Showing posts with label Boneyard. Show all posts
Showing posts with label Boneyard. Show all posts
Tuesday, July 24, 2018
Support Richard Moore's new Patreon page
I'm a fan of Richard Moore's work and want to do what I can to support him and get to see more of his creations, so I'm very happy to help share the news that Richard has a new Patreon page. You can find it at https://www.patreon.com/richardmoore
Moore has many creations to his credit, many of them in an adult vein. There's absolutely nothing wrong with that, but my absolute favorite realm he has created is the world of Boneyard, which is completely family friendly. Boneyard is the story of Michael Paris, a young man who inherits a cemetery full of some colorful characters. If you've never tried it, I highly recommend checking it out. Don't believe me? Check here and here, to name just two places.
I also hope this Patreon thing works out for Richard and will allow him to create more Macabre-type comics. That was a great series that sadly became just a one-shot.
So please go check out Richard's Patreon page and support him, if you're able!
And come back here next Tuesday for another new, lengthier post. I promise to try and make it electrifying!
Friday, September 20, 2013
One More Time For Old Time's Sake
Boneyard: The Biggening
Antarctic Press
Richard Moore, writer and artist
********** Mature Content Warning ************
My prayers have been answered! Boneyard is back!!
Unfortunately, it's only a one-shot so far, but one can hope for more, right?
Boneyard was the creation of Richard Moore and ran for 29 quarterly issues from NBM Publishing from 2001-2009. Moore is perhaps best known for his adult pin-ups and comics such as Far West and Fire & Brimstone. There is a lot of innuendo in Boneyard, but none of the more risque bits found in Moore's other works. And most of what I have seen from Moore to date always mixes humor with the horror.
In the Boneyard series, we are introduced to Michael Paris, Paris to his friends, a regular guy who has just learned his eccentric grandfather has passed away and bequeathed him a plot of land. Paris drives to the town of Raven's Hollow expecting to sign some papers selling the land and pick up a check he desperately needs. Once he arrives in Raven's Hollow, however, Paris finds the town very odd; everyone seems to know who he is and treats him almost like royalty. The strange behavior makes Paris uneasy, and he decides to inspect the property before signing it away. What he finds is the town cemetery, the Boneyard, of which he is now the sole owner; but the Boneyard is full of more than just remains. It is also home to a collection of "monsters" the townspeople are anxious to get rid of.
Abbey, an attractive 2,000-year-old vampire and obvious spokesperson for the Boneyard's inhabitants, encourages Paris to get to know them before signing any papers, and despite his fear at meeting a "living" vampire, Paris is intrigued. Abbey shows him around, and Paris meets a number of the other Boneyard crew: Nessie, a flirtatious (and willing to back those flirtations up) Creature from the Black Lagoon type; her husband, Brutus, a mute and not terribly bright Frankenstein's monster type; Sid, a living skeleton; Ralph, a werewolf; Edgar, a wise-cracking raven; Glump, a lesser demon banished to earth for a bit of kindness; and Leon and Boris, the stone gargoyles posted on either side of the front gate of the Boneyard; among others. Paris, and the readers, quickly learn that the townsfolk have nothing to fear from the motley Boneyard crew, all of whom just want to peacefully co-exist. At that point, it becomes obvious that a single entity is behind the attempts to close down the Boneyard and has been stirring up the city to achieve that end. Once that threat is exposed and eliminated, however, other beings -- both supernatural and governmental -- show up to bedevil Paris, Abbey and the rest.
And it all added up to a wonderful, funny, entertaining black-and-white series that ended much too soon. If I recall correctly, I read at the time that Moore had experienced a couple personal tragedies including a house fire. He found himself needing some quick cash and his more adult projects had always sold better than the lesser-known Boneyard. So he put the series on indefinite hiatus to concentrate on some of those more lucrative projects.
This Boneyard one-shot was announced this past summer as the first of a series of one-shots, now being published by Antarctic Press, and it is every bit as good as the original and a happy reunion with old friends. In this story, Paris and Abbey are in the relationship that was beginning in the main series, but Paris is feeling a bit inadequate when compared with some of Abbey's past lovers. Again, she's been around for 2,000 years, so she's had a few beaus in her time, and many of them are warlocks, demons, wizards, elf princes or other beings of power and wealth. Paris seeks advice from Glump -- never a good idea -- and Abbey must help him deal with the disastrous results of Glump's "help." Along the way, readers get brief glimpses of several other familiar characters, and a June interview with Moore by Comic Book Resources indicated that future one-shots were planned to catch fans up with all of the Boneyard denizens.
Alas, it now seems that those future one-shots may never materialize. I've noticed that I have yet to see another Boneyard book advance solicited. Same goes for Moore's new Antarctic Press anthology, Macabre. Between reading Boneyard: The Biggening and getting this post posted, I came across the sad, sad news that Moore has announced he is leaving the comics field for other pursuits. In his own words, "I’m no longer in the comics business. Twenty years of putting everything I had into the worst-paying job I’ve ever had was enough. Sincerity and hard work mean nothing when you can’t get publishers to give a damn. I hope people enjoyed my modest contribution to the field."
Moore plans to do some work in the realm of children's books, an interest he says he's had for a long time. I wish him well with whatever he pursues, and I will very much miss his Boneyard cast unless or until they return in some fashion in the future.
###############
Now for some happier news: TJ Burns of Kentucky, also known as American Hawkman, won the free comics I promised for helping me to understand Arion's characterization from Kurt Busiek's run on Superman a few years ago. See, folks, it sometimes pays to post a comment!
Anyway, I hadn't specified what was to be given away, so TJ chose to receive the four-issue 1985 Red Tornado series from DC Comics. Those books are on the way to him right now! Hopefully he enjoys them when he's not writing his own fan fiction for Faux DC. Thanks again for the assistance, TJ!
Antarctic Press
Richard Moore, writer and artist
********** Mature Content Warning ************
My prayers have been answered! Boneyard is back!!
Unfortunately, it's only a one-shot so far, but one can hope for more, right?
Boneyard was the creation of Richard Moore and ran for 29 quarterly issues from NBM Publishing from 2001-2009. Moore is perhaps best known for his adult pin-ups and comics such as Far West and Fire & Brimstone. There is a lot of innuendo in Boneyard, but none of the more risque bits found in Moore's other works. And most of what I have seen from Moore to date always mixes humor with the horror.
In the Boneyard series, we are introduced to Michael Paris, Paris to his friends, a regular guy who has just learned his eccentric grandfather has passed away and bequeathed him a plot of land. Paris drives to the town of Raven's Hollow expecting to sign some papers selling the land and pick up a check he desperately needs. Once he arrives in Raven's Hollow, however, Paris finds the town very odd; everyone seems to know who he is and treats him almost like royalty. The strange behavior makes Paris uneasy, and he decides to inspect the property before signing it away. What he finds is the town cemetery, the Boneyard, of which he is now the sole owner; but the Boneyard is full of more than just remains. It is also home to a collection of "monsters" the townspeople are anxious to get rid of.
Abbey, an attractive 2,000-year-old vampire and obvious spokesperson for the Boneyard's inhabitants, encourages Paris to get to know them before signing any papers, and despite his fear at meeting a "living" vampire, Paris is intrigued. Abbey shows him around, and Paris meets a number of the other Boneyard crew: Nessie, a flirtatious (and willing to back those flirtations up) Creature from the Black Lagoon type; her husband, Brutus, a mute and not terribly bright Frankenstein's monster type; Sid, a living skeleton; Ralph, a werewolf; Edgar, a wise-cracking raven; Glump, a lesser demon banished to earth for a bit of kindness; and Leon and Boris, the stone gargoyles posted on either side of the front gate of the Boneyard; among others. Paris, and the readers, quickly learn that the townsfolk have nothing to fear from the motley Boneyard crew, all of whom just want to peacefully co-exist. At that point, it becomes obvious that a single entity is behind the attempts to close down the Boneyard and has been stirring up the city to achieve that end. Once that threat is exposed and eliminated, however, other beings -- both supernatural and governmental -- show up to bedevil Paris, Abbey and the rest.
And it all added up to a wonderful, funny, entertaining black-and-white series that ended much too soon. If I recall correctly, I read at the time that Moore had experienced a couple personal tragedies including a house fire. He found himself needing some quick cash and his more adult projects had always sold better than the lesser-known Boneyard. So he put the series on indefinite hiatus to concentrate on some of those more lucrative projects.
This Boneyard one-shot was announced this past summer as the first of a series of one-shots, now being published by Antarctic Press, and it is every bit as good as the original and a happy reunion with old friends. In this story, Paris and Abbey are in the relationship that was beginning in the main series, but Paris is feeling a bit inadequate when compared with some of Abbey's past lovers. Again, she's been around for 2,000 years, so she's had a few beaus in her time, and many of them are warlocks, demons, wizards, elf princes or other beings of power and wealth. Paris seeks advice from Glump -- never a good idea -- and Abbey must help him deal with the disastrous results of Glump's "help." Along the way, readers get brief glimpses of several other familiar characters, and a June interview with Moore by Comic Book Resources indicated that future one-shots were planned to catch fans up with all of the Boneyard denizens.
Alas, it now seems that those future one-shots may never materialize. I've noticed that I have yet to see another Boneyard book advance solicited. Same goes for Moore's new Antarctic Press anthology, Macabre. Between reading Boneyard: The Biggening and getting this post posted, I came across the sad, sad news that Moore has announced he is leaving the comics field for other pursuits. In his own words, "I’m no longer in the comics business. Twenty years of putting everything I had into the worst-paying job I’ve ever had was enough. Sincerity and hard work mean nothing when you can’t get publishers to give a damn. I hope people enjoyed my modest contribution to the field."
Moore plans to do some work in the realm of children's books, an interest he says he's had for a long time. I wish him well with whatever he pursues, and I will very much miss his Boneyard cast unless or until they return in some fashion in the future.
###############

Anyway, I hadn't specified what was to be given away, so TJ chose to receive the four-issue 1985 Red Tornado series from DC Comics. Those books are on the way to him right now! Hopefully he enjoys them when he's not writing his own fan fiction for Faux DC. Thanks again for the assistance, TJ!
Tuesday, February 13, 2007
Moving Into January
Lot of ground to cover today, Kiddie Cops. I’ve managed to finish reading the last of the December-releases and start on January, if only a little bit, so let’s dive right in.
Powers 22 (Marvel Icon) — I read the entire Image run of this title as trade paperback collections. There is definitely an advantage to waiting for the trade on a title like Powers because it has a tendency to come out on such a slow, irregular basis; reading one entire arc all the way through leaves less opportunity to forget what's going on in the series between individual issues. And, of course, since I came to the Powers party late, I didn’t really have to wait that long between most of the trades, either.
Since the title switched to Marvel Icon, however, I’ve been buying the individual issues as they are released. One benefit to the pamphlet-style books is the infamous Powers “letter column.” It amazes me the number of people who don’t even seem able to string a group of words together and make a coherent sentence. If you’re e-mailing a friend or simply chatting online, slang and abbreviations are just fine, but when you’re sending something to a stranger, something you think might be printed — and especially for the seemingly never-ending supply of people soliciting writing advice from Bendis — you really should be able to compose a rational thought in print.
Maybe some of these people write what they do deliberately trying to provoke a certain response. In fact, I’m certain some of them do. But some of the “writers” featured there each issue have got to be legitimately clueless, and it worries me about the future of the industry when the most vocal “fans” are — I’m sorry to say — such morons.
Jack of Fables 6 (DC Vertigo) — New two-issue story arc begins. Jack and his fellows escapees are all in hiding. To wile away the time, jack regales his current traveling companions with a tale from his past, specifically, how he received winter powers and became Jack Frost. Another nice Willingham fable.
Daredevil 92 (Marvel Comics) — Penultimate chapter of Devil Takes a Ride wherein we learn the identity of the mastermind behind DD’s recent woes. The beginning of this arc was starting to lose my interest, but I am intrigued by the revelation that Vanessa Fisk is behind it all. Of course, since there is still one chapter to go, there may yet be more to the story.
Winter Soldier: Winter Kills (Marvel Comics) — This one-shot comic is everything a mega-crossover tie-in should be. It provides a nice, done-in-one story which adds to the overall tapestry of the crossover if you have an interest in picking it up without being so essential to the plot that the crossover won’t make sense without it. This tale by Ed Brubaker and Lee Weeks also relies heavily on flashbacks from World War II, and does this quite effectively, providing some nice scenes from the past which truly enhance the current drama being played out without changing everything you thought you knew from that time period. Highly recommended.
52 Weeks 35 and 36 (DC Comics) — Rain of the Supermen was very dramatic, but after a while, one has to start to question why Luthor gets away with everything so easily. Despite all of his denials, some of the general populace of the DC Universe beyond the heroes have to suspect he knows more than he is letting on. We also learn that the Question is not yet dead as I’d suspected a few issues ago. Does that mean there’s hope that this issue wasn’t really the death of Buddy Baker? I hope so.
New Universal 2 (Marvel Comics) — More questions and still no answers that make much sense in this series so far, but I still get the vibe from this story that we readers are in the dark intentionally while the author of our confusion knows exactly what is going on. Under those circumstances, I can be patient for answers.
Superman 658 (DC Comics) — On-time issues growing with this title right now, which aren’t helping my overall enjoyment much. I just can’t make up my mind on this arc from Kurt Busiek. The first issue, 653, I believe, was excellent. The next two introduce a new alien named Subjekt, whose interaction with Superman was also great. Then this great character is suddenly and anti-climactically dispatched in favor of the alternate future shown to our hero and his friends by the insufferably egocentric Arion. I cannot stand this incarnation of the Atlantean mage. I’ve never really followed his adventures before, but I’m surprised he could carry a title if Arion’s character has always been like it is portrayed here. I could maybe like Khyber if he is developed more over time. And the alternate future and the ever-growing threat of man’s downfall are intriguing. But I can’t get past the boor presenting it all to Superman.
Manhunter 27 (DC Comics) — What th--?! I can hardly wait for the next issue of this book so Marc Andreyko can explain this one.
Nightwing 128 (DC Comics) — In all honesty, the ending of this first arc by Marv Wolfman was a tad disappointing, but the overall arc is still head and shoulders above the dreck that preceded it. Now that Marv is on the title to stay for a while instead of just filling in for a few issues, I look for things to get even better.
Civil War 6 (Marvel Comics) — Double-agents and double-crosses abound in this issue, and I’m truly anxious to see what happens in the final chapter and where the Marvel Universe is going from here as the powers-that-be keep promising real change in the aftermath of this “event.”
Civil War: Front Line 10 (Marvel Comics) — Not sad, but surprised to see Sleeper Cell and the usual text piece gone from this issue, but then I’ve always said I feel Embedded and The Accused are the strongest two components in this title. Nice to see the entire issue devoted to these stories this time. I kept hoping for a reveal from Sally and Ben that I knew the writers wouldn’t share with us and spoil things, and I genuinely feel the pain and torment Robbie Baldwin is suffering through.
Boneyard 23 (NBM) — Another title that doesn’t come out nearly often enough, but this one is designed to be a quarterly comic anyway, so I can’t complain. Interesting solution to Abbie’s current problem, but I have to wait three whole months to see how it plays out.
Justice League Unlimited 29 (DC Comics) — This issue focuses on B’Wana Beast and Animal Man and their respective differences as the League takes on first the denizens of Gorilla City, then Queen Bee.
Batman 662 (DC Comics) — The end of the Grotesk story line. I really kind of thought that Grotesk was going to turn out to be the sister rather than the brother, even though the story indicated otherwise. Overall, this arc was OK, but unspectacular.
JLA Classified 26-31 (DC Comics) — This story line by Howard Chaykin was disappointing. Several other writers of late have done stories pitting the Justice League against a “real world” dictator, forcing them to debate whether or not to interfere in the politics of a sovereign nation. But what disappointed me the most with this arc was the characterizations of the Leaguers themselves. I realize this story is “out of continuity” and takes place much earlier than the events of Infinite Crisis, so the Batman here should be the paranoid, non-trusting one. He and Superman aren’t friends. But this group is like a twisted parody of even that League. My ideal Justice League is made up of a group of individuals who work with each other for the greater good because they respect each other’s dedication to the same ideals. They may not always trust each other. They may not always see eye to eye with each other. They will have internal conflicts from time to time. But deep down, they remain a group. The “heroes” in this tale don’t even like each other a little bit. There’s no reason for them to cooperate.
Well, that was a lot. So let's call it a wrap, and see ya next time.
Powers 22 (Marvel Icon) — I read the entire Image run of this title as trade paperback collections. There is definitely an advantage to waiting for the trade on a title like Powers because it has a tendency to come out on such a slow, irregular basis; reading one entire arc all the way through leaves less opportunity to forget what's going on in the series between individual issues. And, of course, since I came to the Powers party late, I didn’t really have to wait that long between most of the trades, either.
Since the title switched to Marvel Icon, however, I’ve been buying the individual issues as they are released. One benefit to the pamphlet-style books is the infamous Powers “letter column.” It amazes me the number of people who don’t even seem able to string a group of words together and make a coherent sentence. If you’re e-mailing a friend or simply chatting online, slang and abbreviations are just fine, but when you’re sending something to a stranger, something you think might be printed — and especially for the seemingly never-ending supply of people soliciting writing advice from Bendis — you really should be able to compose a rational thought in print.
Maybe some of these people write what they do deliberately trying to provoke a certain response. In fact, I’m certain some of them do. But some of the “writers” featured there each issue have got to be legitimately clueless, and it worries me about the future of the industry when the most vocal “fans” are — I’m sorry to say — such morons.
Jack of Fables 6 (DC Vertigo) — New two-issue story arc begins. Jack and his fellows escapees are all in hiding. To wile away the time, jack regales his current traveling companions with a tale from his past, specifically, how he received winter powers and became Jack Frost. Another nice Willingham fable.
Daredevil 92 (Marvel Comics) — Penultimate chapter of Devil Takes a Ride wherein we learn the identity of the mastermind behind DD’s recent woes. The beginning of this arc was starting to lose my interest, but I am intrigued by the revelation that Vanessa Fisk is behind it all. Of course, since there is still one chapter to go, there may yet be more to the story.
Winter Soldier: Winter Kills (Marvel Comics) — This one-shot comic is everything a mega-crossover tie-in should be. It provides a nice, done-in-one story which adds to the overall tapestry of the crossover if you have an interest in picking it up without being so essential to the plot that the crossover won’t make sense without it. This tale by Ed Brubaker and Lee Weeks also relies heavily on flashbacks from World War II, and does this quite effectively, providing some nice scenes from the past which truly enhance the current drama being played out without changing everything you thought you knew from that time period. Highly recommended.
52 Weeks 35 and 36 (DC Comics) — Rain of the Supermen was very dramatic, but after a while, one has to start to question why Luthor gets away with everything so easily. Despite all of his denials, some of the general populace of the DC Universe beyond the heroes have to suspect he knows more than he is letting on. We also learn that the Question is not yet dead as I’d suspected a few issues ago. Does that mean there’s hope that this issue wasn’t really the death of Buddy Baker? I hope so.
New Universal 2 (Marvel Comics) — More questions and still no answers that make much sense in this series so far, but I still get the vibe from this story that we readers are in the dark intentionally while the author of our confusion knows exactly what is going on. Under those circumstances, I can be patient for answers.
Superman 658 (DC Comics) — On-time issues growing with this title right now, which aren’t helping my overall enjoyment much. I just can’t make up my mind on this arc from Kurt Busiek. The first issue, 653, I believe, was excellent. The next two introduce a new alien named Subjekt, whose interaction with Superman was also great. Then this great character is suddenly and anti-climactically dispatched in favor of the alternate future shown to our hero and his friends by the insufferably egocentric Arion. I cannot stand this incarnation of the Atlantean mage. I’ve never really followed his adventures before, but I’m surprised he could carry a title if Arion’s character has always been like it is portrayed here. I could maybe like Khyber if he is developed more over time. And the alternate future and the ever-growing threat of man’s downfall are intriguing. But I can’t get past the boor presenting it all to Superman.
Manhunter 27 (DC Comics) — What th--?! I can hardly wait for the next issue of this book so Marc Andreyko can explain this one.
Nightwing 128 (DC Comics) — In all honesty, the ending of this first arc by Marv Wolfman was a tad disappointing, but the overall arc is still head and shoulders above the dreck that preceded it. Now that Marv is on the title to stay for a while instead of just filling in for a few issues, I look for things to get even better.
Civil War 6 (Marvel Comics) — Double-agents and double-crosses abound in this issue, and I’m truly anxious to see what happens in the final chapter and where the Marvel Universe is going from here as the powers-that-be keep promising real change in the aftermath of this “event.”
Civil War: Front Line 10 (Marvel Comics) — Not sad, but surprised to see Sleeper Cell and the usual text piece gone from this issue, but then I’ve always said I feel Embedded and The Accused are the strongest two components in this title. Nice to see the entire issue devoted to these stories this time. I kept hoping for a reveal from Sally and Ben that I knew the writers wouldn’t share with us and spoil things, and I genuinely feel the pain and torment Robbie Baldwin is suffering through.
Boneyard 23 (NBM) — Another title that doesn’t come out nearly often enough, but this one is designed to be a quarterly comic anyway, so I can’t complain. Interesting solution to Abbie’s current problem, but I have to wait three whole months to see how it plays out.
Justice League Unlimited 29 (DC Comics) — This issue focuses on B’Wana Beast and Animal Man and their respective differences as the League takes on first the denizens of Gorilla City, then Queen Bee.
Batman 662 (DC Comics) — The end of the Grotesk story line. I really kind of thought that Grotesk was going to turn out to be the sister rather than the brother, even though the story indicated otherwise. Overall, this arc was OK, but unspectacular.
JLA Classified 26-31 (DC Comics) — This story line by Howard Chaykin was disappointing. Several other writers of late have done stories pitting the Justice League against a “real world” dictator, forcing them to debate whether or not to interfere in the politics of a sovereign nation. But what disappointed me the most with this arc was the characterizations of the Leaguers themselves. I realize this story is “out of continuity” and takes place much earlier than the events of Infinite Crisis, so the Batman here should be the paranoid, non-trusting one. He and Superman aren’t friends. But this group is like a twisted parody of even that League. My ideal Justice League is made up of a group of individuals who work with each other for the greater good because they respect each other’s dedication to the same ideals. They may not always trust each other. They may not always see eye to eye with each other. They will have internal conflicts from time to time. But deep down, they remain a group. The “heroes” in this tale don’t even like each other a little bit. There’s no reason for them to cooperate.
Well, that was a lot. So let's call it a wrap, and see ya next time.
Tuesday, November 28, 2006
Comics As Holiday Gifts
Something a little different today, kiddie cops. I’ve read a couple books since the last post, but instead of more reviews, today I’m gonna tell you a little about giving comics as presents, specifically at Christmas, but birthdays or just whenever work as well.
The idea isn’t a new one. I’ve been reading the suggestion and discussions about the pros and cons online for a couple years now. Handing out single issues of kid-friendly titles as Halloween treats is another variation. Especially when kids are involved, the giver might just be helping to create another generation of comics readers.
I don’t know any young children I can give comics to at the moment, but I do know some friends and family members who have expressed mild interest in comics before or who I feel might be willing to try them if the subject matter was of interest. Most of these intended recipients aren’t going to care much for superhero stories unless there was something else to it, but that’s not all I read either.
I’ve selected four titles I think these people might have an interest in (I can’t tell you who is getting what, they might be reading) and decided to go with the first trade paperback collection from each series. And I decided to post about them in case someone out there might also be inspired to try one of these books, if he/she hasn’t already.
Transmetropolitan
The first title is one we haven’t talked about here before because I don’t actually own a single copy of the book. Transmetropolitan was a series created and written by Warren Ellis. Most often, the artist was Darick Robertson. The series lasted for 60 issues between 1997 and 2002 and has been collected into, I believe, 11 trades. I’d always been curious about it, and finally had a chance to borrow the entire series from a co-worker. I was both surprised and revolted by what I found, enough so that I plan to buy myself copies of the trades, and figured a few of my more twisted friends might enjoy sampling the series.
The Comics Buyers Guide Standard Catalog of Comic Books describes the series thus: “Taking its title from a rowdy song by Irish rockers, the Pogues, and basing its main character on legendary “gonzo journalist” Dr. Hunter S. Thompson (author of Fear and Loathing in Las Vegas and the model for another famous comic strip character, Doonesbury’s Uncle Duke), Transmetropolitan positions itself squarely at the acid-etched edge of 1990s hip culture. Transmetropolitan follows the adventures of psychotic writer Spider Jerusalem in a nightmarish near-future, cyber-nightmare world of drugs, aliens, androids, mutants, technology gone mad, and lots more drugs.” I’d add that my favorite character, next to Spider himself, is the two-headed, chain-smoking cat he adopts in the series.
Fallen Angel
This next book has had an interesting life. Fallen Angel, written by Peter David and originally illustrated by David Lopez and Ferdinand Blanco, was never part of the mainstream DC Universe, but it was not published by DC’s more mature Vertigo imprint, either. That made it hard for the series to find an audience, and DC finally called it quits after 20 issues between 2003 and 2005. But just this last year, IDW Publishing picked up the series. To date, they have published 10 issues from David and new artist David Woodward.
Here’s how DC described the series: “Welcome to Bete Noire ... where dreams come to die. Quiet, almost mundane by day, Bete Noire’s shadows seem imbued with life by night. Criminals conduct their business unafraid, and the uncommon is commonplace. And moving through it all like broken glass — smooth, yet cunning — is the woman called the Fallen Angel, who helps people in need when they find themselves at a crossroads in their lives. But the Fallen Angel’s help isn’t always what it seems. If she deems you worthy, she can be your savior. If not, you’ll walk away from her worse off than you were before ... if at all.” The series explores just who and what the Fallen Angel is, and while she isn’t the typical “hero,” her exploits in Bete Noire are quite entertaining.
Fables
This DC Vertigo series, of course, came from the mind of Bill Willingham, and involves many of those famous fairy tale characters secretly living in New York among the rest of us Mundanes. Familiar faces are given added dimensions in these modern tales of the Fable folk, and readers learn that their lives really aren’t always “happily ever after,” especially when you consider most of these Fables have been around for centuries. And there’s also the little matter of why they are living here, having been driven from their Homelands by the mysterious Adversary.
The first arc of this ongoing comic book introduces us to the hierarchy of Fabletown with the capable administrator Snow White, constable Bigby Wolf, lothario Prince Charming, perennial con-man Jack Horner and a host of others as they are confronted by the disappearance, and probably murder, of Snow’s sister, Rose Red.
Boneyard
And lastly we have the first collected volume of Richard Moore’s great monster tale, Boneyard, from NBM. This quarterly comic started in 2001 and explains how everyman Michael Paris comes to inherit a cemetery which just happens to be filled with talking gargoyles, a biker werewolf, a card-playing skeleton, a bumbling witch, a wise-cracking raven, a vampish sea creature and a thoroughly enchanting vampiress. The denizens of the cemetery — or boneyard — try to convince Paris to save their home, while the townsfolk hope to buy the property and bulldoze it under.
So, there’s some of the comics-themed presents I’ll be giving this year. Maybe there’s something for you in there, too.
The idea isn’t a new one. I’ve been reading the suggestion and discussions about the pros and cons online for a couple years now. Handing out single issues of kid-friendly titles as Halloween treats is another variation. Especially when kids are involved, the giver might just be helping to create another generation of comics readers.
I don’t know any young children I can give comics to at the moment, but I do know some friends and family members who have expressed mild interest in comics before or who I feel might be willing to try them if the subject matter was of interest. Most of these intended recipients aren’t going to care much for superhero stories unless there was something else to it, but that’s not all I read either.
I’ve selected four titles I think these people might have an interest in (I can’t tell you who is getting what, they might be reading) and decided to go with the first trade paperback collection from each series. And I decided to post about them in case someone out there might also be inspired to try one of these books, if he/she hasn’t already.
Transmetropolitan
The first title is one we haven’t talked about here before because I don’t actually own a single copy of the book. Transmetropolitan was a series created and written by Warren Ellis. Most often, the artist was Darick Robertson. The series lasted for 60 issues between 1997 and 2002 and has been collected into, I believe, 11 trades. I’d always been curious about it, and finally had a chance to borrow the entire series from a co-worker. I was both surprised and revolted by what I found, enough so that I plan to buy myself copies of the trades, and figured a few of my more twisted friends might enjoy sampling the series.
The Comics Buyers Guide Standard Catalog of Comic Books describes the series thus: “Taking its title from a rowdy song by Irish rockers, the Pogues, and basing its main character on legendary “gonzo journalist” Dr. Hunter S. Thompson (author of Fear and Loathing in Las Vegas and the model for another famous comic strip character, Doonesbury’s Uncle Duke), Transmetropolitan positions itself squarely at the acid-etched edge of 1990s hip culture. Transmetropolitan follows the adventures of psychotic writer Spider Jerusalem in a nightmarish near-future, cyber-nightmare world of drugs, aliens, androids, mutants, technology gone mad, and lots more drugs.” I’d add that my favorite character, next to Spider himself, is the two-headed, chain-smoking cat he adopts in the series.
Fallen Angel
This next book has had an interesting life. Fallen Angel, written by Peter David and originally illustrated by David Lopez and Ferdinand Blanco, was never part of the mainstream DC Universe, but it was not published by DC’s more mature Vertigo imprint, either. That made it hard for the series to find an audience, and DC finally called it quits after 20 issues between 2003 and 2005. But just this last year, IDW Publishing picked up the series. To date, they have published 10 issues from David and new artist David Woodward.
Here’s how DC described the series: “Welcome to Bete Noire ... where dreams come to die. Quiet, almost mundane by day, Bete Noire’s shadows seem imbued with life by night. Criminals conduct their business unafraid, and the uncommon is commonplace. And moving through it all like broken glass — smooth, yet cunning — is the woman called the Fallen Angel, who helps people in need when they find themselves at a crossroads in their lives. But the Fallen Angel’s help isn’t always what it seems. If she deems you worthy, she can be your savior. If not, you’ll walk away from her worse off than you were before ... if at all.” The series explores just who and what the Fallen Angel is, and while she isn’t the typical “hero,” her exploits in Bete Noire are quite entertaining.
Fables
This DC Vertigo series, of course, came from the mind of Bill Willingham, and involves many of those famous fairy tale characters secretly living in New York among the rest of us Mundanes. Familiar faces are given added dimensions in these modern tales of the Fable folk, and readers learn that their lives really aren’t always “happily ever after,” especially when you consider most of these Fables have been around for centuries. And there’s also the little matter of why they are living here, having been driven from their Homelands by the mysterious Adversary.
The first arc of this ongoing comic book introduces us to the hierarchy of Fabletown with the capable administrator Snow White, constable Bigby Wolf, lothario Prince Charming, perennial con-man Jack Horner and a host of others as they are confronted by the disappearance, and probably murder, of Snow’s sister, Rose Red.
Boneyard
And lastly we have the first collected volume of Richard Moore’s great monster tale, Boneyard, from NBM. This quarterly comic started in 2001 and explains how everyman Michael Paris comes to inherit a cemetery which just happens to be filled with talking gargoyles, a biker werewolf, a card-playing skeleton, a bumbling witch, a wise-cracking raven, a vampish sea creature and a thoroughly enchanting vampiress. The denizens of the cemetery — or boneyard — try to convince Paris to save their home, while the townsfolk hope to buy the property and bulldoze it under.
So, there’s some of the comics-themed presents I’ll be giving this year. Maybe there’s something for you in there, too.
Friday, October 20, 2006
Give It A Try (Reprise)
I’ve already given my thoughts on trying new things — and not all that long ago — so I won’t rehash the entire thing again. Suffice to say, I think it’s good to try new stuff from time to time. You find some duds along the way, but the gems you uncover make the hobby worth it.
My latest “trial” yielded some quality moments in a rather odd-looking trade paperback, the collection of an initial four-issue series which is very soon to be followed up with another limited series. Based on this trade, the new series is going on my “pull list.”
The Perhapanauts: First Blood tpb (Dark Horse Comics) — Writer Todd Dezago and artists Craig Rousseau and Rico Renzi brought about this somewhat disjointed tale about a group of paranormal investigators working for the Bureau of Extra-Dimensional Liabilities and Management (BEDLAM). The organization tracks down unexplained phenomena, figures out why they/it/whatever is/are here and sends them/it/whatever back. There are two teams, red and blue, but our focus is primarily the five-member blue team which consists of a psychic, a mystery guy, a ghost, a mentally-enhanced sasquatch and a comic-relief Chupacabra. The characters are immediately likable, and they seem to be an accomplished, if slightly less than perfect, team. The story combines humor, drama, mystery and suspense in just the right measures to keep the reader entertained and wanting more.
The story begins with blue team taking on a chimera, then an aswang, along the way providing glimpses of the members of red team and the history of BEDLAM. As I said, the story is a tad disjointed at times, at least in the trade. Maybe the individual issues were presented somewhat differently. And the story presented in the trade really doesn’t end. But it is good enough — and fun enough — a story to make me anxious for the next limited series and willing to seek out more of this team.
Outsiders 40 (DC Comics) — Not a bad issue, but I’m still puzzling over why and how the team went “underground,” and especially how the Nightwing in this book fits in with his actions in his own title. Winick needs to delve into that territory soon as, from what I hear, this title is beginning to lose its readers. Most of the team was captured last issue by Mallah and the Brain. In this issue, Katana and a “piece” of Metamorpho help free them by setting loose a bad clone of Superman — bad as in poorly done, not evil, but then calling him good or evil is ascribing too much brain power to this behemoth. In the end, the Outsiders learn that Mallah and Brain are in cahoots with Dr. Sivanna.
Boneyard 22 (NBM) — The latest story line for this black & white Richard Moore comic involves a gathering of all the various nether-creatures on earth. Representing the graveyard, Abbey and Michael arrive in the hopes of staying on the good side of their host, the Illuminary. First they find Nessie and Ralph in attendance after Abbey specifically told them to stay home. Next they spy a couple more less-than-welcome guests, one of whom manages to spike the normally reserved Abbey’s drink causing her to act quite drunken and embarrassingly. Things do not look good. Oh, and back home at the cemetery, Glump has unleashed yet another death machine now out of his control — but what else is new. This is just a fun comic. If you aren’t reading it, you should be.
Justice League Unlimited 25 (DC Comics) — Another fine issue, this time focusing on Blue Devil.
52 Weeks 19-21 (DC Comics) — The first issue here raises the ideas of a new Booster Gold and Supernova being Superboy. And Lobo’s found religion?!? Then we see Steel acting the part of the hero once again in the next issue; that’s a welcome relief from his whining in previous appearances. That scene also leads to the beginnings of Steel uncovering Luthor’s agenda behind the Everyman Project. Supernova is seen rummaging through the Batcave, and the space stars are on the run again. The third issue here reveals more of Luthor’s hidden control over, as well as the death of, one of the Everyman heroes. The issue focuses mostly on those Everyman heroes, now called the new Infinity Inc. and a run-in with the current Titans roster, just before most of them quit. This title is just good stuff.
Martian Manhunter 2 (DC Comics) — J’Onn raids the secret government base from which the dead Martian escaped only to find several more captives being held and tortured. Many of the base’s personnel escape while J’Onn helps at least four refugees to freedom. I go back and forth on this series, but I am curious, so I’ll hang around a bit longer.
Captain America 21 (Marvel Comics) — This is the conclusion to the Twenty-First Century Blitz story line, and, in a way, a bit of a resolution to the entire series, so far. Cap and Bucky are reunited, albeit briefly; the stage is set for Bucky to “come in from the cold;” the Red Skull is “back;” and the other villain of the last few arcs, Lukin, has been cleared of suspicions. Ed Brubaker has been weaving some fantastic stories in this title, and Steve Epting’s art is gorgeous.
Aquaman: Sword of Atlantis 44 (DC Comics) — Our band of heroes moves in to rescue the captive Atlanteans and learns that the ultimate villain behind their enslavement is Ocean Master. I don’t dislike the new Aquaman, although I have several burning questions about his origin and ties to the original, but I still long to have the “real” Aquaman back. This issue’s confrontation between Ocean Master and young Arthur seems to have set the stage for old Arthur to regain his memory and lose the Dweller in the Depths moniker. I hope that’s the case.
Fables 53 (DC Vertigo) — Sons of Empire part 2 shows us the Adversary’s war council and reveals the plans the Snow Queen ultimately has for the mundy world — our world. They are truly chilling. This is another great title everyone should be reading.
Green Arrow 66 (DC Comics) — This issue begins to fill in the missing year and the new training Oliver and his companions went through. I’m interested in seeing this story, but from every indication, Winick isn’t going to answer all the questions I really have. His One Year Later story line has made it clear that Oliver, Conner and Mia went away to retrain and better themselves in much the way that Batman, Nightwing and Robin did. Winick’s story so far makes it obvious that part of that early time also involved Green Arrow healing from the life-threatening wounds he received just before OYL began. It doesn’t explain his healthy appearance in the final issues of Infinite Crisis unless the destruction of Star City came later, and also doesn’t address his appearance alongside other heroes at the attempted resurrection of Superboy in the pages of 52. He seemed pretty healthy then, too. What gives?
Superman 656 (DC Comics) — I like the methodology of Superman in this issue by Kurt Busiek. He has seen so many threats, it is unfortunately natural that he would begin to see a monstrous appearance as the only important indicators of a rampaging beast. Solution: stop it first and ask questions later. Then, once the Man of Steel learns that his adversary can reason and think, he immediately tries to reason. That makes sense to me. Superman is not without compassion, but he’s seen so many threats, he jumped the gun. Unfortunately, the damage has been done, and there is no reasoning with his sparring partner by the time Superman realizes that might have worked. In fact, the only thing I don’t like about this story line is the inclusion of Arion. I admit, I don’t know much about the character and have never followed his adventures before. But man, he’s a sanctimonious jackass in this tale.
Birds of Prey 98 (DC Comics) — OK, I admit it. I thought the new Batgirl was gonna be Barbara, just like Black Canary did. OK, obviously that was wrong, but she obviously does know Canary and Huntress, but I don’t know her. We’ve seen her face now, but who is she? Should we know at this point? I’m still confused. But at least I’m regaining my interest in this title again.
Checkmate 6 (DC Comics) — The Suicide Squad is back. The Society is obviously not happy about it. What I don’t understand is, are they back at Waller’s behest, in spite of Waller, some combination of both I haven’t worked out yet? But, whatever the motivations and who knows what, I am betting I’m supposed to be confused at this point, because that seems to be the style for this book.
Civil War 4 (Marvel Comics) — OK, as everyone probably already knows, Thor is NOT really back, but Reed and Tony cloned him. And the clone messed up in battle, killing Goliath. Some of Cap’s rebels are seeing this as a reason to get out before they are killed. Some of Iron Man’s troops are questioning how far they are willing to support him. Again, I like this series, and I don’t see how the Marvel Universe can be the same afterwards unless they Wanda (I doubt I coined a new term here; somebody’s used that before, right?) this whole thing away at the end. Too many heroes are acting unheroic right now.
Donald Duck and Friends 344 (Gemstone) — Curiously, the “and Friends” is gone from the title on the cover this issue, but it still appears in the Reader Services box, so I guess they aren’t changing the name. This issue features a new version of the Carl Barks classic Pawns of the Loup Garou.” Donald and a werewolf. How can you go wrong?
And I think we’ll call it an entry for today.
My latest “trial” yielded some quality moments in a rather odd-looking trade paperback, the collection of an initial four-issue series which is very soon to be followed up with another limited series. Based on this trade, the new series is going on my “pull list.”
The Perhapanauts: First Blood tpb (Dark Horse Comics) — Writer Todd Dezago and artists Craig Rousseau and Rico Renzi brought about this somewhat disjointed tale about a group of paranormal investigators working for the Bureau of Extra-Dimensional Liabilities and Management (BEDLAM). The organization tracks down unexplained phenomena, figures out why they/it/whatever is/are here and sends them/it/whatever back. There are two teams, red and blue, but our focus is primarily the five-member blue team which consists of a psychic, a mystery guy, a ghost, a mentally-enhanced sasquatch and a comic-relief Chupacabra. The characters are immediately likable, and they seem to be an accomplished, if slightly less than perfect, team. The story combines humor, drama, mystery and suspense in just the right measures to keep the reader entertained and wanting more.
The story begins with blue team taking on a chimera, then an aswang, along the way providing glimpses of the members of red team and the history of BEDLAM. As I said, the story is a tad disjointed at times, at least in the trade. Maybe the individual issues were presented somewhat differently. And the story presented in the trade really doesn’t end. But it is good enough — and fun enough — a story to make me anxious for the next limited series and willing to seek out more of this team.
Outsiders 40 (DC Comics) — Not a bad issue, but I’m still puzzling over why and how the team went “underground,” and especially how the Nightwing in this book fits in with his actions in his own title. Winick needs to delve into that territory soon as, from what I hear, this title is beginning to lose its readers. Most of the team was captured last issue by Mallah and the Brain. In this issue, Katana and a “piece” of Metamorpho help free them by setting loose a bad clone of Superman — bad as in poorly done, not evil, but then calling him good or evil is ascribing too much brain power to this behemoth. In the end, the Outsiders learn that Mallah and Brain are in cahoots with Dr. Sivanna.
Boneyard 22 (NBM) — The latest story line for this black & white Richard Moore comic involves a gathering of all the various nether-creatures on earth. Representing the graveyard, Abbey and Michael arrive in the hopes of staying on the good side of their host, the Illuminary. First they find Nessie and Ralph in attendance after Abbey specifically told them to stay home. Next they spy a couple more less-than-welcome guests, one of whom manages to spike the normally reserved Abbey’s drink causing her to act quite drunken and embarrassingly. Things do not look good. Oh, and back home at the cemetery, Glump has unleashed yet another death machine now out of his control — but what else is new. This is just a fun comic. If you aren’t reading it, you should be.
Justice League Unlimited 25 (DC Comics) — Another fine issue, this time focusing on Blue Devil.
52 Weeks 19-21 (DC Comics) — The first issue here raises the ideas of a new Booster Gold and Supernova being Superboy. And Lobo’s found religion?!? Then we see Steel acting the part of the hero once again in the next issue; that’s a welcome relief from his whining in previous appearances. That scene also leads to the beginnings of Steel uncovering Luthor’s agenda behind the Everyman Project. Supernova is seen rummaging through the Batcave, and the space stars are on the run again. The third issue here reveals more of Luthor’s hidden control over, as well as the death of, one of the Everyman heroes. The issue focuses mostly on those Everyman heroes, now called the new Infinity Inc. and a run-in with the current Titans roster, just before most of them quit. This title is just good stuff.
Martian Manhunter 2 (DC Comics) — J’Onn raids the secret government base from which the dead Martian escaped only to find several more captives being held and tortured. Many of the base’s personnel escape while J’Onn helps at least four refugees to freedom. I go back and forth on this series, but I am curious, so I’ll hang around a bit longer.
Captain America 21 (Marvel Comics) — This is the conclusion to the Twenty-First Century Blitz story line, and, in a way, a bit of a resolution to the entire series, so far. Cap and Bucky are reunited, albeit briefly; the stage is set for Bucky to “come in from the cold;” the Red Skull is “back;” and the other villain of the last few arcs, Lukin, has been cleared of suspicions. Ed Brubaker has been weaving some fantastic stories in this title, and Steve Epting’s art is gorgeous.
Aquaman: Sword of Atlantis 44 (DC Comics) — Our band of heroes moves in to rescue the captive Atlanteans and learns that the ultimate villain behind their enslavement is Ocean Master. I don’t dislike the new Aquaman, although I have several burning questions about his origin and ties to the original, but I still long to have the “real” Aquaman back. This issue’s confrontation between Ocean Master and young Arthur seems to have set the stage for old Arthur to regain his memory and lose the Dweller in the Depths moniker. I hope that’s the case.
Fables 53 (DC Vertigo) — Sons of Empire part 2 shows us the Adversary’s war council and reveals the plans the Snow Queen ultimately has for the mundy world — our world. They are truly chilling. This is another great title everyone should be reading.
Green Arrow 66 (DC Comics) — This issue begins to fill in the missing year and the new training Oliver and his companions went through. I’m interested in seeing this story, but from every indication, Winick isn’t going to answer all the questions I really have. His One Year Later story line has made it clear that Oliver, Conner and Mia went away to retrain and better themselves in much the way that Batman, Nightwing and Robin did. Winick’s story so far makes it obvious that part of that early time also involved Green Arrow healing from the life-threatening wounds he received just before OYL began. It doesn’t explain his healthy appearance in the final issues of Infinite Crisis unless the destruction of Star City came later, and also doesn’t address his appearance alongside other heroes at the attempted resurrection of Superboy in the pages of 52. He seemed pretty healthy then, too. What gives?
Superman 656 (DC Comics) — I like the methodology of Superman in this issue by Kurt Busiek. He has seen so many threats, it is unfortunately natural that he would begin to see a monstrous appearance as the only important indicators of a rampaging beast. Solution: stop it first and ask questions later. Then, once the Man of Steel learns that his adversary can reason and think, he immediately tries to reason. That makes sense to me. Superman is not without compassion, but he’s seen so many threats, he jumped the gun. Unfortunately, the damage has been done, and there is no reasoning with his sparring partner by the time Superman realizes that might have worked. In fact, the only thing I don’t like about this story line is the inclusion of Arion. I admit, I don’t know much about the character and have never followed his adventures before. But man, he’s a sanctimonious jackass in this tale.
Birds of Prey 98 (DC Comics) — OK, I admit it. I thought the new Batgirl was gonna be Barbara, just like Black Canary did. OK, obviously that was wrong, but she obviously does know Canary and Huntress, but I don’t know her. We’ve seen her face now, but who is she? Should we know at this point? I’m still confused. But at least I’m regaining my interest in this title again.
Checkmate 6 (DC Comics) — The Suicide Squad is back. The Society is obviously not happy about it. What I don’t understand is, are they back at Waller’s behest, in spite of Waller, some combination of both I haven’t worked out yet? But, whatever the motivations and who knows what, I am betting I’m supposed to be confused at this point, because that seems to be the style for this book.
Civil War 4 (Marvel Comics) — OK, as everyone probably already knows, Thor is NOT really back, but Reed and Tony cloned him. And the clone messed up in battle, killing Goliath. Some of Cap’s rebels are seeing this as a reason to get out before they are killed. Some of Iron Man’s troops are questioning how far they are willing to support him. Again, I like this series, and I don’t see how the Marvel Universe can be the same afterwards unless they Wanda (I doubt I coined a new term here; somebody’s used that before, right?) this whole thing away at the end. Too many heroes are acting unheroic right now.
Donald Duck and Friends 344 (Gemstone) — Curiously, the “and Friends” is gone from the title on the cover this issue, but it still appears in the Reader Services box, so I guess they aren’t changing the name. This issue features a new version of the Carl Barks classic Pawns of the Loup Garou.” Donald and a werewolf. How can you go wrong?
And I think we’ll call it an entry for today.
Labels:
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Aquaman,
Birds of Prey,
Boneyard,
Booster Gold,
Captain America,
Checkmate,
Civil War,
Donald Duck,
Fables,
Green Arrow,
Justice League,
Martian Manhunter,
Outsiders,
Perhapanauts,
Suicide Squad
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