Winter Soldier 1-2
Marvel Comics
Ed Brubaker, writer
Butch Guice, artist
Ed Brubaker accomplished a great many things with his incredible run on Captain America (A run which is just wrapping up with Brubaker's departure after scripting Cap's adventures for eight years.), but if you wanted to sum that run up in just a few words, those words would have to be: Brubaker brought back Bucky.
Yes, it's true Brubaker's run also saw Steve Rogers -- Captain America -- killed, but we all knew Steve would be back, and sure enough, he is. But Brubaker's run took one of the pillars of comics continuity, the fact that Cap's World War II partner, Bucky Barnes, was dead, and changed that reality. Through the course of the first 20 issues of Brubaker's run, we learned that the Soviets recovered Bucky's body, reanimated it, replaced the broken parts with cybernetics, and reprogrammed Bucky's brain to make him the ultimate assassin. They renamed him the Winter Soldier and kept him in suspended animation, reviving him only briefly for specific missions over the years. Few people left alive had glimpsed the Winter Soldier in the intervening decades, thus the assassin's true identity was not known.
Brubaker wove a narrative wherein Cap discovers the true identity of the Winter Soldier and sets out to rescue his former partner. He succeeds in not only finding Bucky and freeing him from his controllers, but also in restoring Bucky's memory of his true identity and all of the crimes he committed as the Winter Soldier. As if that weren't enough to deal with for the former sidekick, it isn't long after these events that the Red Skull and his agents appear to have succeeded in slaying Captain America, and Bucky must also deal with that grief.
For a time after Steve Rogers' death, Bucky picked up the shield and mask and became Captain America, not so much because he felt worthy to do so but more to keep someone else from doing so and disgracing the memory of his friend. While serving as the new Cap, Bucky and several other heroes learned that Steve Rogers was not dead, but merely "dislodged in time" (Just go with it, or better yet, pick up the issues and read 'em; they're good stuff!). They rescue him and for a very brief time, there were two Captain Americas in the Marvel Universe.
Now, Bucky has again adopted the name Winter Soldier, but this time he's working to make up for the things he did while under Soviet control. These first two issues read very much like some of the better issues of Captain America under Brubaker's hand. Even the artwork is similar as Butch Guice was one of the frequent Cap artists during Brubaker's run. Along with Bucky is the Black Widow, another former Soviet operative now working with America's forces. This book reads like a natural continuation of what Brubaker started, and I imagine it will continue to do so as long as he helms the adventures.
Sunday, September 30, 2012
Friday, September 28, 2012
Let The Main Event Commence
Nightwing 6
DC Comics
Kyle Higgins, writer
Eddy Barrows and Geraldo Borges, artists
I made a few comments about Nightwing No. 5 being mostly a departure from the main story of Nightwing and Saiko and Haly's Circus and Raya and Dick. This issue solidifies that feeling about issue No. 5 since most trades collect an average of six issues for one complete story arc. Rather than bringing this arc to a conclusion, this issue serves as the climax before the finale, spending most of its time bringing Nightwing to the awareness of Saiko's real identity and some of his motivations, but only bringing about the final attack in the final closing pages. That likely means the next issue will be a slam-bang all-fight issue.
That's not to say that this issue is unnecessary. Without it, we readers wouldn't have seen how Nightwing puts together some of the few clues he has at this point. And even more importantly, we get what I think are some pretty big hints as to how things will ultimately wrap up with Nightwing triumphant.
*** POSSIBLE MAJOR SPOILER ALERT ***
Normally I try not to reveal major spoilers, but this issue's plot makes it a little hard to avoid. Throughout this arc we have learned that Raya was a childhood friend of Dick Grayson's, and likely, if Dick's parents hadn't been murdered prompting Dick to leave the circus and become the ward of the Batman, then these two would have grown up to be a couple. The pair have rekindled that budding romance since Dick has rejoined the circus while trying to solve this mystery. Last issue, it was revealed that Raya is a willing collaborator with the character we now know is Saiko, so she is setting Dick up for all that is to come. This issue, we see that Raya is beginning to have some second thoughts about carrying out Saiko's plan for revenge against Dick.
Maybe I'm wrong, but I think Raya will ultimately change sides and end up helping Nightwing defeat Saiko. That's not an original idea, so maybe Higgins is merely setting his readers up for a plot twist, but I feel strongly that Raya will be redeemed by the end of this tale, despite the fact I doubt she will be a long-term, recurring character in the book beyond this arc.
Time will tell.
DC Comics
Kyle Higgins, writer
Eddy Barrows and Geraldo Borges, artists
I made a few comments about Nightwing No. 5 being mostly a departure from the main story of Nightwing and Saiko and Haly's Circus and Raya and Dick. This issue solidifies that feeling about issue No. 5 since most trades collect an average of six issues for one complete story arc. Rather than bringing this arc to a conclusion, this issue serves as the climax before the finale, spending most of its time bringing Nightwing to the awareness of Saiko's real identity and some of his motivations, but only bringing about the final attack in the final closing pages. That likely means the next issue will be a slam-bang all-fight issue.
That's not to say that this issue is unnecessary. Without it, we readers wouldn't have seen how Nightwing puts together some of the few clues he has at this point. And even more importantly, we get what I think are some pretty big hints as to how things will ultimately wrap up with Nightwing triumphant.
*** POSSIBLE MAJOR SPOILER ALERT ***
Normally I try not to reveal major spoilers, but this issue's plot makes it a little hard to avoid. Throughout this arc we have learned that Raya was a childhood friend of Dick Grayson's, and likely, if Dick's parents hadn't been murdered prompting Dick to leave the circus and become the ward of the Batman, then these two would have grown up to be a couple. The pair have rekindled that budding romance since Dick has rejoined the circus while trying to solve this mystery. Last issue, it was revealed that Raya is a willing collaborator with the character we now know is Saiko, so she is setting Dick up for all that is to come. This issue, we see that Raya is beginning to have some second thoughts about carrying out Saiko's plan for revenge against Dick.
Maybe I'm wrong, but I think Raya will ultimately change sides and end up helping Nightwing defeat Saiko. That's not an original idea, so maybe Higgins is merely setting his readers up for a plot twist, but I feel strongly that Raya will be redeemed by the end of this tale, despite the fact I doubt she will be a long-term, recurring character in the book beyond this arc.
Time will tell.
Tuesday, September 25, 2012
" ... And If You're Not Careful, You Might Learn Something Before It's Done"
Walt Disney's Donald Duck: "Lost in the Andes" (The Complete Carl Barks Disney Library) hardcover
Fantagraphic Books
Carl Barks, writer/artist
This is a nice book featuring a number of Donald Duck stories of varying lengths and boundless imagination. The title story, "Lost in the Andes," takes Donald and his three nephews -- Huey, Duey and Louie -- to South America in search of the source of square eggs. Subsequent stories pit the Disney Ducks against a Christmas-hating wicked witch, running from a genuine Voodoo zombie named Bombie, and racing against Donald's cousin, the ever-lucky Gladstone Gander, to be the first to find a ship-wrecked Uncle Scrooge McDuck. And those are just the novel-length stories included.
More than just a collection of funny stories appropriate for all ages, however, this tome includes a brief history of Carl Barks' career, before, during and after his time with Walt Disney Studios. It also lists the original publication information for each of the stories included, as well as background information on the times and trends in which the stories were written. That can be useful knowledge considering most of these stories were written in the early 1950s and much has changed in America since that time.
I don't know if I will spend the money on each of these volumes as I would likely never have a full set anyway. The reasons behind that are twofold: First, I would be much more likely to buy the Donald Duck collections than the Uncle Scrooge collections. Nothing against Scrooge McDuck. I have some collections already of stories featuring him, most of them by Barks. I just prefer Donald. And second, Barks has such an enormous amount of Duck stories to his credit, that I doubt I could ever afford to own all of them anyway. He crafted so many tales -- some single-page gags, some 10-page stories and many more book-length adventures -- that his career with the Disney Ducks spans almost a quarter-century and countless narratives.
Fantagraphic Books
Carl Barks, writer/artist
This is a nice book featuring a number of Donald Duck stories of varying lengths and boundless imagination. The title story, "Lost in the Andes," takes Donald and his three nephews -- Huey, Duey and Louie -- to South America in search of the source of square eggs. Subsequent stories pit the Disney Ducks against a Christmas-hating wicked witch, running from a genuine Voodoo zombie named Bombie, and racing against Donald's cousin, the ever-lucky Gladstone Gander, to be the first to find a ship-wrecked Uncle Scrooge McDuck. And those are just the novel-length stories included.
More than just a collection of funny stories appropriate for all ages, however, this tome includes a brief history of Carl Barks' career, before, during and after his time with Walt Disney Studios. It also lists the original publication information for each of the stories included, as well as background information on the times and trends in which the stories were written. That can be useful knowledge considering most of these stories were written in the early 1950s and much has changed in America since that time.
I don't know if I will spend the money on each of these volumes as I would likely never have a full set anyway. The reasons behind that are twofold: First, I would be much more likely to buy the Donald Duck collections than the Uncle Scrooge collections. Nothing against Scrooge McDuck. I have some collections already of stories featuring him, most of them by Barks. I just prefer Donald. And second, Barks has such an enormous amount of Duck stories to his credit, that I doubt I could ever afford to own all of them anyway. He crafted so many tales -- some single-page gags, some 10-page stories and many more book-length adventures -- that his career with the Disney Ducks spans almost a quarter-century and countless narratives.
Sunday, September 23, 2012
I'm Sensing A Trend Here
The Manara Library Vol. 2 hardcover
Dark Horse Books
Hugo Pratt and Mino Milani, writers
Milo Manara, artist
***mature content warning***
This volume, like the first one, contains a pair of stories; and once again, I liked one selection more than the other. I'm not sure how many of these volumes Dark Horse plans on producing (although I've recently read online that nine volumes are planned), but they are a bit costly if I am going to continue to only really like half of each hardcover.
The first selection in this second volume is "El Gaucho," an historical fiction set in Buenos Aires in the summer of 1806, when the British invaded Argentina. The story follows a young British drummer aboard one of the invading ships and tells of his fictional adventures during those real events. I've never been a history buff, but I enjoy a good story. This is a good story, but it felt a bit disjointed as portions of the young man's time in Argentina are skipped over. In the story's defense, I read the lengthy tale in several sittings, and this made it a bit hard to follow the narrative at times, and therefore hard to really get into the story.
The second selection in this volume is a series of 10 "trials" wherein Manara and Milani present the historical facts of a famous person's life as if they were defending their actions before a jury in a courtroom, hence the title, "Trial By Jury." The premise is that the facts of the person's life and actions will be related "impartially and faithfully" and that "the readers will serve as the jury, and render judgment according to their own understanding of the case, tempered by their compassion."
No final verdict is clearly reached in the narrative of each case, because it is up to the reader to decide the validity or unjustness of each person's actions. The defendants in the series include figures such as George Armstrong Custer, Attila the Hun, Alfred Nobel, Maximilien Robespierre and Julius Oppenheimer.
Both selections in this volume rely greatly on the inclusion of historical facts, and in all honesty, some installments of "Trial By Jury" were of more interest to me than others, but this piece was definitely the better of the two, in my opinion. Its combination of prose and illustrated segments helped to ease the reader through what was intended to not always be a linear account of the events related. I'm not sure that the "trials" changed my mind on my previous ideas about each of the historical figures presented, but these tales did serve to teach me some things about history I did not previously know. Not bad for a comic book.
Dark Horse Books
Hugo Pratt and Mino Milani, writers
Milo Manara, artist
***mature content warning***
This volume, like the first one, contains a pair of stories; and once again, I liked one selection more than the other. I'm not sure how many of these volumes Dark Horse plans on producing (although I've recently read online that nine volumes are planned), but they are a bit costly if I am going to continue to only really like half of each hardcover.
The first selection in this second volume is "El Gaucho," an historical fiction set in Buenos Aires in the summer of 1806, when the British invaded Argentina. The story follows a young British drummer aboard one of the invading ships and tells of his fictional adventures during those real events. I've never been a history buff, but I enjoy a good story. This is a good story, but it felt a bit disjointed as portions of the young man's time in Argentina are skipped over. In the story's defense, I read the lengthy tale in several sittings, and this made it a bit hard to follow the narrative at times, and therefore hard to really get into the story.
The second selection in this volume is a series of 10 "trials" wherein Manara and Milani present the historical facts of a famous person's life as if they were defending their actions before a jury in a courtroom, hence the title, "Trial By Jury." The premise is that the facts of the person's life and actions will be related "impartially and faithfully" and that "the readers will serve as the jury, and render judgment according to their own understanding of the case, tempered by their compassion."
No final verdict is clearly reached in the narrative of each case, because it is up to the reader to decide the validity or unjustness of each person's actions. The defendants in the series include figures such as George Armstrong Custer, Attila the Hun, Alfred Nobel, Maximilien Robespierre and Julius Oppenheimer.
Both selections in this volume rely greatly on the inclusion of historical facts, and in all honesty, some installments of "Trial By Jury" were of more interest to me than others, but this piece was definitely the better of the two, in my opinion. Its combination of prose and illustrated segments helped to ease the reader through what was intended to not always be a linear account of the events related. I'm not sure that the "trials" changed my mind on my previous ideas about each of the historical figures presented, but these tales did serve to teach me some things about history I did not previously know. Not bad for a comic book.
Friday, September 21, 2012
More Cliches Burst
Aquaman 5
DC Comics
Geoff Johns, writer
Ivan Reis and Joe Prado, artists
This issue starts out smack in the middle of another derisive dismissal of Aquaman as a hero: What good is he without water? Our hero is falling from the sky only to crash land alone in the middle of the desert. What's a water-based hero to do now?!?
Flashbacks are used to fill us in on how Aquaman came to find himself in this dire situation. Military scientists have discovered an Atlantean artifact and call in Aquaman to answer some questions about it. Armored individuals show up to take the artifact, Aquaman gives chase, and ends up falling out of their airship during battle. While trying to survive on sheer determination alone, Aquaman recovers the artifact and discovers many more questions related to Atlantis and its history, before being rescued by a military helicopter.
All this ends with a teaser for a Mera solo story next issue.
Fun stuff!
DC Comics
Geoff Johns, writer
Ivan Reis and Joe Prado, artists
This issue starts out smack in the middle of another derisive dismissal of Aquaman as a hero: What good is he without water? Our hero is falling from the sky only to crash land alone in the middle of the desert. What's a water-based hero to do now?!?
Flashbacks are used to fill us in on how Aquaman came to find himself in this dire situation. Military scientists have discovered an Atlantean artifact and call in Aquaman to answer some questions about it. Armored individuals show up to take the artifact, Aquaman gives chase, and ends up falling out of their airship during battle. While trying to survive on sheer determination alone, Aquaman recovers the artifact and discovers many more questions related to Atlantis and its history, before being rescued by a military helicopter.
All this ends with a teaser for a Mera solo story next issue.
Fun stuff!
Tuesday, September 18, 2012
Pull It Together, Guys, You're Running Out Of Arc
Justice League 5
DC Comics
Geoff Johns, writer
Jim Lee, artist
Again, some nice moments in this book, but the "team" of heroes still isn't working together as an efficient unit, although they do finally make a bit of progress toward that goal, and there is only one issue left before this story wraps up. They better get it together in a hurry!
So what happens in this issue? Superman gets captured and the rest are knocked senseless repeatedly. Blowhard Green Lantern gets his arm broken after challenging Darkseid directly and alone, but continues to slug away at the threat. Batman steps in to try to redirect GL's rage into a more productive strategy, that of rallying all of the heroes into working together while he, Batman, sets out alone to free Superman. That doesn't seem too different from the old DCU -- Batman touting the benefits of working as a team to others, but stubbornly going it alone himself.
What IS different about his approach in the DCnU is his method in convincing GL to calm down and work with the others. Bruce actually talks to Hal somewhat as an equal, appealing to his sense of duty and purpose, even unmasking to prove his point.
Aquaman, Cyborg, Flash and Wonder Woman don't get much to do in this issue, but hopefully that will change in the slugfest the next issue must be in order to wrap this conflict up.
DC Comics
Geoff Johns, writer
Jim Lee, artist
Again, some nice moments in this book, but the "team" of heroes still isn't working together as an efficient unit, although they do finally make a bit of progress toward that goal, and there is only one issue left before this story wraps up. They better get it together in a hurry!
So what happens in this issue? Superman gets captured and the rest are knocked senseless repeatedly. Blowhard Green Lantern gets his arm broken after challenging Darkseid directly and alone, but continues to slug away at the threat. Batman steps in to try to redirect GL's rage into a more productive strategy, that of rallying all of the heroes into working together while he, Batman, sets out alone to free Superman. That doesn't seem too different from the old DCU -- Batman touting the benefits of working as a team to others, but stubbornly going it alone himself.
What IS different about his approach in the DCnU is his method in convincing GL to calm down and work with the others. Bruce actually talks to Hal somewhat as an equal, appealing to his sense of duty and purpose, even unmasking to prove his point.
Aquaman, Cyborg, Flash and Wonder Woman don't get much to do in this issue, but hopefully that will change in the slugfest the next issue must be in order to wrap this conflict up.
Sunday, September 16, 2012
Curiouser And Curiouser
Rachel Rising 5
Abstract Studio
Terry Moore, writer and artist
There's not a great deal of advancement in Rachel's story in this issue. She speaks with her best friend, and we find out more details of what little Rachel remembers about being buried alive and escaping from the shallow grave. Beyond that, there is just a rather shocking announcement about Rachel from a new character, and since this character is a new one, we the readers have no real basis for knowing how valid this person's declaration might ultimately prove to be.
However, we do get some more insight into the little girl whose entire family just met tragic ends, either at the hands of the mysteriously silent woman who witnessed Rachel's "resurrection," or at the hands of the little girl taking cues from the silent woman. First off, we get a name for the little girl -- Zoe Mann. Zoe is in the hands of child protective services following her family's deaths in a house fire. A genuinely well-meaning social worker arranges to have a couple of "old reliable" foster parents take charge of Zoe until something more permanent can be arranged. The silent woman apparently reveals to Zoe that this couple, the Boyles, are not quite on the up and up, especially the husband who has a history of child abuse. When Mr. Boyle threatens Zoe, the silent woman intervenes, quite effectively protecting Zoe. And we have more evidence that the silent woman is not visible to everyone.
One more tidbit on this silent woman: I've read some online reviews that refer to her as also being Rachel or another aspect of Rachel. I don't think we have been given enough information at this point to rule anything definitively as fact or nonsense. But I will say that Rachel and the silent woman are drawn so that they certainly don't look like the same person. I did not get the impression that they are one and the same on my own. Hopefully, time will tell.
Abstract Studio
Terry Moore, writer and artist
There's not a great deal of advancement in Rachel's story in this issue. She speaks with her best friend, and we find out more details of what little Rachel remembers about being buried alive and escaping from the shallow grave. Beyond that, there is just a rather shocking announcement about Rachel from a new character, and since this character is a new one, we the readers have no real basis for knowing how valid this person's declaration might ultimately prove to be.
However, we do get some more insight into the little girl whose entire family just met tragic ends, either at the hands of the mysteriously silent woman who witnessed Rachel's "resurrection," or at the hands of the little girl taking cues from the silent woman. First off, we get a name for the little girl -- Zoe Mann. Zoe is in the hands of child protective services following her family's deaths in a house fire. A genuinely well-meaning social worker arranges to have a couple of "old reliable" foster parents take charge of Zoe until something more permanent can be arranged. The silent woman apparently reveals to Zoe that this couple, the Boyles, are not quite on the up and up, especially the husband who has a history of child abuse. When Mr. Boyle threatens Zoe, the silent woman intervenes, quite effectively protecting Zoe. And we have more evidence that the silent woman is not visible to everyone.
One more tidbit on this silent woman: I've read some online reviews that refer to her as also being Rachel or another aspect of Rachel. I don't think we have been given enough information at this point to rule anything definitively as fact or nonsense. But I will say that Rachel and the silent woman are drawn so that they certainly don't look like the same person. I did not get the impression that they are one and the same on my own. Hopefully, time will tell.
Friday, September 14, 2012
It's Not Bad, But It's Not The Original
Lord of the Jungle 1-2
Dynamite Entertainment
Arvid Nelson, writer
Roberto Castro, artist
This series is starting out by retelling the origin of Tarzan, adapting the novel by Edgar Rice Burroughs. The first issue focuses on Lord and Lady Greystoke, how they came to be stranded in the jungles of Africa and how they died, leaving behind their only son to be adopted by Kala, a female ape whose own child has just been killed. The second issue moves things along to the point that Jane Porter, her father and their other companions come to be marooned in the same spot several years later.
I usually find that comic adaptations of works first created in other media usually pale compared to the originals, be they movies or books or something else. Take the characters and treat them faithfully while telling new, original tales that continue their respective stories, and I'm right there with you. But retelling what has been done before tends to feel simply like a retelling. If I want to revisit the original novel or film or show, I can do that. I don't need someone to try to re-create it for me.
Again, these issues aren't bad, they just aren't as great as I'd hoped they'd be. I'm left hoping they wrap up the retelling quickly and move on to something original before I lose interest completely.
Dynamite Entertainment
Arvid Nelson, writer
Roberto Castro, artist
This series is starting out by retelling the origin of Tarzan, adapting the novel by Edgar Rice Burroughs. The first issue focuses on Lord and Lady Greystoke, how they came to be stranded in the jungles of Africa and how they died, leaving behind their only son to be adopted by Kala, a female ape whose own child has just been killed. The second issue moves things along to the point that Jane Porter, her father and their other companions come to be marooned in the same spot several years later.
I usually find that comic adaptations of works first created in other media usually pale compared to the originals, be they movies or books or something else. Take the characters and treat them faithfully while telling new, original tales that continue their respective stories, and I'm right there with you. But retelling what has been done before tends to feel simply like a retelling. If I want to revisit the original novel or film or show, I can do that. I don't need someone to try to re-create it for me.
Again, these issues aren't bad, they just aren't as great as I'd hoped they'd be. I'm left hoping they wrap up the retelling quickly and move on to something original before I lose interest completely.
Tuesday, September 11, 2012
Now This Is An Odd Little Diversion
Nightwing 5
DC Comics
Kyle Higgins, writer
Eddy Barrows, artist
We're still in the middle of the first story arc of this title wherein Nightwing travels back to Haly's Circus where he grew up. He reconnects with some old friends and uncovers a mystery tied to the circus just in time to be handed control of the entire circus operation. At the same time, an assassin sets out to kill Dick Grayson, who he believes to be the "fiercest killer in all of Gotham." While trying to eliminate Grayson, the assassin, Saiko, learns that Grayson and Nightwing are one and the same.
This issue sees the circus traveling to New Orleans where one of the clowns is attacked by a voodoo-conjured demon. Adding a supernatural element like this seems a little out of left field for a book like Nightwing, but even moreso, this particular plot line has nothing to do with the overall story of the assassin or the circus mystery.
The book does contain two pretty key scenes that advance the circus story line and serve to tie that mystery in with the one of the assassin. This is achieved by both revealing the true identity of Saiko at last, and revealing another character who seems to be setting Nightwing up for betrayal, but neither scene is crucial to the other events in this issue.
To be fair, Higgins comes up with a very logical way for the non-superpowered Nightwing to use his detective training and defeat the demon with only his wits and acrobatic skills. And this isn't a bad stand-alone story judged on its own merits. But in this age of writing for the trade, this story feels like extra padding and breaks the natural flow of the overall tale.
DC Comics
Kyle Higgins, writer
Eddy Barrows, artist
We're still in the middle of the first story arc of this title wherein Nightwing travels back to Haly's Circus where he grew up. He reconnects with some old friends and uncovers a mystery tied to the circus just in time to be handed control of the entire circus operation. At the same time, an assassin sets out to kill Dick Grayson, who he believes to be the "fiercest killer in all of Gotham." While trying to eliminate Grayson, the assassin, Saiko, learns that Grayson and Nightwing are one and the same.
This issue sees the circus traveling to New Orleans where one of the clowns is attacked by a voodoo-conjured demon. Adding a supernatural element like this seems a little out of left field for a book like Nightwing, but even moreso, this particular plot line has nothing to do with the overall story of the assassin or the circus mystery.
The book does contain two pretty key scenes that advance the circus story line and serve to tie that mystery in with the one of the assassin. This is achieved by both revealing the true identity of Saiko at last, and revealing another character who seems to be setting Nightwing up for betrayal, but neither scene is crucial to the other events in this issue.
To be fair, Higgins comes up with a very logical way for the non-superpowered Nightwing to use his detective training and defeat the demon with only his wits and acrobatic skills. And this isn't a bad stand-alone story judged on its own merits. But in this age of writing for the trade, this story feels like extra padding and breaks the natural flow of the overall tale.
Sunday, September 09, 2012
More Of The Same, But That's OK
The Lone Ranger Vol. 2 1-2
Dynamite Entertainment
Ande Parks, writer
Esteve Polls, artist
The cover for the first issue of this series, at least on my copy, is a beautiful rendering of the Masked Man and Tonto by Alex Ross which evokes the spirit of the late Clayton Moore and Jay Silverheels. That's certainly "my" Lone Ranger and Tonto as I grew up watching reruns of "The Lone Ranger Show", but it might be a tad misleading if you were picking up this series for the first time.
Brett Matthews, Sergio Cariello and John Cassaday did a spectacular job and took their time reimagining the origins of the Lone Ranger in the 25-issue Volume 1 of this series. The story they wanted to tell is done, so Dynamite chose to end that series and start over with a new No. 1 and a new creative team. However, this new series picks up where the first left off. John Reid is still new to his masked role as a bringer of justice to the West, and Tonto is still his often silent, but very wise and sarcastic partner in his quest. Polls' art even mimics the depictions of the two men that Cariello and Cassaday created for the first volume, helping to ease the transition for readers of the first volume.
This incarnation of the Lone Ranger and Tonto is certainly not Clayton Moore and Jay Silverheels, but it is not impossible to envision these two men getting used to each other and their mission one day growing into that pair. And especially in the case of Tonto, and the depiction of other Native American characters in the series so far, the change is for the better. In this series, Tonto is by far the more experienced fighter, quite possibly a little older and definitely a little wiser and more even-tempered than his companion.
These first two issues are the opening chapters in a story arc called Hard Country. In the first issue, the Lone Ranger and Tonto come to the aid of a rancher and his children being attacked by thieves set on stealing a "secret stash" of money. The second issue, picking up where the first leaves off, deals with a famous lawman and gunslinger facing his own mortality. So these two comics provide nice done-in-one stories that are rare these days while still providing a continuing arc that is telling another story about the realities of life on the frontier.
Overall, these first two issues provide a nice opening to what I hope will be a long and prosperous run for this title.
Dynamite Entertainment
Ande Parks, writer
Esteve Polls, artist
The cover for the first issue of this series, at least on my copy, is a beautiful rendering of the Masked Man and Tonto by Alex Ross which evokes the spirit of the late Clayton Moore and Jay Silverheels. That's certainly "my" Lone Ranger and Tonto as I grew up watching reruns of "The Lone Ranger Show", but it might be a tad misleading if you were picking up this series for the first time.
Brett Matthews, Sergio Cariello and John Cassaday did a spectacular job and took their time reimagining the origins of the Lone Ranger in the 25-issue Volume 1 of this series. The story they wanted to tell is done, so Dynamite chose to end that series and start over with a new No. 1 and a new creative team. However, this new series picks up where the first left off. John Reid is still new to his masked role as a bringer of justice to the West, and Tonto is still his often silent, but very wise and sarcastic partner in his quest. Polls' art even mimics the depictions of the two men that Cariello and Cassaday created for the first volume, helping to ease the transition for readers of the first volume.
This incarnation of the Lone Ranger and Tonto is certainly not Clayton Moore and Jay Silverheels, but it is not impossible to envision these two men getting used to each other and their mission one day growing into that pair. And especially in the case of Tonto, and the depiction of other Native American characters in the series so far, the change is for the better. In this series, Tonto is by far the more experienced fighter, quite possibly a little older and definitely a little wiser and more even-tempered than his companion.
These first two issues are the opening chapters in a story arc called Hard Country. In the first issue, the Lone Ranger and Tonto come to the aid of a rancher and his children being attacked by thieves set on stealing a "secret stash" of money. The second issue, picking up where the first leaves off, deals with a famous lawman and gunslinger facing his own mortality. So these two comics provide nice done-in-one stories that are rare these days while still providing a continuing arc that is telling another story about the realities of life on the frontier.
Overall, these first two issues provide a nice opening to what I hope will be a long and prosperous run for this title.
Friday, September 07, 2012
It's Criminal ... With A Twist
Fatale 1-3
Image Comics
Ed Brubaker, writer
Sean Phillips, artist
***mature content warning***
This is the same creative team that produced Sleeper in 2003 and 2004 from DC Comics and the more recent Criminal stories from Marvel Icon. Like Criminal, this story focuses on a collection of ne'er-do-wells with nary a cape or superpower in sight. In fact, the story so far focuses on three distinct time periods' worth of folks -- the first in a contemporary framing sequence story, the second events from the 1950s which preceded the modern occurrences, and the third, and so far area where the least has been revealed, a fictional manuscript written by one of the players from the 1950s drama and discovered in the modern sequence of events.
So what sets Fatale apart from the other Criminal story arcs produced by this pair? The addition of a supernatural element to the story, not limited to but certainly focused on the character of Josephine, the titular femme fatale, who plays a role in all three settings so far.
The modern hero is Nicolas Lash, the godson of recently deceased crime noir author Dominic Raines. Lash meets Josephine at Raines' funeral, and in less than a day, Lash finds the previously hidden manuscript and has his life threatened multiple times, each time being saved by the mysterious Josephine, often in ways Lash cannot explain.
The flashback sequences to the 1950s focus on Raines' early life as a journalist, newlywed and soon-to-be father. Raines is trying to bring down a pair of corrupt police officers and enlists the help of one of those officer's girlfriend -- you guessed it -- Josephine. Raines becomes involved with Josephine romantically, though he isn't certain why, and though she is helping him to bring down the corrupt officers, one gets the sense it is more for her own benefit than for justice.
Mixed in with all of the noirish crime-drama, however, are a trio of enforcers who seem to appear out of thin air. They answer to a boss they refer to as "the bishop," who has oddly glowing red eyes, has promised one individual a cure for his life-threatening cancer, and seeks to control Josephine.
I opted to try this series based on the Criminal work by Brubaker and Phillips. I am intrigued enough to continue with this series even though it isn't quite the same flavor of story. The supernatural elements, at least so far, have been downplayed somewhat, and I'm enjoying the mystery of what exactly is going on.
Image Comics
Ed Brubaker, writer
Sean Phillips, artist
***mature content warning***
This is the same creative team that produced Sleeper in 2003 and 2004 from DC Comics and the more recent Criminal stories from Marvel Icon. Like Criminal, this story focuses on a collection of ne'er-do-wells with nary a cape or superpower in sight. In fact, the story so far focuses on three distinct time periods' worth of folks -- the first in a contemporary framing sequence story, the second events from the 1950s which preceded the modern occurrences, and the third, and so far area where the least has been revealed, a fictional manuscript written by one of the players from the 1950s drama and discovered in the modern sequence of events.
So what sets Fatale apart from the other Criminal story arcs produced by this pair? The addition of a supernatural element to the story, not limited to but certainly focused on the character of Josephine, the titular femme fatale, who plays a role in all three settings so far.
The modern hero is Nicolas Lash, the godson of recently deceased crime noir author Dominic Raines. Lash meets Josephine at Raines' funeral, and in less than a day, Lash finds the previously hidden manuscript and has his life threatened multiple times, each time being saved by the mysterious Josephine, often in ways Lash cannot explain.
The flashback sequences to the 1950s focus on Raines' early life as a journalist, newlywed and soon-to-be father. Raines is trying to bring down a pair of corrupt police officers and enlists the help of one of those officer's girlfriend -- you guessed it -- Josephine. Raines becomes involved with Josephine romantically, though he isn't certain why, and though she is helping him to bring down the corrupt officers, one gets the sense it is more for her own benefit than for justice.
Mixed in with all of the noirish crime-drama, however, are a trio of enforcers who seem to appear out of thin air. They answer to a boss they refer to as "the bishop," who has oddly glowing red eyes, has promised one individual a cure for his life-threatening cancer, and seeks to control Josephine.
I opted to try this series based on the Criminal work by Brubaker and Phillips. I am intrigued enough to continue with this series even though it isn't quite the same flavor of story. The supernatural elements, at least so far, have been downplayed somewhat, and I'm enjoying the mystery of what exactly is going on.
Tuesday, September 04, 2012
Talk About Your Uneven Match-Ups
Green Arrow 5
DC Comics
Keith Giffen and Dan Jurgens, writers
Dan Jurgens and Ray McCarthy, art
I didn't find fault with this title in the first four issues, reviewed here, but others did. That prompted this first of two recent creative shakeups on the title.
Keith Giffen joins Dan Jurgens to split plotting duties with this issue and the results are a somewhat mismatched mash-up.
A red-clad ninja attacked Oliver Queen in the previous issue and was surprised when Green Arrow showed up and defeated her. This issue finds her returning to her partner to rest up before challenging the Emerald Archer once again. Her partner, a dark hulking figure, is revealed for the first time in this issue as a Swamp Thing-type creature composed entirely of toxic substances. This individual, not named in the issue at all (but I'm guessing he's the "Midas" from the story's title), decides to go after Green Arrow himself to prevent the ninja, Blood Rose, from being defeated again.
This seems like it would be a rather uneven fight, especially in the panels above when Midas strikes Green Arrow in the face with his toxic hand and draws blood. Who knows how many toxic substances entered our hero's blood stream in that moment and the fight likely would be over right there. But no, GA emerges from this and a few other direct contact moments with seemingly few ill effects.
As a friend pointed out, this is superhero comics, which often rely on a healthy suspension of disbelief, but this seems like a glaring inconsistency, and far less than I would expect from two solid creators. Hopefully Giffen and Jurgens come up with better for the next round promised in issue 6. But if not, thankfully, yet another writer is soon to take over the reins of this book.
DC Comics
Keith Giffen and Dan Jurgens, writers
Dan Jurgens and Ray McCarthy, art
I didn't find fault with this title in the first four issues, reviewed here, but others did. That prompted this first of two recent creative shakeups on the title.
Keith Giffen joins Dan Jurgens to split plotting duties with this issue and the results are a somewhat mismatched mash-up.
A red-clad ninja attacked Oliver Queen in the previous issue and was surprised when Green Arrow showed up and defeated her. This issue finds her returning to her partner to rest up before challenging the Emerald Archer once again. Her partner, a dark hulking figure, is revealed for the first time in this issue as a Swamp Thing-type creature composed entirely of toxic substances. This individual, not named in the issue at all (but I'm guessing he's the "Midas" from the story's title), decides to go after Green Arrow himself to prevent the ninja, Blood Rose, from being defeated again.
This seems like it would be a rather uneven fight, especially in the panels above when Midas strikes Green Arrow in the face with his toxic hand and draws blood. Who knows how many toxic substances entered our hero's blood stream in that moment and the fight likely would be over right there. But no, GA emerges from this and a few other direct contact moments with seemingly few ill effects.
As a friend pointed out, this is superhero comics, which often rely on a healthy suspension of disbelief, but this seems like a glaring inconsistency, and far less than I would expect from two solid creators. Hopefully Giffen and Jurgens come up with better for the next round promised in issue 6. But if not, thankfully, yet another writer is soon to take over the reins of this book.
Sunday, September 02, 2012
Beware The Dreaded Kryptonian Calf
Action Comics 5
DC Comics
Grant Morrison, writer
Andy Kubert, artist
This issue of Action Comics might seem a bit out of place at first glance, telling as it does the origin of Superman. But the events being related here by the on-board computer in baby Kal-el's rocket ship make a sort of sense, not to mention reveal the punchline of a joke begun in issue No. 2.
The issue opens on Krypton as that dying planet's final moments begin, as one might expect, but the differences in this continuity become immediately apparent. Kryptonian scientist Jor-el plans to save his entire family -- himself, wife Lara, infant son Kal-el and dog Krypto -- by sending all of them into the Phantom Zone. This plan quickly goes awry, however, when the Phantom Zone criminals -- inmates sentenced there by Krypton's Science Council -- try to exact revenge on the Zone's discoverer, Jor-el. There is little time to develop a back-up plan, and so the doomed parents try to save their baby in an untested model rocket, ordering the on-board Brainiac computer to find a suitable world to take their son.
The rocket also relays how it came to arrive on Earth, crash-landing in Kansas. We see the young couple who happen upon the rocket and discover the baby inside. And we see the military's quick response to an unidentified flying object entering Earth's atmosphere and crashing down in the middle of the country. (This is also where we discover the true origins of what the military brass think is the true appearance of Kryptonians, as revealed in Action Comics No. 2.)
So why place this story after we've seen Superman's public debut in Metropolis and after he's captured and tested/tortured by the U.S. Army and Lex Luthor? When Superman escapes from military custody in issue No. 4, he sees his rocket ship being held by the military. This is the first time Superman has seen the ship since he was a baby, and when he touches the rocket, it "awakens" from a dormant state and speaks to him. I like to think the ship is speaking in this issue to Superman. His touch caused it to relate his history to the young man who previously knew nothing of Krypton or his true origins.
We also see the aftermath of that encounter with the military as Superman must leave without the ship. He tells it to protect itself and that he will be back. The ship speaks next of events we have yet to see and a dawning age of superhumans. And then we see four strange visitors arrive and break through the protective layering surrounding the ship.
Before the issue ends, we are also given a small back-up story which gives more details of the lives of Jonathan and Martha Kent before the arrival of the rocket ship from Krypton. These details aren't of the everything-you-know-is-wrong variety, but rather serve to flesh out the early lives of these characters who are so important to Superman's story, but often overlooked in and of themselves.
All in all, not a bad issue, and certainly a nice segment in the masterpiece Morrison and company are weaving.
DC Comics
Grant Morrison, writer
Andy Kubert, artist
This issue of Action Comics might seem a bit out of place at first glance, telling as it does the origin of Superman. But the events being related here by the on-board computer in baby Kal-el's rocket ship make a sort of sense, not to mention reveal the punchline of a joke begun in issue No. 2.
The issue opens on Krypton as that dying planet's final moments begin, as one might expect, but the differences in this continuity become immediately apparent. Kryptonian scientist Jor-el plans to save his entire family -- himself, wife Lara, infant son Kal-el and dog Krypto -- by sending all of them into the Phantom Zone. This plan quickly goes awry, however, when the Phantom Zone criminals -- inmates sentenced there by Krypton's Science Council -- try to exact revenge on the Zone's discoverer, Jor-el. There is little time to develop a back-up plan, and so the doomed parents try to save their baby in an untested model rocket, ordering the on-board Brainiac computer to find a suitable world to take their son.
The rocket also relays how it came to arrive on Earth, crash-landing in Kansas. We see the young couple who happen upon the rocket and discover the baby inside. And we see the military's quick response to an unidentified flying object entering Earth's atmosphere and crashing down in the middle of the country. (This is also where we discover the true origins of what the military brass think is the true appearance of Kryptonians, as revealed in Action Comics No. 2.)
So why place this story after we've seen Superman's public debut in Metropolis and after he's captured and tested/tortured by the U.S. Army and Lex Luthor? When Superman escapes from military custody in issue No. 4, he sees his rocket ship being held by the military. This is the first time Superman has seen the ship since he was a baby, and when he touches the rocket, it "awakens" from a dormant state and speaks to him. I like to think the ship is speaking in this issue to Superman. His touch caused it to relate his history to the young man who previously knew nothing of Krypton or his true origins.
We also see the aftermath of that encounter with the military as Superman must leave without the ship. He tells it to protect itself and that he will be back. The ship speaks next of events we have yet to see and a dawning age of superhumans. And then we see four strange visitors arrive and break through the protective layering surrounding the ship.
Before the issue ends, we are also given a small back-up story which gives more details of the lives of Jonathan and Martha Kent before the arrival of the rocket ship from Krypton. These details aren't of the everything-you-know-is-wrong variety, but rather serve to flesh out the early lives of these characters who are so important to Superman's story, but often overlooked in and of themselves.
All in all, not a bad issue, and certainly a nice segment in the masterpiece Morrison and company are weaving.
Friday, August 31, 2012
Just How Much Can These People Take?
The Walking Dead tpb Vol. 15: We Find Ourselves (collecting issue Nos. 85-90)
Image Comics
Robert Kirkman, writer
Charlie Adlard and Cliff Rathburn, artists
I've talked about discovering The Walking Dead before here and here. Here we are again at Volume 15.
These trades don't read like superhero trade collections. Collecting six issues is a standard length for a trade these days. Depending on story content, some might be only four or five, other might include seven or eight or more regular issues of a series. But with a typical superhero trade collection, there is a definite issue break. Often, specific covers are reprinted before each "chapter" of the story in a trade, but even without those, I suspect most readers would have little problem pinpointing the transition point between issues. Not so with The Walking Dead trades. Sure, I could count pages if I wanted to or maybe even spot the issue breaks in other ways, if I really wanted to. But my point is that these trades truly read like one long ongoing story. The transition from issue to issue is smoother in these books as one chapter naturally flows into the next and each book flows into the next and these people's journey just plays on and on. That's not meant to be a criticism or a subtle way of complaining that the writing is boring and drudges on. For me, it helps give me that sense of how much these survivors have faced since their world turned upside down.
This trade opens after a rather horrific zombie attack seen in the last trade. After losing the prison they'd called home for several issues (and a few more cast members), Rick Grimes and company make their way to a walled community. They find a group of people living there in relative peace, but these folks have become somewhat complacent by their circumstances. That's what led to the attack in the last trade. Now the folks who are left must clean up the zombie carcasses, some of whom used to be friends the day before and repair the damage to the wall. They don't stop there, however; Rick, now in charge of this larger group, solicits ideas to fortify the community's defenses, make them stronger and more secure. And the newcomers must also deal with some of the long-timers who aren't too keen on Rick being in charge.
As this tale wears on, it is becoming more and more obvious the toll being the leader is taking on Rick. He feels responsible for all the life and death decisions he is forced to make, and fears that they are becoming easier to cope with.
This continues to be a story not about zombies so much as about the people trying to continue to survive in a world filled with zombies -- what they are forced to do to survive, what they are willing to do to survive, and how those changes and decisions affect and change them. Yep, still very much enjoying this series.
Image Comics
Robert Kirkman, writer
Charlie Adlard and Cliff Rathburn, artists
I've talked about discovering The Walking Dead before here and here. Here we are again at Volume 15.
These trades don't read like superhero trade collections. Collecting six issues is a standard length for a trade these days. Depending on story content, some might be only four or five, other might include seven or eight or more regular issues of a series. But with a typical superhero trade collection, there is a definite issue break. Often, specific covers are reprinted before each "chapter" of the story in a trade, but even without those, I suspect most readers would have little problem pinpointing the transition point between issues. Not so with The Walking Dead trades. Sure, I could count pages if I wanted to or maybe even spot the issue breaks in other ways, if I really wanted to. But my point is that these trades truly read like one long ongoing story. The transition from issue to issue is smoother in these books as one chapter naturally flows into the next and each book flows into the next and these people's journey just plays on and on. That's not meant to be a criticism or a subtle way of complaining that the writing is boring and drudges on. For me, it helps give me that sense of how much these survivors have faced since their world turned upside down.
This trade opens after a rather horrific zombie attack seen in the last trade. After losing the prison they'd called home for several issues (and a few more cast members), Rick Grimes and company make their way to a walled community. They find a group of people living there in relative peace, but these folks have become somewhat complacent by their circumstances. That's what led to the attack in the last trade. Now the folks who are left must clean up the zombie carcasses, some of whom used to be friends the day before and repair the damage to the wall. They don't stop there, however; Rick, now in charge of this larger group, solicits ideas to fortify the community's defenses, make them stronger and more secure. And the newcomers must also deal with some of the long-timers who aren't too keen on Rick being in charge.
As this tale wears on, it is becoming more and more obvious the toll being the leader is taking on Rick. He feels responsible for all the life and death decisions he is forced to make, and fears that they are becoming easier to cope with.
This continues to be a story not about zombies so much as about the people trying to continue to survive in a world filled with zombies -- what they are forced to do to survive, what they are willing to do to survive, and how those changes and decisions affect and change them. Yep, still very much enjoying this series.
Tuesday, August 28, 2012
The Sense Of Wonderment Is The Key
Superman: Secret Origin tpb
DC Comics
Geoff Johns, writer
Gary Frank and Jon Sibal, artists
When this miniseries debuted, I was still of a mind to try anything and everything I might possibly like (if I could afford it). My thoughts at the time and for a few years prior were that, sure, I would end up buying some stinkers, but I would miss far fewer gems. In the interest of saving some money, however, I would often try to trade-wait limited series such as this one rather than buy the individual issues. Then, once the trade for this series was solicited, I had shifted my mindset to reflect my new conservative attitude toward buying. I don't necessarily intend to keep every single issue or trade I buy now, some will still be sold, either because I don't ultimately care for them or because they were good, but not likely to be reread so why take up space by keeping them, but I'm definitely buying a lot fewer books these days. So I almost didn't buy this trade. Do I really need another retelling of the origin and early days of Superman? Even folks who don't read comics know that basic story, right?
I'm glad I decided to take a chance on this one anyway. Johns and Frank had a solid run on Adventures of Superman prior to this series coming out, and it was partially on the strength of those issues that I took a chance here. And they didn't let me down.
Johns skips over the parts of the story most people can quote verbatim, instead focusing on key moments in Clark Kent's early childhood -- re-establishing his time as Superboy into the character's continuity along the way -- and debut in Metropolis. And there's something about the way Johns handles the character that brings out the sense of wonder at someone discovering he can fly and deflect bullets and help people. This book and Johns' characterization of not only Superman, but the other characters around him, help the reader rediscover what it was like to be a kid and enjoy such adventures from that perspective. From Clark's first learning of his true origins, learning to cope with his emerging powers, his first encounters with Lex Luthor and the Legion of Super-Heroes to his first day at the Daily Planet and his public debut in costume -- this book is pure fun and wonder.
Of course, it doesn't hurt that Frank's art is nice to look at, too, but I especially love the way both his depictions of Clark Kent and Superman are modeled on Christopher Reeve, the true Superman of my generation. I've enjoyed old episodes of "The Adventures of Superman" with George Reeves, and the more modern "Lois & Clark" with Dean Cain and "Smallville" with Tom Welling, but I was 11 when "Superman the Movie" debuted, and Christopher Reeve is "my" Superman brought to life. It doesn't hurt that this character looks and feels like him.
DC Comics
Geoff Johns, writer
Gary Frank and Jon Sibal, artists
When this miniseries debuted, I was still of a mind to try anything and everything I might possibly like (if I could afford it). My thoughts at the time and for a few years prior were that, sure, I would end up buying some stinkers, but I would miss far fewer gems. In the interest of saving some money, however, I would often try to trade-wait limited series such as this one rather than buy the individual issues. Then, once the trade for this series was solicited, I had shifted my mindset to reflect my new conservative attitude toward buying. I don't necessarily intend to keep every single issue or trade I buy now, some will still be sold, either because I don't ultimately care for them or because they were good, but not likely to be reread so why take up space by keeping them, but I'm definitely buying a lot fewer books these days. So I almost didn't buy this trade. Do I really need another retelling of the origin and early days of Superman? Even folks who don't read comics know that basic story, right?
I'm glad I decided to take a chance on this one anyway. Johns and Frank had a solid run on Adventures of Superman prior to this series coming out, and it was partially on the strength of those issues that I took a chance here. And they didn't let me down.
Johns skips over the parts of the story most people can quote verbatim, instead focusing on key moments in Clark Kent's early childhood -- re-establishing his time as Superboy into the character's continuity along the way -- and debut in Metropolis. And there's something about the way Johns handles the character that brings out the sense of wonder at someone discovering he can fly and deflect bullets and help people. This book and Johns' characterization of not only Superman, but the other characters around him, help the reader rediscover what it was like to be a kid and enjoy such adventures from that perspective. From Clark's first learning of his true origins, learning to cope with his emerging powers, his first encounters with Lex Luthor and the Legion of Super-Heroes to his first day at the Daily Planet and his public debut in costume -- this book is pure fun and wonder.
Of course, it doesn't hurt that Frank's art is nice to look at, too, but I especially love the way both his depictions of Clark Kent and Superman are modeled on Christopher Reeve, the true Superman of my generation. I've enjoyed old episodes of "The Adventures of Superman" with George Reeves, and the more modern "Lois & Clark" with Dean Cain and "Smallville" with Tom Welling, but I was 11 when "Superman the Movie" debuted, and Christopher Reeve is "my" Superman brought to life. It doesn't hurt that this character looks and feels like him.
Sunday, August 26, 2012
One Great Story, One Long Greek Tragedy
The Manara Library Vol. 1 hardcover
Dark Horse Books
Hugo Pratt, writer
Milo Manara, artist
***mature content warning***
This volume contains two stories: Indian Summer and The Paper Man. Of the two, the much shorter Paper Man is the better. Indian Summer is not bad because of its length. In fact, it's not a bad story at all. I just prefer the secondary tale.
Indian Summer opens with two young braves spotting a lone white girl along the beach in Colonial times. The youths assault the girl, and afterward begin to frolic together in the ocean. A third young man comes upon the scene, and deducing what has happened, shoots and kills both of the young Indians. Feeling himself a hero, this young man gives the girl back her torn clothing, kisses her despite her protests, and decides to take her back home where his mother will know what to do next. Almost this entire opening scene takes place without dialogue.
What follows is a tale of Puritan America, hypocrisy, incest, sexual and physical violence, friends attacking friends only to go along with peers -- it is NOT a happy story by any stretch of the imagination. A story doesn't have to be happy for me to enjoy it, and certainly the subject matter would seem to preclude happiness, but I just didn't care for this tale. None of the huge cast of characters is really very likable. This reader, at least, was left feeling pity and contempt for most of them rather than empathy.
The Paper Man is also set in Frontier America. It also is not a very happy story. But this tale, unlike the first one, has moments of whimsy that override the sadness. The title character is a young man traveling through Arizona on his way to Canada. Along the way, he happens across first a lone British soldier seemingly still wrapped up in the Revolutionary War, and a young Sioux woman charged with some unspecified crime. Circumstances throw these three travelers together again and again despite attempts to go their separate ways, and the reader feels their growing affection for each other along the journey in spite of their various protestations. These characters, I developed an affection and appreciation for.
I hope to get the other volumes in the Manara series because his art is very good, but this first volume was a bit uneven for my tastes.
Dark Horse Books
Hugo Pratt, writer
Milo Manara, artist
***mature content warning***
This volume contains two stories: Indian Summer and The Paper Man. Of the two, the much shorter Paper Man is the better. Indian Summer is not bad because of its length. In fact, it's not a bad story at all. I just prefer the secondary tale.
Indian Summer opens with two young braves spotting a lone white girl along the beach in Colonial times. The youths assault the girl, and afterward begin to frolic together in the ocean. A third young man comes upon the scene, and deducing what has happened, shoots and kills both of the young Indians. Feeling himself a hero, this young man gives the girl back her torn clothing, kisses her despite her protests, and decides to take her back home where his mother will know what to do next. Almost this entire opening scene takes place without dialogue.
What follows is a tale of Puritan America, hypocrisy, incest, sexual and physical violence, friends attacking friends only to go along with peers -- it is NOT a happy story by any stretch of the imagination. A story doesn't have to be happy for me to enjoy it, and certainly the subject matter would seem to preclude happiness, but I just didn't care for this tale. None of the huge cast of characters is really very likable. This reader, at least, was left feeling pity and contempt for most of them rather than empathy.
The Paper Man is also set in Frontier America. It also is not a very happy story. But this tale, unlike the first one, has moments of whimsy that override the sadness. The title character is a young man traveling through Arizona on his way to Canada. Along the way, he happens across first a lone British soldier seemingly still wrapped up in the Revolutionary War, and a young Sioux woman charged with some unspecified crime. Circumstances throw these three travelers together again and again despite attempts to go their separate ways, and the reader feels their growing affection for each other along the journey in spite of their various protestations. These characters, I developed an affection and appreciation for.
I hope to get the other volumes in the Manara series because his art is very good, but this first volume was a bit uneven for my tastes.
Friday, August 24, 2012
Now It's Her Turn To Suffer A Broken Heart
Black Widow: Web of Intrigue hardcover
Marvel Comics
various writers and artists
This is another collection of Black Widow tales from Marvel Comics, but not necessarily all-inclusive. This volume contains the four-part Black Widow story from Marvel Fanfare Nos. 10-13, a black-and-white Widow tale from Bizarre Adventures magazine No. 25, and the Black Widow graphic novel, The Coldest War.
The Marvel Fanfare series in its original printing was my first exposure to the character. The tale is very convoluted but nicely told by co-writers Ralph Macchio and George Perez. The art in this four-parter is also by Perez, so you know it's highly detailed and very gorgeous. The two creators pit Natasha against a succession of villains and assassins, much of it playing on her relationship with her companion and father-figure, Ivan.
The black-and-white tale is more a straight-forward espionage tale as befits Marvel's magazine content from the time period, which was often geared for an older audience. Natasha wears her trademark skintight bodysuit, but she is the only costumed individual in the story which is otherwise populated by uniformed soldiers and trenchcoated spies and double-agents.
The Coldest War is a tour of the Black Widow's past, bringing her former husband, the Red Guardian, back into the mix while also focusing on her former relationships with other costumed heroes Hawkeye and Daredevil. Ultimately, the resurrection of Natasha's husband is not quite what it seemed, and the Widow is once again left alone at the end of the tale.
Overall, this hardcover was a nice return visit to a tale I enjoyed several years ago, and a chance to read two tales I hadn't previously been exposed to. I'm glad I had a chance to read them, but there was little here that made me think I would revisit these stories any time soon again.
Marvel Comics
various writers and artists
This is another collection of Black Widow tales from Marvel Comics, but not necessarily all-inclusive. This volume contains the four-part Black Widow story from Marvel Fanfare Nos. 10-13, a black-and-white Widow tale from Bizarre Adventures magazine No. 25, and the Black Widow graphic novel, The Coldest War.
The Marvel Fanfare series in its original printing was my first exposure to the character. The tale is very convoluted but nicely told by co-writers Ralph Macchio and George Perez. The art in this four-parter is also by Perez, so you know it's highly detailed and very gorgeous. The two creators pit Natasha against a succession of villains and assassins, much of it playing on her relationship with her companion and father-figure, Ivan.
The black-and-white tale is more a straight-forward espionage tale as befits Marvel's magazine content from the time period, which was often geared for an older audience. Natasha wears her trademark skintight bodysuit, but she is the only costumed individual in the story which is otherwise populated by uniformed soldiers and trenchcoated spies and double-agents.
The Coldest War is a tour of the Black Widow's past, bringing her former husband, the Red Guardian, back into the mix while also focusing on her former relationships with other costumed heroes Hawkeye and Daredevil. Ultimately, the resurrection of Natasha's husband is not quite what it seemed, and the Widow is once again left alone at the end of the tale.
Overall, this hardcover was a nice return visit to a tale I enjoyed several years ago, and a chance to read two tales I hadn't previously been exposed to. I'm glad I had a chance to read them, but there was little here that made me think I would revisit these stories any time soon again.
Tuesday, August 21, 2012
Good, Just Not What I Was Expecting
Unknown/Unknown: The Devil Made Flesh trades
BOOM! Studios
Mark Waid, writer
Minck Oosterveer, artist
I'm on a Mark Waid kick, I guess. This is the third and fourth series by him I've read recently. But man, can that man write some truly intriquing, interesting characters!
I happened upon a 10-page preview of the initial Unknown either in some other book I was reading or maybe online somewhere. That preview introduced the situation and two main characters for this four-issue series originally published in 2010. There's Catherine Allingham, a world-famous detective known for her keen ability to crack "unsolvable" cases. We also learn quickly that she is being "haunted" by hallucinations. And we learn that the cause of those hallucinations is an inoperable tumor, which prompts Allingham to hire James Doyle to assist her with what she believes will be her last case. We see Doyle's powers of observation and his own considerable deductive skills at work when he busts a co-worker for stealing from his "friends," which is what impresses Allingham enough to hire Doyle on the spot.
After all that, I wanted to read more, and seeing Oosterveer's fantastic art on those preview pages only sweetened the deal. I've never heard of him prior to this series, but the man draws real pretty. Yet, his work has a down-to-earth quality I thought worked well with what I believed to be a grounded story much like Waid's earlier Potter's Field.
Now, in all fairness, on the very first page of the book (and the preview I'd seen), we see one of Allingham's hallucinations, and the guy she is seeing can only be described as creepy looking, vaguely vampire-like, but definitely something of a supernatural nature. That likely should have been my tipoff that things might not stay as grounded as I was expecting, but it didn't. Allingham wakes up to see this figure calmly sitting by her bed, watching her sleep. She stares at him for a beat, neither saying a word. Then she takes a few pills from a bottle on her nightstand, swallows them, and the guy fades away. Straight-up hallucination is what I thought. That's my story, and I'm sticking to it.
As it turns out, however, I should have read more into that hallucination. The unknown of the title refers to the afterlife, and Allingham's determination to find out what awaits her after death before she reaches that point naturally. So there is a DEFINITE supernatural element to this story. Now, that isn't necessarily a bad thing. It can be quite a good thing in some stories. And I in no way mean to imply that this is a bad story. But I went in expecting a grounded-in-reality story and didn't get that. SO I WAS a tad disappointed.
I was so certain I would like the story, however, based on the 10-page preview, that I didn't just buy the trade collection of Unknown, but also the follow-up trade, Unknown: The Devil Made Flesh, which opens with Doyle trying to land a job in Italy. One year has passed since the first arc, but it quickly is made obvious that Doyle has little memory of Allingham or their adventure together. When chance reunites the pair, it is also clear Allingham has no memory of Doyle, either. What's more, she is still alive and kicking despite her inoperable tumor, and is telling a new acquaintance that she has been given six months to live. Obviously, another adventure follows, this one even more steeped in the supernatural than the previous one. Again, not a bad story at all, but not what I was initially expecting from this series.
Put these down as definitely worth a read, but mildly disappointing due to my own LACK of observation skills, I guess.
BOOM! Studios
Mark Waid, writer
Minck Oosterveer, artist
I'm on a Mark Waid kick, I guess. This is the third and fourth series by him I've read recently. But man, can that man write some truly intriquing, interesting characters!
I happened upon a 10-page preview of the initial Unknown either in some other book I was reading or maybe online somewhere. That preview introduced the situation and two main characters for this four-issue series originally published in 2010. There's Catherine Allingham, a world-famous detective known for her keen ability to crack "unsolvable" cases. We also learn quickly that she is being "haunted" by hallucinations. And we learn that the cause of those hallucinations is an inoperable tumor, which prompts Allingham to hire James Doyle to assist her with what she believes will be her last case. We see Doyle's powers of observation and his own considerable deductive skills at work when he busts a co-worker for stealing from his "friends," which is what impresses Allingham enough to hire Doyle on the spot.
After all that, I wanted to read more, and seeing Oosterveer's fantastic art on those preview pages only sweetened the deal. I've never heard of him prior to this series, but the man draws real pretty. Yet, his work has a down-to-earth quality I thought worked well with what I believed to be a grounded story much like Waid's earlier Potter's Field.
Now, in all fairness, on the very first page of the book (and the preview I'd seen), we see one of Allingham's hallucinations, and the guy she is seeing can only be described as creepy looking, vaguely vampire-like, but definitely something of a supernatural nature. That likely should have been my tipoff that things might not stay as grounded as I was expecting, but it didn't. Allingham wakes up to see this figure calmly sitting by her bed, watching her sleep. She stares at him for a beat, neither saying a word. Then she takes a few pills from a bottle on her nightstand, swallows them, and the guy fades away. Straight-up hallucination is what I thought. That's my story, and I'm sticking to it.
As it turns out, however, I should have read more into that hallucination. The unknown of the title refers to the afterlife, and Allingham's determination to find out what awaits her after death before she reaches that point naturally. So there is a DEFINITE supernatural element to this story. Now, that isn't necessarily a bad thing. It can be quite a good thing in some stories. And I in no way mean to imply that this is a bad story. But I went in expecting a grounded-in-reality story and didn't get that. SO I WAS a tad disappointed.
I was so certain I would like the story, however, based on the 10-page preview, that I didn't just buy the trade collection of Unknown, but also the follow-up trade, Unknown: The Devil Made Flesh, which opens with Doyle trying to land a job in Italy. One year has passed since the first arc, but it quickly is made obvious that Doyle has little memory of Allingham or their adventure together. When chance reunites the pair, it is also clear Allingham has no memory of Doyle, either. What's more, she is still alive and kicking despite her inoperable tumor, and is telling a new acquaintance that she has been given six months to live. Obviously, another adventure follows, this one even more steeped in the supernatural than the previous one. Again, not a bad story at all, but not what I was initially expecting from this series.
Put these down as definitely worth a read, but mildly disappointing due to my own LACK of observation skills, I guess.
Sunday, August 19, 2012
Be Careful: She'll Break Your Heart
Black Widow: The Sting of the Widow hardcover
Marvel Comics
various writers and artists
This volume collects some of the earliest appearances of Marvel's Back Widow, Natasha Romanova. In fact, these are so early in her career, the character still doesn't even have a last name by the end of this volume, still being referred to in her civillian identity as simply Madame Natasha.
The Widow's first appearance, facing off against Iron Man from the pages of Tales of Suspense No. 52, is the lead-off story in this collection. This volume is not for completists, however, as the next story included is Amazing Spider-Man No. 86, wherein the Widow first adopts her modern costume. The intervening adventures for the character are summed up in a text piece, but one gets the idea this involves several years' worth of guest appearances in many Marvel books.
Following her appearance in Amazing Spider-Man, the Black Widow moved to headlining Marvel's Amazing Adventures comic with the Inhumans. The first eight issues of that title's Black Widow stories are included, followed by her guest-appearance in Daredevil No. 81, which is the last adventure reprinted here.
Overall, these stories depict a Black Widow who goes from villainous Russian saboteur to immigrant-American superheroine and espionage agent. She is a very competent fighter employing martial arts skills along with her trademark Widow's sting and weblines. She tackles some villains along with a few social injustices, as comics of this time period sometimes did, but there is a heavy soap opera quality that is also present in comics from this time period which starred a female lead. That melodramatic quality might detract for some, but overall this is a solid read for anyone curious about the beginnings of the Black Widow character.
Marvel Comics
various writers and artists
This volume collects some of the earliest appearances of Marvel's Back Widow, Natasha Romanova. In fact, these are so early in her career, the character still doesn't even have a last name by the end of this volume, still being referred to in her civillian identity as simply Madame Natasha.
The Widow's first appearance, facing off against Iron Man from the pages of Tales of Suspense No. 52, is the lead-off story in this collection. This volume is not for completists, however, as the next story included is Amazing Spider-Man No. 86, wherein the Widow first adopts her modern costume. The intervening adventures for the character are summed up in a text piece, but one gets the idea this involves several years' worth of guest appearances in many Marvel books.
Following her appearance in Amazing Spider-Man, the Black Widow moved to headlining Marvel's Amazing Adventures comic with the Inhumans. The first eight issues of that title's Black Widow stories are included, followed by her guest-appearance in Daredevil No. 81, which is the last adventure reprinted here.
Overall, these stories depict a Black Widow who goes from villainous Russian saboteur to immigrant-American superheroine and espionage agent. She is a very competent fighter employing martial arts skills along with her trademark Widow's sting and weblines. She tackles some villains along with a few social injustices, as comics of this time period sometimes did, but there is a heavy soap opera quality that is also present in comics from this time period which starred a female lead. That melodramatic quality might detract for some, but overall this is a solid read for anyone curious about the beginnings of the Black Widow character.
Friday, August 17, 2012
It's All About Character
Potter's Field
BOOM! Studios
Mark Waid, writer
Paul Azaceta, artist
This is another series that passed below my radar when it first came out in 2007, but I've since heard good things about the three-issue series, and I've come to appreciate the writing of Mark Waid whether it is on iconic company-owned characters or his own creations. Finally managed to get my hands on copies of the individual issues earlier this year and enjoyed this series enough to hope BOOM! produces more at some point.
The title of this series refers to the generic term given to cemeteries where unnamed individuals are buried. Many big cities will have a community burial spot for unidentified bodies never claimed by family or other survivors.
The central character, about whom little is known, is simply called John Doe by those few who know of him. For unknown reasons, he makes it his mission to identify these unnamed dead, giving survivors a sense of closure but also giving the dead the respect that comes with not dying anonymously, unmourned.
Through his various investigations, John Doe comes into contact with many people, some of whom might have skills which can aid him in the future, so he maintains "contacts" with a select few. One of these associates inadvertently divulges some of the mystery man's secrets, allowing a living client for the first time to reach out to Jon Doe for help.
This title is populated by some truly fascinating characters. I guess that is one of the appeals I find in Waid's writing. The man creates some truly interesting, layered individuals who are engaging to read about.
BOOM! Studios
Mark Waid, writer
Paul Azaceta, artist
This is another series that passed below my radar when it first came out in 2007, but I've since heard good things about the three-issue series, and I've come to appreciate the writing of Mark Waid whether it is on iconic company-owned characters or his own creations. Finally managed to get my hands on copies of the individual issues earlier this year and enjoyed this series enough to hope BOOM! produces more at some point.
The title of this series refers to the generic term given to cemeteries where unnamed individuals are buried. Many big cities will have a community burial spot for unidentified bodies never claimed by family or other survivors.
The central character, about whom little is known, is simply called John Doe by those few who know of him. For unknown reasons, he makes it his mission to identify these unnamed dead, giving survivors a sense of closure but also giving the dead the respect that comes with not dying anonymously, unmourned.
Through his various investigations, John Doe comes into contact with many people, some of whom might have skills which can aid him in the future, so he maintains "contacts" with a select few. One of these associates inadvertently divulges some of the mystery man's secrets, allowing a living client for the first time to reach out to Jon Doe for help.
This title is populated by some truly fascinating characters. I guess that is one of the appeals I find in Waid's writing. The man creates some truly interesting, layered individuals who are engaging to read about.
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