I’ve already given my thoughts on trying new things — and not all that long ago — so I won’t rehash the entire thing again. Suffice to say, I think it’s good to try new stuff from time to time. You find some duds along the way, but the gems you uncover make the hobby worth it.
My latest “trial” yielded some quality moments in a rather odd-looking trade paperback, the collection of an initial four-issue series which is very soon to be followed up with another limited series. Based on this trade, the new series is going on my “pull list.”
The Perhapanauts: First Blood tpb (Dark Horse Comics) — Writer Todd Dezago and artists Craig Rousseau and Rico Renzi brought about this somewhat disjointed tale about a group of paranormal investigators working for the Bureau of Extra-Dimensional Liabilities and Management (BEDLAM). The organization tracks down unexplained phenomena, figures out why they/it/whatever is/are here and sends them/it/whatever back. There are two teams, red and blue, but our focus is primarily the five-member blue team which consists of a psychic, a mystery guy, a ghost, a mentally-enhanced sasquatch and a comic-relief Chupacabra. The characters are immediately likable, and they seem to be an accomplished, if slightly less than perfect, team. The story combines humor, drama, mystery and suspense in just the right measures to keep the reader entertained and wanting more.
The story begins with blue team taking on a chimera, then an aswang, along the way providing glimpses of the members of red team and the history of BEDLAM. As I said, the story is a tad disjointed at times, at least in the trade. Maybe the individual issues were presented somewhat differently. And the story presented in the trade really doesn’t end. But it is good enough — and fun enough — a story to make me anxious for the next limited series and willing to seek out more of this team.
Outsiders 40 (DC Comics) — Not a bad issue, but I’m still puzzling over why and how the team went “underground,” and especially how the Nightwing in this book fits in with his actions in his own title. Winick needs to delve into that territory soon as, from what I hear, this title is beginning to lose its readers. Most of the team was captured last issue by Mallah and the Brain. In this issue, Katana and a “piece” of Metamorpho help free them by setting loose a bad clone of Superman — bad as in poorly done, not evil, but then calling him good or evil is ascribing too much brain power to this behemoth. In the end, the Outsiders learn that Mallah and Brain are in cahoots with Dr. Sivanna.
Boneyard 22 (NBM) — The latest story line for this black & white Richard Moore comic involves a gathering of all the various nether-creatures on earth. Representing the graveyard, Abbey and Michael arrive in the hopes of staying on the good side of their host, the Illuminary. First they find Nessie and Ralph in attendance after Abbey specifically told them to stay home. Next they spy a couple more less-than-welcome guests, one of whom manages to spike the normally reserved Abbey’s drink causing her to act quite drunken and embarrassingly. Things do not look good. Oh, and back home at the cemetery, Glump has unleashed yet another death machine now out of his control — but what else is new. This is just a fun comic. If you aren’t reading it, you should be.
Justice League Unlimited 25 (DC Comics) — Another fine issue, this time focusing on Blue Devil.
52 Weeks 19-21 (DC Comics) — The first issue here raises the ideas of a new Booster Gold and Supernova being Superboy. And Lobo’s found religion?!? Then we see Steel acting the part of the hero once again in the next issue; that’s a welcome relief from his whining in previous appearances. That scene also leads to the beginnings of Steel uncovering Luthor’s agenda behind the Everyman Project. Supernova is seen rummaging through the Batcave, and the space stars are on the run again. The third issue here reveals more of Luthor’s hidden control over, as well as the death of, one of the Everyman heroes. The issue focuses mostly on those Everyman heroes, now called the new Infinity Inc. and a run-in with the current Titans roster, just before most of them quit. This title is just good stuff.
Martian Manhunter 2 (DC Comics) — J’Onn raids the secret government base from which the dead Martian escaped only to find several more captives being held and tortured. Many of the base’s personnel escape while J’Onn helps at least four refugees to freedom. I go back and forth on this series, but I am curious, so I’ll hang around a bit longer.
Captain America 21 (Marvel Comics) — This is the conclusion to the Twenty-First Century Blitz story line, and, in a way, a bit of a resolution to the entire series, so far. Cap and Bucky are reunited, albeit briefly; the stage is set for Bucky to “come in from the cold;” the Red Skull is “back;” and the other villain of the last few arcs, Lukin, has been cleared of suspicions. Ed Brubaker has been weaving some fantastic stories in this title, and Steve Epting’s art is gorgeous.
Aquaman: Sword of Atlantis 44 (DC Comics) — Our band of heroes moves in to rescue the captive Atlanteans and learns that the ultimate villain behind their enslavement is Ocean Master. I don’t dislike the new Aquaman, although I have several burning questions about his origin and ties to the original, but I still long to have the “real” Aquaman back. This issue’s confrontation between Ocean Master and young Arthur seems to have set the stage for old Arthur to regain his memory and lose the Dweller in the Depths moniker. I hope that’s the case.
Fables 53 (DC Vertigo) — Sons of Empire part 2 shows us the Adversary’s war council and reveals the plans the Snow Queen ultimately has for the mundy world — our world. They are truly chilling. This is another great title everyone should be reading.
Green Arrow 66 (DC Comics) — This issue begins to fill in the missing year and the new training Oliver and his companions went through. I’m interested in seeing this story, but from every indication, Winick isn’t going to answer all the questions I really have. His One Year Later story line has made it clear that Oliver, Conner and Mia went away to retrain and better themselves in much the way that Batman, Nightwing and Robin did. Winick’s story so far makes it obvious that part of that early time also involved Green Arrow healing from the life-threatening wounds he received just before OYL began. It doesn’t explain his healthy appearance in the final issues of Infinite Crisis unless the destruction of Star City came later, and also doesn’t address his appearance alongside other heroes at the attempted resurrection of Superboy in the pages of 52. He seemed pretty healthy then, too. What gives?
Superman 656 (DC Comics) — I like the methodology of Superman in this issue by Kurt Busiek. He has seen so many threats, it is unfortunately natural that he would begin to see a monstrous appearance as the only important indicators of a rampaging beast. Solution: stop it first and ask questions later. Then, once the Man of Steel learns that his adversary can reason and think, he immediately tries to reason. That makes sense to me. Superman is not without compassion, but he’s seen so many threats, he jumped the gun. Unfortunately, the damage has been done, and there is no reasoning with his sparring partner by the time Superman realizes that might have worked. In fact, the only thing I don’t like about this story line is the inclusion of Arion. I admit, I don’t know much about the character and have never followed his adventures before. But man, he’s a sanctimonious jackass in this tale.
Birds of Prey 98 (DC Comics) — OK, I admit it. I thought the new Batgirl was gonna be Barbara, just like Black Canary did. OK, obviously that was wrong, but she obviously does know Canary and Huntress, but I don’t know her. We’ve seen her face now, but who is she? Should we know at this point? I’m still confused. But at least I’m regaining my interest in this title again.
Checkmate 6 (DC Comics) — The Suicide Squad is back. The Society is obviously not happy about it. What I don’t understand is, are they back at Waller’s behest, in spite of Waller, some combination of both I haven’t worked out yet? But, whatever the motivations and who knows what, I am betting I’m supposed to be confused at this point, because that seems to be the style for this book.
Civil War 4 (Marvel Comics) — OK, as everyone probably already knows, Thor is NOT really back, but Reed and Tony cloned him. And the clone messed up in battle, killing Goliath. Some of Cap’s rebels are seeing this as a reason to get out before they are killed. Some of Iron Man’s troops are questioning how far they are willing to support him. Again, I like this series, and I don’t see how the Marvel Universe can be the same afterwards unless they Wanda (I doubt I coined a new term here; somebody’s used that before, right?) this whole thing away at the end. Too many heroes are acting unheroic right now.
Donald Duck and Friends 344 (Gemstone) — Curiously, the “and Friends” is gone from the title on the cover this issue, but it still appears in the Reader Services box, so I guess they aren’t changing the name. This issue features a new version of the Carl Barks classic Pawns of the Loup Garou.” Donald and a werewolf. How can you go wrong?
And I think we’ll call it an entry for today.
Friday, October 20, 2006
Give It A Try (Reprise)
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Tuesday, October 17, 2006
Return With Us Now To Those Thrilling Days Of Yesteryear ...
Those words are most likely familiar to fans of the Lone Ranger radio program, as well as to those of a more recent animated incarnation of “the masked rider of the plains.” And they seemed a fitting header for today’s post which leads off with a discussion of the most recent beginning for John Reid and his “faithful Indian companion, Tonto,” the newly-launched Dynamite Entertainment comic book.
Dynamite seems to be making a name for itself with the comebacks of a number of licensed properties from Red Sonja, Xena, Battlestar Galactica, Army of Darkness and others. Now, the Lone Ranger joins those ranks.
The Lone Ranger 1 (Dynamite Entertainment) — Overall, I’d have to say that this first issue, by Brett Matthews, Sergio Carriello and Dean White, is a solid start to what I hope will be a lengthy and spectacular run. I’ve always liked the Lone Ranger and Tonto, and while this isn’t a letter-perfect depiction of the character’s beginnings, it is a solid interpretation that is well worth a look.
Let me stress that I don’t profess to be an expert on the character or his history, but I have been a fan of the Lone Ranger for many years. I’ve heard recordings of some of the original radio broadcasts, I’ve seen most of the television incarnations, and many of the film adaptations. While the character’s brother, Dan Reid, has almost always been a part of the original story, I don’t remember any other incarnation making use of the boys’ father, also a fellow ranger here. But then, other characters have come and gone from time to time, including a nephew, Dan, on the radio shows and in some comic book versions. While new to the mythos, the boys’ father is a fine addition in this incarnation as he is used to show where young John Reid learns some of the early lessons that will later shape the ethics of the Lone Ranger.
Bryant’s Gap, the canyon where the six Texas Rangers are ambushed and left for dead, is not named in this tale, but again, that is nothing new, and an omission is not necessarily a mistake. Collins, the man who leads the rangers into the ambush, is also changed somewhat in this issue, but not in a way that changes the outcome. In most other versions of the tale, Collins was a tracker or a witness to crimes and escapes who leads, offers or is hired to lead the rangers to outlaws. Here, he is a thief himself being tracked by the rangers. But the essential part of the tale, that he leads the lawmen into a trap, remains intact.
And lastly, I have heard or read a very few re-tellings of this origin tale wherein the gang of outlaws, specifically their leader, remains unnamed, but in most all renditions, the outlaw gang is named for and led by Butch Cavendish. In this tale, the man seems to be named Julius Bartholomew, aka Black Bart. I’m not sure why this change, or if maybe their is precedent for the name, but for me, both these names are merely aliases for Cavendish.
Otherwise, as far as I can tell, this first issue is a solid re-telling of the tale of six Texas Rangers led into an ambush, all slaughtered except for one man, a man with an East Coast education as well as his Texas sense of justice, who manages to survive the attack through the timely intervention of a lone Indian who nurses him back to health. It’s a good story, well worth a look.
Another header considered for today’s post was “Everything Old Is New Again” as we have a number of first issue relaunches besides the Lone Ranger. So, moving along ...
Mystery In Space 1 (DC Comics) — I’ve never really followed the adventures of Captain Comet, the main star of this series. I remember seeing his cameos in the original Crisis, and he played a role in Infinite Crisis, as well, so I was curious. Still am after reading this first issue, which is what I assume Jim Starlin, Shane Davis, Matt Banning and Al Milgrom — the creators — had in mind. In the first of this eight-issue series, we see Captain Comet die and be reborn, along the way, rebooting another character, the Weird, from a previous DC event. I’m intrigued enough to stick with this series to see what is going on.
The Trials of Shazam! 1 (DC Comics) — This is another relaunch following Infinite Crisis and the Spectre’s destruction of all magic. Apparently magic still exists in the DC Universe, something we’re also learning about in the pages of 52, but the rules have changed. One such change is that Billy Batson is now the resident at the Rock of Eternity and the wizard, Shazam, is dead. I’m curious enough, and this issue was good enough to bring me back for more, but I don’t know much at all yet.
Agents of Atlas 2 (Marvel Comics) — Still liking the combination of superheroics and spy elements in this story bringing back a number of old Atlas characters by Jeff Parker, Leonard Kirk and Kris Justice. If the quality on this book keeps up, I’d like to see this as an ongoing.
Action Comics 842 (DC Comics) — Continuing the tale of intergalactic traders discovering several bit of merchandise on earth, attempting to acquire them, coming across superheroes for their trouble, and deciding to take possession of said heroes, too. Not a bad Superman tale by Kurt Busiek, Fabian Nicieza and Pete Woods, and the addition of several other heroes only adds to the appeal.
52 Week Eighteen (DC Comics) — I mentioned this series in the Shazam blurb. In this issue, the Croatoans (who the hell are they?!?) gather, as they do every so often, apparently, and discover that one of their number has been liquified after finding the helmet of Dr. Fate. Elongated Man, one of the Croatoans, believes the helmet is speaking to him, but the others don’t hear it. Is he still not quite right in the head, or is this more magic rebooted? And if the helmet IS talking to him about the reordering of magic, is this when and why Aquaman was changed? (That sure looks like him on page 16 sprouting tentacles.) Oh, and Montoya and the Question decide to join forces with Black Adam?!?
Nightwing 124 (DC Comics) — This was an odd tale, but then this whole arc by Bruce Jones has been odd. I can’t quite make up my mind about it as there were things that I hated (so many transitions seemed disjointed and jarring) and things I liked (the inclusion of Jason Todd — the idea if not the execution). I may have to let these issues sit a while, then re-read them to decide. The best thing I can say about this issue now is, next issue starts the Marv Wolfman/Dan Jurgens run. Yay!
The All-New Atom 3 (DC Comics) — I am hemorrhaging interest in this book fast. Not sure quite why. I love Gail Simone’s work on other titles. Just not really caring about these people or this town at all.
OMAC 3 (DC Comics) — Not too sure about this title right now. It’s a limited series, so I may stick with it since I started, but I’m not sure I care anymore about this one.
Detective Comics 823 (DC Comics) — Paul Dini does it again. The animated series proved that he “gets” the character of Batman. And there are subtle similarities between his writing on this series and the show. But these books are exploring themes a little darker than even the show did. With Poison Ivy’s portrayal over the years, it is clear she cares little for or about people. This issue takes that to the next level, and goes to town with the resulting concept. Wow!
Dynamite seems to be making a name for itself with the comebacks of a number of licensed properties from Red Sonja, Xena, Battlestar Galactica, Army of Darkness and others. Now, the Lone Ranger joins those ranks.
The Lone Ranger 1 (Dynamite Entertainment) — Overall, I’d have to say that this first issue, by Brett Matthews, Sergio Carriello and Dean White, is a solid start to what I hope will be a lengthy and spectacular run. I’ve always liked the Lone Ranger and Tonto, and while this isn’t a letter-perfect depiction of the character’s beginnings, it is a solid interpretation that is well worth a look.
Let me stress that I don’t profess to be an expert on the character or his history, but I have been a fan of the Lone Ranger for many years. I’ve heard recordings of some of the original radio broadcasts, I’ve seen most of the television incarnations, and many of the film adaptations. While the character’s brother, Dan Reid, has almost always been a part of the original story, I don’t remember any other incarnation making use of the boys’ father, also a fellow ranger here. But then, other characters have come and gone from time to time, including a nephew, Dan, on the radio shows and in some comic book versions. While new to the mythos, the boys’ father is a fine addition in this incarnation as he is used to show where young John Reid learns some of the early lessons that will later shape the ethics of the Lone Ranger.
Bryant’s Gap, the canyon where the six Texas Rangers are ambushed and left for dead, is not named in this tale, but again, that is nothing new, and an omission is not necessarily a mistake. Collins, the man who leads the rangers into the ambush, is also changed somewhat in this issue, but not in a way that changes the outcome. In most other versions of the tale, Collins was a tracker or a witness to crimes and escapes who leads, offers or is hired to lead the rangers to outlaws. Here, he is a thief himself being tracked by the rangers. But the essential part of the tale, that he leads the lawmen into a trap, remains intact.
And lastly, I have heard or read a very few re-tellings of this origin tale wherein the gang of outlaws, specifically their leader, remains unnamed, but in most all renditions, the outlaw gang is named for and led by Butch Cavendish. In this tale, the man seems to be named Julius Bartholomew, aka Black Bart. I’m not sure why this change, or if maybe their is precedent for the name, but for me, both these names are merely aliases for Cavendish.
Otherwise, as far as I can tell, this first issue is a solid re-telling of the tale of six Texas Rangers led into an ambush, all slaughtered except for one man, a man with an East Coast education as well as his Texas sense of justice, who manages to survive the attack through the timely intervention of a lone Indian who nurses him back to health. It’s a good story, well worth a look.
Another header considered for today’s post was “Everything Old Is New Again” as we have a number of first issue relaunches besides the Lone Ranger. So, moving along ...
Mystery In Space 1 (DC Comics) — I’ve never really followed the adventures of Captain Comet, the main star of this series. I remember seeing his cameos in the original Crisis, and he played a role in Infinite Crisis, as well, so I was curious. Still am after reading this first issue, which is what I assume Jim Starlin, Shane Davis, Matt Banning and Al Milgrom — the creators — had in mind. In the first of this eight-issue series, we see Captain Comet die and be reborn, along the way, rebooting another character, the Weird, from a previous DC event. I’m intrigued enough to stick with this series to see what is going on.
The Trials of Shazam! 1 (DC Comics) — This is another relaunch following Infinite Crisis and the Spectre’s destruction of all magic. Apparently magic still exists in the DC Universe, something we’re also learning about in the pages of 52, but the rules have changed. One such change is that Billy Batson is now the resident at the Rock of Eternity and the wizard, Shazam, is dead. I’m curious enough, and this issue was good enough to bring me back for more, but I don’t know much at all yet.
Agents of Atlas 2 (Marvel Comics) — Still liking the combination of superheroics and spy elements in this story bringing back a number of old Atlas characters by Jeff Parker, Leonard Kirk and Kris Justice. If the quality on this book keeps up, I’d like to see this as an ongoing.
Action Comics 842 (DC Comics) — Continuing the tale of intergalactic traders discovering several bit of merchandise on earth, attempting to acquire them, coming across superheroes for their trouble, and deciding to take possession of said heroes, too. Not a bad Superman tale by Kurt Busiek, Fabian Nicieza and Pete Woods, and the addition of several other heroes only adds to the appeal.
52 Week Eighteen (DC Comics) — I mentioned this series in the Shazam blurb. In this issue, the Croatoans (who the hell are they?!?) gather, as they do every so often, apparently, and discover that one of their number has been liquified after finding the helmet of Dr. Fate. Elongated Man, one of the Croatoans, believes the helmet is speaking to him, but the others don’t hear it. Is he still not quite right in the head, or is this more magic rebooted? And if the helmet IS talking to him about the reordering of magic, is this when and why Aquaman was changed? (That sure looks like him on page 16 sprouting tentacles.) Oh, and Montoya and the Question decide to join forces with Black Adam?!?
Nightwing 124 (DC Comics) — This was an odd tale, but then this whole arc by Bruce Jones has been odd. I can’t quite make up my mind about it as there were things that I hated (so many transitions seemed disjointed and jarring) and things I liked (the inclusion of Jason Todd — the idea if not the execution). I may have to let these issues sit a while, then re-read them to decide. The best thing I can say about this issue now is, next issue starts the Marv Wolfman/Dan Jurgens run. Yay!
The All-New Atom 3 (DC Comics) — I am hemorrhaging interest in this book fast. Not sure quite why. I love Gail Simone’s work on other titles. Just not really caring about these people or this town at all.
OMAC 3 (DC Comics) — Not too sure about this title right now. It’s a limited series, so I may stick with it since I started, but I’m not sure I care anymore about this one.
Detective Comics 823 (DC Comics) — Paul Dini does it again. The animated series proved that he “gets” the character of Batman. And there are subtle similarities between his writing on this series and the show. But these books are exploring themes a little darker than even the show did. With Poison Ivy’s portrayal over the years, it is clear she cares little for or about people. This issue takes that to the next level, and goes to town with the resulting concept. Wow!
Friday, October 13, 2006
Give It A Try — What Can It Hurt?
One of the nice things about this hobby is the variety of subject matter out there, and I like to try new titles and genres from time to time. Sure, you end up spending a little money on something you might not like so much; just like paying to see a movie or play and then being disappointed in it for whatever reason. But every now and then, you find a gem that makes the small risk all worth it; something you would have missed if not for taking the chance. If you don’t already do this, I highly recommend it once in a while.
Several months ago, I heard about AK Comics, a small company producing superhero comics, but with Middle Eastern settings and characters. The concept of the familiar-style heroes done in and by another culture sounded interesting to me, so I read some more. Apparently the company is a couple years old and has already been publishing their line in the Middle East. They are just now bringing the comics to the U.S.
I decided to give them a try, just to see how different they were, how good, if I liked them. Unfortunately, by the time I’d heard of them, it was too late to order the first issue of their four titles. I figured, hey, the first issue would be nice, but I’m just trying them out, so I’ll take what I can get and worry about the first issues later, if I like what I read. So I ordered the fourth issues of Aya, Jalila, Rakan and Zein, all of which arrived with my most recent shipment of new comics.
My initial reactions are somewhat mixed, but I am interested enough to try some more. The art on all four titles is somewhat more cartoony than I would have expected from the covers. Most of the color interiors are along the lines of Justice League Unlimited or something similar. All of the characters are set slightly in a “post-apocalyptic future” that doesn’t look that much different from today to me so far. Rakan is set in the past. In these particular issues, Aya and Jalila, both female leads, were obviously part of ongoing stories, while Rakan and Zein, both males, were stand-alone stories, a little more satisfying in a trial issue. If I had to pick a favorite of the four right now, it would probably be Zein. A least favorite so far would by Aya. The one I most want to like would be Jalila. For a little more information, read on.
Aya, Princess of Darkness 4 (AK Comics) — This young woman, Rania, is a skilled fighter with a quick mind, but no actual powers — think Batgirl or a non-sonic Black Canary. She takes direction from a benefactor, Number Zero, who supplies her with information and targets, then works to bring them to justice. A new power has moved in and has been killing off rival gang bosses in an effort to take control of crime in Aya’s city. She tries to intervene and prevent the slayings of two crime bosses, but fails each time against the assassin, One Bullet. Still, she is deemed a threat, and the mastermind threatens to add three other costumed assassins to One Bullet in an effort to slay Aya in the next issue.
Jalila, Protector of the City of All Faiths 4 (AK Comics) — Ansam is a nuclear scientist who also possesses a radiation suit designed by her parents which helps her focus her powers into electrical radiation blasts of varying intensity. This issue begins after Jalila has been captured by an enemy. She revives and escapes by burning her guards, telling them, “ Don’t worry about those radiation burns on your necks — they’ll go away in about a year! In the meantime, stay out of trouble or the next burn marks will be permanent!” Much of the rest of the issue alternates between Jalila trying to determine what the bad guys are planning, and checking up on her two brothers, one of whom has unknowingly gotten mixed up with the villains.
Rakan, the Lone Warrior 4 (AK Comics) — For this character, think Conan in Egypt. The young child was part of a nomadic tribe slaughtered by barbarians. Little Rakan, the lone survivor, was taken in and raised by a sabertooth cat. Raised in this environment, next to his brother sabertooth, Arameh, the young man grew to adulthood. Upon leaving the sabertooths, he met a mystic leader in a hidden oasis. This man taught Rakan to fight, and in exchange, Rakan now wandres the desert searching for the man’s kidnapped daughter. In this issue, Rakan and Arameh come across the aftermath of a fierce battle. Rakan rescues a single female captive still alive, and at her urging, takes her to the nearest kingdom where she says she was sent on a peace mission. Once in the kingdom, however, Rakan finds things not as he expected.
Zein, the Last Pharaoh 4 (AK Comics) — Zein, like Aya and Jalila, typically takes place in the future. However, the character is supposed to be almost immortal, having been born in 14,000 B.C., and this tale takes place in 1889, during the British occupation of Zein’s homeland. At this time, Zein maintains a secret identity of Dr. Kabil, a trainee of the British Dr. Livingston. Livingston is a decent man, not prone to looking down upon the natives as many of his countrymen do, but in his efforts to help the natives, he unwittingly unleashes a powerful monstrosity which Zein must dispatch.
Cobb: Off the Leash 1-3 (IDW Publishing) — This tale, written by manly Beau Smith and illustrated by Eduardo Barreto, is a straight-forward action flick in comic form. Cobb is a former Secret Service agent with a penchant for getting into trouble. He opts to go work with his former friend and mentor as a private investigator just as a Russian mobster’s wife tries to run away and seeks help staying hidden from her husband. Of course, she seeks help from Cobb and his new partner. Of course, the bad guys follow her. Of course, mayhem ensues. This is the kind of testosterone action Smith specializes in, and he does it well.
Impossible Tales 1 ( After Hours Press) — I’m always on the lookout for some off-beat sci-fi, time-travel or alternate reality tale, and that’s what this two-parter seemed to promise. Too bad the execution on this comic didn’t quite live up to the promises made in the promos. The story isn’t that complicated, but the flow from panel to panel is not as smooth, sometimes, as it should be.
52 Week 17 (DC Comics) — We drop in on Luthor’s new team of “heroes” and witness Red Tornado’s latest rebirth briefly, but the bulk of this issue is devoted to the space-faring heroes in their efforts to return home. Instead, they run into Lobo. This issue was a little disappointing, but then, I don’t much care for Lobo, so .....
Teen Titans 38-39 (DC Comics) — These two books kick off Titans Around the World in which Robin, Wonder Girl, Cyborg, Ravager and Kid Devil track Raven, trying to find her and uncover a possible traitor. The idea is to introduce us to the various new characters who served as Titans during the missing year, as the current team retraces Raven’s steps in visiting several of these past members. The problem is, since we readers don’t know these new “old” characters, it’s a little hard to care what happens to them. We meet Miss Martian and Zatara, and I am curious if she’s green or white or what, but otherwise, meh. Then we get to the characters we HAVE seen before. Initially, it was good to see Red Star again, but he seems to not be doing so well since the deaths of Wildebeast and Pantha, which is understandable. And what is up with Risk? He’s an almost homeless thief? What the hell?!? I’m sticking around for more, but almost out of morbid curiosity than enjoyment.
Dang, am I being overly critical of my comics lately? Seems like more of my reviews are coming up minuses of late. Hmmm .....
Several months ago, I heard about AK Comics, a small company producing superhero comics, but with Middle Eastern settings and characters. The concept of the familiar-style heroes done in and by another culture sounded interesting to me, so I read some more. Apparently the company is a couple years old and has already been publishing their line in the Middle East. They are just now bringing the comics to the U.S.
I decided to give them a try, just to see how different they were, how good, if I liked them. Unfortunately, by the time I’d heard of them, it was too late to order the first issue of their four titles. I figured, hey, the first issue would be nice, but I’m just trying them out, so I’ll take what I can get and worry about the first issues later, if I like what I read. So I ordered the fourth issues of Aya, Jalila, Rakan and Zein, all of which arrived with my most recent shipment of new comics.
My initial reactions are somewhat mixed, but I am interested enough to try some more. The art on all four titles is somewhat more cartoony than I would have expected from the covers. Most of the color interiors are along the lines of Justice League Unlimited or something similar. All of the characters are set slightly in a “post-apocalyptic future” that doesn’t look that much different from today to me so far. Rakan is set in the past. In these particular issues, Aya and Jalila, both female leads, were obviously part of ongoing stories, while Rakan and Zein, both males, were stand-alone stories, a little more satisfying in a trial issue. If I had to pick a favorite of the four right now, it would probably be Zein. A least favorite so far would by Aya. The one I most want to like would be Jalila. For a little more information, read on.
Aya, Princess of Darkness 4 (AK Comics) — This young woman, Rania, is a skilled fighter with a quick mind, but no actual powers — think Batgirl or a non-sonic Black Canary. She takes direction from a benefactor, Number Zero, who supplies her with information and targets, then works to bring them to justice. A new power has moved in and has been killing off rival gang bosses in an effort to take control of crime in Aya’s city. She tries to intervene and prevent the slayings of two crime bosses, but fails each time against the assassin, One Bullet. Still, she is deemed a threat, and the mastermind threatens to add three other costumed assassins to One Bullet in an effort to slay Aya in the next issue.
Jalila, Protector of the City of All Faiths 4 (AK Comics) — Ansam is a nuclear scientist who also possesses a radiation suit designed by her parents which helps her focus her powers into electrical radiation blasts of varying intensity. This issue begins after Jalila has been captured by an enemy. She revives and escapes by burning her guards, telling them, “ Don’t worry about those radiation burns on your necks — they’ll go away in about a year! In the meantime, stay out of trouble or the next burn marks will be permanent!” Much of the rest of the issue alternates between Jalila trying to determine what the bad guys are planning, and checking up on her two brothers, one of whom has unknowingly gotten mixed up with the villains.
Rakan, the Lone Warrior 4 (AK Comics) — For this character, think Conan in Egypt. The young child was part of a nomadic tribe slaughtered by barbarians. Little Rakan, the lone survivor, was taken in and raised by a sabertooth cat. Raised in this environment, next to his brother sabertooth, Arameh, the young man grew to adulthood. Upon leaving the sabertooths, he met a mystic leader in a hidden oasis. This man taught Rakan to fight, and in exchange, Rakan now wandres the desert searching for the man’s kidnapped daughter. In this issue, Rakan and Arameh come across the aftermath of a fierce battle. Rakan rescues a single female captive still alive, and at her urging, takes her to the nearest kingdom where she says she was sent on a peace mission. Once in the kingdom, however, Rakan finds things not as he expected.
Zein, the Last Pharaoh 4 (AK Comics) — Zein, like Aya and Jalila, typically takes place in the future. However, the character is supposed to be almost immortal, having been born in 14,000 B.C., and this tale takes place in 1889, during the British occupation of Zein’s homeland. At this time, Zein maintains a secret identity of Dr. Kabil, a trainee of the British Dr. Livingston. Livingston is a decent man, not prone to looking down upon the natives as many of his countrymen do, but in his efforts to help the natives, he unwittingly unleashes a powerful monstrosity which Zein must dispatch.
Cobb: Off the Leash 1-3 (IDW Publishing) — This tale, written by manly Beau Smith and illustrated by Eduardo Barreto, is a straight-forward action flick in comic form. Cobb is a former Secret Service agent with a penchant for getting into trouble. He opts to go work with his former friend and mentor as a private investigator just as a Russian mobster’s wife tries to run away and seeks help staying hidden from her husband. Of course, she seeks help from Cobb and his new partner. Of course, the bad guys follow her. Of course, mayhem ensues. This is the kind of testosterone action Smith specializes in, and he does it well.
Impossible Tales 1 ( After Hours Press) — I’m always on the lookout for some off-beat sci-fi, time-travel or alternate reality tale, and that’s what this two-parter seemed to promise. Too bad the execution on this comic didn’t quite live up to the promises made in the promos. The story isn’t that complicated, but the flow from panel to panel is not as smooth, sometimes, as it should be.
52 Week 17 (DC Comics) — We drop in on Luthor’s new team of “heroes” and witness Red Tornado’s latest rebirth briefly, but the bulk of this issue is devoted to the space-faring heroes in their efforts to return home. Instead, they run into Lobo. This issue was a little disappointing, but then, I don’t much care for Lobo, so .....
Teen Titans 38-39 (DC Comics) — These two books kick off Titans Around the World in which Robin, Wonder Girl, Cyborg, Ravager and Kid Devil track Raven, trying to find her and uncover a possible traitor. The idea is to introduce us to the various new characters who served as Titans during the missing year, as the current team retraces Raven’s steps in visiting several of these past members. The problem is, since we readers don’t know these new “old” characters, it’s a little hard to care what happens to them. We meet Miss Martian and Zatara, and I am curious if she’s green or white or what, but otherwise, meh. Then we get to the characters we HAVE seen before. Initially, it was good to see Red Star again, but he seems to not be doing so well since the deaths of Wildebeast and Pantha, which is understandable. And what is up with Risk? He’s an almost homeless thief? What the hell?!? I’m sticking around for more, but almost out of morbid curiosity than enjoyment.
Dang, am I being overly critical of my comics lately? Seems like more of my reviews are coming up minuses of late. Hmmm .....
Monday, October 09, 2006
Making Sense Of Division
Bear with me; I haven’t changed my focus to mathematics on you. The division I’m referring to is the split in the ranks of the various Marvel superheroes. For the most part, Civil War (at least through issue #3) hasn’t been bad, although I see no way that “the Marvel Powers That Be” can make anyone see Tony Stark as a hero again. But a minor quibble I’ve had is a disagreement with the side chosen by some of the various characters as depicted in the main series.
Now, at it’s best, a major crossover event like this one should have all of the basic story elements present in the main title, but give the reader some extra insights in the various tie-in issues. Let’s face it, that doesn’t always happen. Quite often, the various tie-ins add nothing to the overall story. Not so with the issues that are leading off today’s discussion, kiddie-cops.
The Amazing Spider-Man 534 (Marvel Comics) — Jennifer Walters loves the law. Sure she’s been shown as a rebel at times, but she’s an attorney, for crying out loud. Her support of the law of the land makes a certain sense. Ms. Marvel has a military background. She’s used to following orders and a chain of command. No surprise she’s on the side of the government. Not so Spidey. He’s the basic everyman. The down-on-his-luck, anti-establishment-because-the-man-keeps-him-down guy. Now the main Civil War title has given us some insights into how Iron Man is manipulating Spidey somewhat, but this issue paints that betrayal very clearly, as well as showing us some of the moral qualms Spidey is suffering going against heroes like Captain America. This was a good read and added to the overall story nicely.
Fantastic Four 538-539 (Marvel Comics) — These issues highlight the thoughts of yet another puzzler for me: the Thing. Ben has been seen on the periphery of some of the events in the main Civil War title, seemingly siding with Iron Man’s pro-registration forces. That seems out of character for him to me. Issue 538 shows some of the internal strife pulling at the various members of Marvel’s first family: Reed is very much pro-registration; Sue is very anti-registration; Johnny’s in a coma; and Ben is conflicted.
The events set up in issue 538 explode in #539 when the prisoner transfer and Captain America’s sneak attack clash. I bought these FF and Spidey issues based on a review I read by Tony Isabella, and I’m glad I did. Like the Spider-Man issue, these books give some insights, especially into Ben wrestling with what to do. Then the two groups of heroes clash on Yancy Street and the leader of the Yancy Street Gang is accidentally killed — collateral damage. Enter Benjamin J. Grimm — the ever-lovin’ blue-eyed Thing — flipping one of the prisoner transports between the combatants, forcing them to stop for a moment and look around at the carnage they — these so-called heroes — have caused. At this moment Ben becomes the simple voice of reason, showing that neither side is completely blameless, all share some responsibility for the damage and death they are causing by their “war.” I have never been more proud of a hero than when Ben moves forward, carrying the body of the dead young man, and says, “ I barely knew him. But he had parents, he had a life, he had a future ... and you took all of that away from him! Don’t you see what you’re doing? Don’t you see that you’re tearing apart everything that makes this place worth fighting for?”
And then he blows it.
Each side responds by saying they are trying to stop the fighting, the loss, the insanity, and they just need Ben on their side to win and set things right. Don’t get me wrong; I’m not sure what Ben should or can do at this point that would be the right thing. Picking a side and joining in will only start the senseless fighting up again. But simply turning away and leaving — not just from this street or this battle, but from the country, abandoning it to its fate — seems wrong, too.
So, I’m a little disappointed in Ben. But stepping back a bit, this comic made me think. It made me feel. This is why I read comics. They’re fun entertainment, and every once in a while, like with any other medium, the stories and pictures, the characters, speak to you and make you think.
Now, for a couple other, somewhat shorter reviews:
Flash 4 (DC Comics) — I’d already dropped this book from my advance orders based on the first couple issues. This was the last issue that I had pre-ordered before seeing issue number one. I’m not saying this is a bad comic, but it’s just not for me. I found Impulse to be annoying when he was first created. The character grew on me somewhat under the creative hands of Peter David and Todd Nauck in the pages of Young Justice. I even liked him as a slightly more serious new Kid Flash in the modern Teen Titans. But this suddenly adult Bart Allen just does nothing for me. There’s no emotional attachment for me to the character in these pages.
Fallen Angel 8 (IDW Publishing) — Another solid issue of this title. I purchased the original Sachs and Violens series based on George Perez’s art. Those two characters are a nice fit with the other denizens of Bete Noire. I just hope Violens isn’t really dead. Otherwise, Jubal is taking to his job as magistrate better than I expected, and new villain Siroco is intriquing. Hey, I just noticed the title character wasn’t even in this issue.
Uncle Sam and the Freedom Fighters 2 (DC Comics) — As much as I didn’t like Battle for Bludhaven (There were just too many new characters for most of them to be developed much, and the pre-existing characters were unrecognizable.), that’s how much better this series is. Uncle Sam is a great character, and while some of the other re-imagined Freedom Fighters are not very likable people, this title shows promise.
Nightwolf: The Price 1-2 (Devil’s Due Publishing) — Apparently I have missed some earlier books in this series as there has obviously been some history before these issues. And there are some moments where the story seems to jump a bit, forcing the reader to figure out a transition which should be more seemless. But overall, these issues were a good read. A young Man named Davey Doyle is turned into a werewolf and slays his parents and sister. In an effort to atone for this, he creates Nightwolf, an anti-heroic persona who targets evil-doers. This series starts out as Davey tries to direct his wolf form against a street pimp, but slays a cop instead, albiet a possibly crooked cop. I’m interested enough to seek out more of these issues.
And, I think that’s enough for today. As always, feel free to chime in with comments if you agree or disagree, and thanks for reading, kiddie-cops.
Now, at it’s best, a major crossover event like this one should have all of the basic story elements present in the main title, but give the reader some extra insights in the various tie-in issues. Let’s face it, that doesn’t always happen. Quite often, the various tie-ins add nothing to the overall story. Not so with the issues that are leading off today’s discussion, kiddie-cops.
The Amazing Spider-Man 534 (Marvel Comics) — Jennifer Walters loves the law. Sure she’s been shown as a rebel at times, but she’s an attorney, for crying out loud. Her support of the law of the land makes a certain sense. Ms. Marvel has a military background. She’s used to following orders and a chain of command. No surprise she’s on the side of the government. Not so Spidey. He’s the basic everyman. The down-on-his-luck, anti-establishment-because-the-man-keeps-him-down guy. Now the main Civil War title has given us some insights into how Iron Man is manipulating Spidey somewhat, but this issue paints that betrayal very clearly, as well as showing us some of the moral qualms Spidey is suffering going against heroes like Captain America. This was a good read and added to the overall story nicely.
Fantastic Four 538-539 (Marvel Comics) — These issues highlight the thoughts of yet another puzzler for me: the Thing. Ben has been seen on the periphery of some of the events in the main Civil War title, seemingly siding with Iron Man’s pro-registration forces. That seems out of character for him to me. Issue 538 shows some of the internal strife pulling at the various members of Marvel’s first family: Reed is very much pro-registration; Sue is very anti-registration; Johnny’s in a coma; and Ben is conflicted.
The events set up in issue 538 explode in #539 when the prisoner transfer and Captain America’s sneak attack clash. I bought these FF and Spidey issues based on a review I read by Tony Isabella, and I’m glad I did. Like the Spider-Man issue, these books give some insights, especially into Ben wrestling with what to do. Then the two groups of heroes clash on Yancy Street and the leader of the Yancy Street Gang is accidentally killed — collateral damage. Enter Benjamin J. Grimm — the ever-lovin’ blue-eyed Thing — flipping one of the prisoner transports between the combatants, forcing them to stop for a moment and look around at the carnage they — these so-called heroes — have caused. At this moment Ben becomes the simple voice of reason, showing that neither side is completely blameless, all share some responsibility for the damage and death they are causing by their “war.” I have never been more proud of a hero than when Ben moves forward, carrying the body of the dead young man, and says, “ I barely knew him. But he had parents, he had a life, he had a future ... and you took all of that away from him! Don’t you see what you’re doing? Don’t you see that you’re tearing apart everything that makes this place worth fighting for?”
And then he blows it.
Each side responds by saying they are trying to stop the fighting, the loss, the insanity, and they just need Ben on their side to win and set things right. Don’t get me wrong; I’m not sure what Ben should or can do at this point that would be the right thing. Picking a side and joining in will only start the senseless fighting up again. But simply turning away and leaving — not just from this street or this battle, but from the country, abandoning it to its fate — seems wrong, too.
So, I’m a little disappointed in Ben. But stepping back a bit, this comic made me think. It made me feel. This is why I read comics. They’re fun entertainment, and every once in a while, like with any other medium, the stories and pictures, the characters, speak to you and make you think.
Now, for a couple other, somewhat shorter reviews:
Flash 4 (DC Comics) — I’d already dropped this book from my advance orders based on the first couple issues. This was the last issue that I had pre-ordered before seeing issue number one. I’m not saying this is a bad comic, but it’s just not for me. I found Impulse to be annoying when he was first created. The character grew on me somewhat under the creative hands of Peter David and Todd Nauck in the pages of Young Justice. I even liked him as a slightly more serious new Kid Flash in the modern Teen Titans. But this suddenly adult Bart Allen just does nothing for me. There’s no emotional attachment for me to the character in these pages.
Fallen Angel 8 (IDW Publishing) — Another solid issue of this title. I purchased the original Sachs and Violens series based on George Perez’s art. Those two characters are a nice fit with the other denizens of Bete Noire. I just hope Violens isn’t really dead. Otherwise, Jubal is taking to his job as magistrate better than I expected, and new villain Siroco is intriquing. Hey, I just noticed the title character wasn’t even in this issue.
Uncle Sam and the Freedom Fighters 2 (DC Comics) — As much as I didn’t like Battle for Bludhaven (There were just too many new characters for most of them to be developed much, and the pre-existing characters were unrecognizable.), that’s how much better this series is. Uncle Sam is a great character, and while some of the other re-imagined Freedom Fighters are not very likable people, this title shows promise.
Nightwolf: The Price 1-2 (Devil’s Due Publishing) — Apparently I have missed some earlier books in this series as there has obviously been some history before these issues. And there are some moments where the story seems to jump a bit, forcing the reader to figure out a transition which should be more seemless. But overall, these issues were a good read. A young Man named Davey Doyle is turned into a werewolf and slays his parents and sister. In an effort to atone for this, he creates Nightwolf, an anti-heroic persona who targets evil-doers. This series starts out as Davey tries to direct his wolf form against a street pimp, but slays a cop instead, albiet a possibly crooked cop. I’m interested enough to seek out more of these issues.
And, I think that’s enough for today. As always, feel free to chime in with comments if you agree or disagree, and thanks for reading, kiddie-cops.
Sunday, October 08, 2006
Things Get Just A Little More Normal — Linearally Speaking
The Crisis is over. So are all of the revamps (at least the ones in my collection) which changed something about the status quo in the DC Universe without using a contemporary framing sequence. But there are still a few of these older comics I managed to read through before my latest batch of new comics arrived. So, getting back to our various story lines from before the Crisis ...
The Warlord 99-100 (DC Comics, 1985) — We talked a bit about issue 98 last time and how it made a couple veiled references to the coming Crisis, but how there was a natural break between issues 97 and 98. And the references to the Crisis were vague enough that I think the issue can stand and “refer” to some other big event. These two issues wrap up the story line from before Crisis where New Atlantean invaders have captured the kingdom of Shamballah and most of Skartaris. The magical nature of the ruler of New Atlantis is revealed in issue 98 and 99. Morgan, his daughter, Jennifer, and his companion, Krys, devise a plan to defeat both wizard-king and his minions. The epic battle takes place in issue #100, of course, and involves Morgan taking on the wizard-king directly. As Morgan is protected by Jennifer’s mystical spells, the wizard is taxed more than he expected to be by the battle. In his efforts to defeat Morgan, he draws psychic strength from his people, thus weaking them to the point that the rag-tag Shamballan army can conquer the invaders. Once that is accomplished, there is no more psychic energy for the wizard to draw on, and he is finally defeated, as well. Overall, not too bad an ending to this tale, except that the wizard king’s name changes throughout issue #100 from Cykroth to Cycroth, but that’s a minor quibble.
The Thing 28-32 (Marvel Comics, 1985-86) — Before the Crisis, the Thing was wandering the country on his own after quitting the Fantastic Four. Most recently, he’d decided to join the Thunderiders motorcycle stunt group in an effort to get closer to one of its members, Sharon, only to learn that she was leaving the group. Issue #28 picks up with Ben deciding that his heart just isn’t in the motorcycle thing since Sharon left. He decides to leave the group and pursue a career in wrestling, specifically the new unlimited class wrestling league being formed. Ben quickly becomes the star attraction and proven champion of the class, which doesn’t mean there is a shortage of people showing up to challenge him. The first major challenger, the Gator in issue 29, was a former champion looking to reclaim his lost glory and willing to go to any lengths to achieve it. Issue 30 pits Thing against the Beyonder in a crossover portion of Secret Wars II. In this story, the otherworldly Beyonder makes himself human and tries to experience life as one of us. Hearing of the unlimited class wrestling, the Beyonder thinks to try his hand at it. Ben sees this as his opportunity for revenge as he begins to blame the Beyonder for all of the troubles in his life since the first Secret Wars series. Ben beats the Beyonder viciously, almost killing the omnipotent being. Unbeknownst to Ben, Sharon, the woman of his dreams, has been coming to see all of his fights. She is horrified by what she sees when Ben nearly kills the Beyonder. She reveals her presence to Ben and invites him to take a vacation, ease his stress, and accompany her to her new job as a stuntwoman in a movie. Issue 31 takes Ben and Sharon to the set where a movie version of Devil Dinosaur is being filmed. Predictably, Ben mistakes the first couple of scenes he sees being shot as real peril for someone and ends up ruining the shots trying to save actors. It gets so bad, Ben is banished from the set, then fails to respond when — you guessed it — a real monster shows up. Everything works out OK, though, and Ben returns to the ring in issue 32, where he begins to suspect something foul in the way the wrestling league’s promoter keeps coming up with strong men. For the most part, these are some fun issues of a fun comic, although I think writer Mike Carlin went a little far showing Ben’s rage in the battle with the Beyonder. Thing is not normally depicted as a berserker-type fighter like Wolverine, and I believe he crosses the line and ceases to be a hero when the only reason he doesn’t kill the Beyonder is because he can’t kill an immortal opponent.
The Amazing Spider-Man 267 (Marvel Comics, 1985) — Now this is a fun comic. Spider-Man is at his best when he is the typical hard-luck hero. This issue starts out with the wall-crawler feeling somewhat under the weather anyway, but when a non-powered thief manages to escape him, Spidey is furious with himself. The one saving grace is the fact that our hero manages to flip a spider-tracer on the criminal before he makes good his escape. After regrouping, Spider-Man tracks his foe to the suburbs where all sorts of out-of-his-element hilarity ensues. First, the absence of tall buildings means nothing from which to slings his webs. So Spidey hops on the roof of a transit bus which promptly stops as the driver demands fare or he’ll toss Spidey to the curb. When he tries to climb a tree to gain a higher vantage, the tree breaks and a self-important neighborhood watch tries to make a citizen’s arrest. Of course, Spider-Man ends up catching the thief in the end, but not before he vows never to visit suburbia again. Peter David and Bob McLeod remind a person how fun comics can be with this issue.
The New Teen Titans 15 (DC Comics, 1985) — Despite the cover which shows four different puzzle pieces representing the overall Titans mosaic at this point, only three of the vignettes are actually featured in this issue. Wonder Girl, Cyborg and Changling, shown charging determinedly toward something on the cover, do not appear in this issue. However, we do spend a brief time following Arella’s quest to find her daughter, Raven, following rumors of her appearance in a small, southern community. In flashbacks, we hear that Raven was indeed in the town for a while, but once the people there learned of her healing abilities, they took Raven prisoner and forced her to heal more people than she could handle until she escaped. The bulk of this issue pics up with Nightwing, Jericho and Starfire bound for Tamaran on a spaceship. We learn that the political climate on the planet is once again in turmoil, this time, as before, with the trouble being stirred up by Starfire’s sister, Blackfire. The difference is, Blackfire is leading a rather successful rebellion. The Tameranean people have grown tired of the weakness they perceive in their ruler, Myand’r, Starfire’s father. Instead, many of them have embraced Blackfire’s call for open revolt. This, we learn, is the real reason behind Starfire being summoned back home. She is to be wed to the prince of a southern kingdom in an effort to re-unite the Tamaranean people and prevent a civil war. Of course, Starfire is not very happy about this, and neither is her lover, Nightwing.
The Omega Men 34 (DC Comics, 1986) — The tale begun in New Teen Titans 15 picks up again in this title. The Omega Men are a space-faring super team, and one of their members is Ryand’r, Starfire’s younger brother. They are returning to Tamaran after an adventure in their own title. At first, Ryand’r is happy to be reunited with his sister, who has been away on earth for quite some time. But, once the Omegans land and discover the political strife, a traitor is revealed in their midst, and this team, too, is thrown into the middle of the brewing battle.
The New Teen Titans 16-17 (DC Comics, 1986) — These two issues deal with the actual conflict breaking out among the Tamaraneans. First, Blackfire uses the Omegans to battle the Titans for her. We also get some insight into Blackfire’s motivations and learn that while she can be barbaric and cruel, she really does want what is best for her people. Ultimately, Blackfire wins control of the planet because the people are on her side — they are tired of Myand’r seemingly always making concessions to their enemies. This is a warrior race, and they want a warrior to lead them. Unfortunately for the relationship between Nightwing and Starfire, Blackfire does not win until after Starfire is wed to the southern prince according to her father’s wishes. In the end, Starfire, her brother, her mother and her father are exiled by Blackfire. And the starship carrying them to the nearby planet Okaara is destroyed in space. Neither of these issues looks at the other members of the cast during the duration of this conflict.
Jon Sable, Freelance 31-33 (First Comics, 1985-86) — Issues 31 and 32 take Jon on a fact-finding mission to Nicaragua. He is asked by an old friend to be part of a team which will sneak into the country, verify rumors of a munitions storage depot, and if they find the rumors to be false, call off the planned airstrike to destroy the munitions. We meet the various members of the team and follow them into Nicaragua where they find the munitions, but not the ones they expected. Instead of ordinary arms, the weapons they discover are of nuclear strength. An airstrike would be far more destructive than intended, but the team feels they cannot call off the strike and do nothing. So they must find a way to safely destroy the stockpile on their own, and the clock is ticking.
Issue 33 is a more light-hearted tale. In a previous issue, mention is made of turning Jon’s leprechaun children’s books into an animated cartoon. Jon, Eden and Myke go to meet the animator and preview the animation. The illustrator in the story is based on Sergio Aragones, who illustrates the portion of the comic devoted to the leprechauns.
Detective Comics 559 (DC Comics, 1986) — This issue features Batman and Catwoman teaming up with Green Arrow and Black Canary. At this point, Catwoman Selina Kyle knows Bruce Wayne is Batman, the two are romantically involved, and the former thief is the Dark Knight’s sometime ally. Green Arrow and Black Canary come to Gotham trailing a man committing crimes, but for a morally higher purpose, to help bring down a corrupt corporation poisoning unwitting people. The Star City pair stop Batman from catching the thief, and the two male heroes must settle their ideological differences long enough to work together. This tale is by Doug Moench, Gene Colan and Bob Smith.
The Warlord 101-2 (DC Comics, 1986) — A new creative team takes over with issue 101, writer Michael Fleisher and artist Andy Kubert, and I have to say, I’m not so sure about it so far. At the end of issue 100, Morgan returns from his battle with Cykroth to find that Jennifer’s magic spell has taken a toll, Morgan’s daughter is now old and near death. This issue begins the quest to find a cure for Jennifer’s mysterious aging before she dies. First Morgan seeks out the greatest wizard in Skartaris, who agrees to help if Morgan will secure an artifact for him. Once the task is complete, the wizard’s help turns out to be merely pointing the way to look for someone else who might be able to help. In issue 102, Morgan comes across a group of clerics about to perform a human sacrifice. Naturally, Morgan defeats the cleric and frees the damsel who turns out to be an Amazon queen, and the two share an adventure among her people. I don’t know what it is about these issues that has changed for me, and maybe I’ll warm up to them in a few more, but right now, I’m losing interest in The Warlord since Shamballah has been regained.
The Warlord annual 5 (DC Comics, 1986) — This annual is by Michael Fleisher and Adam Kubert. It depicts Morgan on a quest, presumably still the one trying to find a cure for Jennifer, but he is traveling with Shakira, someone who hasn’t been seen in the regular book in a couple issues, so maybe this book takes place a little more into the quest. The focus of this story, however, is not Morgan or his travels, but on outer world events. A group of vacationers is exploring Incan ruins when one of them disappears. Unbeknownst to the others, the man is kidnapped by a secret group of Incans who still live on the edge of Skartaris and travel back and forth between their old home and their new one. Morgan just happens to stumble onto the Incans, tries to help free their captive and seal up their secret entrance to Skartaris. This tale is a bit different from the usual Warlord fare, and just not my cup of tea, I’m afraid. As always, your mileage may vary somewhat as it’s not a bad story.
Whew! That’s was really a bunch of stuff, so I’ll call it a day for now. And again, next time we’ll go back to some truly current comics including a few really good Civil War tie-ins.
The Warlord 99-100 (DC Comics, 1985) — We talked a bit about issue 98 last time and how it made a couple veiled references to the coming Crisis, but how there was a natural break between issues 97 and 98. And the references to the Crisis were vague enough that I think the issue can stand and “refer” to some other big event. These two issues wrap up the story line from before Crisis where New Atlantean invaders have captured the kingdom of Shamballah and most of Skartaris. The magical nature of the ruler of New Atlantis is revealed in issue 98 and 99. Morgan, his daughter, Jennifer, and his companion, Krys, devise a plan to defeat both wizard-king and his minions. The epic battle takes place in issue #100, of course, and involves Morgan taking on the wizard-king directly. As Morgan is protected by Jennifer’s mystical spells, the wizard is taxed more than he expected to be by the battle. In his efforts to defeat Morgan, he draws psychic strength from his people, thus weaking them to the point that the rag-tag Shamballan army can conquer the invaders. Once that is accomplished, there is no more psychic energy for the wizard to draw on, and he is finally defeated, as well. Overall, not too bad an ending to this tale, except that the wizard king’s name changes throughout issue #100 from Cykroth to Cycroth, but that’s a minor quibble.
The Thing 28-32 (Marvel Comics, 1985-86) — Before the Crisis, the Thing was wandering the country on his own after quitting the Fantastic Four. Most recently, he’d decided to join the Thunderiders motorcycle stunt group in an effort to get closer to one of its members, Sharon, only to learn that she was leaving the group. Issue #28 picks up with Ben deciding that his heart just isn’t in the motorcycle thing since Sharon left. He decides to leave the group and pursue a career in wrestling, specifically the new unlimited class wrestling league being formed. Ben quickly becomes the star attraction and proven champion of the class, which doesn’t mean there is a shortage of people showing up to challenge him. The first major challenger, the Gator in issue 29, was a former champion looking to reclaim his lost glory and willing to go to any lengths to achieve it. Issue 30 pits Thing against the Beyonder in a crossover portion of Secret Wars II. In this story, the otherworldly Beyonder makes himself human and tries to experience life as one of us. Hearing of the unlimited class wrestling, the Beyonder thinks to try his hand at it. Ben sees this as his opportunity for revenge as he begins to blame the Beyonder for all of the troubles in his life since the first Secret Wars series. Ben beats the Beyonder viciously, almost killing the omnipotent being. Unbeknownst to Ben, Sharon, the woman of his dreams, has been coming to see all of his fights. She is horrified by what she sees when Ben nearly kills the Beyonder. She reveals her presence to Ben and invites him to take a vacation, ease his stress, and accompany her to her new job as a stuntwoman in a movie. Issue 31 takes Ben and Sharon to the set where a movie version of Devil Dinosaur is being filmed. Predictably, Ben mistakes the first couple of scenes he sees being shot as real peril for someone and ends up ruining the shots trying to save actors. It gets so bad, Ben is banished from the set, then fails to respond when — you guessed it — a real monster shows up. Everything works out OK, though, and Ben returns to the ring in issue 32, where he begins to suspect something foul in the way the wrestling league’s promoter keeps coming up with strong men. For the most part, these are some fun issues of a fun comic, although I think writer Mike Carlin went a little far showing Ben’s rage in the battle with the Beyonder. Thing is not normally depicted as a berserker-type fighter like Wolverine, and I believe he crosses the line and ceases to be a hero when the only reason he doesn’t kill the Beyonder is because he can’t kill an immortal opponent.
The Amazing Spider-Man 267 (Marvel Comics, 1985) — Now this is a fun comic. Spider-Man is at his best when he is the typical hard-luck hero. This issue starts out with the wall-crawler feeling somewhat under the weather anyway, but when a non-powered thief manages to escape him, Spidey is furious with himself. The one saving grace is the fact that our hero manages to flip a spider-tracer on the criminal before he makes good his escape. After regrouping, Spider-Man tracks his foe to the suburbs where all sorts of out-of-his-element hilarity ensues. First, the absence of tall buildings means nothing from which to slings his webs. So Spidey hops on the roof of a transit bus which promptly stops as the driver demands fare or he’ll toss Spidey to the curb. When he tries to climb a tree to gain a higher vantage, the tree breaks and a self-important neighborhood watch tries to make a citizen’s arrest. Of course, Spider-Man ends up catching the thief in the end, but not before he vows never to visit suburbia again. Peter David and Bob McLeod remind a person how fun comics can be with this issue.
The New Teen Titans 15 (DC Comics, 1985) — Despite the cover which shows four different puzzle pieces representing the overall Titans mosaic at this point, only three of the vignettes are actually featured in this issue. Wonder Girl, Cyborg and Changling, shown charging determinedly toward something on the cover, do not appear in this issue. However, we do spend a brief time following Arella’s quest to find her daughter, Raven, following rumors of her appearance in a small, southern community. In flashbacks, we hear that Raven was indeed in the town for a while, but once the people there learned of her healing abilities, they took Raven prisoner and forced her to heal more people than she could handle until she escaped. The bulk of this issue pics up with Nightwing, Jericho and Starfire bound for Tamaran on a spaceship. We learn that the political climate on the planet is once again in turmoil, this time, as before, with the trouble being stirred up by Starfire’s sister, Blackfire. The difference is, Blackfire is leading a rather successful rebellion. The Tameranean people have grown tired of the weakness they perceive in their ruler, Myand’r, Starfire’s father. Instead, many of them have embraced Blackfire’s call for open revolt. This, we learn, is the real reason behind Starfire being summoned back home. She is to be wed to the prince of a southern kingdom in an effort to re-unite the Tamaranean people and prevent a civil war. Of course, Starfire is not very happy about this, and neither is her lover, Nightwing.
The Omega Men 34 (DC Comics, 1986) — The tale begun in New Teen Titans 15 picks up again in this title. The Omega Men are a space-faring super team, and one of their members is Ryand’r, Starfire’s younger brother. They are returning to Tamaran after an adventure in their own title. At first, Ryand’r is happy to be reunited with his sister, who has been away on earth for quite some time. But, once the Omegans land and discover the political strife, a traitor is revealed in their midst, and this team, too, is thrown into the middle of the brewing battle.
The New Teen Titans 16-17 (DC Comics, 1986) — These two issues deal with the actual conflict breaking out among the Tamaraneans. First, Blackfire uses the Omegans to battle the Titans for her. We also get some insight into Blackfire’s motivations and learn that while she can be barbaric and cruel, she really does want what is best for her people. Ultimately, Blackfire wins control of the planet because the people are on her side — they are tired of Myand’r seemingly always making concessions to their enemies. This is a warrior race, and they want a warrior to lead them. Unfortunately for the relationship between Nightwing and Starfire, Blackfire does not win until after Starfire is wed to the southern prince according to her father’s wishes. In the end, Starfire, her brother, her mother and her father are exiled by Blackfire. And the starship carrying them to the nearby planet Okaara is destroyed in space. Neither of these issues looks at the other members of the cast during the duration of this conflict.
Jon Sable, Freelance 31-33 (First Comics, 1985-86) — Issues 31 and 32 take Jon on a fact-finding mission to Nicaragua. He is asked by an old friend to be part of a team which will sneak into the country, verify rumors of a munitions storage depot, and if they find the rumors to be false, call off the planned airstrike to destroy the munitions. We meet the various members of the team and follow them into Nicaragua where they find the munitions, but not the ones they expected. Instead of ordinary arms, the weapons they discover are of nuclear strength. An airstrike would be far more destructive than intended, but the team feels they cannot call off the strike and do nothing. So they must find a way to safely destroy the stockpile on their own, and the clock is ticking.
Issue 33 is a more light-hearted tale. In a previous issue, mention is made of turning Jon’s leprechaun children’s books into an animated cartoon. Jon, Eden and Myke go to meet the animator and preview the animation. The illustrator in the story is based on Sergio Aragones, who illustrates the portion of the comic devoted to the leprechauns.
Detective Comics 559 (DC Comics, 1986) — This issue features Batman and Catwoman teaming up with Green Arrow and Black Canary. At this point, Catwoman Selina Kyle knows Bruce Wayne is Batman, the two are romantically involved, and the former thief is the Dark Knight’s sometime ally. Green Arrow and Black Canary come to Gotham trailing a man committing crimes, but for a morally higher purpose, to help bring down a corrupt corporation poisoning unwitting people. The Star City pair stop Batman from catching the thief, and the two male heroes must settle their ideological differences long enough to work together. This tale is by Doug Moench, Gene Colan and Bob Smith.
The Warlord 101-2 (DC Comics, 1986) — A new creative team takes over with issue 101, writer Michael Fleisher and artist Andy Kubert, and I have to say, I’m not so sure about it so far. At the end of issue 100, Morgan returns from his battle with Cykroth to find that Jennifer’s magic spell has taken a toll, Morgan’s daughter is now old and near death. This issue begins the quest to find a cure for Jennifer’s mysterious aging before she dies. First Morgan seeks out the greatest wizard in Skartaris, who agrees to help if Morgan will secure an artifact for him. Once the task is complete, the wizard’s help turns out to be merely pointing the way to look for someone else who might be able to help. In issue 102, Morgan comes across a group of clerics about to perform a human sacrifice. Naturally, Morgan defeats the cleric and frees the damsel who turns out to be an Amazon queen, and the two share an adventure among her people. I don’t know what it is about these issues that has changed for me, and maybe I’ll warm up to them in a few more, but right now, I’m losing interest in The Warlord since Shamballah has been regained.
The Warlord annual 5 (DC Comics, 1986) — This annual is by Michael Fleisher and Adam Kubert. It depicts Morgan on a quest, presumably still the one trying to find a cure for Jennifer, but he is traveling with Shakira, someone who hasn’t been seen in the regular book in a couple issues, so maybe this book takes place a little more into the quest. The focus of this story, however, is not Morgan or his travels, but on outer world events. A group of vacationers is exploring Incan ruins when one of them disappears. Unbeknownst to the others, the man is kidnapped by a secret group of Incans who still live on the edge of Skartaris and travel back and forth between their old home and their new one. Morgan just happens to stumble onto the Incans, tries to help free their captive and seal up their secret entrance to Skartaris. This tale is a bit different from the usual Warlord fare, and just not my cup of tea, I’m afraid. As always, your mileage may vary somewhat as it’s not a bad story.
Whew! That’s was really a bunch of stuff, so I’ll call it a day for now. And again, next time we’ll go back to some truly current comics including a few really good Civil War tie-ins.
Labels:
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Monday, October 02, 2006
And We’re Back To 1986 Like Marty McFly
OK, we’ve reintroduced many of the DC Universe heroes in the aftermath of the Crisis on Infinite Earths, so there aren’t very many more revamps to pour through before we’re caught back up to the “present” of 1986 where many of the storylines we’ve been following in New Teen Titans; Jon Sable, Freelance; the Thing; and the Warlord continue on pretty much unaffected.
Batman: Batgirl (DC Comics, 1997) — This prestige format one-shot was released about the time “Batman and Robin” was released in theaters, the film which introduced Batgirl to the movie franchise. This tale by Kelley Puckett, Matt Haley and Karl Kesel takes place shortly after Barbara Gordon’s debut as a crimefighter. In addition to worrying about what will happen if her police commissioner adoptive father learns of her nocturnal activities, the young heroine confronts the Joker for the first time.
Legends of the DC Universe: Batgirl 10-11 (DC Comics, 1998) — This two-issue story is another tale from early in the career of Batgirl as the young Barbara Gordon heads off to college. She is confronted by Batman, who tries to discourage her Batgirl career before it gets her killed. Barbara doesn’t back down, instead telling Batman that she will continue as Batgirl, and that if he is so worried about her safety, he should train her as he did with Robin. Batman obviously, eventually, relents. By Puckett, Dodson and Nowlan.
Legends of the DC Universe: Justice League of America 12-13 (DC Comics, 1999) — This tale features the satelite-era League, arguably one of the most enduring incarnations of the team. The bulk of the tale by Christopher Priest, Ken Lashley and Ron Boyd takes place in flashbacks, both to a very early case of the League’s and the current tale. At the outset, Flash, Green Lantern, Hawkman, Zatanna and Aquaman have been enlarged to gigantic proportions. The heroes, unprepared for the sudden size change, are disoriented and causing inadvertent damage. The Atom, with his mastery of size-change, remains unaffected but unable to help his friends as they continue to grow. The rest of the League joins in as they seek solutions in another old case before the giant League members die from their sizes.
Girlfrenzy!: Batgirl 1 (DC Comics, 1998) — Girlfrienzy! was a series of one-shot comics focusing on female leads in an effort to attract more female readers. Other books in the series took place more in current continuity and featured Secret from Young Justice, Donna Troy from the Titans and Wonder Woman, Lois Lane from Superman, the Mist from Starman, the Ravens from Birds of Prey and Tomorrow Woman from JLA. This book, however, depicts Batgirl in confrontation with another of Batman’s rogues, Mr. Zsasz. The relationship between Batgirl and Batman has obviously changed in this tale, though. At the end, Batman solicits Batgirl’s help with another case and the heroine declines, foreshadowing the time when Batgirl was semi-retired from superheroing. This tale is by Kelley Puckett, Jim Balent and Rick Burchett.
Legends of the DC Universe: The New Teen Titans 18 (DC Comics, 1999) — This tale is listed as featuring the New Teen Titans. In fact, this tale by Marv Wolfman and Butch Guice takes place just prior to the formation of the New Teen Titans. It shows a previously unknown adventure where Kid Flash and Raven cross paths. It plants the seeds that result in Raven bringing together the new Titans incarnation and explains Kid Flash’s motivations for joining the new team.
Batman: Legends of the Dark Knight 132-136 (DC Comics, 2000) — Siege, by Archie Goodwin and Marshall Rogers, brings back Silver St. Cloud from the earlier Englehart and Rogers run of Detective Comics. It also involves a para-military leader who believes gold is buried on the land beneath Wayne Manor. The story contains a lot of historical information on the Wayne family.
Nightwing 101-106 (DC Comics, 2005) — These six issues of Nightwing bring back original series writer Chuck Dixon to re-examine Nightwing Year One, the time period where Dick Grayson decides to give up his costumed identity as Robin and adopt a new costumed persona. Several Bat-rogues make appearances and other DC heroes such as Superman, Batgirl and Deadman also have cameos. Continuity changes in this story include Dick wearing the new Robin costume with long pants that originally was first created for third Robin Tim Drake. The Nightwing identity is still based in part on Batman and in part on the Kryptonian hero, Nightwing, but the costume design mimics a circus costume worn by Dick in part of the story. Some readers online complained that this story negated the events of The Judas Contract in New Teen Titans when Dick adopts the Nightwing persona. I’ll admit it is a bit of a stretch, but I see this story as fitting in between the pages of The Judas Contract with only some modification.
And that brings us back to the “current” storylines taking place immediately after the Crisis ... sorta.
Warlord 98 (DC Comics, 1985) — Now we left the denizens of Skartaris, and specifically Shamballah, as only a ragtag band of outcasts, thrown from their homes by the New Atlantean invaders. I originally saw #97 as a good point to cut away for the events of the Crisis because the good guys had just lost a demoralizing battle and had gone off to lick their wounds and regroup. This issue begins with kind of a recap of the invasion and the lost battle, so it seemed like a good place to insert the Crisis, a tale in which Travis Morgan plays a small but important part. Well, this tale still makes a couple vague references to the Crisis as something yet to occur. Because of that, this story may have to be moved back to before the Crisis in my chronological filing system, but I’ll read on a bit more before I decide for certain.
And I think that’s a good place to stop for today. Next time, we’ll look at some more stories picking up following the Crisis. Plus, I have just received my most recent shipment of new comics released during the month of September. It may take me a day or two to get those comics inventoried and start reading them. So we’ll be back into some new comics, maybe as soon as later this week.
Batman: Batgirl (DC Comics, 1997) — This prestige format one-shot was released about the time “Batman and Robin” was released in theaters, the film which introduced Batgirl to the movie franchise. This tale by Kelley Puckett, Matt Haley and Karl Kesel takes place shortly after Barbara Gordon’s debut as a crimefighter. In addition to worrying about what will happen if her police commissioner adoptive father learns of her nocturnal activities, the young heroine confronts the Joker for the first time.
Legends of the DC Universe: Batgirl 10-11 (DC Comics, 1998) — This two-issue story is another tale from early in the career of Batgirl as the young Barbara Gordon heads off to college. She is confronted by Batman, who tries to discourage her Batgirl career before it gets her killed. Barbara doesn’t back down, instead telling Batman that she will continue as Batgirl, and that if he is so worried about her safety, he should train her as he did with Robin. Batman obviously, eventually, relents. By Puckett, Dodson and Nowlan.
Legends of the DC Universe: Justice League of America 12-13 (DC Comics, 1999) — This tale features the satelite-era League, arguably one of the most enduring incarnations of the team. The bulk of the tale by Christopher Priest, Ken Lashley and Ron Boyd takes place in flashbacks, both to a very early case of the League’s and the current tale. At the outset, Flash, Green Lantern, Hawkman, Zatanna and Aquaman have been enlarged to gigantic proportions. The heroes, unprepared for the sudden size change, are disoriented and causing inadvertent damage. The Atom, with his mastery of size-change, remains unaffected but unable to help his friends as they continue to grow. The rest of the League joins in as they seek solutions in another old case before the giant League members die from their sizes.
Girlfrenzy!: Batgirl 1 (DC Comics, 1998) — Girlfrienzy! was a series of one-shot comics focusing on female leads in an effort to attract more female readers. Other books in the series took place more in current continuity and featured Secret from Young Justice, Donna Troy from the Titans and Wonder Woman, Lois Lane from Superman, the Mist from Starman, the Ravens from Birds of Prey and Tomorrow Woman from JLA. This book, however, depicts Batgirl in confrontation with another of Batman’s rogues, Mr. Zsasz. The relationship between Batgirl and Batman has obviously changed in this tale, though. At the end, Batman solicits Batgirl’s help with another case and the heroine declines, foreshadowing the time when Batgirl was semi-retired from superheroing. This tale is by Kelley Puckett, Jim Balent and Rick Burchett.
Legends of the DC Universe: The New Teen Titans 18 (DC Comics, 1999) — This tale is listed as featuring the New Teen Titans. In fact, this tale by Marv Wolfman and Butch Guice takes place just prior to the formation of the New Teen Titans. It shows a previously unknown adventure where Kid Flash and Raven cross paths. It plants the seeds that result in Raven bringing together the new Titans incarnation and explains Kid Flash’s motivations for joining the new team.
Batman: Legends of the Dark Knight 132-136 (DC Comics, 2000) — Siege, by Archie Goodwin and Marshall Rogers, brings back Silver St. Cloud from the earlier Englehart and Rogers run of Detective Comics. It also involves a para-military leader who believes gold is buried on the land beneath Wayne Manor. The story contains a lot of historical information on the Wayne family.
Nightwing 101-106 (DC Comics, 2005) — These six issues of Nightwing bring back original series writer Chuck Dixon to re-examine Nightwing Year One, the time period where Dick Grayson decides to give up his costumed identity as Robin and adopt a new costumed persona. Several Bat-rogues make appearances and other DC heroes such as Superman, Batgirl and Deadman also have cameos. Continuity changes in this story include Dick wearing the new Robin costume with long pants that originally was first created for third Robin Tim Drake. The Nightwing identity is still based in part on Batman and in part on the Kryptonian hero, Nightwing, but the costume design mimics a circus costume worn by Dick in part of the story. Some readers online complained that this story negated the events of The Judas Contract in New Teen Titans when Dick adopts the Nightwing persona. I’ll admit it is a bit of a stretch, but I see this story as fitting in between the pages of The Judas Contract with only some modification.
And that brings us back to the “current” storylines taking place immediately after the Crisis ... sorta.
Warlord 98 (DC Comics, 1985) — Now we left the denizens of Skartaris, and specifically Shamballah, as only a ragtag band of outcasts, thrown from their homes by the New Atlantean invaders. I originally saw #97 as a good point to cut away for the events of the Crisis because the good guys had just lost a demoralizing battle and had gone off to lick their wounds and regroup. This issue begins with kind of a recap of the invasion and the lost battle, so it seemed like a good place to insert the Crisis, a tale in which Travis Morgan plays a small but important part. Well, this tale still makes a couple vague references to the Crisis as something yet to occur. Because of that, this story may have to be moved back to before the Crisis in my chronological filing system, but I’ll read on a bit more before I decide for certain.
And I think that’s a good place to stop for today. Next time, we’ll look at some more stories picking up following the Crisis. Plus, I have just received my most recent shipment of new comics released during the month of September. It may take me a day or two to get those comics inventoried and start reading them. So we’ll be back into some new comics, maybe as soon as later this week.
Wednesday, September 27, 2006
Silver Age Redux
We’re closing back in on the “present” — 1986 — as we look at superhero revamps following the events of Crisis on Infinite Earths. So far, we’ve seen the changes in Superman, Batman, Green Lantern, Green Arrow, the Justice League and Robin, as well as a collection of villains. Next up is Captain Marvel as DC tries once again to introduce the denizens of Fawcett City into the DCU.
The Power of Shazam! (DC Comics, 1994) — Jerry Ordway updates the lives of the wizard, Shazam, Billy Batson, Captain Marvel, Mary Marvel, Black Adam and Sivana, among others. Things start out with Billy and Mary’s archeologist parents and explode from there.
Legends of the DC Universe 6: Robin and Superman (DC Comics, 1998) — Through team-ups in the pages of World’s Finest, Superman is almost as much an influence on the man young Dick Grayson will grow up to be as Robin’s “father,” Batman. This story reflects that influence and pays homage to those classic silver age tales by teaming the Man of Steel and the Boy Wonder.
The Brave and the Bold: Flash and Green Lantern 1-6 (DC Comics, 1999) — This is yet another tribute to the friendships and team-ups of the silver age, focusing on the friendship between Hal Jordan and Barry Allen. But along the way, their various extended families and relationships also play a role, so there are cameos by Iris West, Carol Ferris, Alan Scott, Jay Garrick, Ralph and Sue Dibny, Wally West, Oliver Queen, Dinah Lance and Roy Harper.
Batman: Legends of the Dark Knight 127-131 (DC Comics, 2000) — “The Arrow and the Bat” brings Green Arrow and Batman together and let’s the sparks fly between these two intense and explosive personalities. Along the way, both heroes are forced to examine the reasons why they put on their respective costumes and battle crime.
Batgirl Year One 1-9 (DC Comics, 2003) — Batgirl Barbara Gordon was another character changed pretty drastically by the Crisis, but mostly by accident. The character wasn’t seen much in the few years preceding Crisis. During the various revamps of Batman’s origin, the Dark Knight’s supporting cast was changed to the point where it was no longer possible for Barbara to be Police Commissioner James Gordon’s biological daughter and still be the right age to be Batgirl. So Barbara becomes Gordon’s niece, and later, his adoptive daughter. Still intact is the young girl’s fascination with Batman. This series also shows how others also inspired the young Batgirl, heroines like Black Canary.
The Batman Chronicles 9 (DC Comics, 1997) — Another element retained in Batgirl’s new origin is the infatuation Robin had for the new crime-fighter and how Batgirl felt the same way, up to a point. In the silver age, the two young heroes shared a number of adventures together. The first story in this comic shows more of that budding relationship that wouldn’t mature until several years later.
Legends of the DC Universe: Flash 15-17 (DC Comics, 1999) — These three issues focus on an early adventure of the Flash, or rather, his alter-ego, police scientist Barry Allen, and showcases a number of the Flash’s colorful rogue’s gallery.
Short entry today, but not as much time this time around. Check back next time for more stories revamping the past of the DC Universe in the wake of Crisis.
The Power of Shazam! (DC Comics, 1994) — Jerry Ordway updates the lives of the wizard, Shazam, Billy Batson, Captain Marvel, Mary Marvel, Black Adam and Sivana, among others. Things start out with Billy and Mary’s archeologist parents and explode from there.
Legends of the DC Universe 6: Robin and Superman (DC Comics, 1998) — Through team-ups in the pages of World’s Finest, Superman is almost as much an influence on the man young Dick Grayson will grow up to be as Robin’s “father,” Batman. This story reflects that influence and pays homage to those classic silver age tales by teaming the Man of Steel and the Boy Wonder.
The Brave and the Bold: Flash and Green Lantern 1-6 (DC Comics, 1999) — This is yet another tribute to the friendships and team-ups of the silver age, focusing on the friendship between Hal Jordan and Barry Allen. But along the way, their various extended families and relationships also play a role, so there are cameos by Iris West, Carol Ferris, Alan Scott, Jay Garrick, Ralph and Sue Dibny, Wally West, Oliver Queen, Dinah Lance and Roy Harper.
Batman: Legends of the Dark Knight 127-131 (DC Comics, 2000) — “The Arrow and the Bat” brings Green Arrow and Batman together and let’s the sparks fly between these two intense and explosive personalities. Along the way, both heroes are forced to examine the reasons why they put on their respective costumes and battle crime.
Batgirl Year One 1-9 (DC Comics, 2003) — Batgirl Barbara Gordon was another character changed pretty drastically by the Crisis, but mostly by accident. The character wasn’t seen much in the few years preceding Crisis. During the various revamps of Batman’s origin, the Dark Knight’s supporting cast was changed to the point where it was no longer possible for Barbara to be Police Commissioner James Gordon’s biological daughter and still be the right age to be Batgirl. So Barbara becomes Gordon’s niece, and later, his adoptive daughter. Still intact is the young girl’s fascination with Batman. This series also shows how others also inspired the young Batgirl, heroines like Black Canary.
The Batman Chronicles 9 (DC Comics, 1997) — Another element retained in Batgirl’s new origin is the infatuation Robin had for the new crime-fighter and how Batgirl felt the same way, up to a point. In the silver age, the two young heroes shared a number of adventures together. The first story in this comic shows more of that budding relationship that wouldn’t mature until several years later.
Legends of the DC Universe: Flash 15-17 (DC Comics, 1999) — These three issues focus on an early adventure of the Flash, or rather, his alter-ego, police scientist Barry Allen, and showcases a number of the Flash’s colorful rogue’s gallery.
Short entry today, but not as much time this time around. Check back next time for more stories revamping the past of the DC Universe in the wake of Crisis.
Sunday, September 24, 2006
Everything You Know Isn’t Wrong ... Just Some Of It
Welcome back for some more retro-reviews, the kind that show some of the changes introduced in the aftermath of the Crisis on Infinite Earths. Not everything changed, of course. As far as I know, there were no major changes in the origin of the Barry Allen Flash, for example. But subtle changes were introduced in the origins of some heroes in the years following the Crisis. Krypton, for instance, became a sterile, emotionless world. Joe Chill was no longer the gunman who killed the Waynes, being replaced with a nameless shooter who was never caught. And Wonder Woman was no longer exactly a contemporary of the other Silver Age heroes. Continuing with these re-imaginings ...
Green Lantern: Emerald Dawn II 1-6 (DC Comics, 1991) — The first Emerald Dawn miniseries introduced some personal weaknesses into the character of test pilot Hal Jordan. Along with meeting the dying Abin Sur and inheriting the GL power ring, the growth Hal underwent in the story was learning to take responsibility for his actions.
In this series, the newly responsible Jordan turns himself in and is sentenced to serve 90 days in jail for drunken driving. At the same time, the Guardians of the Universe assign Hal a trainer, someone to teach him the GL ropes, someone who has excelled at being the best GL by keeping his own sector of space in order — Sinestro. This series gives readers just as much insight into Sinestro’s psyche as it does that of Hal Jordan. It also gives us some early brief looks at the lives of some future Lanterns.
The Man of Steel 5 (DC Comics, 1986) — This issue re-introduces Bizarro as a creation of Lex Luthor’s failed attempts to clone Superman. This new/early version of the creature never speaks and eventually sacrifices himself to help another, proving that there was some part of Superman in him after all.
Green Arrow: The Wonder Year 1-4 (DC Comics, 1993) — This series came out of Mike Grell’s successful run on Green Arrow. He takes GA’s previous origin and expands it so that the part readers knew before is just one small portion of an overall tapestry. The only real glitch this series’ placement causes is that by the end of the story, Oliver Queen is wearing the costume designed by Neal Adams in the 1970s. But since this is Ollie’s origin as Green Arrow, he really should have the green tunic and leggings with the red boots and gloves. But it’s a minor detail.
Catwoman annual 2 :Year One (DC Comics, 1995) — All of DC Comics’ annuals in 1995 played off the Year One theme. Many of them included “modern” framing sequences, so they won’t show up in my collection until the other comics from 1995. This one however, is a story firmly set in the past, yet Selina Kyle has obviously been Catwoman for a little bit when the events unfold. This story expands on the details of Selina’s backstory from Batman: Year One and the Catwoman minseries from 1991, adding in a martial arts element to explain some of the skills the character was regularly using in her own title at the time.
Legends of the DC Universe 7-9: Green Lantern and Green Arrow (DC Comics, 1998) — This story is obviously an early pairing of these two heroes, occurring before superhero team-ups became a common thing. The two heroes meet in an Asian nation and confront their ideological differences.
Legends of the DC Universe 26-27: the Joker and Aquaman (DC Comics, 2000) — Now this tale doesn’t so much change established continuity as it builds upon what has gone before. During the classic Englehart/Rogers run of Detective Comics, they had a truly perfect Joker story called The Laughing Fish. At the end of the story, the Joker disappears into the Gotham River and is presumed dead. In this story, the fledgling hero called Aquaman happens to be swimming by and thinks the Joker is merely a drowning surface-dweller. The naive hero offers the “persecuted” villain a place under the waves before he learns the Joker’s true nature.
The Man of Steel 6 (DC Comics, 1986) — The final issue of the Superman re-vamp shows us Clark’s revelation that he is really from the planet Krypton, information he did not possess before that point. Clark, as well as Jonathan and Martha Kent, learn this from Jor-El himself, via hologram. The revelation of his alien origins prompts Clark to wonder about his future, but he concludes: “I may have been conceived out there in the endles depths of space ... but I was born when the rocket opened on earth, in America. ... It was Krypton that made me Superman ... but it is the earth that makes me human!!” And thus the stage is set for the new Superman.
Batman: Shadow of the Bat annual 3: Year One (DC Comics, 1995) — Yet another Year One annual, but the Batman-themed annuals in 1995 all focused on villains. This story is a story, then, about Pamela Isley, Poison Ivy Year One, showing the first encounter between the Queen of Green and the Batman.
Catwoman 38-40 (DC Comics, 1996) — This three-issue story arc is subtitled Catwoman Year Two. Batman and Catwoman cross paths again, and each feels attracted to the other. Catwoman initially springs the Joker, Penguin and Two-Face from lock-up in an effort to distract Batman. The other villains don’t much like being someone else’s decoys and their machinations end up pushing together the Bat and the Cat.
Detective Comics 575-578 (DC Comics, 1987) — Having dealt once again with Catwoman, Batman gets his own Year Two treatment, going up against a new villain named the Reaper in this four-issue arc. It also has Batman questioning his decision never to use guns in his war on crime.
JLA Year One 1-12 (DC Comics, 1998) — We’ve spent a great deal of time re-introducing a number of heroes, and even had a few of them team-up from time to time. But eventually, there would come a day when a threat arose which no single hero could overcome alone ... oops, wait, wrong company, but you get the idea. Eventually all of these heroes had to get together, and one fine day, the Flash, Aquaman, Green Lantern, Black Canary and Martian Manhunter did just that. Green Arrow, Batman and Superman also play their respective roles. And Hawkman comes along as a representative from the legendary Justice Society to make sure the “kids” don’t screw up. In addition to the drama, this story includes some great character moments, especially the fact that noone can hear Aquaman’s mumblings when he talks in their early adventures. Seems sound waves travel better in water than air, and he’s never had to speak up before. Along the way, the team also meets other heroes such as the Doom Patrol, the Metal Men, the Blackhawks and the Freedom Fighters.
Batman Chronicles: The Gauntlet (DC Comics, 1997) — While the members of the new Justice League get used to each other, back in the Batcave, Batman is getting used to his new partner, a young lad named Dick Grayson, aka Robin, the Boy Wonder. This is the tale of Robin’s first real trial-by-fire.
Robin Year One 1-4 (DC Comics, 2000) — Next, Robin gets the Year One treatment in a four-issue prestige series depicting his first encounters with some of the worst of Batman’s growing list of rogue’s — characters like the Mad Hatter and Two-Face. But even those villains are no match for Batman’s wrath when Robin disobeys orders and is stripped of his costumed identity by his mentor.
Lex Luthor: Man of Steel 1-5 (DC Comics, 2005) — This story is a typical early match-up between Superman and his arch-nemesis, but it is told from Luthor’s perspective. In yet another bid to out-do Superman, Lex creates his own female superhero with the intent of using her to best Kal-El, then do him in. Batman guest-stars.
Batman: Full Circle (DC Comics, 1991) — This prestige format one-shot brings back the Reaper for a rematch with Batman.
Teen Titans Spotlight 11: The Brotherhood of Evil (DC Comics, 1987) — Few of these re-vamps seem to focus on villains, but this one does. It looks at the formation of the New Brotherhood of Evil, villains who would later take on the New Teen Titans. But the Titans group is not in existence at this point. Instead, a government agency is tracking the movements of the Brain and Mallah as they gather recruits, including a teleporter named Warp. Agents sabotage Warp’s power, sending the new group to an alternate reality where they meet future versions of Tin-Tin, the character created by Hérge, and his friends.
And, I think that’s far enough for today. Believe it or not, we’ve covered the majority of the re-vamps on our way back to comics which occurred in 1986. Again, not every character got a major overhaul following Crisis, and some who did, established the new changes within the context of “current” stories. So, there’s really not that much more to go to “catch up.”
Green Lantern: Emerald Dawn II 1-6 (DC Comics, 1991) — The first Emerald Dawn miniseries introduced some personal weaknesses into the character of test pilot Hal Jordan. Along with meeting the dying Abin Sur and inheriting the GL power ring, the growth Hal underwent in the story was learning to take responsibility for his actions.
In this series, the newly responsible Jordan turns himself in and is sentenced to serve 90 days in jail for drunken driving. At the same time, the Guardians of the Universe assign Hal a trainer, someone to teach him the GL ropes, someone who has excelled at being the best GL by keeping his own sector of space in order — Sinestro. This series gives readers just as much insight into Sinestro’s psyche as it does that of Hal Jordan. It also gives us some early brief looks at the lives of some future Lanterns.
The Man of Steel 5 (DC Comics, 1986) — This issue re-introduces Bizarro as a creation of Lex Luthor’s failed attempts to clone Superman. This new/early version of the creature never speaks and eventually sacrifices himself to help another, proving that there was some part of Superman in him after all.
Green Arrow: The Wonder Year 1-4 (DC Comics, 1993) — This series came out of Mike Grell’s successful run on Green Arrow. He takes GA’s previous origin and expands it so that the part readers knew before is just one small portion of an overall tapestry. The only real glitch this series’ placement causes is that by the end of the story, Oliver Queen is wearing the costume designed by Neal Adams in the 1970s. But since this is Ollie’s origin as Green Arrow, he really should have the green tunic and leggings with the red boots and gloves. But it’s a minor detail.
Catwoman annual 2 :Year One (DC Comics, 1995) — All of DC Comics’ annuals in 1995 played off the Year One theme. Many of them included “modern” framing sequences, so they won’t show up in my collection until the other comics from 1995. This one however, is a story firmly set in the past, yet Selina Kyle has obviously been Catwoman for a little bit when the events unfold. This story expands on the details of Selina’s backstory from Batman: Year One and the Catwoman minseries from 1991, adding in a martial arts element to explain some of the skills the character was regularly using in her own title at the time.
Legends of the DC Universe 7-9: Green Lantern and Green Arrow (DC Comics, 1998) — This story is obviously an early pairing of these two heroes, occurring before superhero team-ups became a common thing. The two heroes meet in an Asian nation and confront their ideological differences.
Legends of the DC Universe 26-27: the Joker and Aquaman (DC Comics, 2000) — Now this tale doesn’t so much change established continuity as it builds upon what has gone before. During the classic Englehart/Rogers run of Detective Comics, they had a truly perfect Joker story called The Laughing Fish. At the end of the story, the Joker disappears into the Gotham River and is presumed dead. In this story, the fledgling hero called Aquaman happens to be swimming by and thinks the Joker is merely a drowning surface-dweller. The naive hero offers the “persecuted” villain a place under the waves before he learns the Joker’s true nature.
The Man of Steel 6 (DC Comics, 1986) — The final issue of the Superman re-vamp shows us Clark’s revelation that he is really from the planet Krypton, information he did not possess before that point. Clark, as well as Jonathan and Martha Kent, learn this from Jor-El himself, via hologram. The revelation of his alien origins prompts Clark to wonder about his future, but he concludes: “I may have been conceived out there in the endles depths of space ... but I was born when the rocket opened on earth, in America. ... It was Krypton that made me Superman ... but it is the earth that makes me human!!” And thus the stage is set for the new Superman.
Batman: Shadow of the Bat annual 3: Year One (DC Comics, 1995) — Yet another Year One annual, but the Batman-themed annuals in 1995 all focused on villains. This story is a story, then, about Pamela Isley, Poison Ivy Year One, showing the first encounter between the Queen of Green and the Batman.
Catwoman 38-40 (DC Comics, 1996) — This three-issue story arc is subtitled Catwoman Year Two. Batman and Catwoman cross paths again, and each feels attracted to the other. Catwoman initially springs the Joker, Penguin and Two-Face from lock-up in an effort to distract Batman. The other villains don’t much like being someone else’s decoys and their machinations end up pushing together the Bat and the Cat.
Detective Comics 575-578 (DC Comics, 1987) — Having dealt once again with Catwoman, Batman gets his own Year Two treatment, going up against a new villain named the Reaper in this four-issue arc. It also has Batman questioning his decision never to use guns in his war on crime.
JLA Year One 1-12 (DC Comics, 1998) — We’ve spent a great deal of time re-introducing a number of heroes, and even had a few of them team-up from time to time. But eventually, there would come a day when a threat arose which no single hero could overcome alone ... oops, wait, wrong company, but you get the idea. Eventually all of these heroes had to get together, and one fine day, the Flash, Aquaman, Green Lantern, Black Canary and Martian Manhunter did just that. Green Arrow, Batman and Superman also play their respective roles. And Hawkman comes along as a representative from the legendary Justice Society to make sure the “kids” don’t screw up. In addition to the drama, this story includes some great character moments, especially the fact that noone can hear Aquaman’s mumblings when he talks in their early adventures. Seems sound waves travel better in water than air, and he’s never had to speak up before. Along the way, the team also meets other heroes such as the Doom Patrol, the Metal Men, the Blackhawks and the Freedom Fighters.
Batman Chronicles: The Gauntlet (DC Comics, 1997) — While the members of the new Justice League get used to each other, back in the Batcave, Batman is getting used to his new partner, a young lad named Dick Grayson, aka Robin, the Boy Wonder. This is the tale of Robin’s first real trial-by-fire.
Robin Year One 1-4 (DC Comics, 2000) — Next, Robin gets the Year One treatment in a four-issue prestige series depicting his first encounters with some of the worst of Batman’s growing list of rogue’s — characters like the Mad Hatter and Two-Face. But even those villains are no match for Batman’s wrath when Robin disobeys orders and is stripped of his costumed identity by his mentor.
Lex Luthor: Man of Steel 1-5 (DC Comics, 2005) — This story is a typical early match-up between Superman and his arch-nemesis, but it is told from Luthor’s perspective. In yet another bid to out-do Superman, Lex creates his own female superhero with the intent of using her to best Kal-El, then do him in. Batman guest-stars.
Batman: Full Circle (DC Comics, 1991) — This prestige format one-shot brings back the Reaper for a rematch with Batman.
Teen Titans Spotlight 11: The Brotherhood of Evil (DC Comics, 1987) — Few of these re-vamps seem to focus on villains, but this one does. It looks at the formation of the New Brotherhood of Evil, villains who would later take on the New Teen Titans. But the Titans group is not in existence at this point. Instead, a government agency is tracking the movements of the Brain and Mallah as they gather recruits, including a teleporter named Warp. Agents sabotage Warp’s power, sending the new group to an alternate reality where they meet future versions of Tin-Tin, the character created by Hérge, and his friends.
And, I think that’s far enough for today. Believe it or not, we’ve covered the majority of the re-vamps on our way back to comics which occurred in 1986. Again, not every character got a major overhaul following Crisis, and some who did, established the new changes within the context of “current” stories. So, there’s really not that much more to go to “catch up.”
Monday, September 18, 2006
The Way It Was ... At Least For The Next 20 Years
OK, so to recap just a bit, the last bunch of older comics we discussed finished out the Crisis On Infinite Earths and moved the surviving members of the Justice Society into limbo. Most heroes’ lives continued from that point, some with subtle changes, which would be explored in stories over the next decade or so. Some of those stories included flashbacks to the past, but included an in-story contemporary framing sequence. Those tales are placed whenever they would occur in my collection. But other stories, especially a number of miniseries established a new status quo for various heroes, and the events those tales relate are set firmly in the past. Following the Crisis in my “chronological” collection are a number of these tales.
Very little was revamped initially with the Justice Society, at least not in print. Initially, the characters were in limbo. But there have been a few more recent tales told of the old JSA without Superman and Batman. For example ...
JSA: Strange Adventures 1-6 (DC Comics, 2004) — This miniseries focuses on the writing efforts of Johnny Thunder as he tries to chronicle a bizarre tale of The Justice Society as a novel. The books are written by novelist Kevin J. Anderson and illustrated by Barry Kitson and Gary Erskine and make for a fun read.
Following that tale, we jump ahead quite a bit to pick up the Superman revamp by John Byrne, but only the first two issues, so far.
The Man of Steel 1-2 (DC Comics, 1986) — The first issue re-tells the final days of a newly-technological and sterile Krypton from which Jor-El sends his unborn son’s gestation chamber into space and on a course for earth. As there was no longer any Superboy in this new single-earth continuity, Clark Kent’s youth goes by pretty quickly and he debuts in Metropolis, meets Lois and gets dubbed Superman in the second issue.
Batman 404 (DC Comics, 1987) — Next we go to Gotham City. This issue has no current framing sequence and is the first chapter in the four-part Batman Year One by Frank Miller and David Mazzucchelli. Bruce Wayne returns to Gotham from several years’ worth of travel abroad to begin his war on crime. His first night out, disguised as a vagrant, does not go well. Injured, he returns to Wayne Manor where the bat crashes through the study window, inspiring Bruce to adopt a bat motif for his disguise.
Batman: Legends of the Dark Knight 1 (DC Comics, 1989) — Before moving on with the rest of Batman Year One or The Man of Steel, we detour for this first chapter of the five-part Shaman by Dennis O’Neil, Ed Hannigan and John Beatty. This story starts out with a flashback to two years ago while the young Bruce Wayne is still training under masters of various disciplines, this time an expert tracker in Alaska. The expert is killed, and so, seemingly, is the quarry, but Bruce is left literaly out in the cold with no gear. He is saved by an Eskimo shaman. From there, the story returns to modern times, which in this tale is a few days before and the next day after Bruce’s disasterous debut appearance. So the timing of these events coincides with the first issue of Batman Year One.
Batman 405-407 (DC Comics, 1987) — This is the rest of the Batman Year One story as the Batman debuts, befriends new Gotham cop Lt. James Gordon and saves Gordon’s son, cementing the pair’s working relationship. This is a somewhat darker, more grim Batman, foreshadowing the cynical person with trust issues he will become later.
Batman: Legends of the Dark Knight 2-5 (DC Comics, 1989-90) — Dialog in the second issue of this tale established that the events here take place about six months after those in the first issue. The storyline explores the concept of masks and identities, and provides some excellent insights into the mind of the Darknight Detective.
Batman and the Monster Men 1-6 (DC Comics, 2006) — Next comes this re-telling of the first Hugo Strange story by Matt Wagner. One of the conceits of this re-telling is that it bridges the gap between Batman battling mostly gangsters and common criminals to the more bizarre costumed and demented adversaries he comes to be identified with. The story ends with mention of someone called the Joker.
Batman: The Man Who Laughs (DC Comics, 2005) — explores the first confrontation between Batman and this Joker character. In fact, the first time Batman sees the maniacal killer, he assumes the man is literally just a harmless clown. This great story is by Ed Brubaker and Doug Mahnke.
Catwoman 1-4 (DC Comics, 1989) — This story, by Mindy Newell, J.J. Birch and Michael Bair, once again returns to the night of Bruce Wayne’s disasterous debut without the bat costume. That night he briefly meets a prostitute named Selina Kyle and stops her pimp from beating her up. This story fleshes out Selina’s new backstory and shows how that encounter with Bruce, and later Batman, inspire her to create Catwoman.
The Man of Steel 3 (DC Comics, 1986) — Now that Batman is firmly established in the world, we return to the Superman revamp where the two heroes meet for the first time. John Byrne puts several fun moments into this series, and some of them are found in this particular issue, including the closing scene. Superman has come to Gotham to investigate this rough vigilante operating there. Superman quickly finds Batman with every intention of stopping him from going forward with his “one-man war on crime.” Batman threatens to kill an innocent somewhere in the city if Superman acts against him using an explosive device Superman could never find in time. At the end of the adventure, Batman starts to leave when Superman reminds him of the earlier threat.
Batman: Here you go, Superman. I had it tucked inside my utility belt all the time.
Superman: You ...??? You mean, it was your own life you were risking? Why?!?
Batman: Because I knew my plan was the only way I could stop you, Superman. I also knew that with your great powers, you’d probably be able to tell if I were lying.
Superman (leaving): Well, I still won’t say I fully approve of your methods, Batman ...... and I’m going to be keeping an eye on you, to make certain you don’t blow it for the rest of us ... but ... good luck.
As Superman departs, Batman thinks to himself, “A remarkable man, all things considered. Who knows? In a different reality, I might have called him “friend.”
Green Lantern: Emerald Dawn 1-6 (DC Comics, 1989-90) — Superman and Batman aren’t the only heroes in the world, of course. Others start to be seen fighting crime and battling super-villains. This re-telling of Green Lantern Hal Jordan’s origin ads flaws to the hero, setting up the change the character would take in Emerald Twilight later. This tale is by James Owsley, M.D. Bright and Romeo Tanghal. It even features the Guardians and other GLs toward the end.
Legends of the DC Universe 1-3 (DC Comics, 1998) — This three-issue story focuses on a story from early in Superman’s career and features a villain better known to golden age fans, the Ultra-Humanite.
Batman: Legends of the Dark Knight 16-20 (DC Comics, 1991) — This story is important for a number of reasons, first of which, it’s a darn good tale by Dennis O’Neil and Trevor von Eeden. Batman catches a kidnapper who has abducted a small girl. He forces the kidnapper to tell him where the little girl is being held, but by the time Batman gets there, the little girl has drowned. Bruce tortures himself with guilt over not being strong-enough to reach the girl in time, and gives in to the temptation to take a man-made steroid to enhance his abilities. Unbeknownst to Batman, the drug is highly addictive, and also renders him susceptible to suggestion. Once he realizes his mistake, Batman must fight his way through withdrawal to defeat the villains. The drug he took is an early form of Venom, the chemical Bane will later pump directly into his own brain to enhance his own strength.
The Man of Steel 4 (DC Comics, 1986) — This isn’t necessarily the first meeting between Superman and Lex Luthor, but it is the one where Superman learns the businessman’s true intentions and motivations.
Hey, I think that’s far enough for today. We’ll move closer to the current events next time.
Very little was revamped initially with the Justice Society, at least not in print. Initially, the characters were in limbo. But there have been a few more recent tales told of the old JSA without Superman and Batman. For example ...
JSA: Strange Adventures 1-6 (DC Comics, 2004) — This miniseries focuses on the writing efforts of Johnny Thunder as he tries to chronicle a bizarre tale of The Justice Society as a novel. The books are written by novelist Kevin J. Anderson and illustrated by Barry Kitson and Gary Erskine and make for a fun read.
Following that tale, we jump ahead quite a bit to pick up the Superman revamp by John Byrne, but only the first two issues, so far.
The Man of Steel 1-2 (DC Comics, 1986) — The first issue re-tells the final days of a newly-technological and sterile Krypton from which Jor-El sends his unborn son’s gestation chamber into space and on a course for earth. As there was no longer any Superboy in this new single-earth continuity, Clark Kent’s youth goes by pretty quickly and he debuts in Metropolis, meets Lois and gets dubbed Superman in the second issue.
Batman 404 (DC Comics, 1987) — Next we go to Gotham City. This issue has no current framing sequence and is the first chapter in the four-part Batman Year One by Frank Miller and David Mazzucchelli. Bruce Wayne returns to Gotham from several years’ worth of travel abroad to begin his war on crime. His first night out, disguised as a vagrant, does not go well. Injured, he returns to Wayne Manor where the bat crashes through the study window, inspiring Bruce to adopt a bat motif for his disguise.
Batman: Legends of the Dark Knight 1 (DC Comics, 1989) — Before moving on with the rest of Batman Year One or The Man of Steel, we detour for this first chapter of the five-part Shaman by Dennis O’Neil, Ed Hannigan and John Beatty. This story starts out with a flashback to two years ago while the young Bruce Wayne is still training under masters of various disciplines, this time an expert tracker in Alaska. The expert is killed, and so, seemingly, is the quarry, but Bruce is left literaly out in the cold with no gear. He is saved by an Eskimo shaman. From there, the story returns to modern times, which in this tale is a few days before and the next day after Bruce’s disasterous debut appearance. So the timing of these events coincides with the first issue of Batman Year One.
Batman 405-407 (DC Comics, 1987) — This is the rest of the Batman Year One story as the Batman debuts, befriends new Gotham cop Lt. James Gordon and saves Gordon’s son, cementing the pair’s working relationship. This is a somewhat darker, more grim Batman, foreshadowing the cynical person with trust issues he will become later.
Batman: Legends of the Dark Knight 2-5 (DC Comics, 1989-90) — Dialog in the second issue of this tale established that the events here take place about six months after those in the first issue. The storyline explores the concept of masks and identities, and provides some excellent insights into the mind of the Darknight Detective.
Batman and the Monster Men 1-6 (DC Comics, 2006) — Next comes this re-telling of the first Hugo Strange story by Matt Wagner. One of the conceits of this re-telling is that it bridges the gap between Batman battling mostly gangsters and common criminals to the more bizarre costumed and demented adversaries he comes to be identified with. The story ends with mention of someone called the Joker.
Batman: The Man Who Laughs (DC Comics, 2005) — explores the first confrontation between Batman and this Joker character. In fact, the first time Batman sees the maniacal killer, he assumes the man is literally just a harmless clown. This great story is by Ed Brubaker and Doug Mahnke.
Catwoman 1-4 (DC Comics, 1989) — This story, by Mindy Newell, J.J. Birch and Michael Bair, once again returns to the night of Bruce Wayne’s disasterous debut without the bat costume. That night he briefly meets a prostitute named Selina Kyle and stops her pimp from beating her up. This story fleshes out Selina’s new backstory and shows how that encounter with Bruce, and later Batman, inspire her to create Catwoman.
The Man of Steel 3 (DC Comics, 1986) — Now that Batman is firmly established in the world, we return to the Superman revamp where the two heroes meet for the first time. John Byrne puts several fun moments into this series, and some of them are found in this particular issue, including the closing scene. Superman has come to Gotham to investigate this rough vigilante operating there. Superman quickly finds Batman with every intention of stopping him from going forward with his “one-man war on crime.” Batman threatens to kill an innocent somewhere in the city if Superman acts against him using an explosive device Superman could never find in time. At the end of the adventure, Batman starts to leave when Superman reminds him of the earlier threat.
Batman: Here you go, Superman. I had it tucked inside my utility belt all the time.
Superman: You ...??? You mean, it was your own life you were risking? Why?!?
Batman: Because I knew my plan was the only way I could stop you, Superman. I also knew that with your great powers, you’d probably be able to tell if I were lying.
Superman (leaving): Well, I still won’t say I fully approve of your methods, Batman ...... and I’m going to be keeping an eye on you, to make certain you don’t blow it for the rest of us ... but ... good luck.
As Superman departs, Batman thinks to himself, “A remarkable man, all things considered. Who knows? In a different reality, I might have called him “friend.”
Green Lantern: Emerald Dawn 1-6 (DC Comics, 1989-90) — Superman and Batman aren’t the only heroes in the world, of course. Others start to be seen fighting crime and battling super-villains. This re-telling of Green Lantern Hal Jordan’s origin ads flaws to the hero, setting up the change the character would take in Emerald Twilight later. This tale is by James Owsley, M.D. Bright and Romeo Tanghal. It even features the Guardians and other GLs toward the end.
Legends of the DC Universe 1-3 (DC Comics, 1998) — This three-issue story focuses on a story from early in Superman’s career and features a villain better known to golden age fans, the Ultra-Humanite.
Batman: Legends of the Dark Knight 16-20 (DC Comics, 1991) — This story is important for a number of reasons, first of which, it’s a darn good tale by Dennis O’Neil and Trevor von Eeden. Batman catches a kidnapper who has abducted a small girl. He forces the kidnapper to tell him where the little girl is being held, but by the time Batman gets there, the little girl has drowned. Bruce tortures himself with guilt over not being strong-enough to reach the girl in time, and gives in to the temptation to take a man-made steroid to enhance his abilities. Unbeknownst to Batman, the drug is highly addictive, and also renders him susceptible to suggestion. Once he realizes his mistake, Batman must fight his way through withdrawal to defeat the villains. The drug he took is an early form of Venom, the chemical Bane will later pump directly into his own brain to enhance his own strength.
The Man of Steel 4 (DC Comics, 1986) — This isn’t necessarily the first meeting between Superman and Lex Luthor, but it is the one where Superman learns the businessman’s true intentions and motivations.
Hey, I think that’s far enough for today. We’ll move closer to the current events next time.
Sunday, September 17, 2006
Bidding Adieu To August So That We Might Better Reorganize The Past
Just a few books left from my shipment of August-release comics, so let’s jump right into what remains.
Supergirl and the Legion of Super-Heroes 21 (DC Comics) — So they did manage to bring back Dream Girl, or did they? Maybe Brainy’s just crazy with heartbreak like Ralph Dibny over in the pages of 52. Still can’t make up my mind on this book. Subsequent issues haven’t been as good as the first arc, in my mind, nor as good as the work this team did on Empire a few years ago, but it’s just good enough to keep me hoping it’ll get better.
New Avengers 23 (Marvel Comics) — This Civil War tie-in examines how Jessica “Spider-Woman” Drew reacts to the registration act. The previous two issues focused on Captain America and Luke Cage; they were great. This issue, not so much. In fact, I was initially happy to see Brian Michael Bendis bring Spider-Woman back in New Avengers, but I’m just not sure I care for the convoluted mess they made of her origin in the recent Spider-Woman: Origin, and I didn’t much care for this book, either. Is she helping the good guys? Is she helping the bad guys? Is she making it look like she’s helping the bad guys to better help the good guys? Do the bad guys know this and use that against her, so she really is helping the bad guys? Know what? I don’t care anymore.
Jack of Fables 2 (DC Vertigo) — Another solid issue from Bill Willingham. This series is off to a good start, just like its parent title.
Justice League of America #1 (DC Comics) — The story moved along rather slowly in this book, but then Meltzer likes his set-ups. I like the focus on Red Tornado and Arsenal joining instead of Green Arrow. Some of the other focus characters make this seem like an interesting group. And while I’m really OK with the fact that Nightwing won’t be in the JLA, what does Wonder Woman have against him? For that matter, based on what is happening in her own title, why is Diana Wonder Woman here?
And that’s the last of my most recent shipment of new comics, which brings us back to the past of 1985 for some ...
Retro-Reviews
Crisis On Infinite Earths 8-9 (DC Comics, 1985) — Not only is the Barry Allen Flash killed off, but we find out why villains have been disappearing — they’re up to something. Brainiac and Luthor — both Earth-1 flavor — organize all the villains in a bid to take over the five remaining earths and succeed in ensnaring three of them before their plans are shut down. We also spend some time with various members of the New Teen Titans, which brings us to ...
The New Teen Titans 14 (DC Comics, 1985) — The Tamaranean ship we’ve seen heading for earth in the past couple issues arrives to take Starfire home. Nightwing and Jericho go along for the ride, thinking the Crisis is over and suspecting something sinister among the Tamaraneans. And Mento gives the rest of the team some trouble as the helmet drives wearer Steve Dayton insane. Oh yeah, and Arella is still looking for her daughter, Raven. This is an important issue of this book in that it helps set up several major storylines to come, but is also kind of a placeholder-type story as the events in Crisis are still ongoing and we don’t want to give away the ending.
Crisis On Infinite Earths 10-12 (DC Comics 1986) — The Spectre shows up and warns the assembled heroes of five earths that the Crisis is NOT over. Instead, the Anti-Monitor has merely fled to the dawn of time in an attempt to quash all life before it begins. The heroes follow and the Anti-Monitor and the Spectre battle it out, drawing power from the others.
The plan works and it doesn’t work. Life is allowed to develop, but instead of a multiverse, only one universe is created. Most of the heroes from the previous battle wake up to find themselves home and things seemingly normal again. But as they investigate, they learn that this new single earth combines elements from the histories of each of the previous ones while eliminating others. Some heroes and lives are seemingly unchanged, other heroes exist, but noone remembers them because their histories have been “erased.” It is also learned that while weakened, the Anti-Monitor still lives, and yet another assault is launched. More heroes are lost, including Kole, the Earth-2 Robin and Huntress and the Earth-1 Wonder Woman. When the villain is finally dispatched, few lives are left unchanged.
Last Days of the Justice Society of America Special 1 (DC Comics, 1986) — Even though this book came out almost a full year after the final issue of Crisis On Infinite Earths, it is written to be a follow-up to the Crisis. The older heroes of the Justice Society did not fare well in the Crisis. Noone remembers the elder Superman or Wonder Woman. Wildcat was crippled. Robin and Huntress were killed. This story was created to give the surviving members a heroes send-off while still moving them out of the way of newer, younger namesakes, some of whom — such as Wildcat, Dr. Mid-Nite and Hourman — debuted in the Crisis itself.
Those remaining heroes learn that the Spectre is left unconscious after his battle with the Anti-Monitor at the dawn of time. Unchecked, his powers combine with those of the Spear of Destiny, allowing Adolf Hitler to change history at the end of World War II, slaying the Justice Society members and destroying the world. This was achieved when Adolf used the power to bring about the Twilight of the Gods, or Ragnarok, from Norse mythology. The only way to preserve the normal time stream is for the JSA heroes to merge with their counterparts from Valhalla and eternally wage that final battle, over and over again. I just re-read this book, and even though the events herein told are later reversed, this is a worthwhile tale, largely because it is lovingly written by that great re-creator of the golden age, Roy Thomas. He gets these older heroes and allows them to shine in a fight they cannot win.
History of the DC Universe 1-2 (DC Comics, 1986) — This two-volume, prestige format book reveals the Monitor tapes and the recording of the altered history recorded by his assistant, Harbinger. It gives a broad overview of how some of DC Comics’ historical characters fit together in this new single earth, as well as providing some hints of what was to come in the coming months. It is also the point where my filing system goes the most nuts.
The recent Infinite Crisis explains continuity errors as Superboy-Prime punching against the barrier that separates him and his companions from the sole remaining earth after the events of Crisis On infinite Earths. I plan to use that excuse offered by DC Comics itself. However, shortly after the end of Crisis On Infinite Earths, several heroes’ origins were revamped. The trend continued for 10 or 15 years, at least to the 1995 annuals which all had a “Year One” theme. No matter when these things were released, the bulk of them have been placed at this point in my comic book collection filing system. The history of the new earth was different from what it had been. What better place to “make” such changes and explore them, in “chronological order,” as we catch back up to the titles I was collecting in 1986?
So, while retro-reviews before the Crisis were focusing on The New Teen Titans and The Warlord from DC, The Thing from Marvel, and Jon Sable, Freelance from First, it will be a little bit before we catch back up to those stories where we left off. I think it’ll be an interesting bit of jumping around when we pick up next time.
Supergirl and the Legion of Super-Heroes 21 (DC Comics) — So they did manage to bring back Dream Girl, or did they? Maybe Brainy’s just crazy with heartbreak like Ralph Dibny over in the pages of 52. Still can’t make up my mind on this book. Subsequent issues haven’t been as good as the first arc, in my mind, nor as good as the work this team did on Empire a few years ago, but it’s just good enough to keep me hoping it’ll get better.
New Avengers 23 (Marvel Comics) — This Civil War tie-in examines how Jessica “Spider-Woman” Drew reacts to the registration act. The previous two issues focused on Captain America and Luke Cage; they were great. This issue, not so much. In fact, I was initially happy to see Brian Michael Bendis bring Spider-Woman back in New Avengers, but I’m just not sure I care for the convoluted mess they made of her origin in the recent Spider-Woman: Origin, and I didn’t much care for this book, either. Is she helping the good guys? Is she helping the bad guys? Is she making it look like she’s helping the bad guys to better help the good guys? Do the bad guys know this and use that against her, so she really is helping the bad guys? Know what? I don’t care anymore.
Jack of Fables 2 (DC Vertigo) — Another solid issue from Bill Willingham. This series is off to a good start, just like its parent title.
Justice League of America #1 (DC Comics) — The story moved along rather slowly in this book, but then Meltzer likes his set-ups. I like the focus on Red Tornado and Arsenal joining instead of Green Arrow. Some of the other focus characters make this seem like an interesting group. And while I’m really OK with the fact that Nightwing won’t be in the JLA, what does Wonder Woman have against him? For that matter, based on what is happening in her own title, why is Diana Wonder Woman here?
And that’s the last of my most recent shipment of new comics, which brings us back to the past of 1985 for some ...
Retro-Reviews
Crisis On Infinite Earths 8-9 (DC Comics, 1985) — Not only is the Barry Allen Flash killed off, but we find out why villains have been disappearing — they’re up to something. Brainiac and Luthor — both Earth-1 flavor — organize all the villains in a bid to take over the five remaining earths and succeed in ensnaring three of them before their plans are shut down. We also spend some time with various members of the New Teen Titans, which brings us to ...
The New Teen Titans 14 (DC Comics, 1985) — The Tamaranean ship we’ve seen heading for earth in the past couple issues arrives to take Starfire home. Nightwing and Jericho go along for the ride, thinking the Crisis is over and suspecting something sinister among the Tamaraneans. And Mento gives the rest of the team some trouble as the helmet drives wearer Steve Dayton insane. Oh yeah, and Arella is still looking for her daughter, Raven. This is an important issue of this book in that it helps set up several major storylines to come, but is also kind of a placeholder-type story as the events in Crisis are still ongoing and we don’t want to give away the ending.
Crisis On Infinite Earths 10-12 (DC Comics 1986) — The Spectre shows up and warns the assembled heroes of five earths that the Crisis is NOT over. Instead, the Anti-Monitor has merely fled to the dawn of time in an attempt to quash all life before it begins. The heroes follow and the Anti-Monitor and the Spectre battle it out, drawing power from the others.
The plan works and it doesn’t work. Life is allowed to develop, but instead of a multiverse, only one universe is created. Most of the heroes from the previous battle wake up to find themselves home and things seemingly normal again. But as they investigate, they learn that this new single earth combines elements from the histories of each of the previous ones while eliminating others. Some heroes and lives are seemingly unchanged, other heroes exist, but noone remembers them because their histories have been “erased.” It is also learned that while weakened, the Anti-Monitor still lives, and yet another assault is launched. More heroes are lost, including Kole, the Earth-2 Robin and Huntress and the Earth-1 Wonder Woman. When the villain is finally dispatched, few lives are left unchanged.
Last Days of the Justice Society of America Special 1 (DC Comics, 1986) — Even though this book came out almost a full year after the final issue of Crisis On Infinite Earths, it is written to be a follow-up to the Crisis. The older heroes of the Justice Society did not fare well in the Crisis. Noone remembers the elder Superman or Wonder Woman. Wildcat was crippled. Robin and Huntress were killed. This story was created to give the surviving members a heroes send-off while still moving them out of the way of newer, younger namesakes, some of whom — such as Wildcat, Dr. Mid-Nite and Hourman — debuted in the Crisis itself.
Those remaining heroes learn that the Spectre is left unconscious after his battle with the Anti-Monitor at the dawn of time. Unchecked, his powers combine with those of the Spear of Destiny, allowing Adolf Hitler to change history at the end of World War II, slaying the Justice Society members and destroying the world. This was achieved when Adolf used the power to bring about the Twilight of the Gods, or Ragnarok, from Norse mythology. The only way to preserve the normal time stream is for the JSA heroes to merge with their counterparts from Valhalla and eternally wage that final battle, over and over again. I just re-read this book, and even though the events herein told are later reversed, this is a worthwhile tale, largely because it is lovingly written by that great re-creator of the golden age, Roy Thomas. He gets these older heroes and allows them to shine in a fight they cannot win.
History of the DC Universe 1-2 (DC Comics, 1986) — This two-volume, prestige format book reveals the Monitor tapes and the recording of the altered history recorded by his assistant, Harbinger. It gives a broad overview of how some of DC Comics’ historical characters fit together in this new single earth, as well as providing some hints of what was to come in the coming months. It is also the point where my filing system goes the most nuts.
The recent Infinite Crisis explains continuity errors as Superboy-Prime punching against the barrier that separates him and his companions from the sole remaining earth after the events of Crisis On infinite Earths. I plan to use that excuse offered by DC Comics itself. However, shortly after the end of Crisis On Infinite Earths, several heroes’ origins were revamped. The trend continued for 10 or 15 years, at least to the 1995 annuals which all had a “Year One” theme. No matter when these things were released, the bulk of them have been placed at this point in my comic book collection filing system. The history of the new earth was different from what it had been. What better place to “make” such changes and explore them, in “chronological order,” as we catch back up to the titles I was collecting in 1986?
So, while retro-reviews before the Crisis were focusing on The New Teen Titans and The Warlord from DC, The Thing from Marvel, and Jon Sable, Freelance from First, it will be a little bit before we catch back up to those stories where we left off. I think it’ll be an interesting bit of jumping around when we pick up next time.
Monday, September 11, 2006
We’re Absolutely Flying Through August
Hey, Kiddie Cops, it’s time for some more comic book reviews from the month of August. We’re already halfway through the month, and I’ve been reading at a better than normal pace, so we’re almost through the entire month already.
Martian Manhunter 1 (DC Comics) — Another limited series, this one with some strikes against it right off the bat. First off, I don’t much care for the new costume design. From what we’ve seen of the character in the past, the costume doesn’t make much sense, so there better be a darn good in-story reason for it. Second, I didn’t much care for the creative team of Lieberman and Barrionuevo on Gotham Knights; actually, the art was fine,but the story rang off for me. However, I’m curious about where this discovery of other green martians on earth is going.
52 Weeks Fifteen and Sixteen (DC Comics) — Still liking this series, especially the arcs involving Black Adam and Isis and Montoya and the Question. It was nice to see a glimpse of the stranded space heroes again, too. No sign of Ralph Dibny, though, so apparently they’re going to make us sweat his fate out a bit.
Manhunter 25 (DC Comics) — I’ve mentioned that the last arc of this book was a little disappointing. This new story seems to be starting off nicely, but I wonder how this story is going to mesh with what is happening in the relaunched Wonder Woman title. Speaking of which ...
Wonder Woman 2 (DC Comics) — Very interested in where this story is going, but what is up with Wonder Girl? Cassie was devastated by Conner’s death and Diana disappearing, but what is up with her joining a resurrection cult, blowing off the other Titans and being a complete jerk when Diana resurfaces. She was hurt, sure, but endangering Donna and other civilians to get back at Diana? What’s up with that.
Checkmate 5 (DC Comics) — I’m glad I waited this title out. It’s getting better and better.
Nightwing 123 (DC Comics) — This first One Year Later arc wasn’t bad, but I find myself just waiting for Marv Wolfman’s run to begin.
Donald Duck and Friends 343 (Gemstone) — I like Donald. I just do. But there’s no escaping the fact that the best stories in these books are the reprinted classic Carl Barks stories.
JSA Classified 14-16 (DC Comics) — This story arc was a sequel to the most recent JLA Classified arc with the Royal Flush Gangs. But this story just didn’t seem as good to me for some reason. I like most of the characters, but the tale just left me saying “So?” I’m not exactly sure why.
Daredevil 88 (Marvel Comics) — I shouldn’t have doubted Ed Brubaker. The stories he’s churning out in this title and Captain America are incredible. But when I learned Foggy was still alive, I feared the explanation would fall flat. I should’ve known better. He’s written another ace that keeps the characters in question completely in character.
That’s it for today. Check back next time for the rest of the August release comics, or at least the ones I received for the month. And quite probably, there’ll also be some more retro-reviews.
Martian Manhunter 1 (DC Comics) — Another limited series, this one with some strikes against it right off the bat. First off, I don’t much care for the new costume design. From what we’ve seen of the character in the past, the costume doesn’t make much sense, so there better be a darn good in-story reason for it. Second, I didn’t much care for the creative team of Lieberman and Barrionuevo on Gotham Knights; actually, the art was fine,but the story rang off for me. However, I’m curious about where this discovery of other green martians on earth is going.
52 Weeks Fifteen and Sixteen (DC Comics) — Still liking this series, especially the arcs involving Black Adam and Isis and Montoya and the Question. It was nice to see a glimpse of the stranded space heroes again, too. No sign of Ralph Dibny, though, so apparently they’re going to make us sweat his fate out a bit.
Manhunter 25 (DC Comics) — I’ve mentioned that the last arc of this book was a little disappointing. This new story seems to be starting off nicely, but I wonder how this story is going to mesh with what is happening in the relaunched Wonder Woman title. Speaking of which ...
Wonder Woman 2 (DC Comics) — Very interested in where this story is going, but what is up with Wonder Girl? Cassie was devastated by Conner’s death and Diana disappearing, but what is up with her joining a resurrection cult, blowing off the other Titans and being a complete jerk when Diana resurfaces. She was hurt, sure, but endangering Donna and other civilians to get back at Diana? What’s up with that.
Checkmate 5 (DC Comics) — I’m glad I waited this title out. It’s getting better and better.
Nightwing 123 (DC Comics) — This first One Year Later arc wasn’t bad, but I find myself just waiting for Marv Wolfman’s run to begin.
Donald Duck and Friends 343 (Gemstone) — I like Donald. I just do. But there’s no escaping the fact that the best stories in these books are the reprinted classic Carl Barks stories.
JSA Classified 14-16 (DC Comics) — This story arc was a sequel to the most recent JLA Classified arc with the Royal Flush Gangs. But this story just didn’t seem as good to me for some reason. I like most of the characters, but the tale just left me saying “So?” I’m not exactly sure why.
Daredevil 88 (Marvel Comics) — I shouldn’t have doubted Ed Brubaker. The stories he’s churning out in this title and Captain America are incredible. But when I learned Foggy was still alive, I feared the explanation would fall flat. I should’ve known better. He’s written another ace that keeps the characters in question completely in character.
That’s it for today. Check back next time for the rest of the August release comics, or at least the ones I received for the month. And quite probably, there’ll also be some more retro-reviews.
Wednesday, September 06, 2006
Spending My Time Among Fantasy Worlds
Just reviews today. Not much time to post. So, here we go:
Detective Comics 822 (DC Comics) — This is the second issue penned by Paul Dini, one of the geniuses behind the animated DCU. As with that continuity and the first issue of his run here, this man “gets” Batman. This was a good solid read with some fun at the Riddler's expense along the way. Now it just remains to be seen if anyone else runs with the “Edward Nigma, Detective” thread started here.
Justice League Unlimited 24 (DC Comics) — This book is, of course, based on that same animated DCU. The stories are simple and easily enjoyed by youngsters, while containing depth for adults that really satisfies. In short, these are quality, fun comics to read. This taps into the Martian Manhunter’s greatest fear, something very different from his greatest weakness, fire.
Agents of Atlas 1 (Marvel Comics) — Another good read. This is exactly what you want from the first issue of any series, limited or not: A solid introduction to the main characters without giving everything away; a set-up which lets you know more is to come and leaves you wanting to know what that more is.
52 Week 14 (DC Comics) — This wasn’t a bad comic, but it WAS more of a fill-in issue than anything else. We check back in on Steel briefly and see that he is still very upset over his niece’s defection to Luthor. We learn a bit more about what Doc Magnus has been up to besides visiting his friend and mentor T.O. Morrow and see that Morrow has escaped his holding facility. And we follow Montoya and the Question to Khandaq on the trail of Intergang, where they immediately get into trouble. With the exception of the Khandaq trip, most of the action of this issue takes place off-panel and we only see the results.
Superman 655 (DC Comics) — I like the idea of Superman as a character, and I like him as part of a team dynamic, but I usually get bored with his monthly adventures pretty quickly. That’s what I expected to happen here, too, especially after the first One Year Later arc ended so weakly for me. When this issue started out with a less-than-flattering glimpse of the 1600s life of Arion, it did little to quell my fears. But I must say, after reading the entire issue, I am curious to know where this tale is going and what happens next. Keep it up, Kurt Busiek.
Green Arrow 65 (DC Comics) — Good to see Speedy back in this issue, but she is part of the problem I have with this book right now. Judd Winick weaves such intricate and interweaving storylines that it can be hard to establish continuity. And he doesn’t seem to care. The final issue of GA leading into Infinite Crisis shows Oliver stabbed twice through the chest by arrows. Now, One Year Later, we are hearing that he went away to an island for a year to recuperate and re-train. Same with Conner and Mia who were nearly killed in the explosions which leveled much of Star City. Except it’s already been said in Teen Titans that Mia was active as Speedy with the team during the missing year, and we’ve already seen Oliver up and around in the pages of 52. Normally you could write this off as poor communications between writers, but Winick is supposed to be one of the writers on 52 and involved in the whole “charting a new course” plans. That makes the discontinuity seem just plain sloppy. Hopefully future issue will prove me wrong.
Secret Six 3 (DC Comics) — This series is not quite as good as its predecessor, Villains United, in my mind. The storyline seems a bit more disjointed and meandering. Almost like a decision was made at the last minute to do a sequel because the first series was so popular, and this is what could be thrown together last minute. I don’t know any insider stuff on how this series came about, but that is my suspicion. If anyone knows more or something different, feel free to chime in.
And lastly, Fables 52 (DC Vertigo) — Sons of Empire part 1. As usual, just Wow! I love this book.
Detective Comics 822 (DC Comics) — This is the second issue penned by Paul Dini, one of the geniuses behind the animated DCU. As with that continuity and the first issue of his run here, this man “gets” Batman. This was a good solid read with some fun at the Riddler's expense along the way. Now it just remains to be seen if anyone else runs with the “Edward Nigma, Detective” thread started here.
Justice League Unlimited 24 (DC Comics) — This book is, of course, based on that same animated DCU. The stories are simple and easily enjoyed by youngsters, while containing depth for adults that really satisfies. In short, these are quality, fun comics to read. This taps into the Martian Manhunter’s greatest fear, something very different from his greatest weakness, fire.
Agents of Atlas 1 (Marvel Comics) — Another good read. This is exactly what you want from the first issue of any series, limited or not: A solid introduction to the main characters without giving everything away; a set-up which lets you know more is to come and leaves you wanting to know what that more is.
52 Week 14 (DC Comics) — This wasn’t a bad comic, but it WAS more of a fill-in issue than anything else. We check back in on Steel briefly and see that he is still very upset over his niece’s defection to Luthor. We learn a bit more about what Doc Magnus has been up to besides visiting his friend and mentor T.O. Morrow and see that Morrow has escaped his holding facility. And we follow Montoya and the Question to Khandaq on the trail of Intergang, where they immediately get into trouble. With the exception of the Khandaq trip, most of the action of this issue takes place off-panel and we only see the results.
Superman 655 (DC Comics) — I like the idea of Superman as a character, and I like him as part of a team dynamic, but I usually get bored with his monthly adventures pretty quickly. That’s what I expected to happen here, too, especially after the first One Year Later arc ended so weakly for me. When this issue started out with a less-than-flattering glimpse of the 1600s life of Arion, it did little to quell my fears. But I must say, after reading the entire issue, I am curious to know where this tale is going and what happens next. Keep it up, Kurt Busiek.
Green Arrow 65 (DC Comics) — Good to see Speedy back in this issue, but she is part of the problem I have with this book right now. Judd Winick weaves such intricate and interweaving storylines that it can be hard to establish continuity. And he doesn’t seem to care. The final issue of GA leading into Infinite Crisis shows Oliver stabbed twice through the chest by arrows. Now, One Year Later, we are hearing that he went away to an island for a year to recuperate and re-train. Same with Conner and Mia who were nearly killed in the explosions which leveled much of Star City. Except it’s already been said in Teen Titans that Mia was active as Speedy with the team during the missing year, and we’ve already seen Oliver up and around in the pages of 52. Normally you could write this off as poor communications between writers, but Winick is supposed to be one of the writers on 52 and involved in the whole “charting a new course” plans. That makes the discontinuity seem just plain sloppy. Hopefully future issue will prove me wrong.
Secret Six 3 (DC Comics) — This series is not quite as good as its predecessor, Villains United, in my mind. The storyline seems a bit more disjointed and meandering. Almost like a decision was made at the last minute to do a sequel because the first series was so popular, and this is what could be thrown together last minute. I don’t know any insider stuff on how this series came about, but that is my suspicion. If anyone knows more or something different, feel free to chime in.
And lastly, Fables 52 (DC Vertigo) — Sons of Empire part 1. As usual, just Wow! I love this book.
Friday, September 01, 2006
Sometimes A Little Crazy Helps ... And Sometimes Not
Light reading week so far this week, but that’s OK as I’ve only got a little time for posting right now, too. So, here’s a few quick lightning reviews and a bit of a rant and then I’ll let you get back to your day.
52 Week Thirteen (DC Comics) — I’ve complained the last couple times about recent issues of this title focusing on some stories to the exclusion of others. I still maintain that there has to be something going on with the heroes we aren’t seeing each time, but I will agree with the recent online comments I have read where others cite this as a good thing, allowing the writers to give the readers a solid chunk of whatever story they follow this week.
And Week 13 is no exception to good storytelling. Ralph has been invited to the attempt to resurrect Sue by the Cult of Conner. He covertly brings along Green Lantern, Green Arrow, Metamorpho and Zauriel to help him determine if the ritual is a fraud. They convince him it must be and chaos ensues until the proxy Sue shows some small signs of life. I’m not sure if that little bit of drama was all in Ralph’s head or not, but he believes it was real, and seems to be so much the worse for that belief. Hasn’t this man suffered enough?
The All New Atom 2 (DC Comics) — Not much to say on this one. Maybe it’s just taking its time setting things up, but this one is moving slowly. That’s OK if the story and characters are building my interest, but this book hasn’t grabbed my interest like I thought it would. I’m not giving up yet, but this title is becoming iffy.
OMAC 2 (DC Comics) — I feel much the same way about OMAC, but since it’s a limited series with a definite ending, I have more patience in letting it grow. If this book lets me down, I may have to just face the facts that I don’t care for Bruce Jones’ writing. Note, I didn’t say he’s a bad writer; just that his writing isn’t in tune with what I like. That’s a distinction most fanboys miss when ranting about creators they don’t like.
Outsiders 39 (DC Comics) — I’m not sure what was worse, psychologically: the image of Monsieur Mallah and The Brain in bed together discussing philosophy or the fact that they seem to have collected enough superhero DNA from such a variety of sources that they’ve built a veritable super army (yet they still can’t clone Brain a new body?!?). This issue was just disturbing.
Fallen Angel 7 (IDW Publishing) — This was the best of this bunch of books. We are seeing Lee’s first adventure after her fall. Lee being the titular angel who has been cast out of Heaven for disobeying God. The previous arc showed us what her transgression was, confirming it was an act we could all relate to.
This book is both funny and tragic. I think writer Peter David has a bit more freedom since the title moved to IDW from DC, even though the events of the first run were not set in the DC Universe proper. But the publisher switch has only made the title better. If you aren’t reading this book, you should give it a try.
And finally, no Marvel Comics in this batch of reviews and very few of them in this most recent month’s shipment of comics. I usually order more DCs anyway, but most of the Marvel Comics I ordered for this month are tied up in the Civil War event, which Marvel recently announced was running late.
First let me say that the Civil War storyline has been pretty good so far and I’m willing to wait for it rather than have it be rushed and suffer in quality. I’m paying good money for these books, and I want that quality. Let me also say that I’m familiar with publishing, and there are a lot of things that can, and sometimes do, go wrong which are out of the creators’ control. But increasingly, we are seeing late books because creators can’t make a deadline, and that I have little sympathy for.
I work in an industry with a daily publishing deadline; most jobs have some form of deadlines; work has to be done by a specific point or problems result. Are the creators involved taking on too many projects? Are they missing deadlines because of commitments to other industries? I imagine there are many reasons in each and every instance. But whenever a creator misses a deadline consistently, it is a slap in the face to those who make their assigned deadlines month in and month out.
It was just announced that Wonder Woman is becoming a bi-monthly title — one issue every other month — because writer Allan Heinberg needs the extra time. The book he wrote before this, Young Avengers, was consistently late and is now on hiatus because of deadline problems. Not low sales, Heinberg just can’t meet the monthly deadline with all of his other comic and television commitments. He’s a great writer, and I will buy his wok when he can do it, but if he can’t meet a monthly deadline, find someone else who can for the monthly books. Or, if he wants to write a monthly book, commit to doing that, on-time, for a fixed timeframe and then go back to the other projects.
This is similar to Brad Meltzer’s arrangement on Justice League. He will be the writer for 12 issues — one year — then, no matter how popular his run, he will leave the title to write his next novel. That’s his next commitment, and he is doing what needs to be done to meet both. He can always come back after the novel and write more comics if he, the industry and the fans are agreeable. Most likely they will be.
I guess my point is this: Don’t agree to do what you are unable to do, and when you have agreed to do something, you had better be doing everything in your power to get it done as promised. Unfortunately, that ideal doesn’t seem to be quite so universal anymore.
52 Week Thirteen (DC Comics) — I’ve complained the last couple times about recent issues of this title focusing on some stories to the exclusion of others. I still maintain that there has to be something going on with the heroes we aren’t seeing each time, but I will agree with the recent online comments I have read where others cite this as a good thing, allowing the writers to give the readers a solid chunk of whatever story they follow this week.
And Week 13 is no exception to good storytelling. Ralph has been invited to the attempt to resurrect Sue by the Cult of Conner. He covertly brings along Green Lantern, Green Arrow, Metamorpho and Zauriel to help him determine if the ritual is a fraud. They convince him it must be and chaos ensues until the proxy Sue shows some small signs of life. I’m not sure if that little bit of drama was all in Ralph’s head or not, but he believes it was real, and seems to be so much the worse for that belief. Hasn’t this man suffered enough?
The All New Atom 2 (DC Comics) — Not much to say on this one. Maybe it’s just taking its time setting things up, but this one is moving slowly. That’s OK if the story and characters are building my interest, but this book hasn’t grabbed my interest like I thought it would. I’m not giving up yet, but this title is becoming iffy.
OMAC 2 (DC Comics) — I feel much the same way about OMAC, but since it’s a limited series with a definite ending, I have more patience in letting it grow. If this book lets me down, I may have to just face the facts that I don’t care for Bruce Jones’ writing. Note, I didn’t say he’s a bad writer; just that his writing isn’t in tune with what I like. That’s a distinction most fanboys miss when ranting about creators they don’t like.
Outsiders 39 (DC Comics) — I’m not sure what was worse, psychologically: the image of Monsieur Mallah and The Brain in bed together discussing philosophy or the fact that they seem to have collected enough superhero DNA from such a variety of sources that they’ve built a veritable super army (yet they still can’t clone Brain a new body?!?). This issue was just disturbing.
Fallen Angel 7 (IDW Publishing) — This was the best of this bunch of books. We are seeing Lee’s first adventure after her fall. Lee being the titular angel who has been cast out of Heaven for disobeying God. The previous arc showed us what her transgression was, confirming it was an act we could all relate to.
This book is both funny and tragic. I think writer Peter David has a bit more freedom since the title moved to IDW from DC, even though the events of the first run were not set in the DC Universe proper. But the publisher switch has only made the title better. If you aren’t reading this book, you should give it a try.
And finally, no Marvel Comics in this batch of reviews and very few of them in this most recent month’s shipment of comics. I usually order more DCs anyway, but most of the Marvel Comics I ordered for this month are tied up in the Civil War event, which Marvel recently announced was running late.
First let me say that the Civil War storyline has been pretty good so far and I’m willing to wait for it rather than have it be rushed and suffer in quality. I’m paying good money for these books, and I want that quality. Let me also say that I’m familiar with publishing, and there are a lot of things that can, and sometimes do, go wrong which are out of the creators’ control. But increasingly, we are seeing late books because creators can’t make a deadline, and that I have little sympathy for.
I work in an industry with a daily publishing deadline; most jobs have some form of deadlines; work has to be done by a specific point or problems result. Are the creators involved taking on too many projects? Are they missing deadlines because of commitments to other industries? I imagine there are many reasons in each and every instance. But whenever a creator misses a deadline consistently, it is a slap in the face to those who make their assigned deadlines month in and month out.
It was just announced that Wonder Woman is becoming a bi-monthly title — one issue every other month — because writer Allan Heinberg needs the extra time. The book he wrote before this, Young Avengers, was consistently late and is now on hiatus because of deadline problems. Not low sales, Heinberg just can’t meet the monthly deadline with all of his other comic and television commitments. He’s a great writer, and I will buy his wok when he can do it, but if he can’t meet a monthly deadline, find someone else who can for the monthly books. Or, if he wants to write a monthly book, commit to doing that, on-time, for a fixed timeframe and then go back to the other projects.
This is similar to Brad Meltzer’s arrangement on Justice League. He will be the writer for 12 issues — one year — then, no matter how popular his run, he will leave the title to write his next novel. That’s his next commitment, and he is doing what needs to be done to meet both. He can always come back after the novel and write more comics if he, the industry and the fans are agreeable. Most likely they will be.
I guess my point is this: Don’t agree to do what you are unable to do, and when you have agreed to do something, you had better be doing everything in your power to get it done as promised. Unfortunately, that ideal doesn’t seem to be quite so universal anymore.
Labels:
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Civil War,
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