Showing posts with label Martian Manhunter. Show all posts
Showing posts with label Martian Manhunter. Show all posts

Tuesday, January 23, 2007

Welcoming A New All-Ages Comic

Most comics really aren’t written for kids anymore. As the average age of comics readers has gone up, stories have gained in sophistication and use of continuity. It’s gotten to the point where the big two comics publishers have created specific all-ages lines in recent years, catering to a younger audience.

All-ages comics are a necessary idea. Most current readers didn’t become readers as adults; they began reading as youngsters and either continued the habit or went back to it after “growing out of” it at some point. The way to keep interest in comics growing is to attract new readers, preferably younger ones who will be around for a while.

Enter the Guardian Line of comics which debuted in December. I have not yet received the first issue of The Seekers or Genesis 5, but two other titles have definitely debuted. Code seems to be a little darker in tone, certainly more cryptic in its first issue, and thus might appeal to a slightly older audience, but Joe and Max is a quintessential all-ages comic.

All of the Guardian comics have a basis in Judeo-Christian beliefs, but at least in the first issue of these two books, there is little that would specify denomination or exclude other mono-theistic religions. A belief in God, the battle between good and evil and the concept of angels is all that is required. I highly recommend both Joe and Max and Code, and look forward to reading The Seekers and Genesis 5.

Joe and Max 1 (Guardian Line) — Max is an angel charged with protecting elementary schooler Joe so that Joe will be able to grow up and defeat the evil Steven Dark. Only Joe can see Max, and after their initial introduction, Max can only speak in biblical quotes. This first issue sets all of that up by having Dark confront Joe one day after school with a vision and an offer. Dark shows Joe the future where an adult Joe brings an end to Dark’s evil, then vows to kill the boy if he does not renounce God and agree to work with Dark. Max shows up to save Joe after the boy refuses to renounce God and this pair is off and running for some exciting adventures.

Code 1 (Guardian Line) — Code is a mysterious man without a past. All he knows when he wakes up in the morning is that he is a soldier of God with a mission to fulfill. As he begins his day, he meets other denizens of New Hope City who say he has been around for six weeks. He also knows that a man named Steven Dark is evil and must be defeated. That’s when the demons start coming after him. None of the demons are killed, but they are dispatched by Code using a variety of fighting techniques. That is, until the final scene when three specific agents of Dark gain the upper hand and threaten to behead Code.

Justice Society of America 1 (DC Comics) — Wow! This book’s relaunch is everything Brad Meltzer’s Justice League is not. It’s a coherent story that builds on the past while justifying the new first issue by providing a new beginning for the team. There are several cameos and great little character moments without the story seeming disjointed and confusing.

Martian Manhunter 5 (DC Comics) — Why do friends/teammates never trust each other when one of them is featured in a miniseries? In this issue, Green Arrow, Green Lantern, Black Canary, Vixen and Zatanna confront J’Onn about his recent actions. I give writer A.J. Lieberman some credit in that he has the heroes start out talking instead of just swinging fists, but the conversation all too quickly degenerates, nonetheless.

Green Arrow 69 (DC Comics) — Batman visits Star City follwoing the trail of the Red Hood. Too soon to comment on this arc, although there were some nice character bits included in this first chapter.

JSA Classified 20 (DC Comics) — Scott Beatty, Rags Morales and Michael Bair turn in a grissly finale to their two-part Dr. Mid-Nite/Ultra-Humanite storyline.

Short entry today, its true; but at least the last entry wasn’t weeks ago, right?

See ya next time, Kiddie Cops.

Friday, October 20, 2006

Give It A Try (Reprise)

I’ve already given my thoughts on trying new things — and not all that long ago — so I won’t rehash the entire thing again. Suffice to say, I think it’s good to try new stuff from time to time. You find some duds along the way, but the gems you uncover make the hobby worth it.

My latest “trial” yielded some quality moments in a rather odd-looking trade paperback, the collection of an initial four-issue series which is very soon to be followed up with another limited series. Based on this trade, the new series is going on my “pull list.”

The Perhapanauts: First Blood tpb (Dark Horse Comics) — Writer Todd Dezago and artists Craig Rousseau and Rico Renzi brought about this somewhat disjointed tale about a group of paranormal investigators working for the Bureau of Extra-Dimensional Liabilities and Management (BEDLAM). The organization tracks down unexplained phenomena, figures out why they/it/whatever is/are here and sends them/it/whatever back. There are two teams, red and blue, but our focus is primarily the five-member blue team which consists of a psychic, a mystery guy, a ghost, a mentally-enhanced sasquatch and a comic-relief Chupacabra. The characters are immediately likable, and they seem to be an accomplished, if slightly less than perfect, team. The story combines humor, drama, mystery and suspense in just the right measures to keep the reader entertained and wanting more.

The story begins with blue team taking on a chimera, then an aswang, along the way providing glimpses of the members of red team and the history of BEDLAM. As I said, the story is a tad disjointed at times, at least in the trade. Maybe the individual issues were presented somewhat differently. And the story presented in the trade really doesn’t end. But it is good enough — and fun enough — a story to make me anxious for the next limited series and willing to seek out more of this team.

Outsiders 40 (DC Comics) — Not a bad issue, but I’m still puzzling over why and how the team went “underground,” and especially how the Nightwing in this book fits in with his actions in his own title. Winick needs to delve into that territory soon as, from what I hear, this title is beginning to lose its readers. Most of the team was captured last issue by Mallah and the Brain. In this issue, Katana and a “piece” of Metamorpho help free them by setting loose a bad clone of Superman — bad as in poorly done, not evil, but then calling him good or evil is ascribing too much brain power to this behemoth. In the end, the Outsiders learn that Mallah and Brain are in cahoots with Dr. Sivanna.

Boneyard 22 (NBM) — The latest story line for this black & white Richard Moore comic involves a gathering of all the various nether-creatures on earth. Representing the graveyard, Abbey and Michael arrive in the hopes of staying on the good side of their host, the Illuminary. First they find Nessie and Ralph in attendance after Abbey specifically told them to stay home. Next they spy a couple more less-than-welcome guests, one of whom manages to spike the normally reserved Abbey’s drink causing her to act quite drunken and embarrassingly. Things do not look good. Oh, and back home at the cemetery, Glump has unleashed yet another death machine now out of his control — but what else is new. This is just a fun comic. If you aren’t reading it, you should be.

Justice League Unlimited 25 (DC Comics) — Another fine issue, this time focusing on Blue Devil.

52 Weeks 19-21 (DC Comics) — The first issue here raises the ideas of a new Booster Gold and Supernova being Superboy. And Lobo’s found religion?!? Then we see Steel acting the part of the hero once again in the next issue; that’s a welcome relief from his whining in previous appearances. That scene also leads to the beginnings of Steel uncovering Luthor’s agenda behind the Everyman Project. Supernova is seen rummaging through the Batcave, and the space stars are on the run again. The third issue here reveals more of Luthor’s hidden control over, as well as the death of, one of the Everyman heroes. The issue focuses mostly on those Everyman heroes, now called the new Infinity Inc. and a run-in with the current Titans roster, just before most of them quit. This title is just good stuff.

Martian Manhunter 2 (DC Comics) — J’Onn raids the secret government base from which the dead Martian escaped only to find several more captives being held and tortured. Many of the base’s personnel escape while J’Onn helps at least four refugees to freedom. I go back and forth on this series, but I am curious, so I’ll hang around a bit longer.

Captain America 21 (Marvel Comics) — This is the conclusion to the Twenty-First Century Blitz story line, and, in a way, a bit of a resolution to the entire series, so far. Cap and Bucky are reunited, albeit briefly; the stage is set for Bucky to “come in from the cold;” the Red Skull is “back;” and the other villain of the last few arcs, Lukin, has been cleared of suspicions. Ed Brubaker has been weaving some fantastic stories in this title, and Steve Epting’s art is gorgeous.

Aquaman: Sword of Atlantis 44 (DC Comics) — Our band of heroes moves in to rescue the captive Atlanteans and learns that the ultimate villain behind their enslavement is Ocean Master. I don’t dislike the new Aquaman, although I have several burning questions about his origin and ties to the original, but I still long to have the “real” Aquaman back. This issue’s confrontation between Ocean Master and young Arthur seems to have set the stage for old Arthur to regain his memory and lose the Dweller in the Depths moniker. I hope that’s the case.

Fables 53 (DC Vertigo) — Sons of Empire part 2 shows us the Adversary’s war council and reveals the plans the Snow Queen ultimately has for the mundy world — our world. They are truly chilling. This is another great title everyone should be reading.

Green Arrow 66 (DC Comics) — This issue begins to fill in the missing year and the new training Oliver and his companions went through. I’m interested in seeing this story, but from every indication, Winick isn’t going to answer all the questions I really have. His One Year Later story line has made it clear that Oliver, Conner and Mia went away to retrain and better themselves in much the way that Batman, Nightwing and Robin did. Winick’s story so far makes it obvious that part of that early time also involved Green Arrow healing from the life-threatening wounds he received just before OYL began. It doesn’t explain his healthy appearance in the final issues of Infinite Crisis unless the destruction of Star City came later, and also doesn’t address his appearance alongside other heroes at the attempted resurrection of Superboy in the pages of 52. He seemed pretty healthy then, too. What gives?

Superman 656 (DC Comics) — I like the methodology of Superman in this issue by Kurt Busiek. He has seen so many threats, it is unfortunately natural that he would begin to see a monstrous appearance as the only important indicators of a rampaging beast. Solution: stop it first and ask questions later. Then, once the Man of Steel learns that his adversary can reason and think, he immediately tries to reason. That makes sense to me. Superman is not without compassion, but he’s seen so many threats, he jumped the gun. Unfortunately, the damage has been done, and there is no reasoning with his sparring partner by the time Superman realizes that might have worked. In fact, the only thing I don’t like about this story line is the inclusion of Arion. I admit, I don’t know much about the character and have never followed his adventures before. But man, he’s a sanctimonious jackass in this tale.

Birds of Prey 98 (DC Comics) — OK, I admit it. I thought the new Batgirl was gonna be Barbara, just like Black Canary did. OK, obviously that was wrong, but she obviously does know Canary and Huntress, but I don’t know her. We’ve seen her face now, but who is she? Should we know at this point? I’m still confused. But at least I’m regaining my interest in this title again.

Checkmate 6 (DC Comics) — The Suicide Squad is back. The Society is obviously not happy about it. What I don’t understand is, are they back at Waller’s behest, in spite of Waller, some combination of both I haven’t worked out yet? But, whatever the motivations and who knows what, I am betting I’m supposed to be confused at this point, because that seems to be the style for this book.

Civil War 4 (Marvel Comics) — OK, as everyone probably already knows, Thor is NOT really back, but Reed and Tony cloned him. And the clone messed up in battle, killing Goliath. Some of Cap’s rebels are seeing this as a reason to get out before they are killed. Some of Iron Man’s troops are questioning how far they are willing to support him. Again, I like this series, and I don’t see how the Marvel Universe can be the same afterwards unless they Wanda (I doubt I coined a new term here; somebody’s used that before, right?) this whole thing away at the end. Too many heroes are acting unheroic right now.

Donald Duck and Friends 344 (Gemstone) — Curiously, the “and Friends” is gone from the title on the cover this issue, but it still appears in the Reader Services box, so I guess they aren’t changing the name. This issue features a new version of the Carl Barks classic Pawns of the Loup Garou.” Donald and a werewolf. How can you go wrong?

And I think we’ll call it an entry for today.

Monday, September 11, 2006

We’re Absolutely Flying Through August

Hey, Kiddie Cops, it’s time for some more comic book reviews from the month of August. We’re already halfway through the month, and I’ve been reading at a better than normal pace, so we’re almost through the entire month already.

Martian Manhunter 1 (DC Comics) — Another limited series, this one with some strikes against it right off the bat. First off, I don’t much care for the new costume design. From what we’ve seen of the character in the past, the costume doesn’t make much sense, so there better be a darn good in-story reason for it. Second, I didn’t much care for the creative team of Lieberman and Barrionuevo on Gotham Knights; actually, the art was fine,but the story rang off for me. However, I’m curious about where this discovery of other green martians on earth is going.

52 Weeks Fifteen and Sixteen (DC Comics) — Still liking this series, especially the arcs involving Black Adam and Isis and Montoya and the Question. It was nice to see a glimpse of the stranded space heroes again, too. No sign of Ralph Dibny, though, so apparently they’re going to make us sweat his fate out a bit.

Manhunter 25 (DC Comics) — I’ve mentioned that the last arc of this book was a little disappointing. This new story seems to be starting off nicely, but I wonder how this story is going to mesh with what is happening in the relaunched Wonder Woman title. Speaking of which ...

Wonder Woman 2 (DC Comics) — Very interested in where this story is going, but what is up with Wonder Girl? Cassie was devastated by Conner’s death and Diana disappearing, but what is up with her joining a resurrection cult, blowing off the other Titans and being a complete jerk when Diana resurfaces. She was hurt, sure, but endangering Donna and other civilians to get back at Diana? What’s up with that.

Checkmate 5 (DC Comics) — I’m glad I waited this title out. It’s getting better and better.

Nightwing 123 (DC Comics) — This first One Year Later arc wasn’t bad, but I find myself just waiting for Marv Wolfman’s run to begin.

Donald Duck and Friends 343 (Gemstone) — I like Donald. I just do. But there’s no escaping the fact that the best stories in these books are the reprinted classic Carl Barks stories.

JSA Classified 14-16 (DC Comics) — This story arc was a sequel to the most recent JLA Classified arc with the Royal Flush Gangs. But this story just didn’t seem as good to me for some reason. I like most of the characters, but the tale just left me saying “So?” I’m not exactly sure why.

Daredevil 88 (Marvel Comics) — I shouldn’t have doubted Ed Brubaker. The stories he’s churning out in this title and Captain America are incredible. But when I learned Foggy was still alive, I feared the explanation would fall flat. I should’ve known better. He’s written another ace that keeps the characters in question completely in character.

That’s it for today. Check back next time for the rest of the August release comics, or at least the ones I received for the month. And quite probably, there’ll also be some more retro-reviews.