Most of the people I know in and around this part of Oklahoma and Arkansas seem to have grown up with Marvel Comics and much prefer that stable of heroes out of the Big Two comics publishers. A lot of that affinity seems to stem from the time those folks got interested in comics and a number of Marvel characters on television when they were young. I suppose my preferences come from much the same sources, but took the opposite turn.
Somehow, I managed to miss the first, somewhat crude by today’s standards, launch of Marvel superhero cartoons in the late 1960s and early 1970s. But I did watch the Batman and Wonder Woman and Superman live-action shows when they were on in first-run or syndication. And I never missed the Superfriends among my Saturday-morning TV viewing. Sure, there was also the live-action Incredible Hulk and Spider-Man shows and Spider-man and His Amazing Friends later on. I’m not ignorant of the Marvel characters, but DC’s group was always the ones I knew and loved just a bit more.
That preference is reflected in my collection, especially during the mid-1980s when I discovered my first-ever Comics Specialty Shop. I had a number of single issues of DC Comics from the grocery store as a small child, things like Superman Family or Batman Family, maybe some World’s Finest and Justice League of America. Even an occasional issue of Spider-man, some based on his appearances on The Electric Company, that PBS series for kids too old for Sesame Street. Sadly, many of those silver-age comics are no longer in my possession because smaller children don’t always take care of things like their parents might wish they would. At this time, besides TV, my only other contact with the world of superheroes were some copies of Superman, Action and Adventure (staring the Legion of Super-Heroes) comics while awaiting my turn at the barber shop. Once in a while, they’d also have some Turok, Son of Stone, too. But it was rare that I owned or read any two issues in consecutive order of any title.
The yearning for that to change came about in the early 1980s when I discovered The New Teen Titans annual #2, a story I’ve related here before and won’t bore you with again. But the desire was not matched immediately with access. That wouldn’t come until a few years later when a friend of mine at school introduced me to that all-important comic shop. I was just in time to snatch up every new issue of DC’s Crisis on Infinite Earths. Of course, I also followed the Teen Titans titles at the time. I tried some other books which I no longer own like DC Challenge and a Rip Hunter, Time Master re-vamp. From Marvel, I tried some Spider-man and Captain America issues, but my favorite title from them was Squadron Supreme, an alternate version of DC’s Justice League. And forget other titles like Jon Sable or Warlord from the time; I knew nothing about them and didn’t try that much new back then. My passion for those titles is somewhat more recent (Thank God for back-issue sales, right?).
Anyway, this lengthy introduction is not meant to bash Marvel, but rather to explain why there aren’t that many Marvel titles in these retro-reviews posts. That just wasn’t my preference then, and while I really like some of their characters, Marvel is still second in my own personal rankings. So, there really aren’t going to be many Marvel titles this far back in my collection. In an effort to make some small amends for that, here are a few Marvel comics I DO have.
The Amazing Spider-Man: The Death of Jean DeWolff tpb (Marvel Comics, 1990) — This collection written by Peter David and illustrated by Rich Buckler was originally published as Peter Parker, the Spectacular Spider-man #107-110 from 1985-86. I’ve never seen or read any of the other stories featuring Jean DeWolff, but this story makes me think of her as an early precursor to Maggie Sawyer over at DC (there I go again, relating it all to DC). DeWolff is a police captain appearing in a number of previous issues of Spider titles apparently. She was created by Peter David according to the forward in this collection, and though she hadn’t been around long, she was gaining fans. This story, obviously, kills her off. Apparently, that caused some furor at the time because of DeWolff’s popularity. Further angering her shocked fans, she doesn’t die at the end of the story in heroic battle or sacrificing herself to save another like so many characters in comics. She dies off-panel at the very beginning of the story. And it takes not just Spidey, but also Daredevil, to help unearth the true identity of her killer, at first only known as the enigmatic Sin-Eater. The story is a compelling one even if you’re not familiar with DeWolff, and features some nods to classic Spider-man history.
The Thing 33-36 (Marvel Comics, 1986) — These are the last four issues of Thing’s solo series, and in all honesty, I was a little disappointed in them, mostly because there is no final resolution. Obviously, Ben continues to be a character in the Marvel Universe. I didn’t expect them to kill him off, or even necessarily reunite him with the Fantastic Four, but this tale just leaves the reader hanging unless you want to go buy other books.
When last we checked in with Ben Grimm, he was wrestling in the newly formed Unlimited Class Wrestling Federation, and was only beginning to wonder where all of the extremely powerful brawlers in the UCWF had been coming from. Before this, all of the other wrestlers shown have been male. Issue #33 shows readers that there is, in fact, a female division, and the champion female UCWF wrestler wants to challenge her male counterpart, Thing. Along the way, we learn that Sharon, the woman Ben is currently interested in, is interested in joining the female UCWF and we again hear the mysterious name, the Power Broker, the individual responsible for powering up many of the competitors. Ben is concerned about Sharon’s plans and tries to stop her. Further complicating things is the fact that Sharon does not share Ben’s feelings.
Ben vows to finally check out this Power Broker person, but is side-tracked in Issue #34 by the appearance of the Sphinx, a villain from Marvel Two-In-One, and the re-appearance of the Puppet Master. Ben manages to make peace with the latter and defeats the former, but along the way, the dizzy spells he has been suffering from grow worse. These spells were first introduced a few issues before.
Issue #35 has Sharon going to the Power Broker, now revealed to be Dr. Malus, a villain I’m not familiar with. He augments volunteers for a price, but then manipulates them into doing his bidding. Unless of course, the aumentation process fails. Those poor, mutated souls are locked away in a dungeon. Sharon is successfully augmented, despite a change of heart on her part, and becomes the all-new Ms. Marvel, or at least a version of the character that I don’t remember seeing anywhere else, so I’m assuming hers was short-lived. She also meets a new friend, Army Lt. Michael Lynch, whose rank changes a couple times in the story, and the two instantly have chemistry. That added to the fact that Sharon has already gone to the Power Broker angers Ben, who storms the Power Broker’s lair only to find it abandoned. First, all of the other augmented wrestlers are against Ben and Sharon. But then, they all join forces to hunt Malus down. That is, until Ben starts to change.
The final issue has Sharon take Ben to the hospital, but of course, normal physicians have no clue what to do for the Thing. Ben continues to mutate painfully, a condition reported on in the news and attracting the attention of She-Hulk, Ben’s replacement in the FF. Shulkie travels to California to see what is up only to clash with the new Ms. Marvel, who thinks Ben wouldn’t want to see She-Hulk. Ben, who doesn’t want to see anybody, breaks out of the hospital and disappears. The end. A teaser on the last page says to check out West Coast Avengers #10 for more. Don’t have that book. If anybody knows for sure what happens after this to Thing, feel free to let me know. Most of the illustrations of Ben in this issue are vague, but a few seem to show some points, so I’m thinking maybe this is how he adopts the pointed rocky appearance he had for a while, but it seems like that happened in the 90s. A hint on the letters page also says he will soon be joining a team but doesn’t reveal what team. I wonder if this is when he does, ultimately, rejoin the FF, but again, I don’t know for sure. Little help?
Sunday, October 29, 2006
Friday, October 27, 2006
And A Blind Man Shall Lead ...
Let’s talk some Daredevil for a bit today. I’ve seen some Daredevil comics from the previous Bendis/Maleev run, and I’m familiar with the overall story line: Daredevil has been outed as Matt Murdock by a tabloid, and the feds are pursuing possible charges against him for that; at the same time, DD has defeated Kingpin and set himself up as the replacement. But I haven’t followed every issue of the title until Ed Brubaker took over the writing chores. I liked what Brubaker had done with Gotham Central at DC and, more recently, Captain America at Marvel.
So, I’ve read the individual issues of The Devil in Cell Block D starting with #82 to now. These issues were very good, as we’ve discussed in some previous posts. And they served to make me curious about what came immediately before. So I recently purchased, and just read (all in one afternoon), the previous three Daredevil trades to catch up a bit. In all honesty, only one of these trades, the most recent one, really serves as a prequel to how Matt Murdock ended up in jail. The other two trades could almost occur at any time in DD’s past, but they were damn good stories.
Daredevil tpb 11: Golden Age (Marvel Comics) — This is a historical tale about the Kingpin of Crime who came to power before Wilson Fisk. The small-time hood rose to the big-time after killing a costumed hero, then was later brought down by a novice Daredevil. The current part of the story is this hood, Alexander Bont, as he is finally released from prison and goes about exacting his revenge on the man who put him away. It’s a very nice story with a lot of parallels between past and present events.
Daredevil tpb 12: Decalogue (Marvel Comics) — This collection is a very dark, demonic little tale that takes place entirely during an evening support group meeting where residents of Hell’s Kitchen have gathered to talk and share their common Daredevil experiences in light of recent events. What becomes clear as different people share their tales is that all these various people are linked to a common event which has put the red-garbed vigilante on the trail of one of them.
Daredevil tpb 13: The Murdock Papers (Marvel Comics) — This last collection depicts the actual capture and arrest of Matt Murdock as the incarcerated Wilson Fisk tries to make a deal with federal authorities for his own release in exchange for handing Daredevil over to them. The tale brings in various DD alums such as Black Widow, Elektra, Luke Cage, Iron Fist and Bullseye, among others.
Daredevil 89 (Marvel Comics) — And then this is the current issue. At the end of the Cell Block D arc, Matt escaped from prison with the help of Frank Castle, the Punisher. Matt is now on the run from authorities and trying to track down the killers of his friend, Foggy Nelson, who DD doesn’t know isn’t really dead. This issue takes him to Monaco.
Uncle Sam and the Freedom Fighters 3 (DC Comics) — The new Black Condor debuts as do a whole new team of characters with political jargon names. Father Time is still after Sam and the Freedom Fighters who left S.H.A.D.E. to assist Sam — the new versions of Doll Man, Human Bomb, Phantom Lady and Ray. And Firebrand, although he wasn’t part of S.H.A.D.E. First up is Chief Justice, Spin Doctor, Propaganda and First Strike. When they don’t fare so well, Father Time himself shows up. I want to like this series and these characters, but I find myself not caring that much about them.
The Trials of Shazam! 2 (DC Comics) — This book is going downhill fast for me, and I don’t think it will survive for all 12 issues. I’m not sure I really understand Billy’s new role or why it took over a year for this new manifestation of his powers to show itself — after all, in story, this is a One Year Later tale and Billy’s been in charge at the Rock of Eternity for that entire year. About the only thing I do understand is that he can no longer be Captain Marvel like he was, and that Freddy Freeman now must prove himself worthy of assuming that mantle.
Action Comics 843 (DC Comics) — Another great story; another placement headache. Story lines with lots of characters interacting usually are. This concludes the story line where an intergalactic “auctioneer” snags a whole bunch of Earth’s heroes. Superman, Nightwing, the new Aquaman, Firestorm, Skyrocket, Bluejay, the Veteran and Livewire lead the charge to free the others and stop the acquisitions. Very nice work.
Civil War: Front Line 6 (Marvel Comics) — This title continues to thrill and bore me. The Embedded and Accused story lines are incredible. The Sleeper Cell story added late in the series is OK, but not up to the standards of the other two. And the final installment in each issue just strikes me as pretentious. I get the symbolisms. Don’t beat me over the head with it so much.
Batman 657 (DC Comics) — This is the third installment of Batman and Son. Bruce brings Damian home to Gotham where the boy proceeds to use his assassin’s training on his rivals for his father’s affections. By the end of the issue, Damian has done something off-panel with Alfred and left Tim injured and bleeding in the cave while adopting parts of Jason’s enshrined costume and pronouncing himself the new Robin. Could he be any more his mother’s son?
Secret Six 4 (DC Comics) — This issue proves once again that this comic is a good one, but not nearly as good as its predecessor, Villains United. I can’t quite put my finger on what, but something is missing.
Supergirl and the Legion of Super-Heroes 22 (DC Comics) — What to say about this title? I’ve tried Legion titles before, stay with them awhile, then lose interest. The concept of this latest incarnation sounded quite good. Then they added Supergirl and it seemed to flounder a bit. Then it got good again. This issue wasn’t bad, but it wasn’t great.
Captain America 22 (Marvel Comics) — With this issue, Cap’s own title catches up with the events in Civil War. Cap is in hiding, and S.H.I.E.L.D. has decided to use Agent 13, Sharon Carter, Cap’s liaison and girlfriend, to trap him. And Sharon is torn: she truly believes Cap is wrong and that superhero registration, as the current law of the land, should be upheld, yet she doesn’t want to betray her lover. And hey, one of the villains, according to the last page, is Dr. Faustus; I don’t follow that many Marvel Comics on a regular basis, but I don’t think he’s been seen in quite a while. Good stuff.
JSA Classified 17 (DC Comics) — This first part of two focuses on Hourman, the original and his son, as they are forced to work side-by-side with Bane. This story posits that the basis of Bane’s former drug-of-choice, Venom, is originally based on Rex Tyler’s formula for Miraclo, the source of Hourman’s power. I’m not certain, but I think that idea has been used before, but this isn’t a bad tale, so far.
Jack of Fables 3 (DC Vertigo) — This book is just as funny as the original Fables, but decidedly wickedly so.
Justice League of America 3 (DC Comics) — OK, this book is starting to worry me. I want to like it. I really do. But the story is starting to seem severely disjointed. The triumvirate of Superman, Batman and Wonder Woman are shown still voting on the roster for the latest incarnation of the League, but they’re rehashing the same candidates as before. They vote on Nightwing in this issue after Batman and Wonder Woman shared a humorous exchange about Dick in the last issue. The first issue made it seem like the team had been formed and the voting was mere flashback, but this issue makes it seem like the current mission of Arsenal, Black Canary and Green Lantern know nothing about a new League. And the pacing seems to indicate that 12 issues is going to be waaaaay too long for this arc.
Stan Lee Meets Spider-Man 1 (Marvel Comics) — I was a little disappointed in this comic. It was a tad humorous, and I’m not sure exactly what I was expecting, but this was just not quite as good as I’d hoped. I’ve also ordered the Thing comic in this series. Maybe I’ll like it better.
Next post, we’re back to the past as this was the last of my current comics from my last shipment and the next hasn’t yet arrived. Until then, happy collecting, kiddie cops.
So, I’ve read the individual issues of The Devil in Cell Block D starting with #82 to now. These issues were very good, as we’ve discussed in some previous posts. And they served to make me curious about what came immediately before. So I recently purchased, and just read (all in one afternoon), the previous three Daredevil trades to catch up a bit. In all honesty, only one of these trades, the most recent one, really serves as a prequel to how Matt Murdock ended up in jail. The other two trades could almost occur at any time in DD’s past, but they were damn good stories.
Daredevil tpb 11: Golden Age (Marvel Comics) — This is a historical tale about the Kingpin of Crime who came to power before Wilson Fisk. The small-time hood rose to the big-time after killing a costumed hero, then was later brought down by a novice Daredevil. The current part of the story is this hood, Alexander Bont, as he is finally released from prison and goes about exacting his revenge on the man who put him away. It’s a very nice story with a lot of parallels between past and present events.
Daredevil tpb 12: Decalogue (Marvel Comics) — This collection is a very dark, demonic little tale that takes place entirely during an evening support group meeting where residents of Hell’s Kitchen have gathered to talk and share their common Daredevil experiences in light of recent events. What becomes clear as different people share their tales is that all these various people are linked to a common event which has put the red-garbed vigilante on the trail of one of them.
Daredevil tpb 13: The Murdock Papers (Marvel Comics) — This last collection depicts the actual capture and arrest of Matt Murdock as the incarcerated Wilson Fisk tries to make a deal with federal authorities for his own release in exchange for handing Daredevil over to them. The tale brings in various DD alums such as Black Widow, Elektra, Luke Cage, Iron Fist and Bullseye, among others.
Daredevil 89 (Marvel Comics) — And then this is the current issue. At the end of the Cell Block D arc, Matt escaped from prison with the help of Frank Castle, the Punisher. Matt is now on the run from authorities and trying to track down the killers of his friend, Foggy Nelson, who DD doesn’t know isn’t really dead. This issue takes him to Monaco.
Uncle Sam and the Freedom Fighters 3 (DC Comics) — The new Black Condor debuts as do a whole new team of characters with political jargon names. Father Time is still after Sam and the Freedom Fighters who left S.H.A.D.E. to assist Sam — the new versions of Doll Man, Human Bomb, Phantom Lady and Ray. And Firebrand, although he wasn’t part of S.H.A.D.E. First up is Chief Justice, Spin Doctor, Propaganda and First Strike. When they don’t fare so well, Father Time himself shows up. I want to like this series and these characters, but I find myself not caring that much about them.
The Trials of Shazam! 2 (DC Comics) — This book is going downhill fast for me, and I don’t think it will survive for all 12 issues. I’m not sure I really understand Billy’s new role or why it took over a year for this new manifestation of his powers to show itself — after all, in story, this is a One Year Later tale and Billy’s been in charge at the Rock of Eternity for that entire year. About the only thing I do understand is that he can no longer be Captain Marvel like he was, and that Freddy Freeman now must prove himself worthy of assuming that mantle.
Action Comics 843 (DC Comics) — Another great story; another placement headache. Story lines with lots of characters interacting usually are. This concludes the story line where an intergalactic “auctioneer” snags a whole bunch of Earth’s heroes. Superman, Nightwing, the new Aquaman, Firestorm, Skyrocket, Bluejay, the Veteran and Livewire lead the charge to free the others and stop the acquisitions. Very nice work.
Civil War: Front Line 6 (Marvel Comics) — This title continues to thrill and bore me. The Embedded and Accused story lines are incredible. The Sleeper Cell story added late in the series is OK, but not up to the standards of the other two. And the final installment in each issue just strikes me as pretentious. I get the symbolisms. Don’t beat me over the head with it so much.
Batman 657 (DC Comics) — This is the third installment of Batman and Son. Bruce brings Damian home to Gotham where the boy proceeds to use his assassin’s training on his rivals for his father’s affections. By the end of the issue, Damian has done something off-panel with Alfred and left Tim injured and bleeding in the cave while adopting parts of Jason’s enshrined costume and pronouncing himself the new Robin. Could he be any more his mother’s son?
Secret Six 4 (DC Comics) — This issue proves once again that this comic is a good one, but not nearly as good as its predecessor, Villains United. I can’t quite put my finger on what, but something is missing.
Supergirl and the Legion of Super-Heroes 22 (DC Comics) — What to say about this title? I’ve tried Legion titles before, stay with them awhile, then lose interest. The concept of this latest incarnation sounded quite good. Then they added Supergirl and it seemed to flounder a bit. Then it got good again. This issue wasn’t bad, but it wasn’t great.
Captain America 22 (Marvel Comics) — With this issue, Cap’s own title catches up with the events in Civil War. Cap is in hiding, and S.H.I.E.L.D. has decided to use Agent 13, Sharon Carter, Cap’s liaison and girlfriend, to trap him. And Sharon is torn: she truly believes Cap is wrong and that superhero registration, as the current law of the land, should be upheld, yet she doesn’t want to betray her lover. And hey, one of the villains, according to the last page, is Dr. Faustus; I don’t follow that many Marvel Comics on a regular basis, but I don’t think he’s been seen in quite a while. Good stuff.
JSA Classified 17 (DC Comics) — This first part of two focuses on Hourman, the original and his son, as they are forced to work side-by-side with Bane. This story posits that the basis of Bane’s former drug-of-choice, Venom, is originally based on Rex Tyler’s formula for Miraclo, the source of Hourman’s power. I’m not certain, but I think that idea has been used before, but this isn’t a bad tale, so far.
Jack of Fables 3 (DC Vertigo) — This book is just as funny as the original Fables, but decidedly wickedly so.
Justice League of America 3 (DC Comics) — OK, this book is starting to worry me. I want to like it. I really do. But the story is starting to seem severely disjointed. The triumvirate of Superman, Batman and Wonder Woman are shown still voting on the roster for the latest incarnation of the League, but they’re rehashing the same candidates as before. They vote on Nightwing in this issue after Batman and Wonder Woman shared a humorous exchange about Dick in the last issue. The first issue made it seem like the team had been formed and the voting was mere flashback, but this issue makes it seem like the current mission of Arsenal, Black Canary and Green Lantern know nothing about a new League. And the pacing seems to indicate that 12 issues is going to be waaaaay too long for this arc.
Stan Lee Meets Spider-Man 1 (Marvel Comics) — I was a little disappointed in this comic. It was a tad humorous, and I’m not sure exactly what I was expecting, but this was just not quite as good as I’d hoped. I’ve also ordered the Thing comic in this series. Maybe I’ll like it better.
Next post, we’re back to the past as this was the last of my current comics from my last shipment and the next hasn’t yet arrived. Until then, happy collecting, kiddie cops.
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Friday, October 20, 2006
Give It A Try (Reprise)
I’ve already given my thoughts on trying new things — and not all that long ago — so I won’t rehash the entire thing again. Suffice to say, I think it’s good to try new stuff from time to time. You find some duds along the way, but the gems you uncover make the hobby worth it.
My latest “trial” yielded some quality moments in a rather odd-looking trade paperback, the collection of an initial four-issue series which is very soon to be followed up with another limited series. Based on this trade, the new series is going on my “pull list.”
The Perhapanauts: First Blood tpb (Dark Horse Comics) — Writer Todd Dezago and artists Craig Rousseau and Rico Renzi brought about this somewhat disjointed tale about a group of paranormal investigators working for the Bureau of Extra-Dimensional Liabilities and Management (BEDLAM). The organization tracks down unexplained phenomena, figures out why they/it/whatever is/are here and sends them/it/whatever back. There are two teams, red and blue, but our focus is primarily the five-member blue team which consists of a psychic, a mystery guy, a ghost, a mentally-enhanced sasquatch and a comic-relief Chupacabra. The characters are immediately likable, and they seem to be an accomplished, if slightly less than perfect, team. The story combines humor, drama, mystery and suspense in just the right measures to keep the reader entertained and wanting more.
The story begins with blue team taking on a chimera, then an aswang, along the way providing glimpses of the members of red team and the history of BEDLAM. As I said, the story is a tad disjointed at times, at least in the trade. Maybe the individual issues were presented somewhat differently. And the story presented in the trade really doesn’t end. But it is good enough — and fun enough — a story to make me anxious for the next limited series and willing to seek out more of this team.
Outsiders 40 (DC Comics) — Not a bad issue, but I’m still puzzling over why and how the team went “underground,” and especially how the Nightwing in this book fits in with his actions in his own title. Winick needs to delve into that territory soon as, from what I hear, this title is beginning to lose its readers. Most of the team was captured last issue by Mallah and the Brain. In this issue, Katana and a “piece” of Metamorpho help free them by setting loose a bad clone of Superman — bad as in poorly done, not evil, but then calling him good or evil is ascribing too much brain power to this behemoth. In the end, the Outsiders learn that Mallah and Brain are in cahoots with Dr. Sivanna.
Boneyard 22 (NBM) — The latest story line for this black & white Richard Moore comic involves a gathering of all the various nether-creatures on earth. Representing the graveyard, Abbey and Michael arrive in the hopes of staying on the good side of their host, the Illuminary. First they find Nessie and Ralph in attendance after Abbey specifically told them to stay home. Next they spy a couple more less-than-welcome guests, one of whom manages to spike the normally reserved Abbey’s drink causing her to act quite drunken and embarrassingly. Things do not look good. Oh, and back home at the cemetery, Glump has unleashed yet another death machine now out of his control — but what else is new. This is just a fun comic. If you aren’t reading it, you should be.
Justice League Unlimited 25 (DC Comics) — Another fine issue, this time focusing on Blue Devil.
52 Weeks 19-21 (DC Comics) — The first issue here raises the ideas of a new Booster Gold and Supernova being Superboy. And Lobo’s found religion?!? Then we see Steel acting the part of the hero once again in the next issue; that’s a welcome relief from his whining in previous appearances. That scene also leads to the beginnings of Steel uncovering Luthor’s agenda behind the Everyman Project. Supernova is seen rummaging through the Batcave, and the space stars are on the run again. The third issue here reveals more of Luthor’s hidden control over, as well as the death of, one of the Everyman heroes. The issue focuses mostly on those Everyman heroes, now called the new Infinity Inc. and a run-in with the current Titans roster, just before most of them quit. This title is just good stuff.
Martian Manhunter 2 (DC Comics) — J’Onn raids the secret government base from which the dead Martian escaped only to find several more captives being held and tortured. Many of the base’s personnel escape while J’Onn helps at least four refugees to freedom. I go back and forth on this series, but I am curious, so I’ll hang around a bit longer.
Captain America 21 (Marvel Comics) — This is the conclusion to the Twenty-First Century Blitz story line, and, in a way, a bit of a resolution to the entire series, so far. Cap and Bucky are reunited, albeit briefly; the stage is set for Bucky to “come in from the cold;” the Red Skull is “back;” and the other villain of the last few arcs, Lukin, has been cleared of suspicions. Ed Brubaker has been weaving some fantastic stories in this title, and Steve Epting’s art is gorgeous.
Aquaman: Sword of Atlantis 44 (DC Comics) — Our band of heroes moves in to rescue the captive Atlanteans and learns that the ultimate villain behind their enslavement is Ocean Master. I don’t dislike the new Aquaman, although I have several burning questions about his origin and ties to the original, but I still long to have the “real” Aquaman back. This issue’s confrontation between Ocean Master and young Arthur seems to have set the stage for old Arthur to regain his memory and lose the Dweller in the Depths moniker. I hope that’s the case.
Fables 53 (DC Vertigo) — Sons of Empire part 2 shows us the Adversary’s war council and reveals the plans the Snow Queen ultimately has for the mundy world — our world. They are truly chilling. This is another great title everyone should be reading.
Green Arrow 66 (DC Comics) — This issue begins to fill in the missing year and the new training Oliver and his companions went through. I’m interested in seeing this story, but from every indication, Winick isn’t going to answer all the questions I really have. His One Year Later story line has made it clear that Oliver, Conner and Mia went away to retrain and better themselves in much the way that Batman, Nightwing and Robin did. Winick’s story so far makes it obvious that part of that early time also involved Green Arrow healing from the life-threatening wounds he received just before OYL began. It doesn’t explain his healthy appearance in the final issues of Infinite Crisis unless the destruction of Star City came later, and also doesn’t address his appearance alongside other heroes at the attempted resurrection of Superboy in the pages of 52. He seemed pretty healthy then, too. What gives?
Superman 656 (DC Comics) — I like the methodology of Superman in this issue by Kurt Busiek. He has seen so many threats, it is unfortunately natural that he would begin to see a monstrous appearance as the only important indicators of a rampaging beast. Solution: stop it first and ask questions later. Then, once the Man of Steel learns that his adversary can reason and think, he immediately tries to reason. That makes sense to me. Superman is not without compassion, but he’s seen so many threats, he jumped the gun. Unfortunately, the damage has been done, and there is no reasoning with his sparring partner by the time Superman realizes that might have worked. In fact, the only thing I don’t like about this story line is the inclusion of Arion. I admit, I don’t know much about the character and have never followed his adventures before. But man, he’s a sanctimonious jackass in this tale.
Birds of Prey 98 (DC Comics) — OK, I admit it. I thought the new Batgirl was gonna be Barbara, just like Black Canary did. OK, obviously that was wrong, but she obviously does know Canary and Huntress, but I don’t know her. We’ve seen her face now, but who is she? Should we know at this point? I’m still confused. But at least I’m regaining my interest in this title again.
Checkmate 6 (DC Comics) — The Suicide Squad is back. The Society is obviously not happy about it. What I don’t understand is, are they back at Waller’s behest, in spite of Waller, some combination of both I haven’t worked out yet? But, whatever the motivations and who knows what, I am betting I’m supposed to be confused at this point, because that seems to be the style for this book.
Civil War 4 (Marvel Comics) — OK, as everyone probably already knows, Thor is NOT really back, but Reed and Tony cloned him. And the clone messed up in battle, killing Goliath. Some of Cap’s rebels are seeing this as a reason to get out before they are killed. Some of Iron Man’s troops are questioning how far they are willing to support him. Again, I like this series, and I don’t see how the Marvel Universe can be the same afterwards unless they Wanda (I doubt I coined a new term here; somebody’s used that before, right?) this whole thing away at the end. Too many heroes are acting unheroic right now.
Donald Duck and Friends 344 (Gemstone) — Curiously, the “and Friends” is gone from the title on the cover this issue, but it still appears in the Reader Services box, so I guess they aren’t changing the name. This issue features a new version of the Carl Barks classic Pawns of the Loup Garou.” Donald and a werewolf. How can you go wrong?
And I think we’ll call it an entry for today.
My latest “trial” yielded some quality moments in a rather odd-looking trade paperback, the collection of an initial four-issue series which is very soon to be followed up with another limited series. Based on this trade, the new series is going on my “pull list.”
The Perhapanauts: First Blood tpb (Dark Horse Comics) — Writer Todd Dezago and artists Craig Rousseau and Rico Renzi brought about this somewhat disjointed tale about a group of paranormal investigators working for the Bureau of Extra-Dimensional Liabilities and Management (BEDLAM). The organization tracks down unexplained phenomena, figures out why they/it/whatever is/are here and sends them/it/whatever back. There are two teams, red and blue, but our focus is primarily the five-member blue team which consists of a psychic, a mystery guy, a ghost, a mentally-enhanced sasquatch and a comic-relief Chupacabra. The characters are immediately likable, and they seem to be an accomplished, if slightly less than perfect, team. The story combines humor, drama, mystery and suspense in just the right measures to keep the reader entertained and wanting more.
The story begins with blue team taking on a chimera, then an aswang, along the way providing glimpses of the members of red team and the history of BEDLAM. As I said, the story is a tad disjointed at times, at least in the trade. Maybe the individual issues were presented somewhat differently. And the story presented in the trade really doesn’t end. But it is good enough — and fun enough — a story to make me anxious for the next limited series and willing to seek out more of this team.
Outsiders 40 (DC Comics) — Not a bad issue, but I’m still puzzling over why and how the team went “underground,” and especially how the Nightwing in this book fits in with his actions in his own title. Winick needs to delve into that territory soon as, from what I hear, this title is beginning to lose its readers. Most of the team was captured last issue by Mallah and the Brain. In this issue, Katana and a “piece” of Metamorpho help free them by setting loose a bad clone of Superman — bad as in poorly done, not evil, but then calling him good or evil is ascribing too much brain power to this behemoth. In the end, the Outsiders learn that Mallah and Brain are in cahoots with Dr. Sivanna.
Boneyard 22 (NBM) — The latest story line for this black & white Richard Moore comic involves a gathering of all the various nether-creatures on earth. Representing the graveyard, Abbey and Michael arrive in the hopes of staying on the good side of their host, the Illuminary. First they find Nessie and Ralph in attendance after Abbey specifically told them to stay home. Next they spy a couple more less-than-welcome guests, one of whom manages to spike the normally reserved Abbey’s drink causing her to act quite drunken and embarrassingly. Things do not look good. Oh, and back home at the cemetery, Glump has unleashed yet another death machine now out of his control — but what else is new. This is just a fun comic. If you aren’t reading it, you should be.
Justice League Unlimited 25 (DC Comics) — Another fine issue, this time focusing on Blue Devil.
52 Weeks 19-21 (DC Comics) — The first issue here raises the ideas of a new Booster Gold and Supernova being Superboy. And Lobo’s found religion?!? Then we see Steel acting the part of the hero once again in the next issue; that’s a welcome relief from his whining in previous appearances. That scene also leads to the beginnings of Steel uncovering Luthor’s agenda behind the Everyman Project. Supernova is seen rummaging through the Batcave, and the space stars are on the run again. The third issue here reveals more of Luthor’s hidden control over, as well as the death of, one of the Everyman heroes. The issue focuses mostly on those Everyman heroes, now called the new Infinity Inc. and a run-in with the current Titans roster, just before most of them quit. This title is just good stuff.
Martian Manhunter 2 (DC Comics) — J’Onn raids the secret government base from which the dead Martian escaped only to find several more captives being held and tortured. Many of the base’s personnel escape while J’Onn helps at least four refugees to freedom. I go back and forth on this series, but I am curious, so I’ll hang around a bit longer.
Captain America 21 (Marvel Comics) — This is the conclusion to the Twenty-First Century Blitz story line, and, in a way, a bit of a resolution to the entire series, so far. Cap and Bucky are reunited, albeit briefly; the stage is set for Bucky to “come in from the cold;” the Red Skull is “back;” and the other villain of the last few arcs, Lukin, has been cleared of suspicions. Ed Brubaker has been weaving some fantastic stories in this title, and Steve Epting’s art is gorgeous.
Aquaman: Sword of Atlantis 44 (DC Comics) — Our band of heroes moves in to rescue the captive Atlanteans and learns that the ultimate villain behind their enslavement is Ocean Master. I don’t dislike the new Aquaman, although I have several burning questions about his origin and ties to the original, but I still long to have the “real” Aquaman back. This issue’s confrontation between Ocean Master and young Arthur seems to have set the stage for old Arthur to regain his memory and lose the Dweller in the Depths moniker. I hope that’s the case.
Fables 53 (DC Vertigo) — Sons of Empire part 2 shows us the Adversary’s war council and reveals the plans the Snow Queen ultimately has for the mundy world — our world. They are truly chilling. This is another great title everyone should be reading.
Green Arrow 66 (DC Comics) — This issue begins to fill in the missing year and the new training Oliver and his companions went through. I’m interested in seeing this story, but from every indication, Winick isn’t going to answer all the questions I really have. His One Year Later story line has made it clear that Oliver, Conner and Mia went away to retrain and better themselves in much the way that Batman, Nightwing and Robin did. Winick’s story so far makes it obvious that part of that early time also involved Green Arrow healing from the life-threatening wounds he received just before OYL began. It doesn’t explain his healthy appearance in the final issues of Infinite Crisis unless the destruction of Star City came later, and also doesn’t address his appearance alongside other heroes at the attempted resurrection of Superboy in the pages of 52. He seemed pretty healthy then, too. What gives?
Superman 656 (DC Comics) — I like the methodology of Superman in this issue by Kurt Busiek. He has seen so many threats, it is unfortunately natural that he would begin to see a monstrous appearance as the only important indicators of a rampaging beast. Solution: stop it first and ask questions later. Then, once the Man of Steel learns that his adversary can reason and think, he immediately tries to reason. That makes sense to me. Superman is not without compassion, but he’s seen so many threats, he jumped the gun. Unfortunately, the damage has been done, and there is no reasoning with his sparring partner by the time Superman realizes that might have worked. In fact, the only thing I don’t like about this story line is the inclusion of Arion. I admit, I don’t know much about the character and have never followed his adventures before. But man, he’s a sanctimonious jackass in this tale.
Birds of Prey 98 (DC Comics) — OK, I admit it. I thought the new Batgirl was gonna be Barbara, just like Black Canary did. OK, obviously that was wrong, but she obviously does know Canary and Huntress, but I don’t know her. We’ve seen her face now, but who is she? Should we know at this point? I’m still confused. But at least I’m regaining my interest in this title again.
Checkmate 6 (DC Comics) — The Suicide Squad is back. The Society is obviously not happy about it. What I don’t understand is, are they back at Waller’s behest, in spite of Waller, some combination of both I haven’t worked out yet? But, whatever the motivations and who knows what, I am betting I’m supposed to be confused at this point, because that seems to be the style for this book.
Civil War 4 (Marvel Comics) — OK, as everyone probably already knows, Thor is NOT really back, but Reed and Tony cloned him. And the clone messed up in battle, killing Goliath. Some of Cap’s rebels are seeing this as a reason to get out before they are killed. Some of Iron Man’s troops are questioning how far they are willing to support him. Again, I like this series, and I don’t see how the Marvel Universe can be the same afterwards unless they Wanda (I doubt I coined a new term here; somebody’s used that before, right?) this whole thing away at the end. Too many heroes are acting unheroic right now.
Donald Duck and Friends 344 (Gemstone) — Curiously, the “and Friends” is gone from the title on the cover this issue, but it still appears in the Reader Services box, so I guess they aren’t changing the name. This issue features a new version of the Carl Barks classic Pawns of the Loup Garou.” Donald and a werewolf. How can you go wrong?
And I think we’ll call it an entry for today.
Labels:
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Tuesday, October 17, 2006
Return With Us Now To Those Thrilling Days Of Yesteryear ...
Those words are most likely familiar to fans of the Lone Ranger radio program, as well as to those of a more recent animated incarnation of “the masked rider of the plains.” And they seemed a fitting header for today’s post which leads off with a discussion of the most recent beginning for John Reid and his “faithful Indian companion, Tonto,” the newly-launched Dynamite Entertainment comic book.
Dynamite seems to be making a name for itself with the comebacks of a number of licensed properties from Red Sonja, Xena, Battlestar Galactica, Army of Darkness and others. Now, the Lone Ranger joins those ranks.
The Lone Ranger 1 (Dynamite Entertainment) — Overall, I’d have to say that this first issue, by Brett Matthews, Sergio Carriello and Dean White, is a solid start to what I hope will be a lengthy and spectacular run. I’ve always liked the Lone Ranger and Tonto, and while this isn’t a letter-perfect depiction of the character’s beginnings, it is a solid interpretation that is well worth a look.
Let me stress that I don’t profess to be an expert on the character or his history, but I have been a fan of the Lone Ranger for many years. I’ve heard recordings of some of the original radio broadcasts, I’ve seen most of the television incarnations, and many of the film adaptations. While the character’s brother, Dan Reid, has almost always been a part of the original story, I don’t remember any other incarnation making use of the boys’ father, also a fellow ranger here. But then, other characters have come and gone from time to time, including a nephew, Dan, on the radio shows and in some comic book versions. While new to the mythos, the boys’ father is a fine addition in this incarnation as he is used to show where young John Reid learns some of the early lessons that will later shape the ethics of the Lone Ranger.
Bryant’s Gap, the canyon where the six Texas Rangers are ambushed and left for dead, is not named in this tale, but again, that is nothing new, and an omission is not necessarily a mistake. Collins, the man who leads the rangers into the ambush, is also changed somewhat in this issue, but not in a way that changes the outcome. In most other versions of the tale, Collins was a tracker or a witness to crimes and escapes who leads, offers or is hired to lead the rangers to outlaws. Here, he is a thief himself being tracked by the rangers. But the essential part of the tale, that he leads the lawmen into a trap, remains intact.
And lastly, I have heard or read a very few re-tellings of this origin tale wherein the gang of outlaws, specifically their leader, remains unnamed, but in most all renditions, the outlaw gang is named for and led by Butch Cavendish. In this tale, the man seems to be named Julius Bartholomew, aka Black Bart. I’m not sure why this change, or if maybe their is precedent for the name, but for me, both these names are merely aliases for Cavendish.
Otherwise, as far as I can tell, this first issue is a solid re-telling of the tale of six Texas Rangers led into an ambush, all slaughtered except for one man, a man with an East Coast education as well as his Texas sense of justice, who manages to survive the attack through the timely intervention of a lone Indian who nurses him back to health. It’s a good story, well worth a look.
Another header considered for today’s post was “Everything Old Is New Again” as we have a number of first issue relaunches besides the Lone Ranger. So, moving along ...
Mystery In Space 1 (DC Comics) — I’ve never really followed the adventures of Captain Comet, the main star of this series. I remember seeing his cameos in the original Crisis, and he played a role in Infinite Crisis, as well, so I was curious. Still am after reading this first issue, which is what I assume Jim Starlin, Shane Davis, Matt Banning and Al Milgrom — the creators — had in mind. In the first of this eight-issue series, we see Captain Comet die and be reborn, along the way, rebooting another character, the Weird, from a previous DC event. I’m intrigued enough to stick with this series to see what is going on.
The Trials of Shazam! 1 (DC Comics) — This is another relaunch following Infinite Crisis and the Spectre’s destruction of all magic. Apparently magic still exists in the DC Universe, something we’re also learning about in the pages of 52, but the rules have changed. One such change is that Billy Batson is now the resident at the Rock of Eternity and the wizard, Shazam, is dead. I’m curious enough, and this issue was good enough to bring me back for more, but I don’t know much at all yet.
Agents of Atlas 2 (Marvel Comics) — Still liking the combination of superheroics and spy elements in this story bringing back a number of old Atlas characters by Jeff Parker, Leonard Kirk and Kris Justice. If the quality on this book keeps up, I’d like to see this as an ongoing.
Action Comics 842 (DC Comics) — Continuing the tale of intergalactic traders discovering several bit of merchandise on earth, attempting to acquire them, coming across superheroes for their trouble, and deciding to take possession of said heroes, too. Not a bad Superman tale by Kurt Busiek, Fabian Nicieza and Pete Woods, and the addition of several other heroes only adds to the appeal.
52 Week Eighteen (DC Comics) — I mentioned this series in the Shazam blurb. In this issue, the Croatoans (who the hell are they?!?) gather, as they do every so often, apparently, and discover that one of their number has been liquified after finding the helmet of Dr. Fate. Elongated Man, one of the Croatoans, believes the helmet is speaking to him, but the others don’t hear it. Is he still not quite right in the head, or is this more magic rebooted? And if the helmet IS talking to him about the reordering of magic, is this when and why Aquaman was changed? (That sure looks like him on page 16 sprouting tentacles.) Oh, and Montoya and the Question decide to join forces with Black Adam?!?
Nightwing 124 (DC Comics) — This was an odd tale, but then this whole arc by Bruce Jones has been odd. I can’t quite make up my mind about it as there were things that I hated (so many transitions seemed disjointed and jarring) and things I liked (the inclusion of Jason Todd — the idea if not the execution). I may have to let these issues sit a while, then re-read them to decide. The best thing I can say about this issue now is, next issue starts the Marv Wolfman/Dan Jurgens run. Yay!
The All-New Atom 3 (DC Comics) — I am hemorrhaging interest in this book fast. Not sure quite why. I love Gail Simone’s work on other titles. Just not really caring about these people or this town at all.
OMAC 3 (DC Comics) — Not too sure about this title right now. It’s a limited series, so I may stick with it since I started, but I’m not sure I care anymore about this one.
Detective Comics 823 (DC Comics) — Paul Dini does it again. The animated series proved that he “gets” the character of Batman. And there are subtle similarities between his writing on this series and the show. But these books are exploring themes a little darker than even the show did. With Poison Ivy’s portrayal over the years, it is clear she cares little for or about people. This issue takes that to the next level, and goes to town with the resulting concept. Wow!
Dynamite seems to be making a name for itself with the comebacks of a number of licensed properties from Red Sonja, Xena, Battlestar Galactica, Army of Darkness and others. Now, the Lone Ranger joins those ranks.
The Lone Ranger 1 (Dynamite Entertainment) — Overall, I’d have to say that this first issue, by Brett Matthews, Sergio Carriello and Dean White, is a solid start to what I hope will be a lengthy and spectacular run. I’ve always liked the Lone Ranger and Tonto, and while this isn’t a letter-perfect depiction of the character’s beginnings, it is a solid interpretation that is well worth a look.
Let me stress that I don’t profess to be an expert on the character or his history, but I have been a fan of the Lone Ranger for many years. I’ve heard recordings of some of the original radio broadcasts, I’ve seen most of the television incarnations, and many of the film adaptations. While the character’s brother, Dan Reid, has almost always been a part of the original story, I don’t remember any other incarnation making use of the boys’ father, also a fellow ranger here. But then, other characters have come and gone from time to time, including a nephew, Dan, on the radio shows and in some comic book versions. While new to the mythos, the boys’ father is a fine addition in this incarnation as he is used to show where young John Reid learns some of the early lessons that will later shape the ethics of the Lone Ranger.
Bryant’s Gap, the canyon where the six Texas Rangers are ambushed and left for dead, is not named in this tale, but again, that is nothing new, and an omission is not necessarily a mistake. Collins, the man who leads the rangers into the ambush, is also changed somewhat in this issue, but not in a way that changes the outcome. In most other versions of the tale, Collins was a tracker or a witness to crimes and escapes who leads, offers or is hired to lead the rangers to outlaws. Here, he is a thief himself being tracked by the rangers. But the essential part of the tale, that he leads the lawmen into a trap, remains intact.
And lastly, I have heard or read a very few re-tellings of this origin tale wherein the gang of outlaws, specifically their leader, remains unnamed, but in most all renditions, the outlaw gang is named for and led by Butch Cavendish. In this tale, the man seems to be named Julius Bartholomew, aka Black Bart. I’m not sure why this change, or if maybe their is precedent for the name, but for me, both these names are merely aliases for Cavendish.
Otherwise, as far as I can tell, this first issue is a solid re-telling of the tale of six Texas Rangers led into an ambush, all slaughtered except for one man, a man with an East Coast education as well as his Texas sense of justice, who manages to survive the attack through the timely intervention of a lone Indian who nurses him back to health. It’s a good story, well worth a look.
Another header considered for today’s post was “Everything Old Is New Again” as we have a number of first issue relaunches besides the Lone Ranger. So, moving along ...
Mystery In Space 1 (DC Comics) — I’ve never really followed the adventures of Captain Comet, the main star of this series. I remember seeing his cameos in the original Crisis, and he played a role in Infinite Crisis, as well, so I was curious. Still am after reading this first issue, which is what I assume Jim Starlin, Shane Davis, Matt Banning and Al Milgrom — the creators — had in mind. In the first of this eight-issue series, we see Captain Comet die and be reborn, along the way, rebooting another character, the Weird, from a previous DC event. I’m intrigued enough to stick with this series to see what is going on.
The Trials of Shazam! 1 (DC Comics) — This is another relaunch following Infinite Crisis and the Spectre’s destruction of all magic. Apparently magic still exists in the DC Universe, something we’re also learning about in the pages of 52, but the rules have changed. One such change is that Billy Batson is now the resident at the Rock of Eternity and the wizard, Shazam, is dead. I’m curious enough, and this issue was good enough to bring me back for more, but I don’t know much at all yet.
Agents of Atlas 2 (Marvel Comics) — Still liking the combination of superheroics and spy elements in this story bringing back a number of old Atlas characters by Jeff Parker, Leonard Kirk and Kris Justice. If the quality on this book keeps up, I’d like to see this as an ongoing.
Action Comics 842 (DC Comics) — Continuing the tale of intergalactic traders discovering several bit of merchandise on earth, attempting to acquire them, coming across superheroes for their trouble, and deciding to take possession of said heroes, too. Not a bad Superman tale by Kurt Busiek, Fabian Nicieza and Pete Woods, and the addition of several other heroes only adds to the appeal.
52 Week Eighteen (DC Comics) — I mentioned this series in the Shazam blurb. In this issue, the Croatoans (who the hell are they?!?) gather, as they do every so often, apparently, and discover that one of their number has been liquified after finding the helmet of Dr. Fate. Elongated Man, one of the Croatoans, believes the helmet is speaking to him, but the others don’t hear it. Is he still not quite right in the head, or is this more magic rebooted? And if the helmet IS talking to him about the reordering of magic, is this when and why Aquaman was changed? (That sure looks like him on page 16 sprouting tentacles.) Oh, and Montoya and the Question decide to join forces with Black Adam?!?
Nightwing 124 (DC Comics) — This was an odd tale, but then this whole arc by Bruce Jones has been odd. I can’t quite make up my mind about it as there were things that I hated (so many transitions seemed disjointed and jarring) and things I liked (the inclusion of Jason Todd — the idea if not the execution). I may have to let these issues sit a while, then re-read them to decide. The best thing I can say about this issue now is, next issue starts the Marv Wolfman/Dan Jurgens run. Yay!
The All-New Atom 3 (DC Comics) — I am hemorrhaging interest in this book fast. Not sure quite why. I love Gail Simone’s work on other titles. Just not really caring about these people or this town at all.
OMAC 3 (DC Comics) — Not too sure about this title right now. It’s a limited series, so I may stick with it since I started, but I’m not sure I care anymore about this one.
Detective Comics 823 (DC Comics) — Paul Dini does it again. The animated series proved that he “gets” the character of Batman. And there are subtle similarities between his writing on this series and the show. But these books are exploring themes a little darker than even the show did. With Poison Ivy’s portrayal over the years, it is clear she cares little for or about people. This issue takes that to the next level, and goes to town with the resulting concept. Wow!
Friday, October 13, 2006
Give It A Try — What Can It Hurt?
One of the nice things about this hobby is the variety of subject matter out there, and I like to try new titles and genres from time to time. Sure, you end up spending a little money on something you might not like so much; just like paying to see a movie or play and then being disappointed in it for whatever reason. But every now and then, you find a gem that makes the small risk all worth it; something you would have missed if not for taking the chance. If you don’t already do this, I highly recommend it once in a while.
Several months ago, I heard about AK Comics, a small company producing superhero comics, but with Middle Eastern settings and characters. The concept of the familiar-style heroes done in and by another culture sounded interesting to me, so I read some more. Apparently the company is a couple years old and has already been publishing their line in the Middle East. They are just now bringing the comics to the U.S.
I decided to give them a try, just to see how different they were, how good, if I liked them. Unfortunately, by the time I’d heard of them, it was too late to order the first issue of their four titles. I figured, hey, the first issue would be nice, but I’m just trying them out, so I’ll take what I can get and worry about the first issues later, if I like what I read. So I ordered the fourth issues of Aya, Jalila, Rakan and Zein, all of which arrived with my most recent shipment of new comics.
My initial reactions are somewhat mixed, but I am interested enough to try some more. The art on all four titles is somewhat more cartoony than I would have expected from the covers. Most of the color interiors are along the lines of Justice League Unlimited or something similar. All of the characters are set slightly in a “post-apocalyptic future” that doesn’t look that much different from today to me so far. Rakan is set in the past. In these particular issues, Aya and Jalila, both female leads, were obviously part of ongoing stories, while Rakan and Zein, both males, were stand-alone stories, a little more satisfying in a trial issue. If I had to pick a favorite of the four right now, it would probably be Zein. A least favorite so far would by Aya. The one I most want to like would be Jalila. For a little more information, read on.
Aya, Princess of Darkness 4 (AK Comics) — This young woman, Rania, is a skilled fighter with a quick mind, but no actual powers — think Batgirl or a non-sonic Black Canary. She takes direction from a benefactor, Number Zero, who supplies her with information and targets, then works to bring them to justice. A new power has moved in and has been killing off rival gang bosses in an effort to take control of crime in Aya’s city. She tries to intervene and prevent the slayings of two crime bosses, but fails each time against the assassin, One Bullet. Still, she is deemed a threat, and the mastermind threatens to add three other costumed assassins to One Bullet in an effort to slay Aya in the next issue.
Jalila, Protector of the City of All Faiths 4 (AK Comics) — Ansam is a nuclear scientist who also possesses a radiation suit designed by her parents which helps her focus her powers into electrical radiation blasts of varying intensity. This issue begins after Jalila has been captured by an enemy. She revives and escapes by burning her guards, telling them, “ Don’t worry about those radiation burns on your necks — they’ll go away in about a year! In the meantime, stay out of trouble or the next burn marks will be permanent!” Much of the rest of the issue alternates between Jalila trying to determine what the bad guys are planning, and checking up on her two brothers, one of whom has unknowingly gotten mixed up with the villains.
Rakan, the Lone Warrior 4 (AK Comics) — For this character, think Conan in Egypt. The young child was part of a nomadic tribe slaughtered by barbarians. Little Rakan, the lone survivor, was taken in and raised by a sabertooth cat. Raised in this environment, next to his brother sabertooth, Arameh, the young man grew to adulthood. Upon leaving the sabertooths, he met a mystic leader in a hidden oasis. This man taught Rakan to fight, and in exchange, Rakan now wandres the desert searching for the man’s kidnapped daughter. In this issue, Rakan and Arameh come across the aftermath of a fierce battle. Rakan rescues a single female captive still alive, and at her urging, takes her to the nearest kingdom where she says she was sent on a peace mission. Once in the kingdom, however, Rakan finds things not as he expected.
Zein, the Last Pharaoh 4 (AK Comics) — Zein, like Aya and Jalila, typically takes place in the future. However, the character is supposed to be almost immortal, having been born in 14,000 B.C., and this tale takes place in 1889, during the British occupation of Zein’s homeland. At this time, Zein maintains a secret identity of Dr. Kabil, a trainee of the British Dr. Livingston. Livingston is a decent man, not prone to looking down upon the natives as many of his countrymen do, but in his efforts to help the natives, he unwittingly unleashes a powerful monstrosity which Zein must dispatch.
Cobb: Off the Leash 1-3 (IDW Publishing) — This tale, written by manly Beau Smith and illustrated by Eduardo Barreto, is a straight-forward action flick in comic form. Cobb is a former Secret Service agent with a penchant for getting into trouble. He opts to go work with his former friend and mentor as a private investigator just as a Russian mobster’s wife tries to run away and seeks help staying hidden from her husband. Of course, she seeks help from Cobb and his new partner. Of course, the bad guys follow her. Of course, mayhem ensues. This is the kind of testosterone action Smith specializes in, and he does it well.
Impossible Tales 1 ( After Hours Press) — I’m always on the lookout for some off-beat sci-fi, time-travel or alternate reality tale, and that’s what this two-parter seemed to promise. Too bad the execution on this comic didn’t quite live up to the promises made in the promos. The story isn’t that complicated, but the flow from panel to panel is not as smooth, sometimes, as it should be.
52 Week 17 (DC Comics) — We drop in on Luthor’s new team of “heroes” and witness Red Tornado’s latest rebirth briefly, but the bulk of this issue is devoted to the space-faring heroes in their efforts to return home. Instead, they run into Lobo. This issue was a little disappointing, but then, I don’t much care for Lobo, so .....
Teen Titans 38-39 (DC Comics) — These two books kick off Titans Around the World in which Robin, Wonder Girl, Cyborg, Ravager and Kid Devil track Raven, trying to find her and uncover a possible traitor. The idea is to introduce us to the various new characters who served as Titans during the missing year, as the current team retraces Raven’s steps in visiting several of these past members. The problem is, since we readers don’t know these new “old” characters, it’s a little hard to care what happens to them. We meet Miss Martian and Zatara, and I am curious if she’s green or white or what, but otherwise, meh. Then we get to the characters we HAVE seen before. Initially, it was good to see Red Star again, but he seems to not be doing so well since the deaths of Wildebeast and Pantha, which is understandable. And what is up with Risk? He’s an almost homeless thief? What the hell?!? I’m sticking around for more, but almost out of morbid curiosity than enjoyment.
Dang, am I being overly critical of my comics lately? Seems like more of my reviews are coming up minuses of late. Hmmm .....
Several months ago, I heard about AK Comics, a small company producing superhero comics, but with Middle Eastern settings and characters. The concept of the familiar-style heroes done in and by another culture sounded interesting to me, so I read some more. Apparently the company is a couple years old and has already been publishing their line in the Middle East. They are just now bringing the comics to the U.S.
I decided to give them a try, just to see how different they were, how good, if I liked them. Unfortunately, by the time I’d heard of them, it was too late to order the first issue of their four titles. I figured, hey, the first issue would be nice, but I’m just trying them out, so I’ll take what I can get and worry about the first issues later, if I like what I read. So I ordered the fourth issues of Aya, Jalila, Rakan and Zein, all of which arrived with my most recent shipment of new comics.
My initial reactions are somewhat mixed, but I am interested enough to try some more. The art on all four titles is somewhat more cartoony than I would have expected from the covers. Most of the color interiors are along the lines of Justice League Unlimited or something similar. All of the characters are set slightly in a “post-apocalyptic future” that doesn’t look that much different from today to me so far. Rakan is set in the past. In these particular issues, Aya and Jalila, both female leads, were obviously part of ongoing stories, while Rakan and Zein, both males, were stand-alone stories, a little more satisfying in a trial issue. If I had to pick a favorite of the four right now, it would probably be Zein. A least favorite so far would by Aya. The one I most want to like would be Jalila. For a little more information, read on.
Aya, Princess of Darkness 4 (AK Comics) — This young woman, Rania, is a skilled fighter with a quick mind, but no actual powers — think Batgirl or a non-sonic Black Canary. She takes direction from a benefactor, Number Zero, who supplies her with information and targets, then works to bring them to justice. A new power has moved in and has been killing off rival gang bosses in an effort to take control of crime in Aya’s city. She tries to intervene and prevent the slayings of two crime bosses, but fails each time against the assassin, One Bullet. Still, she is deemed a threat, and the mastermind threatens to add three other costumed assassins to One Bullet in an effort to slay Aya in the next issue.
Jalila, Protector of the City of All Faiths 4 (AK Comics) — Ansam is a nuclear scientist who also possesses a radiation suit designed by her parents which helps her focus her powers into electrical radiation blasts of varying intensity. This issue begins after Jalila has been captured by an enemy. She revives and escapes by burning her guards, telling them, “ Don’t worry about those radiation burns on your necks — they’ll go away in about a year! In the meantime, stay out of trouble or the next burn marks will be permanent!” Much of the rest of the issue alternates between Jalila trying to determine what the bad guys are planning, and checking up on her two brothers, one of whom has unknowingly gotten mixed up with the villains.
Rakan, the Lone Warrior 4 (AK Comics) — For this character, think Conan in Egypt. The young child was part of a nomadic tribe slaughtered by barbarians. Little Rakan, the lone survivor, was taken in and raised by a sabertooth cat. Raised in this environment, next to his brother sabertooth, Arameh, the young man grew to adulthood. Upon leaving the sabertooths, he met a mystic leader in a hidden oasis. This man taught Rakan to fight, and in exchange, Rakan now wandres the desert searching for the man’s kidnapped daughter. In this issue, Rakan and Arameh come across the aftermath of a fierce battle. Rakan rescues a single female captive still alive, and at her urging, takes her to the nearest kingdom where she says she was sent on a peace mission. Once in the kingdom, however, Rakan finds things not as he expected.
Zein, the Last Pharaoh 4 (AK Comics) — Zein, like Aya and Jalila, typically takes place in the future. However, the character is supposed to be almost immortal, having been born in 14,000 B.C., and this tale takes place in 1889, during the British occupation of Zein’s homeland. At this time, Zein maintains a secret identity of Dr. Kabil, a trainee of the British Dr. Livingston. Livingston is a decent man, not prone to looking down upon the natives as many of his countrymen do, but in his efforts to help the natives, he unwittingly unleashes a powerful monstrosity which Zein must dispatch.
Cobb: Off the Leash 1-3 (IDW Publishing) — This tale, written by manly Beau Smith and illustrated by Eduardo Barreto, is a straight-forward action flick in comic form. Cobb is a former Secret Service agent with a penchant for getting into trouble. He opts to go work with his former friend and mentor as a private investigator just as a Russian mobster’s wife tries to run away and seeks help staying hidden from her husband. Of course, she seeks help from Cobb and his new partner. Of course, the bad guys follow her. Of course, mayhem ensues. This is the kind of testosterone action Smith specializes in, and he does it well.
Impossible Tales 1 ( After Hours Press) — I’m always on the lookout for some off-beat sci-fi, time-travel or alternate reality tale, and that’s what this two-parter seemed to promise. Too bad the execution on this comic didn’t quite live up to the promises made in the promos. The story isn’t that complicated, but the flow from panel to panel is not as smooth, sometimes, as it should be.
52 Week 17 (DC Comics) — We drop in on Luthor’s new team of “heroes” and witness Red Tornado’s latest rebirth briefly, but the bulk of this issue is devoted to the space-faring heroes in their efforts to return home. Instead, they run into Lobo. This issue was a little disappointing, but then, I don’t much care for Lobo, so .....
Teen Titans 38-39 (DC Comics) — These two books kick off Titans Around the World in which Robin, Wonder Girl, Cyborg, Ravager and Kid Devil track Raven, trying to find her and uncover a possible traitor. The idea is to introduce us to the various new characters who served as Titans during the missing year, as the current team retraces Raven’s steps in visiting several of these past members. The problem is, since we readers don’t know these new “old” characters, it’s a little hard to care what happens to them. We meet Miss Martian and Zatara, and I am curious if she’s green or white or what, but otherwise, meh. Then we get to the characters we HAVE seen before. Initially, it was good to see Red Star again, but he seems to not be doing so well since the deaths of Wildebeast and Pantha, which is understandable. And what is up with Risk? He’s an almost homeless thief? What the hell?!? I’m sticking around for more, but almost out of morbid curiosity than enjoyment.
Dang, am I being overly critical of my comics lately? Seems like more of my reviews are coming up minuses of late. Hmmm .....
Monday, October 09, 2006
Making Sense Of Division
Bear with me; I haven’t changed my focus to mathematics on you. The division I’m referring to is the split in the ranks of the various Marvel superheroes. For the most part, Civil War (at least through issue #3) hasn’t been bad, although I see no way that “the Marvel Powers That Be” can make anyone see Tony Stark as a hero again. But a minor quibble I’ve had is a disagreement with the side chosen by some of the various characters as depicted in the main series.
Now, at it’s best, a major crossover event like this one should have all of the basic story elements present in the main title, but give the reader some extra insights in the various tie-in issues. Let’s face it, that doesn’t always happen. Quite often, the various tie-ins add nothing to the overall story. Not so with the issues that are leading off today’s discussion, kiddie-cops.
The Amazing Spider-Man 534 (Marvel Comics) — Jennifer Walters loves the law. Sure she’s been shown as a rebel at times, but she’s an attorney, for crying out loud. Her support of the law of the land makes a certain sense. Ms. Marvel has a military background. She’s used to following orders and a chain of command. No surprise she’s on the side of the government. Not so Spidey. He’s the basic everyman. The down-on-his-luck, anti-establishment-because-the-man-keeps-him-down guy. Now the main Civil War title has given us some insights into how Iron Man is manipulating Spidey somewhat, but this issue paints that betrayal very clearly, as well as showing us some of the moral qualms Spidey is suffering going against heroes like Captain America. This was a good read and added to the overall story nicely.
Fantastic Four 538-539 (Marvel Comics) — These issues highlight the thoughts of yet another puzzler for me: the Thing. Ben has been seen on the periphery of some of the events in the main Civil War title, seemingly siding with Iron Man’s pro-registration forces. That seems out of character for him to me. Issue 538 shows some of the internal strife pulling at the various members of Marvel’s first family: Reed is very much pro-registration; Sue is very anti-registration; Johnny’s in a coma; and Ben is conflicted.
The events set up in issue 538 explode in #539 when the prisoner transfer and Captain America’s sneak attack clash. I bought these FF and Spidey issues based on a review I read by Tony Isabella, and I’m glad I did. Like the Spider-Man issue, these books give some insights, especially into Ben wrestling with what to do. Then the two groups of heroes clash on Yancy Street and the leader of the Yancy Street Gang is accidentally killed — collateral damage. Enter Benjamin J. Grimm — the ever-lovin’ blue-eyed Thing — flipping one of the prisoner transports between the combatants, forcing them to stop for a moment and look around at the carnage they — these so-called heroes — have caused. At this moment Ben becomes the simple voice of reason, showing that neither side is completely blameless, all share some responsibility for the damage and death they are causing by their “war.” I have never been more proud of a hero than when Ben moves forward, carrying the body of the dead young man, and says, “ I barely knew him. But he had parents, he had a life, he had a future ... and you took all of that away from him! Don’t you see what you’re doing? Don’t you see that you’re tearing apart everything that makes this place worth fighting for?”
And then he blows it.
Each side responds by saying they are trying to stop the fighting, the loss, the insanity, and they just need Ben on their side to win and set things right. Don’t get me wrong; I’m not sure what Ben should or can do at this point that would be the right thing. Picking a side and joining in will only start the senseless fighting up again. But simply turning away and leaving — not just from this street or this battle, but from the country, abandoning it to its fate — seems wrong, too.
So, I’m a little disappointed in Ben. But stepping back a bit, this comic made me think. It made me feel. This is why I read comics. They’re fun entertainment, and every once in a while, like with any other medium, the stories and pictures, the characters, speak to you and make you think.
Now, for a couple other, somewhat shorter reviews:
Flash 4 (DC Comics) — I’d already dropped this book from my advance orders based on the first couple issues. This was the last issue that I had pre-ordered before seeing issue number one. I’m not saying this is a bad comic, but it’s just not for me. I found Impulse to be annoying when he was first created. The character grew on me somewhat under the creative hands of Peter David and Todd Nauck in the pages of Young Justice. I even liked him as a slightly more serious new Kid Flash in the modern Teen Titans. But this suddenly adult Bart Allen just does nothing for me. There’s no emotional attachment for me to the character in these pages.
Fallen Angel 8 (IDW Publishing) — Another solid issue of this title. I purchased the original Sachs and Violens series based on George Perez’s art. Those two characters are a nice fit with the other denizens of Bete Noire. I just hope Violens isn’t really dead. Otherwise, Jubal is taking to his job as magistrate better than I expected, and new villain Siroco is intriquing. Hey, I just noticed the title character wasn’t even in this issue.
Uncle Sam and the Freedom Fighters 2 (DC Comics) — As much as I didn’t like Battle for Bludhaven (There were just too many new characters for most of them to be developed much, and the pre-existing characters were unrecognizable.), that’s how much better this series is. Uncle Sam is a great character, and while some of the other re-imagined Freedom Fighters are not very likable people, this title shows promise.
Nightwolf: The Price 1-2 (Devil’s Due Publishing) — Apparently I have missed some earlier books in this series as there has obviously been some history before these issues. And there are some moments where the story seems to jump a bit, forcing the reader to figure out a transition which should be more seemless. But overall, these issues were a good read. A young Man named Davey Doyle is turned into a werewolf and slays his parents and sister. In an effort to atone for this, he creates Nightwolf, an anti-heroic persona who targets evil-doers. This series starts out as Davey tries to direct his wolf form against a street pimp, but slays a cop instead, albiet a possibly crooked cop. I’m interested enough to seek out more of these issues.
And, I think that’s enough for today. As always, feel free to chime in with comments if you agree or disagree, and thanks for reading, kiddie-cops.
Now, at it’s best, a major crossover event like this one should have all of the basic story elements present in the main title, but give the reader some extra insights in the various tie-in issues. Let’s face it, that doesn’t always happen. Quite often, the various tie-ins add nothing to the overall story. Not so with the issues that are leading off today’s discussion, kiddie-cops.
The Amazing Spider-Man 534 (Marvel Comics) — Jennifer Walters loves the law. Sure she’s been shown as a rebel at times, but she’s an attorney, for crying out loud. Her support of the law of the land makes a certain sense. Ms. Marvel has a military background. She’s used to following orders and a chain of command. No surprise she’s on the side of the government. Not so Spidey. He’s the basic everyman. The down-on-his-luck, anti-establishment-because-the-man-keeps-him-down guy. Now the main Civil War title has given us some insights into how Iron Man is manipulating Spidey somewhat, but this issue paints that betrayal very clearly, as well as showing us some of the moral qualms Spidey is suffering going against heroes like Captain America. This was a good read and added to the overall story nicely.
Fantastic Four 538-539 (Marvel Comics) — These issues highlight the thoughts of yet another puzzler for me: the Thing. Ben has been seen on the periphery of some of the events in the main Civil War title, seemingly siding with Iron Man’s pro-registration forces. That seems out of character for him to me. Issue 538 shows some of the internal strife pulling at the various members of Marvel’s first family: Reed is very much pro-registration; Sue is very anti-registration; Johnny’s in a coma; and Ben is conflicted.
The events set up in issue 538 explode in #539 when the prisoner transfer and Captain America’s sneak attack clash. I bought these FF and Spidey issues based on a review I read by Tony Isabella, and I’m glad I did. Like the Spider-Man issue, these books give some insights, especially into Ben wrestling with what to do. Then the two groups of heroes clash on Yancy Street and the leader of the Yancy Street Gang is accidentally killed — collateral damage. Enter Benjamin J. Grimm — the ever-lovin’ blue-eyed Thing — flipping one of the prisoner transports between the combatants, forcing them to stop for a moment and look around at the carnage they — these so-called heroes — have caused. At this moment Ben becomes the simple voice of reason, showing that neither side is completely blameless, all share some responsibility for the damage and death they are causing by their “war.” I have never been more proud of a hero than when Ben moves forward, carrying the body of the dead young man, and says, “ I barely knew him. But he had parents, he had a life, he had a future ... and you took all of that away from him! Don’t you see what you’re doing? Don’t you see that you’re tearing apart everything that makes this place worth fighting for?”
And then he blows it.
Each side responds by saying they are trying to stop the fighting, the loss, the insanity, and they just need Ben on their side to win and set things right. Don’t get me wrong; I’m not sure what Ben should or can do at this point that would be the right thing. Picking a side and joining in will only start the senseless fighting up again. But simply turning away and leaving — not just from this street or this battle, but from the country, abandoning it to its fate — seems wrong, too.
So, I’m a little disappointed in Ben. But stepping back a bit, this comic made me think. It made me feel. This is why I read comics. They’re fun entertainment, and every once in a while, like with any other medium, the stories and pictures, the characters, speak to you and make you think.
Now, for a couple other, somewhat shorter reviews:
Flash 4 (DC Comics) — I’d already dropped this book from my advance orders based on the first couple issues. This was the last issue that I had pre-ordered before seeing issue number one. I’m not saying this is a bad comic, but it’s just not for me. I found Impulse to be annoying when he was first created. The character grew on me somewhat under the creative hands of Peter David and Todd Nauck in the pages of Young Justice. I even liked him as a slightly more serious new Kid Flash in the modern Teen Titans. But this suddenly adult Bart Allen just does nothing for me. There’s no emotional attachment for me to the character in these pages.
Fallen Angel 8 (IDW Publishing) — Another solid issue of this title. I purchased the original Sachs and Violens series based on George Perez’s art. Those two characters are a nice fit with the other denizens of Bete Noire. I just hope Violens isn’t really dead. Otherwise, Jubal is taking to his job as magistrate better than I expected, and new villain Siroco is intriquing. Hey, I just noticed the title character wasn’t even in this issue.
Uncle Sam and the Freedom Fighters 2 (DC Comics) — As much as I didn’t like Battle for Bludhaven (There were just too many new characters for most of them to be developed much, and the pre-existing characters were unrecognizable.), that’s how much better this series is. Uncle Sam is a great character, and while some of the other re-imagined Freedom Fighters are not very likable people, this title shows promise.
Nightwolf: The Price 1-2 (Devil’s Due Publishing) — Apparently I have missed some earlier books in this series as there has obviously been some history before these issues. And there are some moments where the story seems to jump a bit, forcing the reader to figure out a transition which should be more seemless. But overall, these issues were a good read. A young Man named Davey Doyle is turned into a werewolf and slays his parents and sister. In an effort to atone for this, he creates Nightwolf, an anti-heroic persona who targets evil-doers. This series starts out as Davey tries to direct his wolf form against a street pimp, but slays a cop instead, albiet a possibly crooked cop. I’m interested enough to seek out more of these issues.
And, I think that’s enough for today. As always, feel free to chime in with comments if you agree or disagree, and thanks for reading, kiddie-cops.
Sunday, October 08, 2006
Things Get Just A Little More Normal — Linearally Speaking
The Crisis is over. So are all of the revamps (at least the ones in my collection) which changed something about the status quo in the DC Universe without using a contemporary framing sequence. But there are still a few of these older comics I managed to read through before my latest batch of new comics arrived. So, getting back to our various story lines from before the Crisis ...
The Warlord 99-100 (DC Comics, 1985) — We talked a bit about issue 98 last time and how it made a couple veiled references to the coming Crisis, but how there was a natural break between issues 97 and 98. And the references to the Crisis were vague enough that I think the issue can stand and “refer” to some other big event. These two issues wrap up the story line from before Crisis where New Atlantean invaders have captured the kingdom of Shamballah and most of Skartaris. The magical nature of the ruler of New Atlantis is revealed in issue 98 and 99. Morgan, his daughter, Jennifer, and his companion, Krys, devise a plan to defeat both wizard-king and his minions. The epic battle takes place in issue #100, of course, and involves Morgan taking on the wizard-king directly. As Morgan is protected by Jennifer’s mystical spells, the wizard is taxed more than he expected to be by the battle. In his efforts to defeat Morgan, he draws psychic strength from his people, thus weaking them to the point that the rag-tag Shamballan army can conquer the invaders. Once that is accomplished, there is no more psychic energy for the wizard to draw on, and he is finally defeated, as well. Overall, not too bad an ending to this tale, except that the wizard king’s name changes throughout issue #100 from Cykroth to Cycroth, but that’s a minor quibble.
The Thing 28-32 (Marvel Comics, 1985-86) — Before the Crisis, the Thing was wandering the country on his own after quitting the Fantastic Four. Most recently, he’d decided to join the Thunderiders motorcycle stunt group in an effort to get closer to one of its members, Sharon, only to learn that she was leaving the group. Issue #28 picks up with Ben deciding that his heart just isn’t in the motorcycle thing since Sharon left. He decides to leave the group and pursue a career in wrestling, specifically the new unlimited class wrestling league being formed. Ben quickly becomes the star attraction and proven champion of the class, which doesn’t mean there is a shortage of people showing up to challenge him. The first major challenger, the Gator in issue 29, was a former champion looking to reclaim his lost glory and willing to go to any lengths to achieve it. Issue 30 pits Thing against the Beyonder in a crossover portion of Secret Wars II. In this story, the otherworldly Beyonder makes himself human and tries to experience life as one of us. Hearing of the unlimited class wrestling, the Beyonder thinks to try his hand at it. Ben sees this as his opportunity for revenge as he begins to blame the Beyonder for all of the troubles in his life since the first Secret Wars series. Ben beats the Beyonder viciously, almost killing the omnipotent being. Unbeknownst to Ben, Sharon, the woman of his dreams, has been coming to see all of his fights. She is horrified by what she sees when Ben nearly kills the Beyonder. She reveals her presence to Ben and invites him to take a vacation, ease his stress, and accompany her to her new job as a stuntwoman in a movie. Issue 31 takes Ben and Sharon to the set where a movie version of Devil Dinosaur is being filmed. Predictably, Ben mistakes the first couple of scenes he sees being shot as real peril for someone and ends up ruining the shots trying to save actors. It gets so bad, Ben is banished from the set, then fails to respond when — you guessed it — a real monster shows up. Everything works out OK, though, and Ben returns to the ring in issue 32, where he begins to suspect something foul in the way the wrestling league’s promoter keeps coming up with strong men. For the most part, these are some fun issues of a fun comic, although I think writer Mike Carlin went a little far showing Ben’s rage in the battle with the Beyonder. Thing is not normally depicted as a berserker-type fighter like Wolverine, and I believe he crosses the line and ceases to be a hero when the only reason he doesn’t kill the Beyonder is because he can’t kill an immortal opponent.
The Amazing Spider-Man 267 (Marvel Comics, 1985) — Now this is a fun comic. Spider-Man is at his best when he is the typical hard-luck hero. This issue starts out with the wall-crawler feeling somewhat under the weather anyway, but when a non-powered thief manages to escape him, Spidey is furious with himself. The one saving grace is the fact that our hero manages to flip a spider-tracer on the criminal before he makes good his escape. After regrouping, Spider-Man tracks his foe to the suburbs where all sorts of out-of-his-element hilarity ensues. First, the absence of tall buildings means nothing from which to slings his webs. So Spidey hops on the roof of a transit bus which promptly stops as the driver demands fare or he’ll toss Spidey to the curb. When he tries to climb a tree to gain a higher vantage, the tree breaks and a self-important neighborhood watch tries to make a citizen’s arrest. Of course, Spider-Man ends up catching the thief in the end, but not before he vows never to visit suburbia again. Peter David and Bob McLeod remind a person how fun comics can be with this issue.
The New Teen Titans 15 (DC Comics, 1985) — Despite the cover which shows four different puzzle pieces representing the overall Titans mosaic at this point, only three of the vignettes are actually featured in this issue. Wonder Girl, Cyborg and Changling, shown charging determinedly toward something on the cover, do not appear in this issue. However, we do spend a brief time following Arella’s quest to find her daughter, Raven, following rumors of her appearance in a small, southern community. In flashbacks, we hear that Raven was indeed in the town for a while, but once the people there learned of her healing abilities, they took Raven prisoner and forced her to heal more people than she could handle until she escaped. The bulk of this issue pics up with Nightwing, Jericho and Starfire bound for Tamaran on a spaceship. We learn that the political climate on the planet is once again in turmoil, this time, as before, with the trouble being stirred up by Starfire’s sister, Blackfire. The difference is, Blackfire is leading a rather successful rebellion. The Tameranean people have grown tired of the weakness they perceive in their ruler, Myand’r, Starfire’s father. Instead, many of them have embraced Blackfire’s call for open revolt. This, we learn, is the real reason behind Starfire being summoned back home. She is to be wed to the prince of a southern kingdom in an effort to re-unite the Tamaranean people and prevent a civil war. Of course, Starfire is not very happy about this, and neither is her lover, Nightwing.
The Omega Men 34 (DC Comics, 1986) — The tale begun in New Teen Titans 15 picks up again in this title. The Omega Men are a space-faring super team, and one of their members is Ryand’r, Starfire’s younger brother. They are returning to Tamaran after an adventure in their own title. At first, Ryand’r is happy to be reunited with his sister, who has been away on earth for quite some time. But, once the Omegans land and discover the political strife, a traitor is revealed in their midst, and this team, too, is thrown into the middle of the brewing battle.
The New Teen Titans 16-17 (DC Comics, 1986) — These two issues deal with the actual conflict breaking out among the Tamaraneans. First, Blackfire uses the Omegans to battle the Titans for her. We also get some insight into Blackfire’s motivations and learn that while she can be barbaric and cruel, she really does want what is best for her people. Ultimately, Blackfire wins control of the planet because the people are on her side — they are tired of Myand’r seemingly always making concessions to their enemies. This is a warrior race, and they want a warrior to lead them. Unfortunately for the relationship between Nightwing and Starfire, Blackfire does not win until after Starfire is wed to the southern prince according to her father’s wishes. In the end, Starfire, her brother, her mother and her father are exiled by Blackfire. And the starship carrying them to the nearby planet Okaara is destroyed in space. Neither of these issues looks at the other members of the cast during the duration of this conflict.
Jon Sable, Freelance 31-33 (First Comics, 1985-86) — Issues 31 and 32 take Jon on a fact-finding mission to Nicaragua. He is asked by an old friend to be part of a team which will sneak into the country, verify rumors of a munitions storage depot, and if they find the rumors to be false, call off the planned airstrike to destroy the munitions. We meet the various members of the team and follow them into Nicaragua where they find the munitions, but not the ones they expected. Instead of ordinary arms, the weapons they discover are of nuclear strength. An airstrike would be far more destructive than intended, but the team feels they cannot call off the strike and do nothing. So they must find a way to safely destroy the stockpile on their own, and the clock is ticking.
Issue 33 is a more light-hearted tale. In a previous issue, mention is made of turning Jon’s leprechaun children’s books into an animated cartoon. Jon, Eden and Myke go to meet the animator and preview the animation. The illustrator in the story is based on Sergio Aragones, who illustrates the portion of the comic devoted to the leprechauns.
Detective Comics 559 (DC Comics, 1986) — This issue features Batman and Catwoman teaming up with Green Arrow and Black Canary. At this point, Catwoman Selina Kyle knows Bruce Wayne is Batman, the two are romantically involved, and the former thief is the Dark Knight’s sometime ally. Green Arrow and Black Canary come to Gotham trailing a man committing crimes, but for a morally higher purpose, to help bring down a corrupt corporation poisoning unwitting people. The Star City pair stop Batman from catching the thief, and the two male heroes must settle their ideological differences long enough to work together. This tale is by Doug Moench, Gene Colan and Bob Smith.
The Warlord 101-2 (DC Comics, 1986) — A new creative team takes over with issue 101, writer Michael Fleisher and artist Andy Kubert, and I have to say, I’m not so sure about it so far. At the end of issue 100, Morgan returns from his battle with Cykroth to find that Jennifer’s magic spell has taken a toll, Morgan’s daughter is now old and near death. This issue begins the quest to find a cure for Jennifer’s mysterious aging before she dies. First Morgan seeks out the greatest wizard in Skartaris, who agrees to help if Morgan will secure an artifact for him. Once the task is complete, the wizard’s help turns out to be merely pointing the way to look for someone else who might be able to help. In issue 102, Morgan comes across a group of clerics about to perform a human sacrifice. Naturally, Morgan defeats the cleric and frees the damsel who turns out to be an Amazon queen, and the two share an adventure among her people. I don’t know what it is about these issues that has changed for me, and maybe I’ll warm up to them in a few more, but right now, I’m losing interest in The Warlord since Shamballah has been regained.
The Warlord annual 5 (DC Comics, 1986) — This annual is by Michael Fleisher and Adam Kubert. It depicts Morgan on a quest, presumably still the one trying to find a cure for Jennifer, but he is traveling with Shakira, someone who hasn’t been seen in the regular book in a couple issues, so maybe this book takes place a little more into the quest. The focus of this story, however, is not Morgan or his travels, but on outer world events. A group of vacationers is exploring Incan ruins when one of them disappears. Unbeknownst to the others, the man is kidnapped by a secret group of Incans who still live on the edge of Skartaris and travel back and forth between their old home and their new one. Morgan just happens to stumble onto the Incans, tries to help free their captive and seal up their secret entrance to Skartaris. This tale is a bit different from the usual Warlord fare, and just not my cup of tea, I’m afraid. As always, your mileage may vary somewhat as it’s not a bad story.
Whew! That’s was really a bunch of stuff, so I’ll call it a day for now. And again, next time we’ll go back to some truly current comics including a few really good Civil War tie-ins.
The Warlord 99-100 (DC Comics, 1985) — We talked a bit about issue 98 last time and how it made a couple veiled references to the coming Crisis, but how there was a natural break between issues 97 and 98. And the references to the Crisis were vague enough that I think the issue can stand and “refer” to some other big event. These two issues wrap up the story line from before Crisis where New Atlantean invaders have captured the kingdom of Shamballah and most of Skartaris. The magical nature of the ruler of New Atlantis is revealed in issue 98 and 99. Morgan, his daughter, Jennifer, and his companion, Krys, devise a plan to defeat both wizard-king and his minions. The epic battle takes place in issue #100, of course, and involves Morgan taking on the wizard-king directly. As Morgan is protected by Jennifer’s mystical spells, the wizard is taxed more than he expected to be by the battle. In his efforts to defeat Morgan, he draws psychic strength from his people, thus weaking them to the point that the rag-tag Shamballan army can conquer the invaders. Once that is accomplished, there is no more psychic energy for the wizard to draw on, and he is finally defeated, as well. Overall, not too bad an ending to this tale, except that the wizard king’s name changes throughout issue #100 from Cykroth to Cycroth, but that’s a minor quibble.
The Thing 28-32 (Marvel Comics, 1985-86) — Before the Crisis, the Thing was wandering the country on his own after quitting the Fantastic Four. Most recently, he’d decided to join the Thunderiders motorcycle stunt group in an effort to get closer to one of its members, Sharon, only to learn that she was leaving the group. Issue #28 picks up with Ben deciding that his heart just isn’t in the motorcycle thing since Sharon left. He decides to leave the group and pursue a career in wrestling, specifically the new unlimited class wrestling league being formed. Ben quickly becomes the star attraction and proven champion of the class, which doesn’t mean there is a shortage of people showing up to challenge him. The first major challenger, the Gator in issue 29, was a former champion looking to reclaim his lost glory and willing to go to any lengths to achieve it. Issue 30 pits Thing against the Beyonder in a crossover portion of Secret Wars II. In this story, the otherworldly Beyonder makes himself human and tries to experience life as one of us. Hearing of the unlimited class wrestling, the Beyonder thinks to try his hand at it. Ben sees this as his opportunity for revenge as he begins to blame the Beyonder for all of the troubles in his life since the first Secret Wars series. Ben beats the Beyonder viciously, almost killing the omnipotent being. Unbeknownst to Ben, Sharon, the woman of his dreams, has been coming to see all of his fights. She is horrified by what she sees when Ben nearly kills the Beyonder. She reveals her presence to Ben and invites him to take a vacation, ease his stress, and accompany her to her new job as a stuntwoman in a movie. Issue 31 takes Ben and Sharon to the set where a movie version of Devil Dinosaur is being filmed. Predictably, Ben mistakes the first couple of scenes he sees being shot as real peril for someone and ends up ruining the shots trying to save actors. It gets so bad, Ben is banished from the set, then fails to respond when — you guessed it — a real monster shows up. Everything works out OK, though, and Ben returns to the ring in issue 32, where he begins to suspect something foul in the way the wrestling league’s promoter keeps coming up with strong men. For the most part, these are some fun issues of a fun comic, although I think writer Mike Carlin went a little far showing Ben’s rage in the battle with the Beyonder. Thing is not normally depicted as a berserker-type fighter like Wolverine, and I believe he crosses the line and ceases to be a hero when the only reason he doesn’t kill the Beyonder is because he can’t kill an immortal opponent.
The Amazing Spider-Man 267 (Marvel Comics, 1985) — Now this is a fun comic. Spider-Man is at his best when he is the typical hard-luck hero. This issue starts out with the wall-crawler feeling somewhat under the weather anyway, but when a non-powered thief manages to escape him, Spidey is furious with himself. The one saving grace is the fact that our hero manages to flip a spider-tracer on the criminal before he makes good his escape. After regrouping, Spider-Man tracks his foe to the suburbs where all sorts of out-of-his-element hilarity ensues. First, the absence of tall buildings means nothing from which to slings his webs. So Spidey hops on the roof of a transit bus which promptly stops as the driver demands fare or he’ll toss Spidey to the curb. When he tries to climb a tree to gain a higher vantage, the tree breaks and a self-important neighborhood watch tries to make a citizen’s arrest. Of course, Spider-Man ends up catching the thief in the end, but not before he vows never to visit suburbia again. Peter David and Bob McLeod remind a person how fun comics can be with this issue.
The New Teen Titans 15 (DC Comics, 1985) — Despite the cover which shows four different puzzle pieces representing the overall Titans mosaic at this point, only three of the vignettes are actually featured in this issue. Wonder Girl, Cyborg and Changling, shown charging determinedly toward something on the cover, do not appear in this issue. However, we do spend a brief time following Arella’s quest to find her daughter, Raven, following rumors of her appearance in a small, southern community. In flashbacks, we hear that Raven was indeed in the town for a while, but once the people there learned of her healing abilities, they took Raven prisoner and forced her to heal more people than she could handle until she escaped. The bulk of this issue pics up with Nightwing, Jericho and Starfire bound for Tamaran on a spaceship. We learn that the political climate on the planet is once again in turmoil, this time, as before, with the trouble being stirred up by Starfire’s sister, Blackfire. The difference is, Blackfire is leading a rather successful rebellion. The Tameranean people have grown tired of the weakness they perceive in their ruler, Myand’r, Starfire’s father. Instead, many of them have embraced Blackfire’s call for open revolt. This, we learn, is the real reason behind Starfire being summoned back home. She is to be wed to the prince of a southern kingdom in an effort to re-unite the Tamaranean people and prevent a civil war. Of course, Starfire is not very happy about this, and neither is her lover, Nightwing.
The Omega Men 34 (DC Comics, 1986) — The tale begun in New Teen Titans 15 picks up again in this title. The Omega Men are a space-faring super team, and one of their members is Ryand’r, Starfire’s younger brother. They are returning to Tamaran after an adventure in their own title. At first, Ryand’r is happy to be reunited with his sister, who has been away on earth for quite some time. But, once the Omegans land and discover the political strife, a traitor is revealed in their midst, and this team, too, is thrown into the middle of the brewing battle.
The New Teen Titans 16-17 (DC Comics, 1986) — These two issues deal with the actual conflict breaking out among the Tamaraneans. First, Blackfire uses the Omegans to battle the Titans for her. We also get some insight into Blackfire’s motivations and learn that while she can be barbaric and cruel, she really does want what is best for her people. Ultimately, Blackfire wins control of the planet because the people are on her side — they are tired of Myand’r seemingly always making concessions to their enemies. This is a warrior race, and they want a warrior to lead them. Unfortunately for the relationship between Nightwing and Starfire, Blackfire does not win until after Starfire is wed to the southern prince according to her father’s wishes. In the end, Starfire, her brother, her mother and her father are exiled by Blackfire. And the starship carrying them to the nearby planet Okaara is destroyed in space. Neither of these issues looks at the other members of the cast during the duration of this conflict.
Jon Sable, Freelance 31-33 (First Comics, 1985-86) — Issues 31 and 32 take Jon on a fact-finding mission to Nicaragua. He is asked by an old friend to be part of a team which will sneak into the country, verify rumors of a munitions storage depot, and if they find the rumors to be false, call off the planned airstrike to destroy the munitions. We meet the various members of the team and follow them into Nicaragua where they find the munitions, but not the ones they expected. Instead of ordinary arms, the weapons they discover are of nuclear strength. An airstrike would be far more destructive than intended, but the team feels they cannot call off the strike and do nothing. So they must find a way to safely destroy the stockpile on their own, and the clock is ticking.
Issue 33 is a more light-hearted tale. In a previous issue, mention is made of turning Jon’s leprechaun children’s books into an animated cartoon. Jon, Eden and Myke go to meet the animator and preview the animation. The illustrator in the story is based on Sergio Aragones, who illustrates the portion of the comic devoted to the leprechauns.
Detective Comics 559 (DC Comics, 1986) — This issue features Batman and Catwoman teaming up with Green Arrow and Black Canary. At this point, Catwoman Selina Kyle knows Bruce Wayne is Batman, the two are romantically involved, and the former thief is the Dark Knight’s sometime ally. Green Arrow and Black Canary come to Gotham trailing a man committing crimes, but for a morally higher purpose, to help bring down a corrupt corporation poisoning unwitting people. The Star City pair stop Batman from catching the thief, and the two male heroes must settle their ideological differences long enough to work together. This tale is by Doug Moench, Gene Colan and Bob Smith.
The Warlord 101-2 (DC Comics, 1986) — A new creative team takes over with issue 101, writer Michael Fleisher and artist Andy Kubert, and I have to say, I’m not so sure about it so far. At the end of issue 100, Morgan returns from his battle with Cykroth to find that Jennifer’s magic spell has taken a toll, Morgan’s daughter is now old and near death. This issue begins the quest to find a cure for Jennifer’s mysterious aging before she dies. First Morgan seeks out the greatest wizard in Skartaris, who agrees to help if Morgan will secure an artifact for him. Once the task is complete, the wizard’s help turns out to be merely pointing the way to look for someone else who might be able to help. In issue 102, Morgan comes across a group of clerics about to perform a human sacrifice. Naturally, Morgan defeats the cleric and frees the damsel who turns out to be an Amazon queen, and the two share an adventure among her people. I don’t know what it is about these issues that has changed for me, and maybe I’ll warm up to them in a few more, but right now, I’m losing interest in The Warlord since Shamballah has been regained.
The Warlord annual 5 (DC Comics, 1986) — This annual is by Michael Fleisher and Adam Kubert. It depicts Morgan on a quest, presumably still the one trying to find a cure for Jennifer, but he is traveling with Shakira, someone who hasn’t been seen in the regular book in a couple issues, so maybe this book takes place a little more into the quest. The focus of this story, however, is not Morgan or his travels, but on outer world events. A group of vacationers is exploring Incan ruins when one of them disappears. Unbeknownst to the others, the man is kidnapped by a secret group of Incans who still live on the edge of Skartaris and travel back and forth between their old home and their new one. Morgan just happens to stumble onto the Incans, tries to help free their captive and seal up their secret entrance to Skartaris. This tale is a bit different from the usual Warlord fare, and just not my cup of tea, I’m afraid. As always, your mileage may vary somewhat as it’s not a bad story.
Whew! That’s was really a bunch of stuff, so I’ll call it a day for now. And again, next time we’ll go back to some truly current comics including a few really good Civil War tie-ins.
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Monday, October 02, 2006
And We’re Back To 1986 Like Marty McFly
OK, we’ve reintroduced many of the DC Universe heroes in the aftermath of the Crisis on Infinite Earths, so there aren’t very many more revamps to pour through before we’re caught back up to the “present” of 1986 where many of the storylines we’ve been following in New Teen Titans; Jon Sable, Freelance; the Thing; and the Warlord continue on pretty much unaffected.
Batman: Batgirl (DC Comics, 1997) — This prestige format one-shot was released about the time “Batman and Robin” was released in theaters, the film which introduced Batgirl to the movie franchise. This tale by Kelley Puckett, Matt Haley and Karl Kesel takes place shortly after Barbara Gordon’s debut as a crimefighter. In addition to worrying about what will happen if her police commissioner adoptive father learns of her nocturnal activities, the young heroine confronts the Joker for the first time.
Legends of the DC Universe: Batgirl 10-11 (DC Comics, 1998) — This two-issue story is another tale from early in the career of Batgirl as the young Barbara Gordon heads off to college. She is confronted by Batman, who tries to discourage her Batgirl career before it gets her killed. Barbara doesn’t back down, instead telling Batman that she will continue as Batgirl, and that if he is so worried about her safety, he should train her as he did with Robin. Batman obviously, eventually, relents. By Puckett, Dodson and Nowlan.
Legends of the DC Universe: Justice League of America 12-13 (DC Comics, 1999) — This tale features the satelite-era League, arguably one of the most enduring incarnations of the team. The bulk of the tale by Christopher Priest, Ken Lashley and Ron Boyd takes place in flashbacks, both to a very early case of the League’s and the current tale. At the outset, Flash, Green Lantern, Hawkman, Zatanna and Aquaman have been enlarged to gigantic proportions. The heroes, unprepared for the sudden size change, are disoriented and causing inadvertent damage. The Atom, with his mastery of size-change, remains unaffected but unable to help his friends as they continue to grow. The rest of the League joins in as they seek solutions in another old case before the giant League members die from their sizes.
Girlfrenzy!: Batgirl 1 (DC Comics, 1998) — Girlfrienzy! was a series of one-shot comics focusing on female leads in an effort to attract more female readers. Other books in the series took place more in current continuity and featured Secret from Young Justice, Donna Troy from the Titans and Wonder Woman, Lois Lane from Superman, the Mist from Starman, the Ravens from Birds of Prey and Tomorrow Woman from JLA. This book, however, depicts Batgirl in confrontation with another of Batman’s rogues, Mr. Zsasz. The relationship between Batgirl and Batman has obviously changed in this tale, though. At the end, Batman solicits Batgirl’s help with another case and the heroine declines, foreshadowing the time when Batgirl was semi-retired from superheroing. This tale is by Kelley Puckett, Jim Balent and Rick Burchett.
Legends of the DC Universe: The New Teen Titans 18 (DC Comics, 1999) — This tale is listed as featuring the New Teen Titans. In fact, this tale by Marv Wolfman and Butch Guice takes place just prior to the formation of the New Teen Titans. It shows a previously unknown adventure where Kid Flash and Raven cross paths. It plants the seeds that result in Raven bringing together the new Titans incarnation and explains Kid Flash’s motivations for joining the new team.
Batman: Legends of the Dark Knight 132-136 (DC Comics, 2000) — Siege, by Archie Goodwin and Marshall Rogers, brings back Silver St. Cloud from the earlier Englehart and Rogers run of Detective Comics. It also involves a para-military leader who believes gold is buried on the land beneath Wayne Manor. The story contains a lot of historical information on the Wayne family.
Nightwing 101-106 (DC Comics, 2005) — These six issues of Nightwing bring back original series writer Chuck Dixon to re-examine Nightwing Year One, the time period where Dick Grayson decides to give up his costumed identity as Robin and adopt a new costumed persona. Several Bat-rogues make appearances and other DC heroes such as Superman, Batgirl and Deadman also have cameos. Continuity changes in this story include Dick wearing the new Robin costume with long pants that originally was first created for third Robin Tim Drake. The Nightwing identity is still based in part on Batman and in part on the Kryptonian hero, Nightwing, but the costume design mimics a circus costume worn by Dick in part of the story. Some readers online complained that this story negated the events of The Judas Contract in New Teen Titans when Dick adopts the Nightwing persona. I’ll admit it is a bit of a stretch, but I see this story as fitting in between the pages of The Judas Contract with only some modification.
And that brings us back to the “current” storylines taking place immediately after the Crisis ... sorta.
Warlord 98 (DC Comics, 1985) — Now we left the denizens of Skartaris, and specifically Shamballah, as only a ragtag band of outcasts, thrown from their homes by the New Atlantean invaders. I originally saw #97 as a good point to cut away for the events of the Crisis because the good guys had just lost a demoralizing battle and had gone off to lick their wounds and regroup. This issue begins with kind of a recap of the invasion and the lost battle, so it seemed like a good place to insert the Crisis, a tale in which Travis Morgan plays a small but important part. Well, this tale still makes a couple vague references to the Crisis as something yet to occur. Because of that, this story may have to be moved back to before the Crisis in my chronological filing system, but I’ll read on a bit more before I decide for certain.
And I think that’s a good place to stop for today. Next time, we’ll look at some more stories picking up following the Crisis. Plus, I have just received my most recent shipment of new comics released during the month of September. It may take me a day or two to get those comics inventoried and start reading them. So we’ll be back into some new comics, maybe as soon as later this week.
Batman: Batgirl (DC Comics, 1997) — This prestige format one-shot was released about the time “Batman and Robin” was released in theaters, the film which introduced Batgirl to the movie franchise. This tale by Kelley Puckett, Matt Haley and Karl Kesel takes place shortly after Barbara Gordon’s debut as a crimefighter. In addition to worrying about what will happen if her police commissioner adoptive father learns of her nocturnal activities, the young heroine confronts the Joker for the first time.
Legends of the DC Universe: Batgirl 10-11 (DC Comics, 1998) — This two-issue story is another tale from early in the career of Batgirl as the young Barbara Gordon heads off to college. She is confronted by Batman, who tries to discourage her Batgirl career before it gets her killed. Barbara doesn’t back down, instead telling Batman that she will continue as Batgirl, and that if he is so worried about her safety, he should train her as he did with Robin. Batman obviously, eventually, relents. By Puckett, Dodson and Nowlan.
Legends of the DC Universe: Justice League of America 12-13 (DC Comics, 1999) — This tale features the satelite-era League, arguably one of the most enduring incarnations of the team. The bulk of the tale by Christopher Priest, Ken Lashley and Ron Boyd takes place in flashbacks, both to a very early case of the League’s and the current tale. At the outset, Flash, Green Lantern, Hawkman, Zatanna and Aquaman have been enlarged to gigantic proportions. The heroes, unprepared for the sudden size change, are disoriented and causing inadvertent damage. The Atom, with his mastery of size-change, remains unaffected but unable to help his friends as they continue to grow. The rest of the League joins in as they seek solutions in another old case before the giant League members die from their sizes.
Girlfrenzy!: Batgirl 1 (DC Comics, 1998) — Girlfrienzy! was a series of one-shot comics focusing on female leads in an effort to attract more female readers. Other books in the series took place more in current continuity and featured Secret from Young Justice, Donna Troy from the Titans and Wonder Woman, Lois Lane from Superman, the Mist from Starman, the Ravens from Birds of Prey and Tomorrow Woman from JLA. This book, however, depicts Batgirl in confrontation with another of Batman’s rogues, Mr. Zsasz. The relationship between Batgirl and Batman has obviously changed in this tale, though. At the end, Batman solicits Batgirl’s help with another case and the heroine declines, foreshadowing the time when Batgirl was semi-retired from superheroing. This tale is by Kelley Puckett, Jim Balent and Rick Burchett.
Legends of the DC Universe: The New Teen Titans 18 (DC Comics, 1999) — This tale is listed as featuring the New Teen Titans. In fact, this tale by Marv Wolfman and Butch Guice takes place just prior to the formation of the New Teen Titans. It shows a previously unknown adventure where Kid Flash and Raven cross paths. It plants the seeds that result in Raven bringing together the new Titans incarnation and explains Kid Flash’s motivations for joining the new team.
Batman: Legends of the Dark Knight 132-136 (DC Comics, 2000) — Siege, by Archie Goodwin and Marshall Rogers, brings back Silver St. Cloud from the earlier Englehart and Rogers run of Detective Comics. It also involves a para-military leader who believes gold is buried on the land beneath Wayne Manor. The story contains a lot of historical information on the Wayne family.
Nightwing 101-106 (DC Comics, 2005) — These six issues of Nightwing bring back original series writer Chuck Dixon to re-examine Nightwing Year One, the time period where Dick Grayson decides to give up his costumed identity as Robin and adopt a new costumed persona. Several Bat-rogues make appearances and other DC heroes such as Superman, Batgirl and Deadman also have cameos. Continuity changes in this story include Dick wearing the new Robin costume with long pants that originally was first created for third Robin Tim Drake. The Nightwing identity is still based in part on Batman and in part on the Kryptonian hero, Nightwing, but the costume design mimics a circus costume worn by Dick in part of the story. Some readers online complained that this story negated the events of The Judas Contract in New Teen Titans when Dick adopts the Nightwing persona. I’ll admit it is a bit of a stretch, but I see this story as fitting in between the pages of The Judas Contract with only some modification.
And that brings us back to the “current” storylines taking place immediately after the Crisis ... sorta.
Warlord 98 (DC Comics, 1985) — Now we left the denizens of Skartaris, and specifically Shamballah, as only a ragtag band of outcasts, thrown from their homes by the New Atlantean invaders. I originally saw #97 as a good point to cut away for the events of the Crisis because the good guys had just lost a demoralizing battle and had gone off to lick their wounds and regroup. This issue begins with kind of a recap of the invasion and the lost battle, so it seemed like a good place to insert the Crisis, a tale in which Travis Morgan plays a small but important part. Well, this tale still makes a couple vague references to the Crisis as something yet to occur. Because of that, this story may have to be moved back to before the Crisis in my chronological filing system, but I’ll read on a bit more before I decide for certain.
And I think that’s a good place to stop for today. Next time, we’ll look at some more stories picking up following the Crisis. Plus, I have just received my most recent shipment of new comics released during the month of September. It may take me a day or two to get those comics inventoried and start reading them. So we’ll be back into some new comics, maybe as soon as later this week.
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