months to see how it plays out.
Justice League Unlimited 29 (DC Comics) — This issue focuses on B’Wana Beast and Animal Man and their respective differences as the League takes on first the denizens of Gorilla City, then Queen Bee.
Batman 662 (DC Comics) — The end of the Grotesk story line. I really kind of thought that Grotesk was going to turn out to be the sister rather than the brother, even though the story indicated otherwise. Overall, this arc was OK, but unspectacular.
JLA Classified 26-31 (DC Comics) — This story line by Howard Chaykin was disappointing. Several other writers of late have done stories pitting the Justice League against a “real world” dictator, forcing them to debate whether or not to interfere in the politics of a sovereign nation. But what disappointed me the most with this arc was the characterizations of the Leaguers themselves. I realize this story is “out of continuity” and takes place much earlier than the events of Infinite Crisis, so the Batman here should be the paranoid, non-trusting one. He and Superman aren’t friends. But this group is like a twisted parody of even that League. My ideal Justice League is made up of a group of individuals who work with each other for the greater good because they respect each other’s dedication to the same ideals. They may not always trust each other. They may not always see eye to eye with each other. They will have internal conflicts from time to time. But deep down, they remain a group. The “heroes” in this tale don’t even like each other a little bit. There’s no reason for them to cooperate.
Well, that was a lot. So let's call it a wrap, and see ya next time.
Powers 22 (Marvel Icon) — I read the entire Image run of this title as trade paperback collections. There is definitely an advantage to waiting for the trade on a title like Powers because it has a tendency to come out on such a slow, irregular basis; reading one entire arc all the way through leaves less opportunity to forget what's going on in the series between individual issues. And, of course, since I came to the Powers party late, I didn’t really have to wait that long between most of the trades, either.
Since the title switched to Marvel Icon, however, I’ve been buying the individual issues as they are released. One benefit to the pamphlet-style books is the infamous Powers “letter column.” It amazes me the number of people who don’t even seem able to string a group of words together and make a coherent sentence. If you’re e-mailing a friend or simply chatting online, slang and abbreviations are just fine, but when you’re sending something to a stranger, something you think might be printed — and especially for the seemingly never-ending supply of people soliciting writing advice from Bendis — you really should be able to compose a rational thought in print.
Maybe some of these people write what they do deliberately trying to provoke a certain response. In fact, I’m certain some of them do. But some of the “writers” featured there each issue have got to be legitimately clueless, and it worries me about the future of the industry when the most vocal “fans” are — I’m sorry to say — such morons.
Jack of Fables 6 (DC Vertigo) — New two-issue story arc begins. Jack and his fellows escapees are all in hiding. To wile away the time, jack regales his current traveling companions with a tale from his past, specifically, how he received winter powers and became Jack Frost. Another nice Willingham fable.
Daredevil 92 (Marvel Comics) — Penultimate chapter of Devil Takes a Ride wherein we learn the identity of the mastermind behind DD’s recent woes. The beginning of this arc was starting to lose my interest, but I am intrigued by the revelation that Vanessa Fisk is behind it all. Of course, since there is still one chapter to go, there may yet be more to the story.
Winter Soldier: Winter Kills (Marvel Comics) — This one-shot comic is everything a mega-crossover tie-in should be. It provides a nice, done-in-one story which adds to the overall tapestry of the crossover if you have an interest in picking it up without being so essential to the plot that the crossover won’t make sense without it. This tale by Ed Brubaker and Lee Weeks also relies heavily on flashbacks from World War II, and does this quite effectively, providing some nice scenes from the past which truly enhance the current drama being played out without changing everything you thought you knew from that time period. Highly recommended.
52 Weeks 35 and 36 (DC Comics) — Rain of the Supermen was very dramatic, but after a while, one has to start to question why Luthor gets away with everything so easily. Despite all of his denials, some of the general populace of the DC Universe beyond the heroes have to suspect he knows more than he is letting on. We also learn that the Question is not yet dead as I’d suspected a few issues ago. Does that mean there’s hope that this issue wasn’t really the death of Buddy Baker? I hope so.
New Universal 2 (Marvel Comics) — More questions and still no answers that make much sense in this series so far, but I still get the vibe from this story that we readers are in the dark intentionally while the author of our confusion knows exactly what is going on. Under those circumstances, I can be patient for answers.
Superman 658 (DC Comics) — On-time issues growing with this title right now, which aren’t helping my overall enjoyment much. I just can’t make up my mind on this arc from Kurt Busiek. The first issue, 653, I believe, was excellent. The next two introduce a new alien named Subjekt, whose interaction with Superman was also great. Then this great character is suddenly and anti-climactically dispatched in favor of the alternate future shown to our hero and his friends by the insufferably egocentric Arion. I cannot stand this incarnation of the Atlantean mage. I’ve never really followed his adventures before, but I’m surprised he could carry a title if Arion’s character has always been like it is portrayed here. I could maybe like Khyber if he is developed more over time. And the alternate future and the ever-growing threat of man’s downfall are intriguing. But I can’t get past the boor presenting it all to Superman.
Manhunter 27 (DC Comics) — What th--?! I can hardly wait for the next issue of this book so Marc Andreyko can explain this one.
Nightwing 128 (DC Comics) — In all honesty, the ending of this first arc by Marv Wolfman was a tad disappointing, but the overall arc is still head and shoulders above the dreck that preceded it. Now that Marv is on the title to stay for a while instead of just filling in for a few issues, I look for things to get even better.
Civil War 6 (Marvel Comics) — Double-agents and double-crosses abound in this issue, and I’m truly anxious to see what happens in the final chapter and where the Marvel Universe is going from here as the powers-that-be keep promising real change in the aftermath of this “event.”
Civil War: Front Line 10 (Marvel Comics) — Not sad, but surprised to see Sleeper Cell and the usual text piece gone from this issue, but then I’ve always said I feel Embedded and The Accused are the strongest two components in this title. Nice to see the entire issue devoted to these stories this time. I kept hoping for a reveal from Sally and Ben that I knew the writers wouldn’t share with us and spoil things, and I genuinely feel the pain and torment Robbie Baldwin is suffering through.
Boneyard 23 (NBM) — Another title that doesn’t come out nearly often enough, but this one is designed to be a quarterly comic anyway, so I can’t complain. Interesting solution to Abbie’s current problem, but I have to wait three whole months to see how it plays out.
Justice League Unlimited 29 (DC Comics) — This issue focuses on B’Wana Beast and Animal Man and their respective differences as the League takes on first the denizens of Gorilla City, then Queen Bee.
Batman 662 (DC Comics) — The end of the Grotesk story line. I really kind of thought that Grotesk was going to turn out to be the sister rather than the brother, even though the story indicated otherwise. Overall, this arc was OK, but unspectacular.
JLA Classified 26-31 (DC Comics) — This story line by Howard Chaykin was disappointing. Several other writers of late have done stories pitting the Justice League against a “real world” dictator, forcing them to debate whether or not to interfere in the politics of a sovereign nation. But what disappointed me the most with this arc was the characterizations of the Leaguers themselves. I realize this story is “out of continuity” and takes place much earlier than the events of Infinite Crisis, so the Batman here should be the paranoid, non-trusting one. He and Superman aren’t friends. But this group is like a twisted parody of even that League. My ideal Justice League is made up of a group of individuals who work with each other for the greater good because they respect each other’s dedication to the same ideals. They may not always trust each other. They may not always see eye to eye with each other. They will have internal conflicts from time to time. But deep down, they remain a group. The “heroes” in this tale don’t even like each other a little bit. There’s no reason for them to cooperate.
Well, that was a lot. So let's call it a wrap, and see ya next time.
Tuesday, February 06, 2007
More Quickie Reviews
I still haven’t made it quite all of the way through the December-release comics in my stack, and I’ve already received the January releases. Needless to say, I’m running a little behind where we usually are at this time of the month, so here are some more short and sweet reviews as I try to catch up just a bit.
Checkmate 9 (DC Comics) — Sarge Steel and Sasha Bordeaux verbally spar in this issue over who can best take down the terrorist organization Cobra, and over who most screwed things up last issue. I’ve heard rumors that this book may not have much longer to live, which would be sad, but so far, it hasn’t really lived up to its potential.
Teen Titans 42 (DC Comics) — This issue is a nice recap of the history of Kid Devil. I knew most of Blue Devil’s story, but not Eddie’s, so this was nice.
Civil War Front Line 9 (Marvel Comics) — Sally slaps down Captain America during an exclusive interview as she points out that both sides of the war see themselves as right and will stoop to any low in order to bring down the other side. Morally, I’m on Cap’s side, but as we’ll see in a bit, Cap has a parallel with Iron Man’s side using bad guys.
Civil War: War Crimes (Marvel Comics) — Captain America’s rogue heroes make a deal with the Kingpin in an effort to doublecross Iron Man’s band of zealots. I think I would have liked this better if Captain America himself had not made the decision to work with Kingpin. Other heores can make an occasional mistake: Spidey was on the wrong side of things for a bit, then wised up, for example. But Cap should be above reproach in his actions.
The Lone Ranger 3 (Dynamite Entertainment) — A few more changes to the story I’m familiar with, but nothing that really detracts or lessens the overall origin of the masked man. This is a good comic.
Fables 56 (DC Vertigo) — Very nicely done Christmas tale introducing us to holiday-themed Fables while also providing hints of things yet to come involving not only Snow, Bigby and the cubs, but also Flycatcher.
Iron Man/Captain America: Casualties of War (Marvel Comics) — The two heroes meet on neutral ground in an effort to talk things through. Captain America states that such a thing would’ve been much easier before the Thor clone killed Goliath, which is true, but no less tragic. These two heroes have fought before, but will this be the last time?
New Avengers: Illuminati 1 (Marvel Comics) — This series is starting off to be a little disappointing for me. This first issue takes us back to the time of the Kree-Skrull war and shows exactly how the six members of this secret cabal tried to persuade the Skrulls to leave earth alone rather than retaliate. The plan is disastrous at first, but the newly formed group manages to succeed in the end. If each issue of this limited series is going to look at a specific event from Marvel history, then this series is nothing more than an expanded version of the Illuminati one-shot from a few months ago.
Athena Voltaire: The Collected Web Comics (Ape Entertainment) — This trade collects the first two story arcs introducing 1930s aviatrix Athena Voltaire as she takes on Nazi plots, mysterious yetis and vampiric descendants of Dracula. The stories in this collection are a little more raw than the current miniseries starring the same heroine, but they depict the origins of the character and her creators.
52 Week 34 (DC Comics) — This was a sad installment of the weekly comic as we see not only the death of the Question, but also the betrayal of the Black Marvel family, some of the best characters in this series. And Luthor decides to literally pull the plug on his Everyman project.
Batman 661 (DC Comics) — I am seriously losing interest in the Grotesk story line. Why couldn’t this tale have been done in two issue instead of four? John Ostrander can be an exceptional writer, but this is a case where writing for the trades truly hurts the medium. As a fill-in story, this arc wouldn’t fit into a trade collection with either the Grant Morrison story before it or the one after, so it has to be long enough to support its own trade collection, but the story feels artificially padded by being four issues.
Detective Comics 827 (DC Comics) — This Batman tale, on the other hand, kept me guessing. Paul Dini brings back Scarface, but who is in control and who is pulling the strings, the dummy or the brand-new Ventriloquist?
Justice League of America 5 (DC Comics) — Finally, this story is starting to make a shred of sense and flow in a somewhat linear fashion. All of the various players have been brought together more by chance than by Superman, Batman and Wonder Woman’s selection process. But they’ve all agreed to work with Solomon Grundy in an effort to stop the latest incarnation of Amazo in Red Tornado’s body. I’m hoping things continue to get better to the point where this all makes sense at some point.
Lastly, here’s another book from that stack of out-of-continuity trades and graphic novels I read from occasionally. This time out, we have Neal Adams’ Monsters (Vanguard Productions) — This beautifully illustrated graphic novel presents an original tale featuring the three most popular movie monsters — Count Dracula, Frankenstein’s monster and the werewolf — together in one story. In addition, the book offers notes and sketches from Adams, a truly revolutionary comic artist and story-teller.
That’s it for today, Kiddie Cops. Next time we’ll hopefully finish up the last holdouts from December and move into January. Until then, happy collecting.
Checkmate 9 (DC Comics) — Sarge Steel and Sasha Bordeaux verbally spar in this issue over who can best take down the terrorist organization Cobra, and over who most screwed things up last issue. I’ve heard rumors that this book may not have much longer to live, which would be sad, but so far, it hasn’t really lived up to its potential.
Teen Titans 42 (DC Comics) — This issue is a nice recap of the history of Kid Devil. I knew most of Blue Devil’s story, but not Eddie’s, so this was nice.
Civil War Front Line 9 (Marvel Comics) — Sally slaps down Captain America during an exclusive interview as she points out that both sides of the war see themselves as right and will stoop to any low in order to bring down the other side. Morally, I’m on Cap’s side, but as we’ll see in a bit, Cap has a parallel with Iron Man’s side using bad guys.
Civil War: War Crimes (Marvel Comics) — Captain America’s rogue heroes make a deal with the Kingpin in an effort to doublecross Iron Man’s band of zealots. I think I would have liked this better if Captain America himself had not made the decision to work with Kingpin. Other heores can make an occasional mistake: Spidey was on the wrong side of things for a bit, then wised up, for example. But Cap should be above reproach in his actions.
The Lone Ranger 3 (Dynamite Entertainment) — A few more changes to the story I’m familiar with, but nothing that really detracts or lessens the overall origin of the masked man. This is a good comic.
Fables 56 (DC Vertigo) — Very nicely done Christmas tale introducing us to holiday-themed Fables while also providing hints of things yet to come involving not only Snow, Bigby and the cubs, but also Flycatcher.
Iron Man/Captain America: Casualties of War (Marvel Comics) — The two heroes meet on neutral ground in an effort to talk things through. Captain America states that such a thing would’ve been much easier before the Thor clone killed Goliath, which is true, but no less tragic. These two heroes have fought before, but will this be the last time?
New Avengers: Illuminati 1 (Marvel Comics) — This series is starting off to be a little disappointing for me. This first issue takes us back to the time of the Kree-Skrull war and shows exactly how the six members of this secret cabal tried to persuade the Skrulls to leave earth alone rather than retaliate. The plan is disastrous at first, but the newly formed group manages to succeed in the end. If each issue of this limited series is going to look at a specific event from Marvel history, then this series is nothing more than an expanded version of the Illuminati one-shot from a few months ago.
Athena Voltaire: The Collected Web Comics (Ape Entertainment) — This trade collects the first two story arcs introducing 1930s aviatrix Athena Voltaire as she takes on Nazi plots, mysterious yetis and vampiric descendants of Dracula. The stories in this collection are a little more raw than the current miniseries starring the same heroine, but they depict the origins of the character and her creators.
52 Week 34 (DC Comics) — This was a sad installment of the weekly comic as we see not only the death of the Question, but also the betrayal of the Black Marvel family, some of the best characters in this series. And Luthor decides to literally pull the plug on his Everyman project.
Batman 661 (DC Comics) — I am seriously losing interest in the Grotesk story line. Why couldn’t this tale have been done in two issue instead of four? John Ostrander can be an exceptional writer, but this is a case where writing for the trades truly hurts the medium. As a fill-in story, this arc wouldn’t fit into a trade collection with either the Grant Morrison story before it or the one after, so it has to be long enough to support its own trade collection, but the story feels artificially padded by being four issues.
Detective Comics 827 (DC Comics) — This Batman tale, on the other hand, kept me guessing. Paul Dini brings back Scarface, but who is in control and who is pulling the strings, the dummy or the brand-new Ventriloquist?
Justice League of America 5 (DC Comics) — Finally, this story is starting to make a shred of sense and flow in a somewhat linear fashion. All of the various players have been brought together more by chance than by Superman, Batman and Wonder Woman’s selection process. But they’ve all agreed to work with Solomon Grundy in an effort to stop the latest incarnation of Amazo in Red Tornado’s body. I’m hoping things continue to get better to the point where this all makes sense at some point.
Lastly, here’s another book from that stack of out-of-continuity trades and graphic novels I read from occasionally. This time out, we have Neal Adams’ Monsters (Vanguard Productions) — This beautifully illustrated graphic novel presents an original tale featuring the three most popular movie monsters — Count Dracula, Frankenstein’s monster and the werewolf — together in one story. In addition, the book offers notes and sketches from Adams, a truly revolutionary comic artist and story-teller.
That’s it for today, Kiddie Cops. Next time we’ll hopefully finish up the last holdouts from December and move into January. Until then, happy collecting.
Tuesday, January 30, 2007
Winter Colds Suck
Been down with a cold most of the weekend, unfortunately, so I’ve spent most of my days off asleep. I hate that when your weekend is taken from you like that. But any readers I have on this blog probably don’t much care that I’ve had a cold; they’re just wondering what I thought of the most recent comics I’ve read. So, let’s jump right in with some lightning reviews:
Batman 660 (DC Comics) — The second part of Grotesk by John Ostrander and Tom Mandrake. I still like this story so far, but this issue seemed a bit slower in the pacing than the first.
Tales of the Unexpected 3 (DC Comics) — I’ve heard some online dissatisfaction with this series, so far, mainly because of the ascension of Crispus Allen to the role of the Spectre. Allen was not a well-known enough character for this role for some, apparently. I haven’t read every appearance of Det. Allen, but I am familiar with him from Gotham Central and the Bat books before that, and I like the series, although I don’t know if he could support an ongoing title. This issue’s Spectre entry was a little darker than the previous two, but that’s not necessarily a bad thing. The Dr. 13 backup feature, however, is just ridiculous.
Justice League of America 4 (DC Comics) — As I’ve stated before, I’m very disappointed in the pacing and flow of this story. But there are interesting bits here and there — so the Starro’s we’ve seen aren’t real, huh? How does that tie in with the reveal at the end of this issue? Is he real? — and I hold out hopes that things will improve in what should be DC’s best and brightest.
Fallen Angel 11 (IDW Publishing) — A new story line begins with this issue as we see Jude fall increasingly more into his role as magistrate of Bete Noire.
Secret Six 6 (DC Comics) — Now that this series is over I can state for the entire six-issue run: Not nearly as good as the initial Villains United miniseries. These characters have potential, and Gail Simone is usually an incredible writer, but this follow-up just fell flat for me.
Aquaman: Sword of Atlantis 47 (DC Comics) — The second half of a classic Aquaman tale by Kurt Busiek, Phil Winslade, Karl Kesel and Butch Guice, this was a solid flashback story.
Birds of Prey 101 (DC Comics) — Spy Smasher seems to have a history with Oracle with which I am unfamiliar, possibly stemming from an earlier incarnation of Suicide Squad. But man, does she have a mad-on for Barbara and seems to be giving the Birds a genuine threat.
That’s it for today, Kiddie Cops. Short and sweet. Se ya next time.
Batman 660 (DC Comics) — The second part of Grotesk by John Ostrander and Tom Mandrake. I still like this story so far, but this issue seemed a bit slower in the pacing than the first.
Tales of the Unexpected 3 (DC Comics) — I’ve heard some online dissatisfaction with this series, so far, mainly because of the ascension of Crispus Allen to the role of the Spectre. Allen was not a well-known enough character for this role for some, apparently. I haven’t read every appearance of Det. Allen, but I am familiar with him from Gotham Central and the Bat books before that, and I like the series, although I don’t know if he could support an ongoing title. This issue’s Spectre entry was a little darker than the previous two, but that’s not necessarily a bad thing. The Dr. 13 backup feature, however, is just ridiculous.
Justice League of America 4 (DC Comics) — As I’ve stated before, I’m very disappointed in the pacing and flow of this story. But there are interesting bits here and there — so the Starro’s we’ve seen aren’t real, huh? How does that tie in with the reveal at the end of this issue? Is he real? — and I hold out hopes that things will improve in what should be DC’s best and brightest.
Fallen Angel 11 (IDW Publishing) — A new story line begins with this issue as we see Jude fall increasingly more into his role as magistrate of Bete Noire.
Secret Six 6 (DC Comics) — Now that this series is over I can state for the entire six-issue run: Not nearly as good as the initial Villains United miniseries. These characters have potential, and Gail Simone is usually an incredible writer, but this follow-up just fell flat for me.
Aquaman: Sword of Atlantis 47 (DC Comics) — The second half of a classic Aquaman tale by Kurt Busiek, Phil Winslade, Karl Kesel and Butch Guice, this was a solid flashback story.
Birds of Prey 101 (DC Comics) — Spy Smasher seems to have a history with Oracle with which I am unfamiliar, possibly stemming from an earlier incarnation of Suicide Squad. But man, does she have a mad-on for Barbara and seems to be giving the Birds a genuine threat.
That’s it for today, Kiddie Cops. Short and sweet. Se ya next time.
Tuesday, January 23, 2007
Welcoming A New All-Ages Comic
Most comics really aren’t written for kids anymore. As the average age of comics readers has gone up, stories have gained in sophistication and use of continuity. It’s gotten to the point where the big two comics publishers have created specific all-ages lines in recent years, catering to a younger audience.
All-ages comics are a necessary idea. Most current readers didn’t become readers as adults; they began reading as youngsters and either continued the habit or went back to it after “growing out of” it at some point. The way to keep interest in comics growing is to attract new readers, preferably younger ones who will be around for a while.
Enter the Guardian Line of comics which debuted in December. I have not yet received the first issue of The Seekers or Genesis 5, but two other titles have definitely debuted. Code seems to be a little darker in tone, certainly more cryptic in its first issue, and thus might appeal to a slightly older audience, but Joe and Max is a quintessential all-ages comic.
All of the Guardian comics have a basis in Judeo-Christian beliefs, but at least in the first issue of these two books, there is little that would specify denomination or exclude other mono-theistic religions. A belief in God, the battle between good and evil and the concept of angels is all that is required. I highly recommend both Joe and Max and Code, and look forward to reading The Seekers and Genesis 5.
Joe and Max 1 (Guardian Line) — Max is an angel charged with protecting elementary schooler Joe so that Joe will be able to grow up and defeat the evil Steven Dark. Only Joe can see Max, and after their initial introduction, Max can only speak in biblical quotes. This first issue sets all of that up by having Dark confront Joe one day after school with a vision and an offer. Dark shows Joe the future where an adult Joe brings an end to Dark’s evil, then vows to kill the boy if he does not renounce God and agree to work with Dark. Max shows up to save Joe after the boy refuses to renounce God and this pair is off and running for some exciting adventures.
Code 1 (Guardian Line) — Code is a mysterious man without a past. All he knows when he wakes up in the morning is that he is a soldier of God with a mission to fulfill. As he begins his day, he meets other denizens of New Hope City who say he has been around for six weeks. He also knows that a man named Steven Dark is evil and must be defeated. That’s when the demons start coming after him. None of the demons are killed, but they are dispatched by Code using a variety of fighting techniques. That is, until the final scene when three specific agents of Dark gain the upper hand and threaten to behead Code.
Justice Society of America 1 (DC Comics) — Wow! This book’s relaunch is everything Brad Meltzer’s Justice League is not. It’s a coherent story that builds on the past while justifying the new first issue by providing a new beginning for the team. There are several cameos and great little character moments without the story seeming disjointed and confusing.
Martian Manhunter 5 (DC Comics) — Why do friends/teammates never trust each other when one of them is featured in a miniseries? In this issue, Green Arrow, Green Lantern, Black Canary, Vixen and Zatanna confront J’Onn about his recent actions. I give writer A.J. Lieberman some credit in that he has the heroes start out talking instead of just swinging fists, but the conversation all too quickly degenerates, nonetheless.
Green Arrow 69 (DC Comics) — Batman visits Star City follwoing the trail of the Red Hood. Too soon to comment on this arc, although there were some nice character bits included in this first chapter.
JSA Classified 20 (DC Comics) — Scott Beatty, Rags Morales and Michael Bair turn in a grissly finale to their two-part Dr. Mid-Nite/Ultra-Humanite storyline.
Short entry today, its true; but at least the last entry wasn’t weeks ago, right?
See ya next time, Kiddie Cops.
All-ages comics are a necessary idea. Most current readers didn’t become readers as adults; they began reading as youngsters and either continued the habit or went back to it after “growing out of” it at some point. The way to keep interest in comics growing is to attract new readers, preferably younger ones who will be around for a while.
Enter the Guardian Line of comics which debuted in December. I have not yet received the first issue of The Seekers or Genesis 5, but two other titles have definitely debuted. Code seems to be a little darker in tone, certainly more cryptic in its first issue, and thus might appeal to a slightly older audience, but Joe and Max is a quintessential all-ages comic.
All of the Guardian comics have a basis in Judeo-Christian beliefs, but at least in the first issue of these two books, there is little that would specify denomination or exclude other mono-theistic religions. A belief in God, the battle between good and evil and the concept of angels is all that is required. I highly recommend both Joe and Max and Code, and look forward to reading The Seekers and Genesis 5.
Joe and Max 1 (Guardian Line) — Max is an angel charged with protecting elementary schooler Joe so that Joe will be able to grow up and defeat the evil Steven Dark. Only Joe can see Max, and after their initial introduction, Max can only speak in biblical quotes. This first issue sets all of that up by having Dark confront Joe one day after school with a vision and an offer. Dark shows Joe the future where an adult Joe brings an end to Dark’s evil, then vows to kill the boy if he does not renounce God and agree to work with Dark. Max shows up to save Joe after the boy refuses to renounce God and this pair is off and running for some exciting adventures.
Code 1 (Guardian Line) — Code is a mysterious man without a past. All he knows when he wakes up in the morning is that he is a soldier of God with a mission to fulfill. As he begins his day, he meets other denizens of New Hope City who say he has been around for six weeks. He also knows that a man named Steven Dark is evil and must be defeated. That’s when the demons start coming after him. None of the demons are killed, but they are dispatched by Code using a variety of fighting techniques. That is, until the final scene when three specific agents of Dark gain the upper hand and threaten to behead Code.
Justice Society of America 1 (DC Comics) — Wow! This book’s relaunch is everything Brad Meltzer’s Justice League is not. It’s a coherent story that builds on the past while justifying the new first issue by providing a new beginning for the team. There are several cameos and great little character moments without the story seeming disjointed and confusing.
Martian Manhunter 5 (DC Comics) — Why do friends/teammates never trust each other when one of them is featured in a miniseries? In this issue, Green Arrow, Green Lantern, Black Canary, Vixen and Zatanna confront J’Onn about his recent actions. I give writer A.J. Lieberman some credit in that he has the heroes start out talking instead of just swinging fists, but the conversation all too quickly degenerates, nonetheless.
Green Arrow 69 (DC Comics) — Batman visits Star City follwoing the trail of the Red Hood. Too soon to comment on this arc, although there were some nice character bits included in this first chapter.
JSA Classified 20 (DC Comics) — Scott Beatty, Rags Morales and Michael Bair turn in a grissly finale to their two-part Dr. Mid-Nite/Ultra-Humanite storyline.
Short entry today, its true; but at least the last entry wasn’t weeks ago, right?
See ya next time, Kiddie Cops.
Friday, January 19, 2007
Time To Play A Little Catch Up
January is better than half over, and I’ve yet to post a single tidbit about the December releases. Let’s rectify that just a little bit right now.
52 Weeks 30 and 31 (DC Comics) — Not sure I enjoyed the glimpse of Batman’s activities as much as I expected. This issue almost seems as if Dick and Tim are abandoning Bruce to his demons. We also get some glimpses into the beginnings of plots from the Mystery in Space and the Omega Men miniseries. We also learn that while Supernova is not a reincarnated Superboy (no surprise there), he is someone we are familiar with under an assumed name. Right now I’m figuring the safe guess is Booster Gold trying to start over.
Captain America 24 (Marvel Comics) — I was a little disappointed in this issue, the last of the Civil War tie-ins for this title. This comic read more like a fill-in issue to me. There was the big reveal of Arnim Zola at the end, but I’m not that familiar with this WWII villain, so that wasn’t an emotional moment for me, really.
Green Lantern 15 (DC Comics) — This book was also a little disappointing. This Wanted: Hal Jordan story arc was supposed to include guest appearance by Green Arrow, Batman and others who have yet to make an appearance.
Aquaman: Sword of Atlantis 46 (DC Comics) — This issue, on the other hand, was a nice surprise. I don’t dislike Kurt Busiek’s run as writer on this title or his “new” Aquaman, but I like the classic hero better. This is the first of a two-part tale featuring the classic Artie, which is A-OK with me.
Powers 21 (Marvel Icon) — I read the image issues of this series in trade paperback form, reading complete story arcs in one sitting. It’s a bit of a change reading these single issues as they come out. I still like the story lines Bendis and Oeming are creating, but things seem to drag a lot more by comparison. It’s also sad how the only remaining letter column in comics today has so many inarticulate idiots who give fans a really bad name.
Teen Titans 41 (DC Comics) — I like Geoff Johns’ writing. I like the Titans and the legacy the team has. So why don’t I like this title so much of late? Maybe Bombshell hit it with her taunts to the newly revived Joseph Wilson, “The glory days are over, Jericho. The Teen Titans will never be the family they once were. ... No one trusts anyone. Hell, they don’t even like each other.” Hopefully, now that this arc is winding down, that will change.
Batman 659 (DC Comics) — Grotesk from John Ostrander and Tom Mandrake begins, and it gets off to a good start. Classic Batman comics here.
new universal 1 (DC Comics) — I have never read any of the original New Universe comics in the concept’s first go ’round, so I’m coming into this series with no knowledge of how things were done before, no insight about in-jokes and special tribute moments. But I also have no preconceived biases about the series. After this first issue, it looks promising.
Agents of Atlas 5 (Marvel Comics) — This series surprised me. I fell for the teaser of a double agent last issue pointing to Venus. That is what I was supposed to think so I’d be surprised when the double agent was revealed to actually be M-11, sort of.
Detective Comics 826 (DC Comics) — Dini is having a wonderful run on this book; this one is another done-in-one great.
Outsiders 43 (DC Comics) — I’m not quite sure what it is, but this story arc that ends with this issue just feels like a final story line of a title. Maybe just because I’m losing interest, although I am curious about the flashback story beginning next time.
Manhunter 26 (DC Comics) — Excellent return to a great comic. Glad to have Manhunter, Andreyko and Pina back.
Nightwing 127 (DC Comics) — This issue was a little confusing and jarring, not quite as good as Wolfman’s first two. I like Nightwing’s focus as he struggles to free himself from the deathtrap, but some of the recap/backtracking took a couple reads to figure out.
Welcome To tranquility 1 (Wildstorm) — Another promising start to a new series, but this one is almost a little too cartoony. I’m not ruling it out yet, but I’m hoping for great things from Gail Simone.
Special Bonus Review
Sandman Mystery Theatre Book 1: The Tarantula (DC Comics) — This trade collects the first four issues of the 1993 series by Matt Wagner and Guy Davis re-imagining Wesley Dodds’ Sandman character from the WWII era. While these stories are set in the late 1930s, they include a darker, more modern storytelling style which makes these books not for the faint of heart. But the book is well worth a read if you like noirish, gritty crime drama.
52 Weeks 30 and 31 (DC Comics) — Not sure I enjoyed the glimpse of Batman’s activities as much as I expected. This issue almost seems as if Dick and Tim are abandoning Bruce to his demons. We also get some glimpses into the beginnings of plots from the Mystery in Space and the Omega Men miniseries. We also learn that while Supernova is not a reincarnated Superboy (no surprise there), he is someone we are familiar with under an assumed name. Right now I’m figuring the safe guess is Booster Gold trying to start over.
Captain America 24 (Marvel Comics) — I was a little disappointed in this issue, the last of the Civil War tie-ins for this title. This comic read more like a fill-in issue to me. There was the big reveal of Arnim Zola at the end, but I’m not that familiar with this WWII villain, so that wasn’t an emotional moment for me, really.
Green Lantern 15 (DC Comics) — This book was also a little disappointing. This Wanted: Hal Jordan story arc was supposed to include guest appearance by Green Arrow, Batman and others who have yet to make an appearance.
Aquaman: Sword of Atlantis 46 (DC Comics) — This issue, on the other hand, was a nice surprise. I don’t dislike Kurt Busiek’s run as writer on this title or his “new” Aquaman, but I like the classic hero better. This is the first of a two-part tale featuring the classic Artie, which is A-OK with me.
Powers 21 (Marvel Icon) — I read the image issues of this series in trade paperback form, reading complete story arcs in one sitting. It’s a bit of a change reading these single issues as they come out. I still like the story lines Bendis and Oeming are creating, but things seem to drag a lot more by comparison. It’s also sad how the only remaining letter column in comics today has so many inarticulate idiots who give fans a really bad name.
Teen Titans 41 (DC Comics) — I like Geoff Johns’ writing. I like the Titans and the legacy the team has. So why don’t I like this title so much of late? Maybe Bombshell hit it with her taunts to the newly revived Joseph Wilson, “The glory days are over, Jericho. The Teen Titans will never be the family they once were. ... No one trusts anyone. Hell, they don’t even like each other.” Hopefully, now that this arc is winding down, that will change.
Batman 659 (DC Comics) — Grotesk from John Ostrander and Tom Mandrake begins, and it gets off to a good start. Classic Batman comics here.
new universal 1 (DC Comics) — I have never read any of the original New Universe comics in the concept’s first go ’round, so I’m coming into this series with no knowledge of how things were done before, no insight about in-jokes and special tribute moments. But I also have no preconceived biases about the series. After this first issue, it looks promising.
Agents of Atlas 5 (Marvel Comics) — This series surprised me. I fell for the teaser of a double agent last issue pointing to Venus. That is what I was supposed to think so I’d be surprised when the double agent was revealed to actually be M-11, sort of.
Detective Comics 826 (DC Comics) — Dini is having a wonderful run on this book; this one is another done-in-one great.
Outsiders 43 (DC Comics) — I’m not quite sure what it is, but this story arc that ends with this issue just feels like a final story line of a title. Maybe just because I’m losing interest, although I am curious about the flashback story beginning next time.
Manhunter 26 (DC Comics) — Excellent return to a great comic. Glad to have Manhunter, Andreyko and Pina back.
Nightwing 127 (DC Comics) — This issue was a little confusing and jarring, not quite as good as Wolfman’s first two. I like Nightwing’s focus as he struggles to free himself from the deathtrap, but some of the recap/backtracking took a couple reads to figure out.
Welcome To tranquility 1 (Wildstorm) — Another promising start to a new series, but this one is almost a little too cartoony. I’m not ruling it out yet, but I’m hoping for great things from Gail Simone.
Special Bonus Review
Sandman Mystery Theatre Book 1: The Tarantula (DC Comics) — This trade collects the first four issues of the 1993 series by Matt Wagner and Guy Davis re-imagining Wesley Dodds’ Sandman character from the WWII era. While these stories are set in the late 1930s, they include a darker, more modern storytelling style which makes these books not for the faint of heart. But the book is well worth a read if you like noirish, gritty crime drama.
Sunday, January 07, 2007
Welcome To The First Entry Of 2007
Sorry for the delay since the last post; between real life and the holiday season, life has been somewhat grueling of late. But I’m back now with another batch of Retro-Reviews before we delve into the recently received December releases. But first, a thought which has occurred to me of late.
I’ve been switching back and forth for several months now between reading dozens of current comics, then reading some from two decades ago for a few weeks. There are some marked differences in the comics from the two settings. I don’t mean plot or characterization differences, although those exist, as well. This is something far more basic — pacing.
Most books now, even continuing books are written as story arcs. They typically run four to six issues, sometimes more, but very rarely more than 12. Each monthly book is intended to be only one chapter of that overall arc, sometimes containing only one piece of the story-telling triumvirate of beginning, middle and end. And they tend to read rather quickly. I average about 10 to 20 minutes reading most current comics.
Many of the books featured in these Retro-Reviews can take me nearly an hour to finish, front-to-back, with no more pages. The older issues have more words, to be sure. The writers of the period tended to be more verbose. But the creators also packed each issue with much more, I think. Not every comic book from the 1980s was a stand-alone story. But even when an issue was part of a larger story arc, each issue had its own beginning, middle and end; its own climax and breathers; its own little resolutions and setbacks, no matter how small, along the way to the larger finale.
I’m not saying every story then was better than every story now. Certainly not. But the stories were often more full, more developed. Richer, in a way.
Anyway, just a thought I’ve had.
Last time, we caught up with a few issues of The Warlord and DC’s first post-Crisis crossover event, Legends. These books fall around that same time and shortly after.
Batman 402 (DC Comics, 1986) — The story in this issue is written by Max Allan Collins and illustrated by Jim Starlin. Robin Jason Todd appears in the issue, both in and out of costume, but has a fairly small role, so we can assume he is still recovering from the injuries he received in Legends. The story centers on a former police officer driven by the loss of his wife and child into thinking he is Batman. His actions are much more savage than the real Dark Knight’s, resulting in the deaths of several small-time criminals and prompting a confrontation with the real Batman. But the identity crisis is the impetus for a number of discussions on what the Batman does, how he operates, why he does what he does, and whether or not he should employ lethal force. The story winds up with an interesting musing from Batman. Robin, who has witnessed the final take-down, says, “Broke some ribs, huh? That why you didn’t hit that guy sooner?” Batman replies, “Robin, somehow it was hard to swing at him. After all, who am I but just another guy who thinks he’s the Batman?” Certainly not the always-confident version of today, but this is a good Batman nonetheless.
The New Teen Titans 26-27 (DC Comics, 1986-87) — When last we saw the Titans as a whole, Nightwing and Raven were being held by the Church of Blood, and the others had just fought Mento’s Hybrid creations, resulting in the kidnapping of Aqualad. Then Flash (Wally West) and Changling played prominent roles in the Legends miniseries. These issues pick up with the return of Starfire after her African adventure in Teen Titans Spotlight #1-2.She wants the team to immediately rescue Nightwing and Raven, while Changling insists that the team must go after and help Mento and rescue Aqualad. After some debate, the team opts to build their numbers by first going after Nightwing and Raven. They travel to Zandia, home base for the Church of Blood, and are joined once again by Robin Jason Todd. In Zandia, the Titans meet Twister, a young girl corrupted by Brother Blood and confront the Brotherhood of Evil.
The New Teen Titans annual 2 (DC Comics, 1987) — The annual contains two stories. The first is a somewhat timeless tale of a team-up between the Titans and the new Dr. Light confronting giant robot dinosaurs built by aliens. The story is every bit as fantastical as that description sounds, and is framed by Wonder Girl Donna Troy telling her step-daughter a bedtime story. The second but main feature of the book is the history of Brother Blood. The entire 700-year history of the character is related by Mother Mayhem, and falls where it does because it details the Titans finally gaining access to the main Church of Blood in Zandia. Mother Mayhem tells the Titans the history of Brother Blood before his planned “resurrection” in hopes of convincing them to leave him alone.
The New Teen Titans 28-29 (DC Comics, 1987) — Obviously, the Titans aren’t going to leave Blood alone. They’ve learned that Nightwing and Raven are being held at the New York church where Blood’s “resurrection” is to be staged. Making use of the duped Azrael and the brainwashed Raven and Nightwing, the Church of Blood whips the world into a frenzy of spiritual need, then present their resurrection event in front of the world. When the Titans attack, things have been manipulated so that they appear to be attacking a benevolent entity with mankind’s best interests at heart. And the combined powers of Raven and Brother Blood truly seem to be defeating and destroying the Titans.
Jon Sable, Freelance 44-45 (First Comics, 1987) — These two issues present the two-issue tale, The Hard Way. Sable is hired to protect the only copy of a never-released six-year-old film as it finally makes its way to its debut at the Cannes Film Festival. The story itself, especially the resolution, seems a bit overly convoluted and disappointing considering the title’s usual level of quality. But these books are noteworthy as the beginning of the end of the series.
Mike Grell wrote the story and illustrated the cover, but he did not do the interior art. That chore was completed on these two issues by Judith Hunt. The art isn’t bad, but as happened when Grell started giving up duties on the Warlord, the trend here would continue. The letters page in issue 45, tells readers that with the next issue, Grell will give up all interior art duties to new artist Mike Manley. The reason for this is so that Grell can devote more time to a Sable graphic novel, but as far as I know, one never materialized. And this series only continued through issue 56, so the writing was apparently on the wall a year before Grell’s departure.
Teen Titans Spotlight 7-8 (DC Comics, 1987) — Both of these issues of the Spotlight series focus on Hawk by Mike Baron, Jackson Guice and Larry Mahlstedt. When last seen in New Teen Titans, Hawk was even more angry and prone to violence than ever before. That’s the Hank Hall presented here, although he’s still effective enough to defeat a group of very small terrorists who first take over a Colorado nuclear power plant, then lead Hawk to their home base in South America where their hive is being threatened.
Wonder Woman 1-2 (DC Comics, 1987) — This is the re-launch of the Amazon princess by George Perez and others. First there was Superman in John Byrne’s Man of Steel. Then Batman by Frank Miller. Now it’s Diana’s turn. And when DC re-starts Wonder Woman, they go all the way back to the beginning of time, re-telling motivations of the Olympian gods, the full history of the Amazons and the creation of Diana to thwart a mad plot orchestrated by the god of war, Ares. This is a very dramatic recreation of the Wonder Woman story.
That’s it for today. Again, next time we’ll dive into some of those more current December-released titles. See ya next time, Kiddie Cops. Happy collecting.
I’ve been switching back and forth for several months now between reading dozens of current comics, then reading some from two decades ago for a few weeks. There are some marked differences in the comics from the two settings. I don’t mean plot or characterization differences, although those exist, as well. This is something far more basic — pacing.
Most books now, even continuing books are written as story arcs. They typically run four to six issues, sometimes more, but very rarely more than 12. Each monthly book is intended to be only one chapter of that overall arc, sometimes containing only one piece of the story-telling triumvirate of beginning, middle and end. And they tend to read rather quickly. I average about 10 to 20 minutes reading most current comics.
Many of the books featured in these Retro-Reviews can take me nearly an hour to finish, front-to-back, with no more pages. The older issues have more words, to be sure. The writers of the period tended to be more verbose. But the creators also packed each issue with much more, I think. Not every comic book from the 1980s was a stand-alone story. But even when an issue was part of a larger story arc, each issue had its own beginning, middle and end; its own climax and breathers; its own little resolutions and setbacks, no matter how small, along the way to the larger finale.
I’m not saying every story then was better than every story now. Certainly not. But the stories were often more full, more developed. Richer, in a way.
Anyway, just a thought I’ve had.
Last time, we caught up with a few issues of The Warlord and DC’s first post-Crisis crossover event, Legends. These books fall around that same time and shortly after.
Batman 402 (DC Comics, 1986) — The story in this issue is written by Max Allan Collins and illustrated by Jim Starlin. Robin Jason Todd appears in the issue, both in and out of costume, but has a fairly small role, so we can assume he is still recovering from the injuries he received in Legends. The story centers on a former police officer driven by the loss of his wife and child into thinking he is Batman. His actions are much more savage than the real Dark Knight’s, resulting in the deaths of several small-time criminals and prompting a confrontation with the real Batman. But the identity crisis is the impetus for a number of discussions on what the Batman does, how he operates, why he does what he does, and whether or not he should employ lethal force. The story winds up with an interesting musing from Batman. Robin, who has witnessed the final take-down, says, “Broke some ribs, huh? That why you didn’t hit that guy sooner?” Batman replies, “Robin, somehow it was hard to swing at him. After all, who am I but just another guy who thinks he’s the Batman?” Certainly not the always-confident version of today, but this is a good Batman nonetheless.
The New Teen Titans 26-27 (DC Comics, 1986-87) — When last we saw the Titans as a whole, Nightwing and Raven were being held by the Church of Blood, and the others had just fought Mento’s Hybrid creations, resulting in the kidnapping of Aqualad. Then Flash (Wally West) and Changling played prominent roles in the Legends miniseries. These issues pick up with the return of Starfire after her African adventure in Teen Titans Spotlight #1-2.She wants the team to immediately rescue Nightwing and Raven, while Changling insists that the team must go after and help Mento and rescue Aqualad. After some debate, the team opts to build their numbers by first going after Nightwing and Raven. They travel to Zandia, home base for the Church of Blood, and are joined once again by Robin Jason Todd. In Zandia, the Titans meet Twister, a young girl corrupted by Brother Blood and confront the Brotherhood of Evil.
The New Teen Titans annual 2 (DC Comics, 1987) — The annual contains two stories. The first is a somewhat timeless tale of a team-up between the Titans and the new Dr. Light confronting giant robot dinosaurs built by aliens. The story is every bit as fantastical as that description sounds, and is framed by Wonder Girl Donna Troy telling her step-daughter a bedtime story. The second but main feature of the book is the history of Brother Blood. The entire 700-year history of the character is related by Mother Mayhem, and falls where it does because it details the Titans finally gaining access to the main Church of Blood in Zandia. Mother Mayhem tells the Titans the history of Brother Blood before his planned “resurrection” in hopes of convincing them to leave him alone.
The New Teen Titans 28-29 (DC Comics, 1987) — Obviously, the Titans aren’t going to leave Blood alone. They’ve learned that Nightwing and Raven are being held at the New York church where Blood’s “resurrection” is to be staged. Making use of the duped Azrael and the brainwashed Raven and Nightwing, the Church of Blood whips the world into a frenzy of spiritual need, then present their resurrection event in front of the world. When the Titans attack, things have been manipulated so that they appear to be attacking a benevolent entity with mankind’s best interests at heart. And the combined powers of Raven and Brother Blood truly seem to be defeating and destroying the Titans.
Jon Sable, Freelance 44-45 (First Comics, 1987) — These two issues present the two-issue tale, The Hard Way. Sable is hired to protect the only copy of a never-released six-year-old film as it finally makes its way to its debut at the Cannes Film Festival. The story itself, especially the resolution, seems a bit overly convoluted and disappointing considering the title’s usual level of quality. But these books are noteworthy as the beginning of the end of the series.
Mike Grell wrote the story and illustrated the cover, but he did not do the interior art. That chore was completed on these two issues by Judith Hunt. The art isn’t bad, but as happened when Grell started giving up duties on the Warlord, the trend here would continue. The letters page in issue 45, tells readers that with the next issue, Grell will give up all interior art duties to new artist Mike Manley. The reason for this is so that Grell can devote more time to a Sable graphic novel, but as far as I know, one never materialized. And this series only continued through issue 56, so the writing was apparently on the wall a year before Grell’s departure.
Teen Titans Spotlight 7-8 (DC Comics, 1987) — Both of these issues of the Spotlight series focus on Hawk by Mike Baron, Jackson Guice and Larry Mahlstedt. When last seen in New Teen Titans, Hawk was even more angry and prone to violence than ever before. That’s the Hank Hall presented here, although he’s still effective enough to defeat a group of very small terrorists who first take over a Colorado nuclear power plant, then lead Hawk to their home base in South America where their hive is being threatened.
Wonder Woman 1-2 (DC Comics, 1987) — This is the re-launch of the Amazon princess by George Perez and others. First there was Superman in John Byrne’s Man of Steel. Then Batman by Frank Miller. Now it’s Diana’s turn. And when DC re-starts Wonder Woman, they go all the way back to the beginning of time, re-telling motivations of the Olympian gods, the full history of the Amazons and the creation of Diana to thwart a mad plot orchestrated by the god of war, Ares. This is a very dramatic recreation of the Wonder Woman story.
That’s it for today. Again, next time we’ll dive into some of those more current December-released titles. See ya next time, Kiddie Cops. Happy collecting.
Wednesday, December 27, 2006
More Post Crisis Retro-Reviews
Welcome back, Kiddie Cops. As promised, here are some more retro-reviews from my personal comic book collection. Now, we’ve already covered a large number of comics since discussing the mega-crossover event of 1985, Crisis On Infinite Earths, but many of those comics were produced later and only happen to “occur” chronologically in my collection immediately after the Crisis as history is being re-written. But in the real world, the Crisis lasted into 1986, eliminating a number of characters and titles from the DC Universe. Just like DC is doing now, creating several new titles in the wake of Infinite Crisis, back in 1986 and early 1987, the company began to launch several new titles or tweak the premise of existing titles. And what better way to accomplish that task than to launch yet another, albeit smaller, crossover.
Legends 1-6 (DC Comics, 1986-87) — Darkseid launches a gambit to turn the populace of Earth against its heroes using the persuasive powers of Glorious Godfrey. The plot focuses heavily of the legends surrounding the heroes, hence the name, and includes a running verbal battle between Darkseid and the Phantom Stranger as they watch events unfold from Apokolips. Darkseid has some initial success crushing the spirit and even lives of some heroes, and does indeed turn much of the populace against the heroes. In a parallel to Marvel Comics’ current Civil War, the growing outrage against superheroes even prompts in-story President of the United States Ronald Reagan to declare all heroes who do not cease their activities outlaws. Superman is sidelined; Captain Marvel is demoralized; the Detroit-era Justice League is decimated. But the Phantom Stranger points out that Darkseid has failed to account for one segment of the population who will always believe in heroes and their legends — children.
The series brought about real change in the DC Universe on the heels of the Crisis, change as permanent as any in comics. The series served as a springboard for a new Cosmic Boy miniseries, as the time-traveling Legionnaire was in the past when Darkseid’s assault began. It launched the beginning of a new era for Captain Marvel and the Flash as Wally West assumed the costumed identity of the late Barry Allen. It ushered out the Detroit-era Justice League and relaunched the team with many principle characters from Legends — Dr. Fate, Batman, Captan Marvel, Guy Gardner, Black Canary, Martian Manhunter and Blue Beetle. And it provided an early glimpse of the soon-to-be-relaunched Wonder Woman.
Detective Comics 569-70 (DC Comics, 1986-87) — This two-parter came out at the same time as the Legends miniseries, but actually has to “occur” slightly before. In Legends #4, one scene has Batman in battle with the Joker and declaring, “After what you did to the Catwoman, I ought to kill you, Joker ——” referring to Detective Comics #570. However, Robin appears prominently in the Detective story arc, but is hospitalized throughout most of the Legends series for injuries sustained in Legends #2.
So, what did Joker do to Catwoman? Contemporary issues of Batman and Detective Comics had Catwoman semi-reformed and working alongside Batman and Robin in their nightly crime-fighting activities. Additionally, Batman had revealed his dual identity to Catwoman, and Bruce Wayne and Selina Kyle were dating out of costume. In this arc, the Joker is out of sorts, lacking the creative spark that will inspire a challenge with Batman until he is reminded by one of his henchmen that Catwoman is now working with the Dark Knight. Joker flashes on the idea of taking Catwoman away from Batman, both literally by kidnapping her, and figuratively by then brainwashing her into returning to a life of crime. In this, the Joker succeeds, with the help of Dr. Moon.
Along the way, Joker demands that the recently brainwashed Catwoman reveal to him Batman’s secret identity. What she tells him is lettered very small, indicating a faint whisper, and leads Joker to an innocent family named Benson where the story’s final showdown takes place. But the panel where Catwoman tells Joker Batman’s secret identity clearly says “Robert Redford.”
The Warlord 114-15 (DC Comics, 1987) — These two issues of Warlord continue the quest storyline, but also tie in with the Legends miniseries of the time. DeSaad is dispatched to Skartaris by Darkseid to attack the legend of Travis Morgan, the Warlord. In the end, DeSaad is dispatched, but not before Morgan’s reputation has taken a severe hit among the denizens of the inner world.
That's it for today, Kiddie Cops. Happy collecting.
Legends 1-6 (DC Comics, 1986-87) — Darkseid launches a gambit to turn the populace of Earth against its heroes using the persuasive powers of Glorious Godfrey. The plot focuses heavily of the legends surrounding the heroes, hence the name, and includes a running verbal battle between Darkseid and the Phantom Stranger as they watch events unfold from Apokolips. Darkseid has some initial success crushing the spirit and even lives of some heroes, and does indeed turn much of the populace against the heroes. In a parallel to Marvel Comics’ current Civil War, the growing outrage against superheroes even prompts in-story President of the United States Ronald Reagan to declare all heroes who do not cease their activities outlaws. Superman is sidelined; Captain Marvel is demoralized; the Detroit-era Justice League is decimated. But the Phantom Stranger points out that Darkseid has failed to account for one segment of the population who will always believe in heroes and their legends — children.
The series brought about real change in the DC Universe on the heels of the Crisis, change as permanent as any in comics. The series served as a springboard for a new Cosmic Boy miniseries, as the time-traveling Legionnaire was in the past when Darkseid’s assault began. It launched the beginning of a new era for Captain Marvel and the Flash as Wally West assumed the costumed identity of the late Barry Allen. It ushered out the Detroit-era Justice League and relaunched the team with many principle characters from Legends — Dr. Fate, Batman, Captan Marvel, Guy Gardner, Black Canary, Martian Manhunter and Blue Beetle. And it provided an early glimpse of the soon-to-be-relaunched Wonder Woman.
Detective Comics 569-70 (DC Comics, 1986-87) — This two-parter came out at the same time as the Legends miniseries, but actually has to “occur” slightly before. In Legends #4, one scene has Batman in battle with the Joker and declaring, “After what you did to the Catwoman, I ought to kill you, Joker ——” referring to Detective Comics #570. However, Robin appears prominently in the Detective story arc, but is hospitalized throughout most of the Legends series for injuries sustained in Legends #2.
So, what did Joker do to Catwoman? Contemporary issues of Batman and Detective Comics had Catwoman semi-reformed and working alongside Batman and Robin in their nightly crime-fighting activities. Additionally, Batman had revealed his dual identity to Catwoman, and Bruce Wayne and Selina Kyle were dating out of costume. In this arc, the Joker is out of sorts, lacking the creative spark that will inspire a challenge with Batman until he is reminded by one of his henchmen that Catwoman is now working with the Dark Knight. Joker flashes on the idea of taking Catwoman away from Batman, both literally by kidnapping her, and figuratively by then brainwashing her into returning to a life of crime. In this, the Joker succeeds, with the help of Dr. Moon.
Along the way, Joker demands that the recently brainwashed Catwoman reveal to him Batman’s secret identity. What she tells him is lettered very small, indicating a faint whisper, and leads Joker to an innocent family named Benson where the story’s final showdown takes place. But the panel where Catwoman tells Joker Batman’s secret identity clearly says “Robert Redford.”
The Warlord 114-15 (DC Comics, 1987) — These two issues of Warlord continue the quest storyline, but also tie in with the Legends miniseries of the time. DeSaad is dispatched to Skartaris by Darkseid to attack the legend of Travis Morgan, the Warlord. In the end, DeSaad is dispatched, but not before Morgan’s reputation has taken a severe hit among the denizens of the inner world.
That's it for today, Kiddie Cops. Happy collecting.
Saturday, December 23, 2006
Cleaning Out The Last Of The November Clutter
Let's jump right in:
52 Week 29 (DC Comics) — This issue encapsulates what is wrong with Luthor’s Everyman project and “instant powers” in general. Luthor bought the Infinity Inc. name, and apparently the rights to many of the currently unused code names, too. Do the newbies want to live up to the ideals of their predecessors? That’s the last thing on their minds, well behind instant fame, living in the moment, glory-hogging. With some guidance and training, some of these folks might make decent heroes someday. But the selfless, heroic ideal holds no value for them whatsoever. This issue’s characterization of the Everyman heroes is spot-on for today’s live-for-the-moment/what’s-in-it-for-me/if-you-don’t-agree-with-me-you’re-a-moron mentality.
Supergirl 11-12 (DC Comics) — The constant changes in creative talent aren’t doing this title any favors. There’s just no story flow, and the rest of the DCU seems to just ignore the character completely. For instance, in issue #11, Supergirl is working with the Outsiders; didn’t she already “try out” that team in her first stroy arc, along with the Titans? I bought this issue because the advance solicit info mentioned Nightwing, but the story is so disjointed, who cares? Is Kara dating Boomer now or just staying with him? Is she with the team? Doesn’t seem to be any mention of her in the Outsiders book. Then comes #12, which does not pick up after this issue. No, other than the presence of Boomer and a page-long talk between Nightwing and Boomer about Kara, this could be a completely different character. Again, I only bought this issue for the new Terra preview, but nothing here is making me want to pick this title up for the star character. I do wanna see more of this new Terra, though.
Supergirl and the Legion of Super-Heroes 24 (DC Comics) — Now this title is Kara done right. This is still supposed to be the “new” Supergirl, but she’s a more recognizable Supergirl than the other one. No efforts have been made to explain exactly where she came from in the timeline, but the future/time travel element let’s Waid, Kitson and Gray get away with it. This is a fun read.
Donald Duck and Friends 346 (Gemstone) — Sadly, this is the last issue of this title for a while. Cost of paper is forcing Gemstone to limit their offerings in the immediate future. Another, kid-friendly title bites the dust.
JSA Classified 19 (DC Comics) — This looks like an interesting arc pitting a metahuman body parts stealing Ultra-Humanite against Dr. Mid-Nite. The concept is somewhat gruesome, but this first chapter by Scott Beatty, Rags Morales and Michael Bair is a solid, entertaining read.
Civil War: Choosing Sides (Marvel Comics) — For the most part, I was disappointed in this comic. The Iron Fist chapter doesn’t give readers any information not already available in Daredevil or the new Iron Fist book. I didn’t much care for the Venom, Ant-Man or USAgent installments; they just did nothing for me. Part of why I bought the issue was for the appearance of Howard the Duck. His brush with the registration act is humorous, but I didn’t care for Roger Langridge’s art. It wasn’t awful, but it wasn’t quite Howard, either. This issue also includes the Marvel Comics/Guiding Light crossover, a story that seems oddly placed as all of the New Avengers are shown working side-by-side, and did little for me.
That’s it for today. Depending on holiday activities, we’ll try for some Retro-Reviews next week before my December comics arrive. Happy collecting, and Happy Holidays, everybody.
52 Week 29 (DC Comics) — This issue encapsulates what is wrong with Luthor’s Everyman project and “instant powers” in general. Luthor bought the Infinity Inc. name, and apparently the rights to many of the currently unused code names, too. Do the newbies want to live up to the ideals of their predecessors? That’s the last thing on their minds, well behind instant fame, living in the moment, glory-hogging. With some guidance and training, some of these folks might make decent heroes someday. But the selfless, heroic ideal holds no value for them whatsoever. This issue’s characterization of the Everyman heroes is spot-on for today’s live-for-the-moment/what’s-in-it-for-me/if-you-don’t-agree-with-me-you’re-a-moron mentality.
Supergirl 11-12 (DC Comics) — The constant changes in creative talent aren’t doing this title any favors. There’s just no story flow, and the rest of the DCU seems to just ignore the character completely. For instance, in issue #11, Supergirl is working with the Outsiders; didn’t she already “try out” that team in her first stroy arc, along with the Titans? I bought this issue because the advance solicit info mentioned Nightwing, but the story is so disjointed, who cares? Is Kara dating Boomer now or just staying with him? Is she with the team? Doesn’t seem to be any mention of her in the Outsiders book. Then comes #12, which does not pick up after this issue. No, other than the presence of Boomer and a page-long talk between Nightwing and Boomer about Kara, this could be a completely different character. Again, I only bought this issue for the new Terra preview, but nothing here is making me want to pick this title up for the star character. I do wanna see more of this new Terra, though.
Supergirl and the Legion of Super-Heroes 24 (DC Comics) — Now this title is Kara done right. This is still supposed to be the “new” Supergirl, but she’s a more recognizable Supergirl than the other one. No efforts have been made to explain exactly where she came from in the timeline, but the future/time travel element let’s Waid, Kitson and Gray get away with it. This is a fun read.
Donald Duck and Friends 346 (Gemstone) — Sadly, this is the last issue of this title for a while. Cost of paper is forcing Gemstone to limit their offerings in the immediate future. Another, kid-friendly title bites the dust.
JSA Classified 19 (DC Comics) — This looks like an interesting arc pitting a metahuman body parts stealing Ultra-Humanite against Dr. Mid-Nite. The concept is somewhat gruesome, but this first chapter by Scott Beatty, Rags Morales and Michael Bair is a solid, entertaining read.
Civil War: Choosing Sides (Marvel Comics) — For the most part, I was disappointed in this comic. The Iron Fist chapter doesn’t give readers any information not already available in Daredevil or the new Iron Fist book. I didn’t much care for the Venom, Ant-Man or USAgent installments; they just did nothing for me. Part of why I bought the issue was for the appearance of Howard the Duck. His brush with the registration act is humorous, but I didn’t care for Roger Langridge’s art. It wasn’t awful, but it wasn’t quite Howard, either. This issue also includes the Marvel Comics/Guiding Light crossover, a story that seems oddly placed as all of the New Avengers are shown working side-by-side, and did little for me.
That’s it for today. Depending on holiday activities, we’ll try for some Retro-Reviews next week before my December comics arrive. Happy collecting, and Happy Holidays, everybody.
Tuesday, December 19, 2006
Hitting Some November Highlights
Hello again, Kiddie Cops. Sorry for the delay between posts. Work craziness abounds this month. So, without further ado, here are some quick thoughts on a number of the November releases — I haven’t read everything yet, but most of it.
Werewolves: Call of the Wild 1-3 (Moonstone) — This three-issue series is written by Mike Oliveri and illustrated by Joe Bucco. It’s a werewolf tale, a murder mystery and darn fine comics all rolled up in one package. A few of the plot twists seem predictable, but the greatest strength of this series is its treatment of the werewolves as regular people — some good, some bad, some honorable and decent, some not-so-much. It’s a moody little series that I highly recommend, and feels as if it could be part of a larger story. If it is, I’ll be seeking out other chapters, to be sure.
52 Weeks 26-28 (DC Comics) — We’ve reached the halfway point in this series and so far, I have to say, I’m mildly curious about where the story lines with Ralph, the mad scientists and the space heroes are going; Steel just seems wasted in the series, and the break-out stars are the Question and Renee Montoya and the totally awesome Black Marvel family.
Justice League of America 3 (DC Comics) — I thought Brad Meltzer did an incredible writing job on Identity Crisis and his previous Archer’s Quest arc in Green Arrow, but so far, he’s just disappointing me in this book. The big three are sitting and talking, not fighting; the time frame is jumbled; and the repetition shows that even Meltzer is confused about what is going on.
Nightwing 126 (DC Comics) — More greatness from Marv Wolfman and Dan Jurgens. This is the second part of what, at the time, was going to be only a four-issue arc. Yet Wolfman has introduced several interesting supporting characters, adding a richness that should have always been a part of this title.
Batman 658 (DC Comics) — Grant Morrison’s four-part Batman & Son concludes in this issue. It’s a nice story, one I’ll likely keep in my collection, but it suffers from the ongoing nature of comics. Iconic characters like Batman must stay somewhat static and recognizable, therefore, real, lasting change cannot occur. So when Talia drops off their son with his father, you know the boy cannot remain in Batman’s world indefinitely. Sure enough, the story ends with him maybe dead, but with enough doubt planted to allow the boy to return at some point. So, the story changes nothing.
Teen Titans 40 (DC Comics) — So Bombshell is the latest Titans traitor — a character we’ve never seen before this arc. That always negates any emotional impact from the story, even if the characters know each other for years. The reader doesn’t.
Fables 55 (DC Vertigo) — I love how Willingham introduces this chilling plan to wipe out the exiled Fables and the rest of our world, only to provide a simple, logical reason, in story, why it can’t happen and makes the whole thing WORK.
New Avengers 25 (Marvel Comics) — Tony Stark’s perspective on the events of Civil War, but it’s really not. This issue was a little disappointing because I was expecting more of Stark’s insights.
Birds of Prey 100 (DC Comics) — Nice jumping on point for a consistently good, well-written and illustrated comic showcasing strong female leads. Nice.
Checkmate 8 (DC Comics) — This arc looks to be what I want from this title. Checkmate operates in a world filled with metahumans, that can’t be escaped nor should it be overlooked, but while acknowledging that fact, this should be primarily a spy story filled with espionage. I hope it continues.
Civil War 5 (Marvel Comics) — Spider-Man takes a major pounding as he decides to leave Iron Man’s side and Cap considers help from the Punisher. I like the ideas in this series, but I’m still worried about the direction of the Marvel Universe after it's over.
Those are the books I’ve read so far this month that evoked the strongest reactions. Check back next time for more.
Happy collecting.
Werewolves: Call of the Wild 1-3 (Moonstone) — This three-issue series is written by Mike Oliveri and illustrated by Joe Bucco. It’s a werewolf tale, a murder mystery and darn fine comics all rolled up in one package. A few of the plot twists seem predictable, but the greatest strength of this series is its treatment of the werewolves as regular people — some good, some bad, some honorable and decent, some not-so-much. It’s a moody little series that I highly recommend, and feels as if it could be part of a larger story. If it is, I’ll be seeking out other chapters, to be sure.
52 Weeks 26-28 (DC Comics) — We’ve reached the halfway point in this series and so far, I have to say, I’m mildly curious about where the story lines with Ralph, the mad scientists and the space heroes are going; Steel just seems wasted in the series, and the break-out stars are the Question and Renee Montoya and the totally awesome Black Marvel family.
Justice League of America 3 (DC Comics) — I thought Brad Meltzer did an incredible writing job on Identity Crisis and his previous Archer’s Quest arc in Green Arrow, but so far, he’s just disappointing me in this book. The big three are sitting and talking, not fighting; the time frame is jumbled; and the repetition shows that even Meltzer is confused about what is going on.
Nightwing 126 (DC Comics) — More greatness from Marv Wolfman and Dan Jurgens. This is the second part of what, at the time, was going to be only a four-issue arc. Yet Wolfman has introduced several interesting supporting characters, adding a richness that should have always been a part of this title.
Batman 658 (DC Comics) — Grant Morrison’s four-part Batman & Son concludes in this issue. It’s a nice story, one I’ll likely keep in my collection, but it suffers from the ongoing nature of comics. Iconic characters like Batman must stay somewhat static and recognizable, therefore, real, lasting change cannot occur. So when Talia drops off their son with his father, you know the boy cannot remain in Batman’s world indefinitely. Sure enough, the story ends with him maybe dead, but with enough doubt planted to allow the boy to return at some point. So, the story changes nothing.
Teen Titans 40 (DC Comics) — So Bombshell is the latest Titans traitor — a character we’ve never seen before this arc. That always negates any emotional impact from the story, even if the characters know each other for years. The reader doesn’t.
Fables 55 (DC Vertigo) — I love how Willingham introduces this chilling plan to wipe out the exiled Fables and the rest of our world, only to provide a simple, logical reason, in story, why it can’t happen and makes the whole thing WORK.
New Avengers 25 (Marvel Comics) — Tony Stark’s perspective on the events of Civil War, but it’s really not. This issue was a little disappointing because I was expecting more of Stark’s insights.
Birds of Prey 100 (DC Comics) — Nice jumping on point for a consistently good, well-written and illustrated comic showcasing strong female leads. Nice.
Checkmate 8 (DC Comics) — This arc looks to be what I want from this title. Checkmate operates in a world filled with metahumans, that can’t be escaped nor should it be overlooked, but while acknowledging that fact, this should be primarily a spy story filled with espionage. I hope it continues.
Civil War 5 (Marvel Comics) — Spider-Man takes a major pounding as he decides to leave Iron Man’s side and Cap considers help from the Punisher. I like the ideas in this series, but I’m still worried about the direction of the Marvel Universe after it's over.
Those are the books I’ve read so far this month that evoked the strongest reactions. Check back next time for more.
Happy collecting.
Wednesday, December 06, 2006
More Links In The Chain
Just another quick post for today to call attention to the update links to the right. The first one connects to my comics for sale site. The others are comics news sites I frequent. Been meaning to post them for a while now and haven't gotten it done. Now it is. Check 'em out. Happy collecting.
Redefining Heroes
We’re going to begin this batch of retro-reviews with a misplaced annual. If you’ll recall, one of the many reasons for going back through the entirety of my comic book collection a book at a time is to correct any continuity errors I have created by the placement of specific books. Well, Green Arrow annual #7, published by DC Comics in 1995, presents a number of surprises and requires a number of decisions. And some of the decisions I made before can now be “adjusted.”
Let’s begin first by making a distinction in terms. I once read a brilliant entry online (I’m sad to say I no longer remember exactly where, although I am reasonably certain that it came from a discussion thread on the wonderful Captain Comics site, which explained the differences in several similar comics-related terms. Two of those terms, which apply to this situation, were retcon and revision. By this person’s definition, a revision is adding something previously unknown to a well-known story. The addition or change doesn’t so much change the overall story, but maybe adds a new aspect or significance. A retcon, on the other hand, a term short for retroactive continuity, changes the original story into something completely new, often taking the form of an “everyhting-you-know-is-wrong” type of revelation. Now either of these devices can be wonderful story-telling tools if used properly, and each can be disastrous in the wrong hands. But in general, it is accurate to say a revision builds upon what has gone before, while a retcon brushes aside as meaningless what has gone before in favor of something new.
The story in Green Arrow annual 7 is definitely a revision. All of the DC Comics annuals of 1995 shared a Year One theme, so naturally, this tale deals heavily with the secret origin of Green Arrow. All of the familiar elements are there: Ollie falling overboard from his own yacht and washing ashore on a seemingly deserted island where he has to use his wits to survive; along the way, he perfects his skills with a bow and arrow, and finally secures a ride back to civilization when he discovers a small band of drug smugglers on the island and captures them. This specific tale — created by Chuck Dixon, Rick Burchett, Eduardo Barreto, Chris Renaud, Gerry Fernandez, Lee Loughridge, Albert de Guzman, Darren Vincenzo and Scott Peterson — adds a “contemporary” (more on this in a minute) framing sequence and a few additional details between Ollie’s washing ashore on an island and discovering the band of drug smugglers. The addition does very little, if anything, to change those familiar elements, but adds some new ones into the mix, nonetheless.
In this tale, Ollie washes up on one island, develops his skills with a bow, etc., then learns he is not alone on the island. A shipwreck victim has been on the island for almost a year. He and Ollie, working together, manage to fashion a crude raft in an effort to escape the island. During the construction of the raft, Ollie learns something about his companion, which causes Ollie to leave the island alone. Being an inexperienced sailor, Ollie only makes it to another nearby island on his own. This second island is where Ollie discovers and captures the drug runners, and Green Arrow is born. However, what happened on that first island that led to Ollie leaving alone comes back to haunt him in the “contemporary” sequence of the story. It’s a great read, doesn’t change the essential origin story, but adds in the motivations for the current tale, while also explaining, in story, why some of the details of GA’s origin aren’t always repeated when this tale is retold. In short, it works wonderfully. I highly recommend it.
Now, as this story is part of the Year One theme, even the “contemporary” framing sequence of the tale is supposed to have happened within that first year of Green Arrow’s existence. However, that presents a problem. The only costume Green Arrow wears in this story is the one designed by Neal Adams in the late 60s/early 70s — the all-green version. However, the Silver Age GA, even post Crisis, has been shown to wear the green tunic and leggings with the red boots and gloves.
Sometimes I’ll “fix” such a costuming problem by assuming that the character’s memory is just a tad off. Hey, it happens to all of us sometimes. Do you remember exactly what you were wearing in all of your memories? This “fix” works best when someone else is doing the “remembering.” But since the framing sequence is the part with the wrong costume, this particular “fix” doesn’t work as well for this story.
So instead, I chose to ignore the Year One designation on the cover and simply assume that in my universe, the framing sequence actually happens a few years after GA’s public debut, after he has switched to the Neal Adams costume.
Now, however, another “fix” is open to me, allowing me to place this story a little farther back in time. Now that we’ve seen the events of Infinite Crisis and know about the reality-altering effects of Superboy-Prime’s efforts to break out of the dimension he’s “imprisoned” in, this can be a Year One story, and the different costume can be explained by a super-punch. Aren’t comics fun?
OK, moving on ...
The Warlord 108-113 (DC Comics, 1986-87) — Most of these issues are standard one- or two-part tales of Travis Morgan traveling through the hidden world of Skartaris in search of the wizard who may be able to cure his daughter, Jennifer, who has been afflicted with rapid-aging since #100. Traveling with Morgan is Shakira, an occasional ally of the Warlord who can transform herself into a cat, and Daimon, an old friend of Shakira’s who the reader has just met a few issues ago.
In the first arc, the trio comes to a frozen wasteland where the people are threatened by a vampiress. Eventually she is dispatched, but not before Daimon falls in battle. Issue #111 takes Morgan and Shakira to an underwater village, but the most important details of the issue are revealed on the letters pages. First is the announcement that new editor Bob Greenberger will be taking over with the next issue. The second is a response to growing criticism from readers that Morgan doesn’t seem to be in a big hurry to find the cure for Jennifer. Greenberger promises that the quest story line will be wrapped up in the next few issues, and that big changes are coming in the direction of the title.
Then in issue #113, we start to see some subplot elements being introduced that involve the surface world and fallout from the tale in Warlord annual #5, which also heavily involved the surface world. All of these issues of Warlord are new to me, but I suspect the surface world is going to begin playing a much heavier role in the events of Skartaris, and I feel that is a mistake. Morgan has been seen on the surface with other heroes during the Crisis, as well as a time or two during the late 1980s relaunch of Green Arrow by Mike Grell, also the creator of the Warlord. I have no problem with such occasional, mostly secret interactions. But on the whole, I like my Skartaris well-removed from the surface world Morgan comes from. I’m not sure if I’ll like these changes once they arrive.
Teen Titans Spotlight 1-2 (DC Comics, 1986) — When last we saw Starfire in the pages of New Teen Titans, she was leaving Tamaran for Earth, disgusted that her people had embraced the rule of her sister, Blackfire. The premiere issues of this new title depict her arrival back on Earth in a fashion too often neglected in science fiction stories. Starfire has been a Titan for several years by this point, but by and large, her experience of Earth is limited to New York City. When she arrives back on Earth, mistakenly landing in South Africa, she has no idea where she is, nor how to return to New York from her current location. Being a stranger in a strange land is complicated further when Starfire is confronted by the people of the region and the rule of the land, Apartheid. The young alien is manipulated by the South Africa government, and led to believe she has killed someone before she is able to sort out the seemingly insane behavior of the citizens of the land.
Jon Sable, Freelance 40-43 (First Comics, 1986) — These two two-issue arcs are straight-forward action-adventure fare. The first takes Sable to a marksmanship competition where a fan feels snubbed by Jon and sets about to gain revenge by setting up Jon for execution. The second issue involves Jon stumbling onto a terrorist plot and an “old” friend he thought was murdered. All four issues are recommended.
The New Teen Titans 24-25 (DC Comics, 1986) — The re-formed Titans return from the disastrous mission against Cheshire. Robin Jason Todd, Hawk and Speedy each decide to leave for his own reasons, leaving Wonder Girl, Jericho, Aqualad and the new Flash, Wally West. These four are reunited with Changling and Cyborg who relate their battles with Changling's step-father Steve Dayton, now driven insane by his Mento helmet. Meanwhile, Mento has decided that he should follow in the footsteps of the late Niles Caulder and create his own version of the Doom Patrol to help him kill his step-son and the other Titans. To achieve this end, Mento creates accidents, then saves the victims by turning them into monstrous members of his new Hybrid. Thus a pair of Greek archaeologists are transformed into Harpi and Gorgon, and a former Israeli soldier becomes Pteradon. In an initial attack, the three reluctant creatures are captured by the Titans and offer to help defeat their “creator.” But Mento sends a fourth member of the Hybrid, this one a willing participant in the experiment which transforms him, to free the others. This Behemoth, a former sumo wrestler, “rescues” Gorgon, Harpi and Pteradon, taking Aqualad captive in the process.
Action Comics 584 (DC Comics, 1987) — This is the first post-Crisis issue of Action Comics published. This incarnation of the book focused on team-ups between Superman and various guest-stars, this time the Titans. Apparently before they can attempt to rescue the captured Aqualad, Wonder Girl, Cyborg, Changling and Jericho must confronted a demented Superman, apparently drunk on his own power and destroying everything in sight. It takes a while, but the Titans are finally able to figure out that things are not quite what they seem.
And those are the retro-reviews for today.
Let’s begin first by making a distinction in terms. I once read a brilliant entry online (I’m sad to say I no longer remember exactly where, although I am reasonably certain that it came from a discussion thread on the wonderful Captain Comics site, which explained the differences in several similar comics-related terms. Two of those terms, which apply to this situation, were retcon and revision. By this person’s definition, a revision is adding something previously unknown to a well-known story. The addition or change doesn’t so much change the overall story, but maybe adds a new aspect or significance. A retcon, on the other hand, a term short for retroactive continuity, changes the original story into something completely new, often taking the form of an “everyhting-you-know-is-wrong” type of revelation. Now either of these devices can be wonderful story-telling tools if used properly, and each can be disastrous in the wrong hands. But in general, it is accurate to say a revision builds upon what has gone before, while a retcon brushes aside as meaningless what has gone before in favor of something new.
The story in Green Arrow annual 7 is definitely a revision. All of the DC Comics annuals of 1995 shared a Year One theme, so naturally, this tale deals heavily with the secret origin of Green Arrow. All of the familiar elements are there: Ollie falling overboard from his own yacht and washing ashore on a seemingly deserted island where he has to use his wits to survive; along the way, he perfects his skills with a bow and arrow, and finally secures a ride back to civilization when he discovers a small band of drug smugglers on the island and captures them. This specific tale — created by Chuck Dixon, Rick Burchett, Eduardo Barreto, Chris Renaud, Gerry Fernandez, Lee Loughridge, Albert de Guzman, Darren Vincenzo and Scott Peterson — adds a “contemporary” (more on this in a minute) framing sequence and a few additional details between Ollie’s washing ashore on an island and discovering the band of drug smugglers. The addition does very little, if anything, to change those familiar elements, but adds some new ones into the mix, nonetheless.
In this tale, Ollie washes up on one island, develops his skills with a bow, etc., then learns he is not alone on the island. A shipwreck victim has been on the island for almost a year. He and Ollie, working together, manage to fashion a crude raft in an effort to escape the island. During the construction of the raft, Ollie learns something about his companion, which causes Ollie to leave the island alone. Being an inexperienced sailor, Ollie only makes it to another nearby island on his own. This second island is where Ollie discovers and captures the drug runners, and Green Arrow is born. However, what happened on that first island that led to Ollie leaving alone comes back to haunt him in the “contemporary” sequence of the story. It’s a great read, doesn’t change the essential origin story, but adds in the motivations for the current tale, while also explaining, in story, why some of the details of GA’s origin aren’t always repeated when this tale is retold. In short, it works wonderfully. I highly recommend it.
Now, as this story is part of the Year One theme, even the “contemporary” framing sequence of the tale is supposed to have happened within that first year of Green Arrow’s existence. However, that presents a problem. The only costume Green Arrow wears in this story is the one designed by Neal Adams in the late 60s/early 70s — the all-green version. However, the Silver Age GA, even post Crisis, has been shown to wear the green tunic and leggings with the red boots and gloves.
Sometimes I’ll “fix” such a costuming problem by assuming that the character’s memory is just a tad off. Hey, it happens to all of us sometimes. Do you remember exactly what you were wearing in all of your memories? This “fix” works best when someone else is doing the “remembering.” But since the framing sequence is the part with the wrong costume, this particular “fix” doesn’t work as well for this story.
So instead, I chose to ignore the Year One designation on the cover and simply assume that in my universe, the framing sequence actually happens a few years after GA’s public debut, after he has switched to the Neal Adams costume.
Now, however, another “fix” is open to me, allowing me to place this story a little farther back in time. Now that we’ve seen the events of Infinite Crisis and know about the reality-altering effects of Superboy-Prime’s efforts to break out of the dimension he’s “imprisoned” in, this can be a Year One story, and the different costume can be explained by a super-punch. Aren’t comics fun?
OK, moving on ...
The Warlord 108-113 (DC Comics, 1986-87) — Most of these issues are standard one- or two-part tales of Travis Morgan traveling through the hidden world of Skartaris in search of the wizard who may be able to cure his daughter, Jennifer, who has been afflicted with rapid-aging since #100. Traveling with Morgan is Shakira, an occasional ally of the Warlord who can transform herself into a cat, and Daimon, an old friend of Shakira’s who the reader has just met a few issues ago.
In the first arc, the trio comes to a frozen wasteland where the people are threatened by a vampiress. Eventually she is dispatched, but not before Daimon falls in battle. Issue #111 takes Morgan and Shakira to an underwater village, but the most important details of the issue are revealed on the letters pages. First is the announcement that new editor Bob Greenberger will be taking over with the next issue. The second is a response to growing criticism from readers that Morgan doesn’t seem to be in a big hurry to find the cure for Jennifer. Greenberger promises that the quest story line will be wrapped up in the next few issues, and that big changes are coming in the direction of the title.
Then in issue #113, we start to see some subplot elements being introduced that involve the surface world and fallout from the tale in Warlord annual #5, which also heavily involved the surface world. All of these issues of Warlord are new to me, but I suspect the surface world is going to begin playing a much heavier role in the events of Skartaris, and I feel that is a mistake. Morgan has been seen on the surface with other heroes during the Crisis, as well as a time or two during the late 1980s relaunch of Green Arrow by Mike Grell, also the creator of the Warlord. I have no problem with such occasional, mostly secret interactions. But on the whole, I like my Skartaris well-removed from the surface world Morgan comes from. I’m not sure if I’ll like these changes once they arrive.
Teen Titans Spotlight 1-2 (DC Comics, 1986) — When last we saw Starfire in the pages of New Teen Titans, she was leaving Tamaran for Earth, disgusted that her people had embraced the rule of her sister, Blackfire. The premiere issues of this new title depict her arrival back on Earth in a fashion too often neglected in science fiction stories. Starfire has been a Titan for several years by this point, but by and large, her experience of Earth is limited to New York City. When she arrives back on Earth, mistakenly landing in South Africa, she has no idea where she is, nor how to return to New York from her current location. Being a stranger in a strange land is complicated further when Starfire is confronted by the people of the region and the rule of the land, Apartheid. The young alien is manipulated by the South Africa government, and led to believe she has killed someone before she is able to sort out the seemingly insane behavior of the citizens of the land.
Jon Sable, Freelance 40-43 (First Comics, 1986) — These two two-issue arcs are straight-forward action-adventure fare. The first takes Sable to a marksmanship competition where a fan feels snubbed by Jon and sets about to gain revenge by setting up Jon for execution. The second issue involves Jon stumbling onto a terrorist plot and an “old” friend he thought was murdered. All four issues are recommended.
The New Teen Titans 24-25 (DC Comics, 1986) — The re-formed Titans return from the disastrous mission against Cheshire. Robin Jason Todd, Hawk and Speedy each decide to leave for his own reasons, leaving Wonder Girl, Jericho, Aqualad and the new Flash, Wally West. These four are reunited with Changling and Cyborg who relate their battles with Changling's step-father Steve Dayton, now driven insane by his Mento helmet. Meanwhile, Mento has decided that he should follow in the footsteps of the late Niles Caulder and create his own version of the Doom Patrol to help him kill his step-son and the other Titans. To achieve this end, Mento creates accidents, then saves the victims by turning them into monstrous members of his new Hybrid. Thus a pair of Greek archaeologists are transformed into Harpi and Gorgon, and a former Israeli soldier becomes Pteradon. In an initial attack, the three reluctant creatures are captured by the Titans and offer to help defeat their “creator.” But Mento sends a fourth member of the Hybrid, this one a willing participant in the experiment which transforms him, to free the others. This Behemoth, a former sumo wrestler, “rescues” Gorgon, Harpi and Pteradon, taking Aqualad captive in the process.
Action Comics 584 (DC Comics, 1987) — This is the first post-Crisis issue of Action Comics published. This incarnation of the book focused on team-ups between Superman and various guest-stars, this time the Titans. Apparently before they can attempt to rescue the captured Aqualad, Wonder Girl, Cyborg, Changling and Jericho must confronted a demented Superman, apparently drunk on his own power and destroying everything in sight. It takes a while, but the Titans are finally able to figure out that things are not quite what they seem.
And those are the retro-reviews for today.
Saturday, December 02, 2006
Enter The Lair Of The Beast
We’re not going to be talking about new comics this time. Nor will we delve into a typical retro-review posting. There’s a third category of comics reading I engage in, or maybe it might be more appropriate to say I’ve been neglecting it of late, and that’s why we haven’t discussed it here.
For almost a year, I concentrated my back issue purchases on completing the runs on Warlord and Jon Sable, as well as securing some coveted individual back issues fondly remembered from childhood. Those books were placed where they belong in my collection, and I’ve been reading them for the first time as I go back through everything in “chronological” order. Obviously that process started before I was regularly posting about comics on my blog, but maybe someday we’ll go back and do some retro-reviews on stuff even older than the mid-1980s.
Anyway, once I started going back through re-reading my collection, I didn’t stop buying back issues. Other old titles have become available and been snatched up. Trade ads in some of these older comics have prompted me to go in search of other titles and/or issues. In cases where I’ve bought something else and already passed the point where it should be inserted in my collection, I’ve set those issues aside as something to read once I’ve finished this initial run through. For instance, I’ve always been curious about Infinity Inc., but never purchased an issue except for #45 which was part of a crossover with The New Teen Titans. Recently I found a good deal on the first 12 issues of that title and bought them to finally give it a try. The title began in the early 80s, however, and our current retro-reviews have us in 1986, well past where these books “occurred.” So they’ve been added to the stack of stuff to read later.
Also in this stack are trades or hard-bound collections which are not “in continuity” such as Marvel Essentials or DC Showcase reprints. I have several of each of those, as well as a couple Marvel Masterworks and DC Archives editions. There’s also copies of Batman Illustrated by Neal Adams vols. 2 and 3. And some comics-themed magazines, both current and back issues which were of interest. Basically, it’s a hodge-podge stack of anything I’ve bought which either doesn’t fit nicely into continuity or is older than where I’m currently reading. And all of these books are set aside in this stack to read when I finish going through my collection in “chronological” order.
Except, that’s taking longer than I expected it would.
And the stack of other stuff is getting very large.
Very, very large.
Almost rivaling the stack of prose books I haven’t gotten around to reading yet. But that’s a whole other issue, and, of course, I’m working on it, too.
But I digress.
Back to the stack of comic “also-rans.” I decided I needed to start working on that stack, even if only occasionally, so that it doesn’t become too overwhelming. And at the top of the stack was ...
The Essential Tomb of Dracula, vol.1 (Marvel Comics) — This huge black-and-white trade collection assembles Tomb of Dracula #1-25, Werewolf By Night #15 and Giant-Size Chillers #1 for an entertaining romp through the most popular early 1970s Marvel Monster title. The tales are set in then-contemporary times and begin with American Frank Drake traveling to an ancestral castle in Transylvania, Castle Dracula. He brings along his girlfriend, Jeanie, and his “friend,” Clifton Graves. The trio are hoping to cash in on Drake’s infamous family name. Of course, the corpse of Dracula is discovered, the remaining stake is removed, the dark prince of the undead is revived and once again unleashed on an unsuspecting world. Many of these tales take place either in Transylvanian or London, and an assortment of vampire hunters are introduced to challenge Dracula. Some are descendants of famous vampire hunters, such as Quincy Harker and Rachel Van Helsing. This collection also includes the introduction of Blade, another vampire slayer who has gone on to a successful movie series starring Wesley Snipes.
Tomb of Dracula is a fun read, and I’m not even a fan of vampires, typically. And, the Essentials volums are a great price for this much comics reading. Well worth the price of admission.
For almost a year, I concentrated my back issue purchases on completing the runs on Warlord and Jon Sable, as well as securing some coveted individual back issues fondly remembered from childhood. Those books were placed where they belong in my collection, and I’ve been reading them for the first time as I go back through everything in “chronological” order. Obviously that process started before I was regularly posting about comics on my blog, but maybe someday we’ll go back and do some retro-reviews on stuff even older than the mid-1980s.
Anyway, once I started going back through re-reading my collection, I didn’t stop buying back issues. Other old titles have become available and been snatched up. Trade ads in some of these older comics have prompted me to go in search of other titles and/or issues. In cases where I’ve bought something else and already passed the point where it should be inserted in my collection, I’ve set those issues aside as something to read once I’ve finished this initial run through. For instance, I’ve always been curious about Infinity Inc., but never purchased an issue except for #45 which was part of a crossover with The New Teen Titans. Recently I found a good deal on the first 12 issues of that title and bought them to finally give it a try. The title began in the early 80s, however, and our current retro-reviews have us in 1986, well past where these books “occurred.” So they’ve been added to the stack of stuff to read later.
Also in this stack are trades or hard-bound collections which are not “in continuity” such as Marvel Essentials or DC Showcase reprints. I have several of each of those, as well as a couple Marvel Masterworks and DC Archives editions. There’s also copies of Batman Illustrated by Neal Adams vols. 2 and 3. And some comics-themed magazines, both current and back issues which were of interest. Basically, it’s a hodge-podge stack of anything I’ve bought which either doesn’t fit nicely into continuity or is older than where I’m currently reading. And all of these books are set aside in this stack to read when I finish going through my collection in “chronological” order.
Except, that’s taking longer than I expected it would.
And the stack of other stuff is getting very large.
Very, very large.
Almost rivaling the stack of prose books I haven’t gotten around to reading yet. But that’s a whole other issue, and, of course, I’m working on it, too.
But I digress.
Back to the stack of comic “also-rans.” I decided I needed to start working on that stack, even if only occasionally, so that it doesn’t become too overwhelming. And at the top of the stack was ...
The Essential Tomb of Dracula, vol.1 (Marvel Comics) — This huge black-and-white trade collection assembles Tomb of Dracula #1-25, Werewolf By Night #15 and Giant-Size Chillers #1 for an entertaining romp through the most popular early 1970s Marvel Monster title. The tales are set in then-contemporary times and begin with American Frank Drake traveling to an ancestral castle in Transylvania, Castle Dracula. He brings along his girlfriend, Jeanie, and his “friend,” Clifton Graves. The trio are hoping to cash in on Drake’s infamous family name. Of course, the corpse of Dracula is discovered, the remaining stake is removed, the dark prince of the undead is revived and once again unleashed on an unsuspecting world. Many of these tales take place either in Transylvanian or London, and an assortment of vampire hunters are introduced to challenge Dracula. Some are descendants of famous vampire hunters, such as Quincy Harker and Rachel Van Helsing. This collection also includes the introduction of Blade, another vampire slayer who has gone on to a successful movie series starring Wesley Snipes.
Tomb of Dracula is a fun read, and I’m not even a fan of vampires, typically. And, the Essentials volums are a great price for this much comics reading. Well worth the price of admission.
Tuesday, November 28, 2006
Comics As Holiday Gifts
Something a little different today, kiddie cops. I’ve read a couple books since the last post, but instead of more reviews, today I’m gonna tell you a little about giving comics as presents, specifically at Christmas, but birthdays or just whenever work as well.
The idea isn’t a new one. I’ve been reading the suggestion and discussions about the pros and cons online for a couple years now. Handing out single issues of kid-friendly titles as Halloween treats is another variation. Especially when kids are involved, the giver might just be helping to create another generation of comics readers.
I don’t know any young children I can give comics to at the moment, but I do know some friends and family members who have expressed mild interest in comics before or who I feel might be willing to try them if the subject matter was of interest. Most of these intended recipients aren’t going to care much for superhero stories unless there was something else to it, but that’s not all I read either.
I’ve selected four titles I think these people might have an interest in (I can’t tell you who is getting what, they might be reading) and decided to go with the first trade paperback collection from each series. And I decided to post about them in case someone out there might also be inspired to try one of these books, if he/she hasn’t already.
Transmetropolitan
The first title is one we haven’t talked about here before because I don’t actually own a single copy of the book. Transmetropolitan was a series created and written by Warren Ellis. Most often, the artist was Darick Robertson. The series lasted for 60 issues between 1997 and 2002 and has been collected into, I believe, 11 trades. I’d always been curious about it, and finally had a chance to borrow the entire series from a co-worker. I was both surprised and revolted by what I found, enough so that I plan to buy myself copies of the trades, and figured a few of my more twisted friends might enjoy sampling the series.
The Comics Buyers Guide Standard Catalog of Comic Books describes the series thus: “Taking its title from a rowdy song by Irish rockers, the Pogues, and basing its main character on legendary “gonzo journalist” Dr. Hunter S. Thompson (author of Fear and Loathing in Las Vegas and the model for another famous comic strip character, Doonesbury’s Uncle Duke), Transmetropolitan positions itself squarely at the acid-etched edge of 1990s hip culture. Transmetropolitan follows the adventures of psychotic writer Spider Jerusalem in a nightmarish near-future, cyber-nightmare world of drugs, aliens, androids, mutants, technology gone mad, and lots more drugs.” I’d add that my favorite character, next to Spider himself, is the two-headed, chain-smoking cat he adopts in the series.
Fallen Angel
This next book has had an interesting life. Fallen Angel, written by Peter David and originally illustrated by David Lopez and Ferdinand Blanco, was never part of the mainstream DC Universe, but it was not published by DC’s more mature Vertigo imprint, either. That made it hard for the series to find an audience, and DC finally called it quits after 20 issues between 2003 and 2005. But just this last year, IDW Publishing picked up the series. To date, they have published 10 issues from David and new artist David Woodward.
Here’s how DC described the series: “Welcome to Bete Noire ... where dreams come to die. Quiet, almost mundane by day, Bete Noire’s shadows seem imbued with life by night. Criminals conduct their business unafraid, and the uncommon is commonplace. And moving through it all like broken glass — smooth, yet cunning — is the woman called the Fallen Angel, who helps people in need when they find themselves at a crossroads in their lives. But the Fallen Angel’s help isn’t always what it seems. If she deems you worthy, she can be your savior. If not, you’ll walk away from her worse off than you were before ... if at all.” The series explores just who and what the Fallen Angel is, and while she isn’t the typical “hero,” her exploits in Bete Noire are quite entertaining.
Fables
This DC Vertigo series, of course, came from the mind of Bill Willingham, and involves many of those famous fairy tale characters secretly living in New York among the rest of us Mundanes. Familiar faces are given added dimensions in these modern tales of the Fable folk, and readers learn that their lives really aren’t always “happily ever after,” especially when you consider most of these Fables have been around for centuries. And there’s also the little matter of why they are living here, having been driven from their Homelands by the mysterious Adversary.
The first arc of this ongoing comic book introduces us to the hierarchy of Fabletown with the capable administrator Snow White, constable Bigby Wolf, lothario Prince Charming, perennial con-man Jack Horner and a host of others as they are confronted by the disappearance, and probably murder, of Snow’s sister, Rose Red.
Boneyard
And lastly we have the first collected volume of Richard Moore’s great monster tale, Boneyard, from NBM. This quarterly comic started in 2001 and explains how everyman Michael Paris comes to inherit a cemetery which just happens to be filled with talking gargoyles, a biker werewolf, a card-playing skeleton, a bumbling witch, a wise-cracking raven, a vampish sea creature and a thoroughly enchanting vampiress. The denizens of the cemetery — or boneyard — try to convince Paris to save their home, while the townsfolk hope to buy the property and bulldoze it under.
So, there’s some of the comics-themed presents I’ll be giving this year. Maybe there’s something for you in there, too.
The idea isn’t a new one. I’ve been reading the suggestion and discussions about the pros and cons online for a couple years now. Handing out single issues of kid-friendly titles as Halloween treats is another variation. Especially when kids are involved, the giver might just be helping to create another generation of comics readers.
I don’t know any young children I can give comics to at the moment, but I do know some friends and family members who have expressed mild interest in comics before or who I feel might be willing to try them if the subject matter was of interest. Most of these intended recipients aren’t going to care much for superhero stories unless there was something else to it, but that’s not all I read either.
I’ve selected four titles I think these people might have an interest in (I can’t tell you who is getting what, they might be reading) and decided to go with the first trade paperback collection from each series. And I decided to post about them in case someone out there might also be inspired to try one of these books, if he/she hasn’t already.
Transmetropolitan
The first title is one we haven’t talked about here before because I don’t actually own a single copy of the book. Transmetropolitan was a series created and written by Warren Ellis. Most often, the artist was Darick Robertson. The series lasted for 60 issues between 1997 and 2002 and has been collected into, I believe, 11 trades. I’d always been curious about it, and finally had a chance to borrow the entire series from a co-worker. I was both surprised and revolted by what I found, enough so that I plan to buy myself copies of the trades, and figured a few of my more twisted friends might enjoy sampling the series.
The Comics Buyers Guide Standard Catalog of Comic Books describes the series thus: “Taking its title from a rowdy song by Irish rockers, the Pogues, and basing its main character on legendary “gonzo journalist” Dr. Hunter S. Thompson (author of Fear and Loathing in Las Vegas and the model for another famous comic strip character, Doonesbury’s Uncle Duke), Transmetropolitan positions itself squarely at the acid-etched edge of 1990s hip culture. Transmetropolitan follows the adventures of psychotic writer Spider Jerusalem in a nightmarish near-future, cyber-nightmare world of drugs, aliens, androids, mutants, technology gone mad, and lots more drugs.” I’d add that my favorite character, next to Spider himself, is the two-headed, chain-smoking cat he adopts in the series.
Fallen Angel
This next book has had an interesting life. Fallen Angel, written by Peter David and originally illustrated by David Lopez and Ferdinand Blanco, was never part of the mainstream DC Universe, but it was not published by DC’s more mature Vertigo imprint, either. That made it hard for the series to find an audience, and DC finally called it quits after 20 issues between 2003 and 2005. But just this last year, IDW Publishing picked up the series. To date, they have published 10 issues from David and new artist David Woodward.
Here’s how DC described the series: “Welcome to Bete Noire ... where dreams come to die. Quiet, almost mundane by day, Bete Noire’s shadows seem imbued with life by night. Criminals conduct their business unafraid, and the uncommon is commonplace. And moving through it all like broken glass — smooth, yet cunning — is the woman called the Fallen Angel, who helps people in need when they find themselves at a crossroads in their lives. But the Fallen Angel’s help isn’t always what it seems. If she deems you worthy, she can be your savior. If not, you’ll walk away from her worse off than you were before ... if at all.” The series explores just who and what the Fallen Angel is, and while she isn’t the typical “hero,” her exploits in Bete Noire are quite entertaining.
Fables
This DC Vertigo series, of course, came from the mind of Bill Willingham, and involves many of those famous fairy tale characters secretly living in New York among the rest of us Mundanes. Familiar faces are given added dimensions in these modern tales of the Fable folk, and readers learn that their lives really aren’t always “happily ever after,” especially when you consider most of these Fables have been around for centuries. And there’s also the little matter of why they are living here, having been driven from their Homelands by the mysterious Adversary.
The first arc of this ongoing comic book introduces us to the hierarchy of Fabletown with the capable administrator Snow White, constable Bigby Wolf, lothario Prince Charming, perennial con-man Jack Horner and a host of others as they are confronted by the disappearance, and probably murder, of Snow’s sister, Rose Red.
Boneyard
And lastly we have the first collected volume of Richard Moore’s great monster tale, Boneyard, from NBM. This quarterly comic started in 2001 and explains how everyman Michael Paris comes to inherit a cemetery which just happens to be filled with talking gargoyles, a biker werewolf, a card-playing skeleton, a bumbling witch, a wise-cracking raven, a vampish sea creature and a thoroughly enchanting vampiress. The denizens of the cemetery — or boneyard — try to convince Paris to save their home, while the townsfolk hope to buy the property and bulldoze it under.
So, there’s some of the comics-themed presents I’ll be giving this year. Maybe there’s something for you in there, too.
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